[
	{
		"id": "_meta",
		"logo": "https://i.postimg.cc/hPf8LJy8/d9b6ea94a1e85abb215e6761642d781e44902471-png-1192w.avif",
		"name": "刺杀金牛座",
		"townsfolkName": "镇民",
		"author": "Etreides",
		"state": [
			{
				"stateName": "醉酒与中毒",
				"stateDescription": "醉酒或中毒的玩家会失去能力，但会认为自己仍具有能力，说书人会做出这些玩家仍然具有能力的行为。如果醉酒或中毒玩家的角色能力会给他提供信息，说书人可能会给出错误信息。醉酒或中毒的玩家不会得知自己醉酒或中毒。"
			},
			{
				"stateName": "相克规则",
				"stateDescription": "①瘟疫医生与红唇女郎：如果瘟疫医生死亡且说书人会因此获得红唇女郎的能力，改为一名存活的爪牙玩家获得此能力，且他会得知此事。②瘟疫医生与间谍：如果瘟疫医生死亡且说书人会因此获得间谍的能力，改为一名存活的爪牙玩家获得此能力，且他会得知此事。③召唤师与堤丰之首：如果召唤师创造了堤丰之首，则堤丰之首必须与一名爪牙相邻，且堤丰之首另一侧的玩家变成一个不在场的邪恶爪牙。"
			}
		]
	},
    {
        "ability": "①瘟疫医生与红唇女郎：如果瘟疫医生死亡且说书人会因此获得红唇女郎的能力，改为一名存活的爪牙玩家获得此能力，且他会得知此事。②瘟疫医生与间谍：如果瘟疫医生死亡且说书人会因此获得间谍的能力，改为一名存活的爪牙玩家获得此能力，且他会得知此事。③召唤师与堤丰之首：如果召唤师创造了堤丰之首，则堤丰之首必须与一名爪牙相邻，且堤丰之首另一侧的玩家变成一个不在场的邪恶爪牙。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/djinn.png",
        "edition": "custom",
        "flavor": "",
        "id": "djinn_GStone",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "灯神",
        "official_id": "djinn",
        "otherNight": 0,
        "firstNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "fabled"
    },
    {
        "ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/chef.png",
        "edition": "custom",
        "flavor": "",
        "id": "chef_button",
        "firstNightReminder": "给他展示数字手势来告诉他场上邻座邪恶玩家有多少对。",
        "otherNightReminder": "",
        "name": "厨师",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 78,
        "GstoneID": "chef"
    },
    {
        "ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/librarian.png",
        "edition": "custom",
        "flavor": "",
        "id": "librarian_button",
        "firstNightReminder": "展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
        "otherNightReminder": "",
        "name": "图书管理员",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "外来者",
            "错误"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 76,
        "GstoneID": "librarian"
    },
    {
        "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/pixie.png",
        "edition": "custom",
        "flavor": "",
        "id": "pixie_button",
        "firstNightReminder": "对小精灵展示一个在场的镇民角色。",
        "otherNightReminder": "",
        "name": "小精灵",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "疯狂",
            "获得能力"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 73,
        "GstoneID": "pixie"
    },
    {
        "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/empath.png",
        "edition": "custom",
        "flavor": "",
        "id": "empath_button",
        "firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
        "otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
        "name": "共情者",
        "otherNight": 110,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 79,
        "GstoneID": "empath"
    },
    {
        "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/flowergirl.png",
        "edition": "custom",
        "flavor": "",
        "id": "flowergirl_button",
        "firstNightReminder": "",
        "otherNightReminder": "对她点头或摇头来示意今天白天是否有恶魔投过票。",
        "name": "卖花女孩",
        "otherNight": 116,
        "setup": 0,
        "reminders": [
            "恶魔未投票",
            "恶魔已投票"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "flowergirl"
    },
    {
        "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/town_crier.png",
        "edition": "custom",
        "flavor": "",
        "id": "town_crier_button",
        "firstNightReminder": "",
        "otherNightReminder": "对他点头或摇头示意今天白天是否有爪牙发起过提名。",
        "name": "城镇公告员",
        "otherNight": 117,
        "setup": 0,
        "reminders": [
            "爪牙未提名",
            "爪牙已提名"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "town_crier"
    },
    {
        "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/monk.png",
        "edition": "custom",
        "flavor": "",
        "id": "monk_button",
        "firstNightReminder": "",
        "otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
        "name": "僧侣",
