[
  {
    "id": "_meta",
    "name": "数战速决 Quick Maths",
    "author": "Fran",
    "logo": "https://i.postimg.cc/xTc8XJyg/image.png",
    "almanac": "http://nbrscripts.cloud-ip.cc/script/bowuguan%3A03_bowuguan%2F%E6%97%8B%E8%BD%AC%E6%9C%A8%E9%A9%AC%E5%BF%AB%E9%80%9F%E4%B8%8A%E6%89%8B%E5%89%A7%E6%9C%AC%2F%E6%95%B0%E6%88%98%E9%80%9F%E5%86%B3Quick%20Maths-Fran%20.json"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "firstNight": 53.8,
    "otherNight": 0,
    "reminders": [
      "被得知"
    ],
    "setup": false,
    "firstNightReminder": "唤醒贵族，对他指向三名玩家。这三名玩家中有且仅有一名是邪恶玩家。",
    "team": "townsfolk",
    "name": "贵族",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/noble.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_noble_r.png"
    ],
    "id": "noble"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知距离最近的邪恶玩家位于你的顺时针还是逆时针方向。如果两侧的邪恶玩家与你距离相等，你得知的信息由说书人决定。",
    "firstNight": 63.6,
    "otherNight": 0,
    "setup": false,
    "firstNightReminder": "唤醒修行者，对他指向对应方向来告知他最近的邪恶玩家的方向。",
    "team": "townsfolk",
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "顺时针"
      },
      {
        "name": "card",
        "type": "signal",
        "value": "逆时针"
      }
    ],
    "name": "修行者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202411/c_9825126871371_4fbea129.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_shugenja_r.png"
    ],
    "id": "shugenja"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
    "firstNight": 41.2,
    "otherNight": 0,
    "reminders": [
      "疯狂",
      "获得能力"
    ],
    "setup": false,
    "firstNightReminder": "唤醒小精灵，对他展示一个在场镇民角色标记。",
    "team": "townsfolk",
    "name": "小精灵",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/pixie.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_pixie_r.png"
    ],
    "id": "pixie"
  },
  {
    "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "firstNight": 51,
    "otherNight": 72.2,
    "setup": false,
    "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "team": "townsfolk",
    "name": "筑梦师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/dreamer.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/dreamer_r.png"
    ],
    "id": "dreamer"
  },
  {
    "otherNightReminder": "唤醒女祭司，对她指向一名玩家。",
    "edition": "custom",
    "ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
    "firstNight": 62.9,
    "otherNight": 86.1,
    "setup": false,
    "firstNightReminder": "唤醒女祭司，对她指向一名玩家。",
    "team": "townsfolk",
    "name": "女祭司",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_7239274181171_90052fc9.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_highpriestess_r.png"
    ],
    "id": "high_priestess"
  },
  {
    "otherNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
    "edition": "custom",
    "ability": "每个夜晚，你会得知说书人认为哪个阵营当前更有优势（善良/邪恶/均势）。",
    "firstNight": 67.1,
    "otherNight": 87.7,
    "setup": false,
    "firstNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
    "team": "townsfolk",
    "name": "将军",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/general.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_general_r.png"
    ],
    "id": "general"
  },
  {
    "otherNightReminder": "如果哲学家未曾使用能力，唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
    "firstNight": 9.9,
    "otherNight": 5.9,
    "remindersGlobal": [
      "是哲学家"
    ],
    "reminders": [
      "醉酒"
    ],
    "setup": false,
    "firstNightReminder": "唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "team": "townsfolk",
    "special": [
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "哲学家",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/philosopher.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/philosopher_r.png"
    ],
    "id": "philosopher"
  },
  {
    "otherNightReminder": "如果女裁缝未曾使用能力，唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "firstNight": 51.7,
    "otherNight": 75.3,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "team": "townsfolk",
    "name": "女裁缝",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/seamstress_r.png"
    ],
    "id": "seamstress"
  },
  {
    "otherNightReminder": "如果守夜人未曾使用能力，唤醒守夜人，他可以摇头不使用能力，或选择一名玩家。如果守夜人选择了玩家，则在守夜人入睡后通知那名玩家谁是守夜人。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家：他会得知你是守夜人。",
    "firstNight": 59.4,
    "otherNight": 83,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "唤醒守夜人，他可以摇头不使用能力，或选择一名玩家。如果守夜人选择了玩家，则在守夜人入睡后通知那名玩家谁是守夜人。",
    "team": "townsfolk",
    "name": "守夜人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/nightwatchman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_nightwatchman_r.png"
    ],
    "id": "nightwatchman"
  },
  {
    "edition": "custom",
    "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "渔夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fisherman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_fisherman_r.png"
    ],
    "id": "fisherman"
  },
  {
    "edition": "custom",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk",
    "name": "博学者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/savant_r.png"
    ],
    "id": "savant"
  },
  {
    "edition": "custom",
    "ability": "每个白天，你可以公开进行一次谁是爪牙，谁是恶魔的猜测。如果你猜对，善良阵营获胜。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk",
