[{"id": "_meta", 
"name": "The Road Not Taken 未行之路",
"logo": "https://www.helloimg.com/i/2026/01/03/695917170fac9.png",
 "author": "The Bazaar"
},
 {"id": "emissary", 
"name": "密使",
 "team": "townsfolk", 
"image": ["https://i.postimg.cc/sD41nRxP/Emissary.webp"],
 "jinxes": [{"id": "lilmonsta", "reason": "The Emissary receives an out-of-play good character instead of a Demon bluff."}], 
"ability": "在你的首个夜晚，你会得知一个恶魔的伪装和一个在场的善良角色。", 
"reminders": ["得知"], 
"firstNight": 3042,
 "firstNightReminder": "展示一个在场的善良角色和一个恶魔的伪装。"},
    {
        "id": "xiyifufuchuyinweilaidefufu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/washerwoman.png",
        "edition": "custom",
        "name": "洗衣妇",
        "ability": "在你的首个夜晚，你会得知两名玩家和一个镇民角色：这两名玩家之一是该角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 3035,
        "otherNight": 0,
        "firstNightReminder": "唤醒洗衣妇，对她指向两名玩家，并展示一个镇民角色标记。这两名玩家其中之一是这个镇民。",
        "otherNightReminder": "",
        "reminders": [
            "镇民",
            "错误"
        ],
        "setup": false
    },
    {
        "id": "huojin111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
        "edition": "custom",
        "name": "博学者",
        "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "mofashuijingqiu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
        "edition": "custom",
        "name": "占卜师",
        "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 3040,
        "otherNight": 81,
        "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "reminders": [
            "干扰项"
        ],
        "setup": false
    }, 
    {
        "id": "jiushigebaichi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/village_idiot.png",
        "edition": "custom",
        "name": "村夫",
        "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 3054,
        "otherNight": 92,
        "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
        "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
        "reminders": [
            "醉酒"
        ],
        "setup": true
    },
    {
        "id": "lushichuanshuodelaoban111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/innkeeper.png",
        "edition": "custom",
        "name": "旅店老板",
        "ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 10,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒旅店老板，让他选择两名玩家。这两名玩家今晚不死，同时需要决定他俩其中谁因为旅店老板能力醉酒。",
        "reminders": [
            "不会死亡",
            "醉酒"
        ],
        "setup": false
    },
    {
        "id": "makesi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/philosopher.png",
        "edition": "custom",
        "name": "哲学家",
        "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 1003,
        "otherNight": 2,
        "firstNightReminder": "唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
        "otherNightReminder": "如果哲学家未曾使用能力，唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
        "reminders": [
            "醉酒"
        ],
        "remindersGlobal": [
            "是哲学家"
        ],
        "setup": false
    },
    {
        "id": "xitele111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/artist.png",
        "edition": "custom",
        "name": "艺术家",
        "ability": "每局游戏限一次，在白天时，你可以私下询问说书人一个是非问题，你会得知该问题的答案。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "xinde_xinjide111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/alchemist.png",
        "edition": "custom",
        "name": "炼金术士",
        "ability": "你拥有一个爪牙角色的能力。当你使用能力时，说书人可能会要求你更换选择。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 1003.3,
        "otherNight": 0,
        "firstNightReminder": "唤醒炼金术士，对他展示他获得的能力所对应的爪牙角色标记。",
        "remindersGlobal": [
            "是炼金术士"
        ],
        "setup": true
    },
    {
        "id": "wangzherongyao111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/farmer.png",
        "edition": "custom",
        "name": "农夫",
        "ability": "当你在夜晚死亡时，一名存活的善良玩家会变成农夫。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 74,
        "firstNightReminder": "",
        "otherNightReminder": "如果农夫死于夜晚，唤醒一名存活的善良玩家告知他角色变化。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "sb111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/soldier.png",
        "edition": "custom",
        "name": "士兵",
        "ability": "恶魔的负面能力对你无效。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
   {
        "id": "shiyizhezhezhezhe",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/amnesiac.png",
        "edition": "custom",
        "name": "失忆者",
        "ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，你会得知你的猜测有多准确。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 1001.5,
        "otherNight": 1.5,
        "firstNightReminder": "决定失忆者的能力，并根据具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
        "otherNightReminder": "根据失忆者的具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
        "reminders": [
