[
  {
	"logo": "https://i.postimg.cc/02KNXPLM/image.png",
    "id": "_meta",
    "author": "LJ",
	"townsfolkName":"镇民",
    "name": "维斯塔祭典"
  },
  {
    "firstNightReminder": "唤醒事务官，指向标记有“得知”的那名玩家。让事务官重新入睡。",
    "otherNightReminder": "",
    "id": "stewardbutton",
    "name": "事务官",
    "firstNight": 42,
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "得知"
    ],
    "remindersGlobal": [],
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Steward",
    "ability": "在你的首个夜晚，你会得知一名善良玩家。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/steward.png"
  },
  {
    "firstNightReminder": "指向一名邪恶玩家。随后唤醒那名因赏金猎人而转变为邪恶的镇民，并告知他变成了邪恶阵营。",
    "otherNightReminder": "如果赏金猎人知晓的邪恶玩家死亡，指向另一名邪恶玩家。",
    "name": "赏金猎人",
    "otherNight": 65,
    "setup": true,
    "reminders": [
      "被得知",
      "邪恶"
    ],
    "id": "bounty_hunterbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Bounty Hunter",
    "firstNight": 45,
    "ability": "在你的首个夜晚，你会得知一名邪恶玩家。每当你得知的玩家死亡，你会在当晚得知另一名邪恶玩家。[会有一名镇民转变为邪恶阵营]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bounty_hunter.png"
  },
  {
    "firstNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
    "otherNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
    "name": "女祭司",
    "otherNight": 68,
    "setup": false,
    "reminders": [],
    "id": "high_priestessbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "High Priestess",
    "firstNight": 48,
    "ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/high_priestess.png"
  },
  {
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "name": "占卜师",
    "otherNight": 54,
    "setup": false,
    "reminders": [
      "干扰项"
    ],
    "id": "fortune_tellerbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Fortune Teller",
    "firstNight": 37,
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png"
  },
  {
    "firstNightReminder": "给他展示数字手势来告诉他在首个夜晚里有多少玩家的角色能力受他人影响而未正常生效。",
    "otherNightReminder": "给他展示数字手势来告诉他从上个黎明到数学家醒来前有多少玩家的角色能力受他人影响而未正常生效。",
    "name": "数学家",
    "otherNight": 71,
    "setup": false,
    "reminders": [
      "未正常生效"
    ],
    "id": "mathematicianbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Mathematician",
    "firstNight": 51,
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。(从上个黎明到你被唤醒时）",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mathematician.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "对他点头或摇头示意今天白天是否有爪牙发起过提名。",
    "name": "城镇公告员",
    "otherNight": 59,
    "setup": false,
    "reminders": [
      "爪牙未提名",
      "爪牙已提名"
    ],
    "id": "town_crierbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Town Crier",
    "firstNight": 0,
    "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/town_crier.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
    "name": "造谣者",
    "otherNight": 47,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "id": "gossipbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Gossip",
    "firstNight": 0,
    "ability": "每个白天，你可以公开发表一个声明。如果该声明正确，在当晚会有一名玩家死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gossip.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "猎手",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "失去能力"
    ],
    "id": "slayerbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Slayer",
    "firstNight": 0,
    "ability": "每局游戏限一次，你可以在白天时公开选择一名玩家：如果他是恶魔，他死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/slayer.png"
  },
  {
    "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "name": "女裁缝",
    "otherNight": 61,
    "setup": false,
    "reminders": [
      "失去能力"
    ],
    "id": "seamstressbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Seamstress",
    "firstNight": 42,
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/seamstress.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "士兵",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "id": "soldierbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Soldier",
    "firstNight": 0,
    "ability": "恶魔的负面能力对你无效。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/soldier.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "如果农民在夜晚死去，则选择另一位善良玩家成为农民。唤醒这名玩家，并告知他成为了农民。",
    "name": "农夫",
    "otherNight": 46,
    "setup": false,
    "reminders": [],
    "id": "farmerbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Farmer",
    "firstNight": 0,
    "ability": "如果你在夜晚死亡，一名存活的善良玩家会变成农夫。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/farmer.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "魔术师",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "id": "magicianbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Magician",