        "otherNight": 22,
        "setup": 0,
        "reminders": [
            "保护"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "monk"
    },
    {
        "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
        "edition": "custom",
        "flavor": "",
        "id": "savant_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "博学者",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "savant"
    },
    {
        "ability": "每个白天限一次，你可以公开猜测谁是爪牙，谁是恶魔。如果你猜对，善良阵营获胜。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202406/c_0969358269171_d18a1072.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "alsaahir_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "戏法师",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "alsaahir"
    },
    {
        "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fisherman.png",
        "edition": "custom",
        "flavor": "",
        "id": "fisherman_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "渔夫",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "失去能力"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "fisherman"
    },
    {
        "ability": "恶魔的负面能力对你无效。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/soldier.png",
        "edition": "custom",
        "flavor": "",
        "id": "soldier_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "士兵",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "soldier"
    },
    {
        "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/cannibal.png",
        "edition": "custom",
        "flavor": "",
        "id": "cannibal_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "食人族",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "中毒",
            "死于今日"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "cannibal"
    },
    {
        "ability": "如果只有三名玩家存活且白天没有人被处决，你的阵营获胜。如果你在夜晚即将死亡，可能会有一名其他玩家代替你死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mayor.png",
        "edition": "custom",
        "flavor": "",
        "id": "mayor_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "镇长",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "mayor"
    },
    {
        "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
        "edition": "custom",
        "flavor": "",
        "id": "drunk_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "酒鬼",
        "otherNight": 0,
        "setup": 1,
        "reminders": [],
        "remindersGlobal": [
            "是酒鬼"
        ],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "drunk"
    },
    {
        "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/recluse.png",
        "edition": "custom",
        "flavor": "",
        "id": "recluse_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "陌客",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "recluse"
    },
    {
        "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mutant.png",
        "edition": "custom",
        "flavor": "",
        "id": "mutant_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "畸形秀演员",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "mutant"
    },
    {
        "ability": "如果你死亡，说书人获得一个不在场的爪牙能力。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_9614144308961_fe5074b8.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "plague_doctor_button",
        "firstNightReminder": "",
        "otherNightReminder": "当瘟疫医生死亡时，将一个不在场的爪牙角色标记放置在魔典左侧的正中位置，并用瘟疫医生的“说书人能力”标记标记该爪牙角色。如可能，在夜晚顺序表旁添加相应的夜晚标记用以提示。",
        "name": "瘟疫医生",
        "otherNight": 100,
        "setup": 0,
        "reminders": [
            "说书人能力"
        ],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "plague_doctor"
    },
    {
        "ability": "每个夜晚，你要选择一名玩家：他在当晚和明天白天中毒。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/poisoner.png",
        "edition": "custom",
        "flavor": "",
        "id": "poisoner_button",
        "firstNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
        "otherNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
        "name": "投毒者",
        "otherNight": 14,
        "setup": 0,
        "reminders": [
            "中毒"
