[
  {
    "id": "_meta",
    "name": "蛮熊搬家",
    "author": "蓝铃兰",
    "logo": "https://s2.loli.net/2025/06/05/pDzXHQguxsVchAv.png",
    "townsfolkName": "镇民",
    "outsidersName": "外来者",
    "minionsName": "爪牙",
    "demonsName": "恶魔",
    "townsfolk": "镇民",
    "outsider": "外来者",
    "minion": "爪牙",
    "demon": "恶魔",
    "a jinxedName": "相克",
    "a jinxed": "相克",
        "state": [{
                "stateName": "熊的力量",
                "stateDescription": "暴风捕手默认在场，只会宣布保护熊孩子。在游戏的最后一天前，暴风捕手离场。如果魔术师携带小怪宝且提线木偶在场，他不会知道提线木偶是谁。"
            }],
    "status": [
      {
        "name": "熊的力量",
        "skill": "暴风捕手默认在场，只会宣布保护熊孩子。在游戏的最后一天前，暴风捕手离场。如果魔术师携带小怪宝且提线木偶在场，他不会知道提线木偶是谁。"
      }
    ]
  },
  {
    "id": "wocaishichushen111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chef.png",
    "edition": "custom",
    "name": "厨师",
    "ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
    "team": "townsfolk",
    "firstNight": 38,
    "otherNight": 0,
    "firstNightReminder": "唤醒厨师，对他用手势比划数字来告知他邻座邪恶玩家有几对。",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "woshixiuxingzhe111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/qintianjian.png",
    "edition": "custom",
    "name": "钦天监",
    "ability": "在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息。",
    "team": "townsfolk",
    "firstNight": 62,
    "otherNight": 0,
    "firstNightReminder": "唤醒钦天监，对他指向对应方向来告知他最近的邪恶玩家的方向。",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "hebusiniyade111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dianxiaoer.png",
    "edition": "custom",
    "name": "店小二",
    "ability": "在你的首个夜晚，你会得知两名善良玩家。他们之中会有一人醉酒，即使你已死亡。",
    "team": "townsfolk",
    "firstNight": 53,
    "otherNight": 0,
    "firstNightReminder": "唤醒店小二，对他指向两名善良玩家。",
    "otherNightReminder": "",
    "reminders": [
      "熟客",
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "ainiii11111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/empath.png",
    "edition": "custom",
    "name": "共情者",
    "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
    "team": "townsfolk",
    "firstNight": 39,
    "otherNight": 80,
    "firstNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
    "otherNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "mofashuijingqiu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
    "edition": "custom",
    "name": "占卜师",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "team": "townsfolk",
    "firstNight": 40,
    "otherNight": 81,
    "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "reminders": [
      "干扰项"
    ],
    "setup": false
  },
  {
    "id": "tashuofengyuzhongzhediantongsuanshenme111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/sailor.png",
    "edition": "custom",
    "name": "水手",
    "ability": "每个夜晚，你要选择一名存活的玩家：你或他之一会醉酒直到下个黄昏。你不会死亡。",
    "team": "townsfolk",
    "firstNight": 13,
    "otherNight": 5,
    "firstNightReminder": "唤醒水手，让他选择一名玩家。决定他俩其中谁因为水手能力醉酒。",
    "otherNightReminder": "唤醒水手，让他选择一名玩家。决定他俩其中谁因为水手能力醉酒。",
    "reminders": [
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "zhuijidelaoda111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png",
    "edition": "custom",
    "name": "气球驾驶员",
    "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
    "team": "townsfolk",
    "firstNight": 50,
    "otherNight": 90,
    "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
    "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员上一个夜晚得知过的玩家属于不同的角色类型。",
    "reminders": [
      "得知",
      "得知",
      "得知",
      "得知",
      "得知",
      "得知",
      "得知"
    ],
    "setup": true
  },
  {
    "id": "yigechunshabidexiaoxuesheng111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/xionghaizi.png",
    "edition": "custom",
    "name": "熊孩子",
    "ability": "每个夜晚，你要选择一个镇民角色：他们的能力会产生错误信息，直到下个黄昏。",
    "team": "townsfolk",
    "firstNight": 32,
    "otherNight": 17,
    "firstNightReminder": "唤醒熊孩子，让他选择角色列表上的一个镇民角色，该角色会产生错误信息。",
    "otherNightReminder": "唤醒熊孩子，让他选择角色列表上的一个镇民角色，该角色会产生错误信息。",
    "reminders": [
      "捣蛋"
    ],
    "setup": false
  },
  {
    "id": "wangwenwenqie111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/langzhong.png",