    "firstNight": 0,
    "ability": "恶魔会以为你是爪牙。爪牙会以为你是恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/magician.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "贞洁者",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "失去能力"
    ],
    "id": "virginbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Virgin",
    "firstNight": 0,
    "ability": "当你首次被提名时，如果提名你的玩家是镇民，他立刻被处决。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/virgin.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "如果杂技演员左右两侧最近的存活善良玩家之一中毒或醉酒，杂技演员死亡。",
    "name": "杂技演员",
    "otherNight": 39,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "id": "acrobatbutton",
    "edition": "custom",
    "team": "outsider",
    "name_eng": "Acrobat",
    "firstNight": 0,
    "ability": "每个夜晚*，如果与你邻近的存活善良玩家之一醉酒或中毒，你死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/acrobat.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "陌客",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "id": "reclusebutton",
    "edition": "custom",
    "team": "outsider",
    "name_eng": "Recluse",
    "firstNight": 0,
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/recluse.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "酒鬼",
    "otherNight": 0,
    "setup": true,
    "reminders": [],
    "id": "drunkbutton",
    "edition": "custom",
    "remindersGlobal": [
      "是酒鬼"
    ],
    "team": "outsider",
    "name_eng": "Drunk",
    "firstNight": 0,
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "如果月之子在白天触发了死亡能力并选择了一名善良玩家，该玩家死亡。标记那名玩家死亡。",
    "name": "月之子",
    "otherNight": 49,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "id": "moonchildbutton",
    "edition": "custom",
    "team": "outsider",
    "name_eng": "Moonchild",
    "firstNight": 0,
    "ability": "当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/moonchild.png"
  },
  {
    "firstNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
    "otherNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
    "name": "投毒者",
    "otherNight": 8,
    "setup": false,
    "reminders": [
      "中毒"
    ],
    "id": "poisonerbutton",
    "edition": "custom",
    "team": "minion",
    "name_eng": "Poisoner",
    "firstNight": 17,
    "ability": "每个夜晚，你要选择一名玩家：他在当晚和明天白天中毒。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/poisoner.png"
  },
  {
    "firstNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
    "otherNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
    "name": "间谍",
    "otherNight": 68,
    "setup": false,
    "reminders": [],
    "id": "spybutton",
    "edition": "custom",
    "team": "minion",
    "name_eng": "Spy",
    "firstNight": 48,
    "ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/spy.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "刺客可以选择一名玩家。如果他这么做了，标记那名玩家死亡，且刺客失去能力，之后的夜晚无需再唤醒刺客。",
    "name": "刺客",
    "otherNight": 37,
    "setup": false,
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "id": "assassinbutton",
    "edition": "custom",
    "team": "minion",
    "name_eng": "Assassin",
    "firstNight": 0,
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/assassin.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "男爵",
    "otherNight": 0,
    "setup": true,
    "reminders": [],
    "id": "baronbutton",
    "edition": "custom",
    "team": "minion",
    "name_eng": "Baron",
    "firstNight": 0,
    "ability": "会有额外的外来者在场。[+2 外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/baron.png"
  },
  {
    "firstNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。",
    "otherNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。上一个因普卡中毒的玩家死亡，随后恢复健康。",
    "name": "普卡",
    "otherNight": 26,
    "setup": false,
    "reminders": [
      "死亡",
      "中毒"
    ],
    "id": "pukkabutton",
    "edition": "custom",
    "team": "demon",
    "name_eng": "Pukka",
    "firstNight": 28,
    "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pukka.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
    "name": "小恶魔",
    "otherNight": 24,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "id": "impbutton",
    "edition": "custom",
    "team": "demon",
    "name_eng": "Imp",
    "firstNight": 0,
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/imp.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "灯神",
    "firstNight": 0,
    "reminders": [],
    "id": "djinnbutton",
    "team": "fabled",
    "name_eng": "Djinn",
    "setup": false,
    "ability": "使用灯神的相克规则。所有玩家都会知道其内容。",
    "edition": "custom",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png"
  }
]