        ],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 46,
        "GstoneID": "poisoner"
    },
    {
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/assassin.png",
        "edition": "custom",
        "flavor": "",
        "id": "assassin_button",
        "firstNightReminder": "",
        "otherNightReminder": "刺客可以选择一名玩家。如果他这么做了，标记那名玩家死亡，且刺客失去能力，之后的夜晚无需再唤醒刺客。",
        "name": "刺客",
        "otherNight": 86,
        "setup": 0,
        "reminders": [
            "死亡",
            "失去能力"
        ],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 0,
        "GstoneID": "assassin"
    },
    {
        "ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/spy.png",
        "edition": "custom",
        "flavor": "",
        "id": "spy_button",
        "firstNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
        "otherNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
        "name": "间谍",
        "otherNight": 144,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 117,
        "GstoneID": "spy"
    },
    {
        "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
        "edition": "custom",
        "flavor": "",
        "id": "scarlet_woman_button",
        "firstNightReminder": "",
        "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
        "name": "红唇女郎",
        "otherNight": 37,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [
            "是恶魔"
        ],
        "team": "minion",
        "firstNight": 0,
        "GstoneID": "scarlet_woman"
    },
    {
        "ability": "在首个夜晚，你会得知三个伪装。在第三个夜晚，你要选择一名玩家：他变成由你选择的邪恶恶魔。[无恶魔在场]\n\n",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_2685000701171_6b776d07.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "summoner_button",
        "firstNightReminder": "在首个夜晚，对召唤师展示三个不在场的善良角色，作为他的伪装。",
        "otherNightReminder": "在夜晚时，如果召唤师旁放置了“第三晚”提示标记，唤醒召唤师。让他指向一名玩家，和角色列表上的一个恶魔图标。让召唤师重新入睡。唤醒被召唤师选择的玩家。对他展示“你是”信息标记，和恶魔角色标记。再对他展示“你是”信息标记，和朝下的大拇指。用那个恶魔角色标记替换他的角色标记，并让新恶魔重新入睡。",
        "name": "召唤师",
        "otherNight": 37,
        "setup": 1,
        "reminders": [
            "第一晚",
            "第二晚",
            "第三晚"
        ],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 7,
        "GstoneID": "summoner"
    },
    {
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。[邪恶玩家全部邻座，你靠近正中，+1爪牙，-或+任意数量外来者]",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202408/c_3707150105271_e57fc482.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "lord_of_typhon_button",
        "firstNightReminder": "在进行游戏设置时，将角色标记放入盲抽袋前，移除所有的爪牙角色标记，并加入等量的镇民或外来者角色标记作为补充。\n\n在首个夜晚，分别依次唤醒位于堤丰之首两侧的，等同于常规游戏爪牙数量加一的玩家。分别对这些玩家展示一个不同的爪牙角色标记和朝下的大拇指，再让他们重新入睡。再用展示给他们的爪牙角色标记替换魔典中这些玩家的善良角色标记。然后再如常进行爪牙信息和恶魔信息步骤。",
        "otherNightReminder": "在除首个夜晚以外的每个夜晚，唤醒堤丰之首。让他指向任意一名玩家。那名玩家死亡——用“死亡”提示标记标记那名玩家。让堤丰之首重新入睡。",
        "name": "堤丰之首",
        "otherNight": 78,
        "setup": 1,
        "reminders": [
            "死亡"
        ],
        "remindersGlobal": [],
        "team": "demon",
        "firstNight": 12,
        "GstoneID": "lord_of_typhon"
    },
    {
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/vortox.png",
        "edition": "custom",
        "flavor": "",
        "id": "vortox_button",
        "firstNightReminder": "",
        "otherNightReminder": "让涡流选择一名玩家。标记那名玩家死亡。",
        "name": "涡流",
        "otherNight": 56,
        "setup": 0,
        "reminders": [
            "死亡"
        ],
        "remindersGlobal": [],
        "team": "demon",
        "firstNight": 0,
        "GstoneID": "vortox"
    },
    {
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png",
        "edition": "custom",
        "flavor": "",
        "id": "vigormortis_button",
        "firstNightReminder": "",
        "otherNightReminder": "让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。",
        "name": "亡骨魔",
        "otherNight": 61,
        "setup": 1,
        "reminders": [
            "死亡",
            "保留能力",
            "中毒"
        ],
        "remindersGlobal": [],
        "team": "demon",
        "firstNight": 0,
        "GstoneID": "vigormortis"
    }
]