            "？"
        ],
        "setup": false
    },
    {
        "id": "chichichichichichichi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cannibal.png",
        "edition": "custom",
        "name": "食人族",
        "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "饱餐",
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "woheduolema111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
        "edition": "custom",
        "name": "酒鬼",
        "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "remindersGlobal": [
            "是酒鬼"
        ],
        "setup": true
    },
    {
        "id": "zhegeshimonk111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/recluse.png",
        "edition": "custom",
        "name": "陌客",
        "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "chousha111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/moonchild.png",
        "edition": "custom",
        "name": "月之子",
        "ability": "当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 64,
        "firstNightReminder": "",
        "otherNightReminder": "如果月之子在今天白天的时候使用自己的能力选择了一名善良玩家，那名玩家死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
{"id": "bandwagon",
 "name": "潮流花车", 
"team": "outsider", 
"image": ["https://i.postimg.cc/J4x4Ncd8/Bandwagon.webp"],
 "ability": "每局游戏限一次，在白天时，你可以公开转变为说书人认为将会获胜的阵营。", "reminders": ["失去能力"]},
    {
        "id": "baonijuhua111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/assassin.png",
        "edition": "custom",
        "name": "刺客",
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 52,
        "firstNightReminder": "",
        "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
        "reminders": [
            "死亡",
            "失去能力"
        ],
        "setup": false
    },
 {"id": "arburri",
 "name": "阿巴里", 
"team": "minion", 
"image": ["https://i.postimg.cc/9MycrG7V/Arburri.webp"], 
"ability": "每个夜晚，你要选择一个不超过三字的短语：会有一名玩家明天必须对该短语疯狂，否则他可能被处决。",
 "reminders": ["疯狂"], 
"firstNight": 3033, 
"otherNight": 16,
 "firstNightReminder": "阿巴里选择一个短语，让阿巴里入睡. 由说书人选择一名玩家. :reminder: 向其展示阿巴里选择了他并展示对应短语.", 
"otherNightReminder": "阿巴里选择一个短语，让阿巴里入睡. 由说书人选择一名玩家. :reminder: 向其展示阿巴里选择了他并展示对应短语."},
    {
        "id": "yingyingying111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/harpy.png",
        "edition": "custom",
        "name": "鹰身女妖",
        "ability": "每个夜晚，你要选择两名玩家：明天第一名玩家需要“疯狂”地证明第二名玩家是邪恶的，否则他们之中可能会有人死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 3027,
        "otherNight": 22,
        "firstNightReminder": "唤醒鹰身女妖，让她选择两名玩家，第一名玩家明天需要“疯狂”证明第二名玩家邪恶。在鹰身女妖入睡后通知第一名玩家被鹰身女妖选中。",
        "otherNightReminder": "唤醒鹰身女妖，让她选择两名玩家，第一名玩家明天需要“疯狂”证明第二名玩家邪恶。在鹰身女妖入睡后通知第一名玩家被鹰身女妖选中。",
        "reminders": [
            "疯狂",
            "第二名"
        ],
        "setup": false
    },
    {
        "id": "gebulinaaaaaaa111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/goblin.png",
        "edition": "custom",
        "name": "哥布林",
        "ability": "如果你在被提名后公开声明自己是哥布林且在那个白天被处决，你的阵营获胜。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "已宣称"
        ],
        "setup": false
    },
 {"id": "schai",
 "name": "赛",
 "team": "demon", "image": ["https://i.postimg.cc/Cxt07vG7/Schai.webp"], "jinxes": [{"id": "magician", "reason": "When the Schai sees the Grimoire, the Minions and Magician's character tokens are removed."}, {"id": "poppygrower", "reason": "On the 1st night Schai makes their choices without seeing the Grimoire. When the Poppy Grower dies, the Schai sees the Grimoire and may choose again."}, {"id": "damsel", "reason": "If the Schai is (or has been) in play, the Damsel is poisoned."}, {"id": "heretic", "reason": "Only 1 jinxed character can be in play."}, {"id": "exorcist", "reason": "If the Exorcist chooses the Schai, the Schai ability does not kill tonight."}], 
"ability": "在你的首个夜晚，你要查看魔典并为所有玩家编排一个顺序。 每个夜晚*, 一名可以死亡的玩家以你所选择的顺序依次死亡。", 
"reminders": ["死亡"],
 "firstNight": 3008,
 "otherNight": 26, 
"firstNightReminder": "赛选择所有玩家的死亡顺序。",
 "otherNightReminder": "第一个被你选择并可以死亡的玩家死亡。. :reminder:"},
    {
        "id": "wangguuuuuuuu111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vigormortis.png",
        "edition": "custom",
        "name": "亡骨魔",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 40,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "保留能力",
            "中毒"
        ],
        "setup": true
    },    
{
        "id": "waibibaboabbbb1111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yaggababble.png",
        "edition": "custom",
        "name": "牙噶巴卜",
        "ability": "在你的首个夜晚，你会得知一段秘密短语。每次你在白天公开说出这段短语，当天便可能会有一名玩家在这之后死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 3031,
        "otherNight": 45,
        "firstNightReminder": "唤醒牙噶巴卜，对他展示他的秘密短语。",
        "otherNightReminder": "根据已放置的提示标记数量，选择最多等同于该数量的玩家死亡。该夜晚行动只是一个提示，死亡的造成时机可以是白天，也可以是夜晚的任何时候。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    }
]
