[
	{
		"id": "_meta",
		"name": "前因后果",
		"author": "一顆蘋果",
		"logo": "https://pic.imgdb.cn/item/6767f31fd0e0a243d4e80c05.png",
		"description": "前因后果-一顆蘋果&果染",
		"townsfolkName": "镇民",
		"outsidersName": "外来者",
		"minionsName": "爪牙",
		"demonsName": "恶魔",
		"townsfolk": "镇民",
		"outsider": "外来者",
		"minion": "爪牙",
		"demon": "恶魔"
		},
        {
            "ability": "游戏过程中邪恶玩家的总数最多能比初始设置多一名。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/spirit_of_ivory.png",
            "edition": "custom",
            "flavor": "",
            "id": "spirit_of_ivory_GStone",
            "firstNightReminder": "",
            "otherNightReminder": "",
            "name": "圣洁之魂",
            "otherNight": 0,
            "setup": 0,
            "reminders": [
                "禁止邪恶"
            ],
            "remindersGlobal": [],
            "team": "fabled",
            "firstNight": 0
        },
        {
            "ability": "在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4484677694761_241d43f7.jpg",
            "edition": "custom",
            "flavor": "",
            "id": "qintianjian_button",
            "firstNightReminder": "唤醒钦天监，对其用拇指指向其左侧或右侧示意。如果两侧邪恶玩家与他距离相同，拇指朝下示意。",
            "otherNightReminder": "",
            "name": "钦天监",
            "otherNight": 0,
            "setup": 0,
            "reminders": [],
            "remindersGlobal": [],
            "team": "townsfolk",
            "firstNight": 121,
            "GstoneID": "qintianjian"
        },
        {
            "ability": "在你的首个夜晚，你会得知两名非恶魔玩家。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202304/c_7251125151861_73cfd5f9.jpg",
            "edition": "custom",
            "flavor": "",
            "id": "knight_button",
            "firstNightReminder": "唤醒骑士，然后指向标记了“得知”的两名玩家。",
            "otherNightReminder": "",
            "name": "骑士",
            "otherNight": 0,
            "setup": 0,
            "reminders": [
                "得知"
            ],
            "remindersGlobal": [],
            "team": "townsfolk",
            "firstNight": 88,
            "GstoneID": "knight"
        },
        {
            "ability": "在你的首个夜晚，你得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_5751437760171_79dd1401.jpg",
            "edition": "custom",
            "flavor": "",
            "id": "daoke_button",
            "firstNightReminder": "在为首个夜晚做准备时，将刀客的“追杀”标记放置在一个爪牙角色标记旁。\n在首个夜晚，唤醒刀客。对他展示标记了“追杀”的爪牙角色标记。让刀客重新入睡。",
            "otherNightReminder": "",
            "name": "刀客",
            "otherNight": 0,
            "setup": 0,
            "reminders": [
                "追杀",
                "失去能力"
            ],
            "remindersGlobal": [],
            "team": "townsfolk",
            "firstNight": 94,
            "GstoneID": "daoke"
        },
        {
            "ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202306/c_9934958657861_5ff1282a.jpg",
            "edition": "custom",
            "flavor": "",
            "id": "high_priestess_button",
            "firstNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
            "otherNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
            "name": "女祭司",
            "otherNight": 145,
            "setup": 0,
            "reminders": [],
            "remindersGlobal": [],
            "team": "townsfolk",
            "firstNight": 119,
            "GstoneID": "high_priestess"
        },
        {
            "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
            "edition": "custom",
            "flavor": "",
            "id": "fortune_teller_button",
            "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
            "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
            "name": "占卜师",
            "otherNight": 111,
            "setup": 0,
            "reminders": [
                "干扰项"
            ],
            "remindersGlobal": [],
            "team": "townsfolk",
            "firstNight": 80,
            "GstoneID": "fortune_teller"
        },
        {
            "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
            "edition": "custom",
