[
    {
        "id": "_meta",
        "name": "规则崩坏",
        "logo": "https://www.helloimg.com/i/2025/01/08/677e489f0ddcc.png",
        "author":"荒蜃",
        "description": "规则崩坏",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克"
    },
    {
        "id": "jingcaisanxuanyi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/noble.png",
        "edition": "custom",
        "name": "贵族",
        "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 49,
        "otherNight": 0,
        "firstNightReminder": "唤醒贵族，对他指向三名玩家。这三名玩家中有且仅有一名是邪恶玩家。",
        "otherNightReminder": "",
        "reminders": [
            "被得知"
        ],
        "setup": false
    },
    {
        "id": "yinyangshiqidong111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yinyangshi.png",
        "edition": "custom",
        "name": "阴阳师",
        "ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 51,
        "otherNight": 0,
        "firstNightReminder": "唤醒阴阳师，对他展示两个善良角色和两个邪恶角色。",
        "reminders": [
            "在场",
            "不在场"
        ],
        "setup": false
    },
    {
        "id": "daokeeeeeeekekekekekekeke12123123123",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/daoke.png",
        "edition": "custom",
        "name": "刀客",
        "ability": "在你的首个夜晚，你会得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 53.5,
        "otherNight": 0,
        "firstNightReminder": "在首个夜晚，唤醒刀客，对他展示标记了“得知”的爪牙角色标记。",
        "otherNightReminder": "",
        "reminders": [
            "得知",
            "失去能力"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "ainiii11111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/empath.png",
        "edition": "custom",
        "name": "共情者",
        "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 39,
        "otherNight": 80,
        "firstNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
        "otherNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "mofasaozhou111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png",
        "edition": "custom",
        "name": "侍女",
        "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 64,
        "otherNight": 100,
        "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "xiongdinihaoxiang111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/flowergirl.png",
        "edition": "custom",
        "name": "卖花女孩",
        "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 85,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒卖花女孩，以点头或摇头告知她今天白天是否有恶魔参与投票。",
        "reminders": [
            "恶魔未投票",
            "恶魔已投票"
        ],
        "setup": false
    },
    {
        "id": "zhifusaihriu3q09rni08qh13rfbnoihc-9j",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/zhifu.png",
        "edition": "custom",
        "name": "知府",
        "ability": "每个夜晚*，你会得知今天是否有非镇民且非旅行者的玩家死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 91.7,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒知府，告诉他今天是否有非镇民且非旅行者的玩家死亡。",
        "reminders": [
            "客死他乡"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "xunchashaoihwronaklsndfkasnd",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/xuncha.png",
        "edition": "custom",
        "name": "巡察",
        "ability": "每个夜晚*，你要选择两个善良角色（与上个夜晚不同）：如果他们都存活，他们当晚不会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 30.2,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒巡查，让他选择两个善良角色（镇民或外来者）（和上个夜晚不同），如果他们都在场并存活（华白注：应该是需要在场的），他们两个今晚不会死亡。",
        "reminders": [
            "不会死亡"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "huojin111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
        "edition": "custom",
        "name": "博学者",
        "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "chaojibianbianbian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bianlianshi.png",
        "edition": "custom",
        "name": "变脸师",
        "ability": "每个白天，如果你“疯狂”地证明自己是一个善良角色（与之前不同），你可能会在当晚获得那个角色的能力，直到下个黄昏。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "remindersGlobal": [
            "是变脸师"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "tiepigu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/virgin.png",
        "edition": "custom",
        "name": "贞洁者",
        "ability": "当你首次被提名时，如果提名你的玩家是镇民，他立刻被处决。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "bingbibibibibibibibiibibibibibibibibiiiiihbbibibib",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bingbi.png",
        "edition": "custom",
        "name": "秉笔",
        "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 74.1,
        "firstNightReminder": "",
        "otherNightReminder": "在夜晚时，如果秉笔旁放置了“死于今日”提示标记，唤醒秉笔。对他指向一名善良玩家。让秉笔重新入睡。移除“死于今日”提示标记。如果秉笔在夜晚死亡，唤醒秉笔。对他指向一名邪恶玩家。让秉笔重新入睡。",
        "reminders": [
            "死于今日"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "wangzherongyao111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/farmer.png",
        "edition": "custom",
        "name": "农夫",
        "ability": "当你在夜晚死亡时，一名存活的善良玩家会变成农夫。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 74,
        "firstNightReminder": "",
        "otherNightReminder": "如果农夫死于夜晚，唤醒一名存活的善良玩家告知他角色变化。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "woheduolema111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
        "edition": "custom",
        "name": "酒鬼",
        "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "remindersGlobal": [
            "是酒鬼"
        ],
        "setup": true
    },
    {
