[
    {
        "id": "_meta",
        "name": "成双成对",
        "author": "Dream",
        "logo": "https://img2.imgtp.com/2024/04/23/nhTO8snw.png",
        "state": [
            {
                "stateName": "复活/反刍/起死回生",
                "stateDescription": "已死亡玩家再次变为存活玩家，该玩家视为重新入场，会重新获得能力（包括限一次，首个夜晚…）。"
            }
        ]
    },
    {
        "id": "guizu",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/59/Noble.png/300px-Noble.png",
        "edition": "custom",
        "name": "贵族",
        "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 43,
        "otherNight": 0,
        "firstNightReminder": "以任意顺序指向三名玩家，其中一名邪恶。",
        "reminders": [
            "被得知"
        ]
    },
    {
        "id": "qumo",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/a/ac/Exorcist.png/300px-Exorcist.png",
        "edition": "custom",
        "name": "驱魔人",
        "ability": "每个夜晚*，你要选择一名玩家（与上个夜晚不同）：如果你选中了恶魔，他会得知你的角色，但他当晚不会因其自身能力而被唤醒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 22,
        "firstNightReminder": "",
        "otherNightReminder": "让驱魔人选择一名玩家，不能是上一夜他选择过的玩家。让驱魔人重新入睡。如果驱魔人选中了恶魔：唤醒恶魔。展示“该角色的能力对你生效”信息标记和驱魔人角色标记。指向驱魔人玩家。",
        "reminders": [
            "被选择"
        ],
        "setup": false
    },
    {
        "id": "nainai",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/6/66/Grandmother.png/300px-Grandmother.png",
        "edition": "custom",
        "name": "祖母",
        "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 39,
        "otherNight": 50,
        "firstNightReminder": "指向她的孙子玩家，并展示该玩家的角色标记。",
        "otherNightReminder": "如果孙子被恶魔杀死，祖母也会一同死亡。标记祖母死亡。",
        "reminders": [
            "孙子",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "senglv",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/4/44/Monk.png/300px-Monk.png",
        "edition": "custom",
        "name": "僧侣",
        "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 13,
        "firstNightReminder": "",
        "otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
        "reminders": [
            "保护"
        ],
        "setup": false
    },
    {
        "id": "dianxiaoer",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_8586487694761_0ecde168.jpg",
        "edition": "custom",
        "name": "店小二",
        "ability": "在你的首个夜晚，你会得知两名善良玩家。他们之中会有一人醉酒，即使你已死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 44,
        "otherNight": 0,
        "firstNightReminder": "唤醒店小二，对他指向标记有店小二的“熟客”和“醉酒”提示标记的这两名玩家。",
        "reminders": [
            "熟客",
            "醉酒"
        ]
    },
    {
        "id": "zaoyaozhe",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/a/a4/Gossip.png/300px-Gossip.png",
        "edition": "custom",
        "name": "造谣者",
        "ability": "每个白天，你可以公开发表一个声明。在当晚，如果该声明是正确的，会有一名玩家死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 47,
        "firstNightReminder": "",
        "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "qiqiu",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/35/Balloonist.png/300px-Balloonist.png",
        "edition": "custom",
        "name": "气球驾驶员",
        "ability": "每个夜晚，你会得知一名不同角色类型的玩家，直到场上所有的角色类型你都得知过一次。[+1 外来者]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 44,
        "otherNight": 63,
        "firstNightReminder": "选择一种角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。",
        "otherNightReminder": "选择一种尚未被气球驾驶员知晓的角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。如果所有类型均已被知晓或无该种类型，气球驾驶员不会醒来。",
        "reminders": [
            "得知镇民",
            "得知外来者",
            "得知爪牙",
            "得知恶魔",
            "得知旅行者"
        ],
        "setup": true
    },
    {
        "id": "boxuezhe",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/53/Savant.png/300px-Savant.png",
        "edition": "custom",
        "name": "博学者",
        "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "xionghaizi",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_6984587694761_17384eb3.jpg",
        "edition": "custom",
        "name": "熊孩子",
        "ability": "每个夜晚，你要选择一个镇民角色：他们的能力会产生错误信息，直到下个黄昏。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 6,