    "name": "戏法师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202406/c_0969358269171_d18a1072.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_alsaahir_r.png"
    ],
    "id": "alsaahir"
  },
  {
    "otherNightReminder": "如果杂耍艺人在今天白天使用了能力，唤醒杂耍艺人，对他用手势比划数字来告知他白天猜测正确的次数。",
    "edition": "custom",
    "ability": "在你的首个白天，你可以公开猜测任意玩家的角色最多五次。在当晚，你会得知猜测正确的角色数量。",
    "firstNight": 0,
    "otherNight": 76.1,
    "reminders": [
      "猜测正确"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "杂耍艺人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/juggler.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/juggler_r.png"
    ],
    "id": "juggler"
  },
  {
    "edition": "custom",
    "ability": "一名玩家醉酒，即使你已死亡。每局游戏限一次，你可以猜测谁是那个醉酒的玩家，如果猜对了，你会得知谁是恶魔，但如果猜错了，你会得知错误的“谁是恶魔”信息。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "醉酒",
      "已猜测"
    ],
    "setup": false,
    "team": "outsider",
    "name": "解谜大师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/puzzlemaster.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_puzzlemaster_r.png"
    ],
    "id": "puzzlemaster"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "boffin",
        "reason": "恶魔无法拥有政客的能力。"
      }
    ],
    "ability": "如果你是对你的阵营落败负最大责任的人，你转变阵营并获胜，即使你已死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "outsider",
    "name": "政客",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/politician.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_politician_r.png"
    ],
    "id": "politician"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "marionette",
        "reason": "提线木偶不会得知三个不在场的角色，如果提线木偶与告密者均在场，改为由恶魔额外得知三个不在场角色。"
      }
    ],
    "ability": "爪牙会在其首个夜晚得知三个伪装。",
    "firstNight": 14.1,
    "otherNight": 0,
    "setup": false,
    "firstNightReminder": "如果告密者在场，对爪牙展示三个不在场的善良角色标记。",
    "team": "outsider",
    "name": "告密者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/snitch.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_snitch_r.png"
    ],
    "id": "snitch"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "spy",
        "reason": "间谍必定被食人魔当作邪恶阵营。"
      },
      {
        "id": "boffin",
        "reason": "恶魔无法拥有食人魔的能力。"
      }
    ],
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：你转变为他的阵营，即使你已醉酒或中毒，但你不知道你转变后的阵营。",
    "firstNight": 62.2,
    "otherNight": 0,
    "reminders": [
      "挚友"
    ],
    "setup": false,
    "firstNightReminder": "唤醒食人魔，让他选择一名玩家。如果他选择了邪恶玩家，将他的角色标记在魔典中倒置以表示他转变为邪恶阵营。",
    "team": "outsider",
    "name": "食人魔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202405/c_0102424156171_21d2f372.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_ogre_r.png"
    ],
    "id": "ogre"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "snitch",
        "reason": "提线木偶不会得知三个不在场的角色，如果提线木偶与告密者均在场，改为由恶魔额外得知三个不在场角色。"
      }
    ],
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "firstNight": 18.8,
    "otherNight": 0,
    "remindersGlobal": [
      "是提线木偶"
    ],
    "setup": true,
    "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
    "team": "minion",
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ],
    "name": "提线木偶",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/marionette.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_marionette_b.png"
    ],
    "id": "marionette"
  },
  {
    "otherNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
    "edition": "custom",
    "ability": "在等同于初始外来者数量的夜晚，所有镇民玩家中毒直到下个黄昏。[外来者数量任意]",
    "firstNight": 25.8,
    "otherNight": 10.2,
    "reminders": [
      "第一晚",
      "第二晚",
      "第三晚",
      "第四晚",
      "大限将至"
    ],
    "setup": true,
    "firstNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
    "team": "minion",
    "name": "限",
    "image": "https://clocktower-wiki.gstonegames.com/images/b/b9/Xaan.png",
    "id": "xaan"
  },
  {
    "otherNightReminder": "唤醒间谍，让他查看魔典。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "ogre",
        "reason": "间谍必定被食人魔当作邪恶阵营。"
      }
    ],
    "ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
    "firstNight": 60.8,
    "otherNight": 85.4,
    "setup": false,
    "firstNightReminder": "唤醒间谍，让他查看魔典。",
    "team": "minion",
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ],
    "name": "间谍",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/spy.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/spy_b.png"
    ],
    "id": "spy"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "ogre",
        "reason": "恶魔无法拥有食人魔的能力。"
      },
      {
        "id": "politician",
        "reason": "恶魔无法拥有政客的能力。"
      }
    ],
    "ability": "恶魔拥有一个不在场的善良角色的能力，即使他醉酒或中毒。你和他都知道他获得了什么能力。",
    "firstNight": 4,
    "otherNight": 0,
    "setup": true,
    "firstNightReminder": "（分别或同时）唤醒科学怪人和恶魔，通知他们恶魔因为科学怪人而获得的善良角色的能力。",
    "team": "minion",
    "name": "科学怪人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_2810398318271_0bc1440b.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/%E7%A7%91%E5%AD%A6%E6%80%AA%E4%BA%BA_b.png"
    ],
    "id": "boffin"
  },
  {
    "edition": "custom",
    "ability": "在第三个白天，所有爪牙会变成暴乱，当天被提名的玩家会立即死亡且必须再次提名一名存活的玩家。",
    "firstNight": 0,
    "otherNight": 42.1,
    "setup": true,
    "team": "demon",
    "name": "暴乱",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/riot.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_riot_b.png"
    ],
    "id": "riot"
  }
]