            "flavor": "",
            "id": "seamstress_button",
            "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
            "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
            "name": "女裁缝",
            "otherNight": 119,
            "setup": 0,
            "reminders": [
                "失去能力"
            ],
            "remindersGlobal": [],
            "team": "townsfolk",
            "firstNight": 86,
            "GstoneID": "seamstress"
        },
        {
            "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/oracle.png",
            "edition": "custom",
            "flavor": "",
            "id": "oracle_button",
            "firstNightReminder": "",
            "otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
            "name": "神谕者",
            "otherNight": 118,
            "setup": 0,
            "reminders": [],
            "remindersGlobal": [],
            "team": "townsfolk",
            "firstNight": 0,
            "GstoneID": "oracle"
        },
        {
            "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/monk.png",
            "edition": "custom",
            "flavor": "",
            "id": "monk_button",
            "firstNightReminder": "",
            "otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
            "name": "僧侣",
            "otherNight": 22,
            "setup": 0,
            "reminders": [
                "保护"
            ],
            "remindersGlobal": [],
            "team": "townsfolk",
            "firstNight": 0,
            "GstoneID": "monk"
        },
        {
            "ability": "每局游戏限一次，在夜晚时*，你可以选择一个镇民角色：如果他在场，他醉酒并死亡。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_1134823943171_5fc42e52.jpg",
            "edition": "custom",
            "flavor": "",
            "id": "zhen_button",
            "firstNightReminder": "",
            "otherNightReminder": "唤醒鸩，让其选择一个镇民角色，如果该角色在场，在其角色标记旁放置“死亡”和“醉酒”提示标记",
            "name": "鸩",
            "otherNight": 8899,
            "setup": 0,
            "reminders": [
                "死亡",
                "失去能力",
                "醉酒"
            ],
            "team": "townsfolk",
            "firstNight": 0,
            "GstoneID": "zhen"
        },
        {
            "ability": "在你首次提名玩家后，你会在当晚得知他的角色。外来者会被你的能力当作爪牙或恶魔角色。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_7402377694761_cd9eb282.jpg",
            "edition": "custom",
            "flavor": "",
            "id": "tixingguan_button",
            "firstNightReminder": "",
            "otherNightReminder": "如果提刑官在白天进行了整局游戏中他的首次提名，唤醒他并对他展示他提名的玩家的角色标记。",
            "name": "提刑官",
            "otherNight": 114,
            "setup": 0,
            "reminders": [
                "被首次提名"
            ],
            "remindersGlobal": [],
            "team": "townsfolk",
            "firstNight": 0,
            "GstoneID": "tixingguan"
        },
        {
            "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/philosopher.png",
            "edition": "custom",
            "flavor": "",
            "id": "philosopher_button",
            "firstNightReminder": "哲学家可以选择一个角色。如果选择的角色不在场，将哲学家的角色标题替换成对应角色，并标记“是哲学家”，否则标记该角色对应的玩家醉酒。从现在开始，你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
            "otherNightReminder": "哲学家可以选择一个角色。如果选择的角色不在场，将哲学家的角色标题替换成对应角色，并标记“是哲学家”，否则标记该角色对应的玩家醉酒。从现在开始，你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
            "name": "哲学家",
            "otherNight": 4,
            "setup": 0,
            "reminders": [
                "醉酒"
            ],
            "remindersGlobal": [
                "是哲学家"
            ],
            "team": "townsfolk",
            "firstNight": 3,
            "GstoneID": "philosopher"
        },
        {
         "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_5918227760171_7f310c1b.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "bingbi_button",
        "firstNightReminder": "",
        "otherNightReminder": "如果秉笔人在夜晚死去，唤醒他并指向一名邪恶玩家；如果秉笔在白天死去，唤醒他并指向一名善良玩家。随后让他重新入睡。",
        "name": "秉笔",
        "otherNight": 103,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "bingbi"
