[{
	"logo": "https://i.postimg.cc/Kv6NB8mK/image.png",
	"description": "鹰身女妖、女祭司、黯月初升、华灯初上剧本",
	"author": "刘中奇，Lei的剧本钟楼",
	"id": "_meta","townsfolkName":"镇民",
	"name": "浊月毕方"
},{
    "ability": "每个夜晚，你要选择两名玩家：明天第一名玩家需要“疯狂”地证明第二名玩家是邪恶的，否则他们可能会死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202307/c_4331482099861_0db1bfaf.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "harpy",
    "firstNightReminder": "唤醒鹰身女妖并让他依次指向两名玩家。标记第一名玩家“疯狂”，标记第二名玩家“第二名”。",
    "otherNightReminder": "唤醒鹰身女妖并让他依次指向两名玩家。标记第一名玩家“疯狂”，标记第二名玩家“第二名”。",
    "name": "鹰身女妖",
    "otherNight": 18,
    "setup": 0,
    "reminders": ["疯狂", "第二名"],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 26
  }, {
	"ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_8",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "酒鬼",
	"name_id": "drunk",
	"otherNight": 0,
	"setup": 1,
	"reminders": [],
	"remindersGlobal": ["是酒鬼"],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/ravenkeeper.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_14",
	"firstNightReminder": "",
	"otherNightReminder": "如果守鸦人今晚死亡，唤醒他并让他选择一名玩家。对他展示那名玩家的角色标记。",
	"name": "守鸦人",
	"name_id": "ravenkeeper",
	"otherNight": 42,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/empath.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_18",
	"firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
	"otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
	"name": "共情者",
	"name_id": "empath",
	"otherNight": 53,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 36
}, {
    "firstNightReminder": "唤醒女祭司，指向一名玩家。",
    "otherNightReminder": "唤醒女祭司，指向一名玩家",
    "name": "女祭司",
    "otherNight": 67,
    "setup": false,
    "reminders": [
      "交流"
    ],
    "id": "highpriestessbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "High Priestess",
    "firstNight": 47,
    "ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202306/c_9934958657861_5ff1282a.jpg"
  },{
	"ability": "每个夜晚*，如果今天白天没有人死亡，你会被唤醒并要选择一名玩家：他死亡。当你首次死亡后，你仍存活，但会被当作死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/zombuul.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_26",
	"firstNightReminder": "",
	"otherNightReminder": "如果今天白天没有人死亡，让僵怖选择一名玩家。标记那名玩家死亡。",
	"name": "僵怖",
	"name_id": "zombuul",
	"otherNight": 25,
	"setup": 0,
	"reminders": ["死亡", "死于今日"],
	"remindersGlobal": [],
	"team": "demon",
	"firstNight": 0
}, {
	"ability": "如果恶魔因为死于处决而因此导致游戏结束时，再额外进行一个夜晚和一个白天。在那个白天如果有玩家被处决，他的阵营落败。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mastermind.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_27",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "主谋",
	"name_id": "mastermind",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 0
}, {
	"ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_30",
	"firstNightReminder": "对他展示所有在场的外来者标记。",
	"otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
	"name": "教父",
	"name_id": "godfather",
	"otherNight": 38,
	"setup": 1,
	"reminders": ["死于今日", "死亡"],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 21
}, {
	"ability": "当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/moonchild.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_33",
	"firstNightReminder": "",
	"otherNightReminder": "如果月之子在白天触发了死亡能力并选择了一名善良玩家，该玩家死亡。标记那名玩家死亡。",
	"name": "月之子",
	"name_id": "moonchild",
	"otherNight": 49,
	"setup": 0,
	"reminders": ["死亡"],
	"remindersGlobal": [],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "你随时可能死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/tinker.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_34",
	"firstNightReminder": "",
	"otherNightReminder": "修补匠可能会死亡。如果说书人选择让修补匠死亡，放置死亡标记。",
	"name": "修补匠",
	"name_id": "tinker",
	"otherNight": 48,
	"setup": 0,
	"reminders": ["死亡"],
	"remindersGlobal": [],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "如果与你邻近的两名存活的玩家是善良的，他们不会死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/tea_lady.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_37",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "茶艺师",
	"name_id": "tea_lady",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["不会死亡"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，你要选择一名玩家并猜测他的角色：如果你猜错了，你会死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/gambler.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_40",
	"firstNightReminder": "",
	"otherNightReminder": "让赌徒选择一名玩家和一个角色。如果赌徒猜错了，标记赌徒死亡。",
	"name": "赌徒",
	"name_id": "gambler",
	"otherNight": 11,
	"setup": 0,
	"reminders": ["死亡"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/innkeeper.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_41",
	"firstNightReminder": "",