    "edition": "custom",
    "name": "郎中",
    "ability": "每个夜晚，你要选择除你以外的一名玩家：你会得知一个与他能力相关的词语。",
    "team": "townsfolk",
    "firstNight": 52,
    "otherNight": 91,
    "firstNightReminder": "唤醒郎中，让他指向除他以外的一名玩家。对郎中展示一个与该玩家能力相关的词语。",
    "otherNightReminder": "唤醒郎中，让他指向除他以外的一名玩家。对郎中展示一个与该玩家能力相关的词语。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "qiaozhong111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/town_crier.png",
    "edition": "custom",
    "name": "城镇公告员",
    "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 86,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒城镇公告员，以点头或摇头告知他今天白天是否有爪牙发起提名。",
    "reminders": [
      "爪牙未提名",
      "爪牙已提名"
    ],
    "setup": false
  },
  {
    "id": "makesi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/philosopher.png",
    "edition": "custom",
    "name": "哲学家",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
    "team": "townsfolk",
    "firstNight": 3,
    "otherNight": 2,
    "firstNightReminder": "唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "otherNightReminder": "如果哲学家未曾使用能力，唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "remindersGlobal": [
      "是哲学家",
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "liuqian111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/magician.png",
    "edition": "custom",
    "name": "魔术师",
    "ability": "恶魔会以为你是爪牙。爪牙会以为你是恶魔。",
    "team": "townsfolk",
    "firstNight": 3.6,
    "otherNight": 0,
    "firstNightReminder": "如果魔术师在场，则需要对爪牙信息环节和恶魔信息环节的相关内容进行调整。",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "huojin111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
    "edition": "custom",
    "name": "博学者",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "woheduolema111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
    "edition": "custom",
    "name": "酒鬼",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true
  },
  {
    "id": "zhegeshimonk111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/recluse.png",
    "edition": "custom",
    "name": "陌客",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "tougexiangxian111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/politician.png",
    "edition": "custom",
    "name": "政客",
    "ability": "如果你是对你的阵营落败负最大责任的人，你转变阵营并获胜，即使你已死亡。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "abaaba111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/snitch.png",
    "edition": "custom",
    "name": "告密者",
    "ability": "爪牙会在其首个夜晚得知三个伪装。",
    "team": "outsider",
    "firstNight": 5,
    "otherNight": 0,
    "firstNightReminder": "如果告密者在场，对爪牙展示三个不在场的善良角色标记。",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "gebulinaaaaaaa111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/goblin.png",
    "edition": "custom",
    "name": "哥布林",
    "ability": "如果你在被提名后公开声明自己是哥布林且在那个白天被处决，你的阵营获胜。",
    "team": "minion",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "已宣称"
    ],
    "setup": false
  },
  {
    "id": "tousioahsdoasidhas",
    "image": "https://clocktower-wiki.gstonegames.com/images/b/b9/Xaan.png",
    "edition": "custom",
    "name": "限",
    "ability": "在等同于初始外来者数量的夜晚，所有镇民玩家中毒直到下个黄昏。[外来者数量任意]",
    "team": "minion",
    "firstNight": 17.9,
    "otherNight": 8.9,
    "firstNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
    "otherNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
    "reminders": [
      "第一晚",
      "第二晚",
      "第三晚",
      "第四晚",
      "大限将至"
    ],
    "setup": true
  },
  {
    "id": "huasapidpaiwopippippipp123i123p12ip3p1i23p1",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/huapi.png",
    "edition": "custom",
    "name": "画皮",
    "ability": "在你的首个夜晚，你要选择一名存活玩家：他死亡但会被当作存活。当他下一次死亡时，他重生，随后你重获能力。",
    "team": "minion",
    "firstNight": 29.5,
    "otherNight": 54.5,
    "firstNightReminder": "唤醒画皮，让画皮选择一名存活玩家，那名存活玩家变成活尸。",
    "otherNightReminder": "如果首夜被画皮变成活尸的玩家死亡，他重生，然后画皮重获能力。唤醒画皮，让画皮选择一名存活玩家，那名存活玩家变成活尸。",
    "reminders": [
      "以为存活",
      "重获能力"
    ],
    "setup": false
  },
  {
    "id": "spy22",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/spy.png",
    "edition": "custom",
    "name": "间谍",