        "otherNight": 5,
        "firstNightReminder": "唤醒熊孩子，让其选择一个善良角色。如果这些角色在场，在对应角色标记旁放置“捣蛋”提示标记。",
        "otherNightReminder": "移除上个夜晚放置的“捣蛋”提示标记。唤醒熊孩子，让其选择一个善良角色。如果这些角色在场，在对应角色标记旁放置“捣蛋”提示标记。",
        "reminders": [
            "捣蛋"
        ]
    },
    {
        "id": "jiaoshou",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/b/b1/Professor.png/300px-Professor.png",
        "edition": "custom",
        "name": "教授",
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一名死亡的玩家：如果他是镇民，你会将他起死回生。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 45,
        "firstNightReminder": "",
        "otherNightReminder": "教授可以选择一名死亡玩家。如果他这么做了，标记教授失去能力，然后如果那名玩家是镇民，标记那名玩家被复活。之后的夜晚无需再唤醒教授。",
        "reminders": [
            "复活",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "shinv",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/0/00/Chambermaid.png/300px-Chambermaid.png",
        "edition": "custom",
        "name": "侍女",
        "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 50,
        "otherNight": 70,
        "firstNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
        "otherNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "yeye",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/7/75/Huntsman.png/300px-Huntsman.png",
        "edition": "custom",
        "name": "巡山人",
        "ability": "每局游戏限一次，在夜晚时，你可以选择一名存活的玩家：如果你选中了落难少女，她会变成一个不在场的镇民角色。[+落难少女]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 30,
        "otherNight": 51,
        "firstNightReminder": "巡山人选择不使用能力，或指向一名玩家。如果他指向了落难少女，则为落难少女安排一个新的不在场镇民角色，将其唤醒并告知她新的角色。",
        "otherNightReminder": "巡山人选择不使用能力，或指向一名玩家。如果他指向了落难少女，则为落难少女安排一个新的不在场镇民角色，将其唤醒并告知她新的角色。",
        "reminders": [
            "失去能力"
        ],
        "setup": true
    },
    {
        "id": "yiwangzhiren",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/55/Amnesiac.png/200px-Amnesiac.png",
        "edition": "custom",
        "name": "失忆者",
        "ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，你会得知你的猜测有多准确。",
        "team": "townsfolk",
        "sch_team": "村民",
        "firstNight": 0,
        "otherNight": 0
    },
    {
        "id": "fengzi",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/8/89/Lunatic.png/300px-Lunatic.png",
        "edition": "custom",
        "name": "疯子",
        "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 7,
        "otherNight": 21,
        "firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
        "otherNightReminder": "做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。",
        "reminders": [
            "被选择"
        ],
        "remindersGlobal": [
            "是疯子"
        ],
        "setup": true
    },
    {
        "id": "xinshangren",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/c/c2/Sweetheart.png/300px-Sweetheart.png",
        "edition": "custom",
        "name": "心上人",
        "ability": "当你死亡时，会有一名玩家开始醉酒。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 41,
        "firstNightReminder": "",
        "otherNightReminder": "如果心上人死亡，会有一名玩家立刻醉酒。如果你还没有让这件事情发生，那么现在为任意一位玩家放置醉酒标记。",
        "reminders": [
            "醉酒"
        ],
        "setup": false
    },
    {
        "id": "shusheng",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_2950297694761_eb0206cd.jpg",
        "edition": "custom",
        "name": "书生",
        "ability": "恶魔知道你在场。每局游戏限一次，恶魔可以拜访说书人并猜测谁是书生。如果恶魔猜测正确，即使你已死亡，当晚该恶魔可以选择一名玩家：他死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 7,
        "otherNight": 23,
        "firstNightReminder": "唤醒恶魔，并对他展示“该角色的能力对你触发”提示标记与书生角色标记。",
        "otherNightReminder": "如果白天恶魔成功猜中了书生是谁，唤醒那个恶魔，让其选择一名玩家。标记那名玩家死亡。",
        "reminders": [
            "已猜测",
            "猜测正确",
            "死亡"
        ]
    },
    {
        "id": "luonanshaonv",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/b/b6/Damsel.png/300px-Damsel.png",
        "edition": "custom",
        "name": "落难少女",
        "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 31,
        "otherNight": 52,
        "firstNightReminder": "唤醒所有爪牙，并告知他们场中有落难少女。",