	"otherNightReminder": "让旅店老板选择两名玩家。标记这两名玩家不会死亡，并标记其中一人醉酒。",
	"name": "旅店老板",
	"name_id": "innkeeper",
	"otherNight": 9,
	"setup": 0,
	"reminders": ["不会死亡", "醉酒"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/chambermaid.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_43",
	"firstNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
	"otherNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
	"name": "侍女",
	"name_id": "chambermaid",
	"otherNight": 70,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 50
},
  {
    "firstNightReminder": "",
    "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
    "name": "造谣者",
    "otherNight": 47,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "id": "gossipbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Gossip",
    "firstNight": 0,
    "ability": "每个白天，你可以公开发表一个声明。如果该声明正确，在当晚会有一名玩家死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gossip.png"
  }, {
	"ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/grandmother.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_47",
	"firstNightReminder": "指向她的孙子玩家，并展示该玩家的角色标记。",
	"otherNightReminder": "如果孙子被恶魔杀死，祖母也会一同死亡。标记祖母死亡。",
	"name": "祖母",
	"name_id": "grandmother",
	"otherNight": 50,
	"setup": 0,
	"reminders": ["孙子", "死亡"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 39
}, {
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_50",
	"firstNightReminder": "",
	"otherNightReminder": "让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。",
	"name": "亡骨魔",
	"name_id": "vigormortis",
	"otherNight": 32,
	"setup": 1,
	"reminders": ["死亡", "保留能力", "中毒"],
	"remindersGlobal": [],
	"team": "demon",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/oracle.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_66",
	"firstNightReminder": "",
	"otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
	"name": "神谕者",
	"name_id": "oracle",
	"otherNight": 60,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/cannibal.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_76",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "食人族",
	"name_id": "cannibal",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["中毒", "死于处决"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，可能有一名玩家死亡。如果一项提名只有邪恶玩家投票，投票无效。你也会被当作是爪牙。[半数以上玩家为军团]",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/legion.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_139",
	"firstNightReminder": "",
	"otherNightReminder": "由说书人决定，让哪一名玩家死亡。",
	"name": "军团",
	"name_id": "legion",
	"otherNight": 34,
	"setup": 1,
	"reminders": ["即将被处决", "死亡"],
	"remindersGlobal": [],
	"team": "demon",
	"firstNight": 0
}, {
	"name_id": "yinyangshi",
	"ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4630967694761_bd56d041.jpg",
	"edition": "custom",
	"flavor": "",
	"id": "20454_6837",
	"firstNightReminder": "唤醒阴阳师，并对其展示两个善良角色，两个邪恶角色，共四个角色标记。其中正好只有两个角色在场。",
	"otherNightReminder": "",
	"name": "阴阳师",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 43
}, {
	"ability": "每个夜晚*，你要选择一名玩家：如果他在下个黄昏前死亡，你代替他死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_5878087694761_691045fa.jpg",
	"edition": "custom",
	"flavor": "",
	"id": "20454_6849",
	"firstNightReminder": "",
	"otherNightReminder": "移除上个夜晚放置的“保护”标记。唤醒锦衣卫，让其选择一名玩家。在该玩家角色标记旁放置“保护”提示标记。",
	"name": "锦衣卫",
	"name_id": "jinyiwei",
	"otherNight": 14,
	"setup": 0,
	"reminders": ["保护"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "如果你死亡，当晚与你邻近的存活玩家之一可能会死亡。",
	"image": "https://clocktower-wiki.gstonegames.com/images/b/b9/Shaxing.png",
	"edition": "custom",
	"flavor": "",
	"id": "20236_6859",
	"firstNightReminder": "",
	"otherNightReminder": "如果天花病人死亡，将与其邻近的存活善良玩家之一标记为死亡。",
	"name": "煞星",
	"name_id": "shaxing",
	"otherNight": 39,
	"setup": 0,
	"reminders": ["死亡"],
	"remindersGlobal": [],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4215797694761_97f10b13.jpg",
	"edition": "custom",
	"flavor": "",
	"id": "20454_6867",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "赶尸人",
	"name_id": "ganshiren",
	"otherNight": 0,
	"setup": 1,
	"reminders": ["以为存活"],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 0
}, {
	"ability": "每个夜晚，你要选择一至三名玩家。如果明天白天其中之一被处决，其余玩家会在当晚死亡。否则，当晚他们之中会有一名玩家死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_1550997694761_18049940.jpg",
	"edition": "custom",
	"flavor": "",
	"id": "20236_6869",
	"firstNightReminder": "唤醒典狱长，让其选择至多三名玩家。在这些玩家角色标记旁放置“囚禁”提示标记。",
	"otherNightReminder": "如果今天白天被处决的玩家标记有“囚禁”，则其他标记有囚禁的玩家死亡。否则，将其中一人标记为死亡。移除所有“囚禁”提示标记。唤醒典狱长，让其选择至多三名玩家。在这些玩家角色标记旁放置“囚禁”提示标记。",
	"name": "典狱长",
	"name_id": "dianyuzhang",
	"otherNight": 33,
	"setup": 0,
	"reminders": ["囚禁", "死亡"],
	"remindersGlobal": [],
	"team": "demon",
	"firstNight": 31
}]