        "id": "bushiwo111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/damsel.png",
        "edition": "custom",
        "name": "落难少女",
        "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 5.1,
        "otherNight": 0,
        "firstNightReminder": "如果落难少女在场，对爪牙展示落难少女角色标记。",
        "otherNightReminder": "0",
        "reminders": [
            "已被猜测"
        ],
        "setup": false
    },
    {
        "id": "zabusini111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/golem.png",
        "edition": "custom",
        "name": "魔像",
        "ability": "每局游戏你只能发起提名一次。当你发起提名时，如果被你提名的玩家不是恶魔，他死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "无法提名"
        ],
        "setup": false
    },
    {
        "id": "zrulianshihsihsihsihishisihc-9j",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/rulianshi.png",
        "edition": "custom",
        "name": "入殓师",
        "ability": "如果你提名了恶魔且他死于这次处决，你会变成邪恶的恶魔。当剩余存活玩家小于等于四人时（旅行者除外），你失去能力。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 27.5,
        "firstNightReminder": "",
        "otherNightReminder": "如果入殓师白天提名了恶魔且恶魔死于这次处决，唤醒入殓师，告知他变成新的邪恶的恶魔。",
        "reminders": [
            "是恶魔"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "jiandieeeeeee111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/spy.png",
        "edition": "custom",
        "name": "间谍",
        "ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 58,
        "otherNight": 97,
        "firstNightReminder": "唤醒间谍，让他查看魔典。",
        "otherNightReminder": "唤醒间谍，让他查看魔典。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "noita111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/witch.png",
        "edition": "custom",
        "name": "女巫",
        "ability": "每个夜晚，你要选择一名玩家：如果他明天白天发起提名，他死亡。如果只有三名存活的玩家，你失去此能力。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 24,
        "otherNight": 19,
        "firstNightReminder": "唤醒女巫，让她选择一名玩家，那名玩家被诅咒。",
        "otherNightReminder": "唤醒女巫，让她选择一名玩家，那名玩家被诅咒。",
        "reminders": [
            "被诅咒"
        ],
        "setup": false
    },
    {
        "id": "lllllllllllllllllllllll11111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pit-hag.png",
        "edition": "custom",
        "name": "麻脸巫婆",
        "ability": "每个夜晚*，你要选择一名玩家和一个角色，如果该角色不在场，他变成该角色。如果因此创造了一个恶魔，当晚的死亡由说书人决定。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 8,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒麻脸巫婆，让她选择一名玩家和角色列表上的一个角色。如果该角色不在场，则在麻脸巫婆入睡后通知该玩家角色变化。根据实际情况，可以将相关通知合并，例如玩家变成了恶魔，则在恶魔行动时一并唤醒，通知角色变化并让他执行相应行动。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "jinweijiunuansoeoqiepi213123123",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/jinweijun.png",
        "edition": "custom",
        "name": "禁卫军",
        "ability": "在你的首个夜晚，你要选择存活或死亡。“疯狂”地想要这样做的玩家可能会立即被处决。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 23.5,
        "otherNight": 0,
        "firstNightReminder": "唤醒禁卫军，让他选择存活或者死亡。",
        "otherNightReminder": "",
        "reminders": [
            "选择存活",
            "选择死亡"
        ],
        "setup": false
    },
    {
        "id": "wangguuuuuuuu111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vigormortis.png",
        "edition": "custom",
        "name": "亡骨魔",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 40,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "保留能力",
            "中毒"
        ],
        "setup": true
    },
    {
        "id": "woliuliuliu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vortox.png",
        "edition": "custom",
        "name": "涡流",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 38,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒涡流，让他攻击一名玩家。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "waibibaboabbbb1111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yaggababble.png",
        "edition": "custom",
        "name": "牙噶巴卜",
        "ability": "在你的首个夜晚，你会得知一段秘密短语。每次你在白天公开说出这段短语，当天便可能会有一名玩家在这之后死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 31,
        "otherNight": 45,
        "firstNightReminder": "唤醒牙噶巴卜，对他展示他的秘密短语。",
        "otherNightReminder": "根据已放置的提示标记数量，选择最多等同于该数量的玩家死亡。该夜晚行动只是一个提示，死亡的造成时机可以是白天，也可以是夜晚的任何时候。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "taotieeeeeeeeeeee",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/taotie.png",
        "edition": "custom",
        "name": "饕餮",
        "ability": "每个夜晚*，你要选择任意数量的非旅行者玩家或一名旅行者玩家：如果他们的角色类型均不相同，他们死亡。[+1外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 49,
        "firstNightReminder": "0",
        "otherNightReminder": "唤醒饕餮，让他选择任意数量的非旅行者玩家或一名旅行者玩家。如果这些玩家角色类型不同，他们死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": true
    },
    {
        "id": "a330472d12431241241241242141231eb4",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/9f/Spiritofivory.png/600px-Spiritofivory.png",
        "edition": "custom",
        "name": "圣洁之魂",
        "ability": "游戏过程中邪恶玩家的总数最多能比初始设置多一名。",
        "team": "fabled",
        "firstNight": 0,
        "otherNight": 0,
        "reminders": [
            "禁止邪恶"
        ]
    },
  {
    "id": "13_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/d/de/Pithag.png/300px-Pithag.png",
    "name": "麻脸巫婆&落难少女",
    "team": "a jinxed",
    "setup": 0,
    "ability": "如果麻脸巫婆创造了落难少女，改为由说书人来决定哪一名玩家变成落难少女。"
  },
  {
    "id":  "20_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/36/Spy.png/300px-Spy.png",
    "name": "间谍&落难少女",
    "team": "a jinxed",
    "setup": 0,
    "ability": "如果间谍正在场或曾经在场，落难少女中毒。"
  }
]