        "otherNightReminder": "如果被巡山人选中，唤醒并为其展示新角色。",
        "reminders": [
            "已被猜测"
        ],
        "setup": false
    },
    {
        "id": "nvwu",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/e/e6/Witch.png/300px-Witch.png",
        "edition": "custom",
        "name": "女巫",
        "ability": "每个夜晚，你要选择一名玩家：如果他明天白天发起提名，他死亡。如果只有三名存活的玩家，你失去此能力。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 24,
        "otherNight": 15,
        "firstNightReminder": "让女巫选择一名玩家。标记那名玩家被诅咒。",
        "otherNightReminder": "让女巫选择一名玩家。标记那名玩家被诅咒。",
        "reminders": [
            "被诅咒"
        ],
        "setup": false
    },
    {
        "id": "huli",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/94/Humeiniang.png/180px-Humeiniang.png",
        "edition": "custom",
        "name": "狐媚娘",
        "ability": "在你的首个夜晚，你要选择一名玩家：他会知道狐媚娘在场。如果你死于处决，当晚他转变为邪恶阵营。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 15,
        "otherNight": 19,
        "firstNightReminder": "唤醒狐媚娘，让其选择一名玩家。标记那名玩家“被魅惑”。随后唤醒那名玩家，对他展示“该角色的能力对你触发”和狐媚娘角色标记。",
        "otherNightReminder": "如果今日狐媚娘死于处决，且被魅惑的玩家为善良阵营，唤醒被魅惑的玩家，对他展示“你是”和朝下的大拇指。",
        "reminders": [
            "被魅惑",
            "邪恶"
        ]
    },
    {
        "id": "hongchunnvlang",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/a/ac/Scarletwoman.png/300px-Scarletwoman.png",
        "edition": "custom",
        "name": "红唇女郎",
        "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 20,
        "otherNightReminder": "如果红唇女郎今天变成了恶魔，对她展示“你是”信息标记，和恶魔角色标记。",
        "remindersGlobal": [
            "是红唇女郎"
        ]
    },
    {
        "id": "tixianmuou",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/3d/Marionette.png/300px-Marionette.png",
        "edition": "custom",
        "name": "提线木偶",
        "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 11,
        "otherNight": 0,
        "firstNightReminder": "选择一名邻近恶魔的善良玩家放置提线木偶标记。唤醒恶魔并告知他谁是提线木偶。",
        "remindersGlobal": [
            "是提线木偶"
        ],
        "setup": true
    },
    {
        "id": "taotie",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/8/85/Taotie.png/200px-Taotie.png",
        "edition": "custom",
        "name": "饕餮",
        "ability": "每个夜晚*，你要选择任意数量的非旅行者玩家或一名旅行者玩家：如果他们的角色类型均不相同，他们死亡。[+1外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 28,
        "otherNightReminder": "唤醒饕餮，让其选择任意数量的玩家。如果这些玩家的角色类型均不相同，标记这些玩家死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": true
    },
    {
        "id": "shaba",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/5c/Shabaloth.png/300px-Shabaloth.png",
        "edition": "custom",
        "name": "沙巴洛斯",
        "ability": "每个夜晚*，你要选择两名玩家：他们死亡。你上个夜晚选择过且当前死亡的玩家之一可能会被你反刍。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 27,
        "firstNightReminder": "",
        "otherNightReminder": "上一夜被沙巴洛斯选择且当前已死亡的玩家之一可能被反刍，如果被反刍，标记那名玩家被复活。让沙巴洛斯选择两名玩家。标记这两名玩家死亡。",
        "reminders": [
            "死亡",
            "复活"
        ],
        "setup": false
    },
    {
        "id": "aohe",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/96/Ojo.png/300px-Ojo.png",
        "edition": "custom",
        "name": "奥赫",
        "ability": "每个夜晚*，你要选择一个角色：他死亡。如果该角色不在场，则由说书人来决定谁会被你杀死。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 31,
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "nuo",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/1/16/Nodashii.png/300px-Nodashii.png",
        "edition": "custom",
        "name": "诺-达鲺",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 30,
        "firstNightReminder": "",
        "otherNightReminder": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
        "reminders": [
            "死亡",
            "中毒"
        ],
        "setup": false
    },
    {
        "ability": "B站 是苏璃嘛",
        "image": "https://img2.imgtp.com/2024/04/26/GXmnTq9t.png",
        "edition": "custom",
        "id": "Json By",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "Json 制作 By",
        "firstNight": 0,
        "otherNight": 0,
        "setup": 0,
        "team": "fabled"
    }
]