        },
        {
            "ability": "如果恶魔杀死了你，所有玩家都会得知此事。从现在开始，你每天可以发起两次提名，每次投票时可以投两票。",
            "image": "https://clocktower-wiki.gstonegames.com/images/d/d3/Banshee.png",
            "edition": "custom",
            "flavor": "",
            "id": "banshee_button",
            "firstNightReminder": "",
            "otherNightReminder": "如果恶魔杀死了报丧女妖，高声宣布“报丧女妖觉醒了！”或发出奇怪的声音，并使用“具有能力”标记报丧女妖。",
            "name": "报丧女妖",
            "otherNight": 105,
            "setup": 0,
            "reminders": [],
            "remindersGlobal": [],
            "team": "townsfolk",
            "firstNight": 0,
            "GstoneID": "banshee"
        },
        {
            "ability": "你随时可能死亡。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/tinker.png",
            "edition": "custom",
            "flavor": "",
            "id": "tinker_button",
            "firstNightReminder": "",
            "otherNightReminder": "修补匠可能会死亡。如果说书人选择让修补匠死亡，放置死亡标记。",
            "name": "修补匠",
            "otherNight": 92,
            "setup": 0,
            "reminders": [
                "死亡"
            ],
            "remindersGlobal": [],
            "team": "outsider",
            "firstNight": 0,
            "GstoneID": "tinker"
        },
        {
            "ability": "爪牙会在其首个夜晚得知三个不在场的善良角色。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/snitch.png",
            "edition": "custom",
            "flavor": "",
            "id": "snitch_button",
            "firstNightReminder": "分别给爪牙们展示三个不在场角色，这些信息之间，包括与展示给恶魔的不在场角色之间可能会有重叠。",
            "otherNightReminder": "",
            "name": "告密者",
            "otherNight": 0,
            "setup": 0,
            "reminders": [],
            "remindersGlobal": [],
            "team": "outsider",
            "firstNight": 6,
            "GstoneID": "snitch"
        },
        {
           "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
        "edition": "custom",
        "flavor": "",
        "id": "drunk_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "酒鬼",
        "otherNight": 0,
        "setup": 1,
        "reminders": [],
        "remindersGlobal": [
            "是酒鬼"
        ],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "drunk"
        },
        {
            "ability": "如果你提名并处决了恶魔，你会变成邪恶的恶魔。当剩余存活玩家小于等于四人时（旅行者除外），你失去能力。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_5757097694761_2de60c7b.jpg",
            "edition": "custom",
            "flavor": "",
            "id": "rulianshi_button",
            "firstNightReminder": "",
            "otherNightReminder": "如果白天入殓师提名了恶魔且恶魔被处决，唤醒他，并对他展示“你是”提示标记和恶魔角色标记。",
            "name": "入殓师",
            "otherNight": 38,
            "setup": 0,
            "reminders": [
                "是恶魔"
            ],
            "remindersGlobal": [],
            "team": "outsider",
            "firstNight": 0,
            "GstoneID": "rulianshi"
        },
        {
            "ability": "每个夜晚，你要选择一名玩家：他在当晚和明天白天中毒。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/poisoner.png",
            "edition": "custom",
            "flavor": "",
            "id": "poisoner_button",
            "firstNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
            "otherNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
            "name": "投毒者",
            "otherNight": 14,
            "setup": 0,
            "reminders": [
                "中毒"
            ],
            "remindersGlobal": [],
            "team": "minion",
            "firstNight": 46,
            "GstoneID": "poisoner"
        },
        {
            "ability": "每个夜晚，你要选择一名玩家：如果他明天白天发起提名，他死亡。如果只有三名存活的玩家，你失去此能力。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/witch.png",
            "edition": "custom",
            "flavor": "",
            "id": "witch_button",
            "firstNightReminder": "让女巫选择一名玩家。标记那名玩家被诅咒。",
            "otherNightReminder": "让女巫选择一名玩家。标记那名玩家被诅咒。",
            "name": "女巫",
            "otherNight": 27,
            "setup": 0,
            "reminders": [
                "被诅咒"
            ],
            "remindersGlobal": [],