    "ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ],
    "team": "minion",
    "firstNight": 58,
    "otherNight": 97,
    "firstNightReminder": "唤醒间谍，让他查看魔典。",
    "otherNightReminder": "唤醒间谍，让他查看魔典。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "zheyeshigejiugui111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/marionette.png",
    "edition": "custom",
    "name": "提线木偶",
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "team": "minion",
    "firstNight": 10,
    "otherNight": 0,
    "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
    "remindersGlobal": [
      "是提线木偶"
    ],
    "setup": true
  },
  {
    "id": "fangguuuuuuuuuuuuuu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fang_gu.png",
    "edition": "custom",
    "name": "方古",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "team": "demon",
    "firstNight": 0,
    "otherNight": 36,
    "otherNightReminder": "唤醒方古，让他攻击一名玩家。如果该玩家是外来者并成功转化，则方古死亡，在他入睡后通知那名外来者角色变化。",
    "reminders": [
      "死亡",
      "限一次"
    ],
    "setup": true
  },
  {
    "id": "lizhiiiiii111111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lleech.png",
    "edition": "custom",
    "name": "痢蛭",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。在你的首个夜晚，你要选择一名存活的玩家：他中毒，只有当他处于死亡状态时你才会立即死亡。",
    "team": "demon",
    "firstNight": 17,
    "otherNight": 43,
    "firstNightReminder": "唤醒痢蛭，让他选择一名玩家以寄生。",
    "otherNightReminder": "唤醒痢蛭，让他攻击一名玩家。",
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "xiaoshabi111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lil_monsta.png",
    "edition": "custom",
    "name": "小怪宝",
    "ability": "每个夜晚，所有爪牙要秘密决定由哪名玩家来照看小怪宝并且“是恶魔”。每个夜晚*，可能会有一名玩家死亡。[+1爪牙]",
    "team": "demon",
    "firstNight": 16,
    "otherNight": 44,
    "firstNightReminder": "唤醒所有爪牙选择由谁照看小怪宝。",
    "otherNightReminder": "唤醒所有爪牙选择由谁照看小怪宝。随后，决定今晚谁会因为小怪宝能力死亡。",
    "reminders": [],
    "remindersGlobal": [
      "是恶魔",
      "死亡"
    ],
    "setup": true
  },
  {
    "id": "baofeng22122",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/30/Stormcatcher.png/200px-Stormcatcher.png",
    "name": "暴风捕手",
    "team": "fabled",
    "ability": "游戏开始时，如果熊孩子在场，他只能死于处决，但所有邪恶玩家会在首个夜晚得知他是哪一名玩家。",
    "reminders": [
      "不会死亡"
    ]
  },
  {
    "id": "wangshnegjiguzhe",
    "image": "https://i.postimg.cc/KvYjy2BH/image.png",
    "edition": "custom",
    "name": "往生者",
    "ability": "你没有阵营且不入村。每个白天，你可以向说书人询问n个是非问题（n由说书人决定）。如果你还原初始或当前魔典，你获胜。如果你对你的信息疯狂，你落败。",
    "team": "traveller",
    "firstNight": 0,
    "otherNight": 1,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "获胜",
      "落败"
    ],
    "setup": false
  },
  {
    "ability": "使用灯神的相克规则，所有玩家都会知道其内容。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png",
    "edition": "custom",
    "flavor": "",
    "id": "20003_107",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "灯神",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "fabled",
    "firstNight": 0
  },
  {
    "id": "31_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/3d/Marionette.png/300px-Marionette.png",
    "name": "提线木偶&气球驾驶员",
    "team": "a jinxed",
    "setup": false,
    "ability": "如果提线木偶抽到了气球驾驶员，也可能会+1外来者"
  },
  {
    "id": "17_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/36/Spy.png/300px-Spy.png",
    "name": "间谍&魔术师",
    "team": "a jinxed",
    "setup": false,
    "ability": "当间谍查看魔典时，魔术师和恶魔的角色标记会被说书人移除。"
  },
  {
    "id": "62_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/39/Lilmonsta.png/300px-Lilmonsta.png",
    "name": "小怪宝&魔术师",
    "team": "a jinxed",
    "setup": false,
    "ability": "每个夜晚，由魔术师来选择一个爪牙角色：如果他和小怪宝均存活，由他来照看小怪宝。[进阶可选规则：否则，由魔术师来照看小怪宝，但如果魔术师在照看小怪宝时死亡，邪恶阵营获胜。]"
  },
  {
    "id": "28_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/3d/Marionette.png/300px-Marionette.png",
    "name": "提线木偶&告密者",
    "team": "a jinxed",
    "setup": false,
    "ability": "提线木偶不会得知三个不在场的角色，如果提线木偶与告密者均在场，改为由恶魔额外得知三个不在场角色。"
  },
  {
    "id": "29_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/3d/Marionette.png/300px-Marionette.png",
    "name": "提线木偶&小怪宝",
    "team": "a jinxed",
    "setup": false,
    "ability": "提线木偶会与一名爪牙玩家邻座，而不是恶魔。提线木偶不会被唤醒来决定是否照看小怪宝，也不会在照看小怪宝时得知自己是提线木偶。"
  }
]