            "team": "minion",
            "firstNight": 57,
            "GstoneID": "witch"
        },
        {
            "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
            "edition": "custom",
            "flavor": "",
            "id": "godfather_button",
            "firstNightReminder": "对他展示所有在场的外来者标记。",
            "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
            "name": "教父",
            "otherNight": 87,
            "setup": 1,
            "reminders": [
                "死于今日",
                "死亡"
            ],
            "remindersGlobal": [],
            "team": "minion",
            "firstNight": 54,
            "GstoneID": "godfather"
        },
        {
            "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
            "edition": "custom",
            "flavor": "",
            "id": "scarlet_woman_button",
            "firstNightReminder": "",
            "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
            "name": "红唇女郎",
            "otherNight": 37,
            "setup": 0,
            "reminders": [],
            "remindersGlobal": [
                "是恶魔"
            ],
            "team": "minion",
            "firstNight": 0,
            "GstoneID": "scarlet_woman"
        },
        {
            "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/no_dashii.png",
            "edition": "custom",
            "flavor": "",
            "id": "no_dashii_button",
            "firstNightReminder": "",
            "otherNightReminder": "让诺-达鲺选择一名玩家。标记那名玩家死亡。",
            "name": "诺-达鲺",
            "otherNight": 55,
            "setup": 0,
            "reminders": [
                "死亡",
                "中毒"
            ],
            "remindersGlobal": [],
            "team": "demon",
            "firstNight": 0,
            "GstoneID": "no_dashii"
        },
        {
            "ability": "每个夜晚*，你可以选择至多两名玩家：他们死亡。你选择的玩家数量不能与上个夜晚死亡的玩家数量相同（超过二人时算作二人）。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_6000301943171_d2f257a6.jpg",
            "edition": "custom",
            "flavor": "",
            "id": "baojun_button",
            "firstNightReminder": "",
            "otherNightReminder": "唤醒暴君，让其选择至多两名玩家。在这些玩家角色标记旁放置“死亡”提示标记。如果暴君选择的玩家数量与上个夜晚死亡的玩家数量相同，摇头示意其重新选择",
            "name": "暴君",
            "otherNight": 84,
            "setup": 0,
            "reminders": [
                "死亡"
            ],
            "team": "demon",
            "firstNight": 0,
            "GstoneID": "baojun"
        },
        {
            "ability": "每个夜晚*，你要选择一个角色：他死亡。如果该角色不在场，则由说书人来决定谁会被你杀死。",
            "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_6886084308961_f221dd48.jpg",
            "edition": "custom",
            "flavor": "",
            "id": "ojo_button",
            "firstNightReminder": "",
            "otherNightReminder": "唤醒奥赫。让奥赫指向角色列表上的一个角色标记。如果被选择的角色在场，对应的玩家死亡——使用“死亡”提示标记标记那名玩家。如果被选择的角色不在场，那么改为你来选择任意一名玩家，那名玩家死亡——使用“死亡”提示标记标记那名玩家。让奥赫重新入睡。",
            "name": "奥赫",
            "otherNight": 62,
            "setup": 0,
            "reminders": [
                "死亡"
            ],
            "remindersGlobal": [],
            "team": "demon",
            "firstNight": 0,
            "GstoneID": "ojo"
        },
        {
            "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者改为变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
            "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fang_gu.png",
            "edition": "custom",
            "flavor": "",
            "id": "fang_gu_button",
            "firstNightReminder": "",
            "otherNightReminder": "让方古选择一名玩家。标记那名玩家死亡。如果他选择了外来者，且“限一次”标记未放置在魔典中：用备用的方古角色标记替换那名外来者的角色标记。让方古重新入睡。唤醒方古的目标玩家。对该玩家展示“你是”信息标记和方古角色标记，并用拇指向下代表他阵营变为邪恶。将“首次”标记放置在魔典中。标记原本的方古玩家死亡，且他选择的玩家不会被标记为死亡。",
            "name": "方古",
            "otherNight": 54,
            "setup": 1,
            "reminders": [
                "死亡"
            ],
            "remindersGlobal": [
                "限一次"
            ],
            "team": "demon",
            "firstNight": 0,
            "GstoneID": "fang_gu"
        }
]