[
  {
    "id": "_meta",
    "name": "牵丝戏",
    "author": "终身误",
    "logo": "https://free.picui.cn/free/2025/11/13/6914bbf7408a9.png",
    "A jinxed": "相克"
  },
  {
    "ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/librarian.png",
    "edition": "custom",
    "flavor": "",
    "id": "librarian_c",
    "firstNightReminder": "展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
    "otherNightReminder": "",
    "name": "图书管理员",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "外来者",
      "错误"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 7600.0
  },
  {
    "ability": "在你的首个夜晚，你会得知两名玩家和一个爪牙角色：这两名玩家之一是该角色（或者你会得知没有爪牙在场）。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/investigator.png",
    "edition": "custom",
    "flavor": "",
    "id": "investigator_c",
    "firstNightReminder": "展示那个爪牙角色标记。指向被你标记“爪牙”和“错误”的两名玩家。",
    "otherNightReminder": "",
    "name": "调查员",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "爪牙",
      "错误"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 7700.0
  },
  {
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/chambermaid.png",
    "edition": "custom",
    "flavor": "",
    "id": "chambermaid_c",
    "firstNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "otherNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "name": "侍女",
    "otherNight": 14800.0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 12400.0,
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "非法目标，重新选择！"
      }
    ]
  },
  {
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/oracle.png",
    "edition": "custom",
    "flavor": "",
    "id": "oracle_c",
    "firstNightReminder": "",
    "otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
    "name": "神谕者",
    "otherNight": 11800.0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
      {
        "id": "zhuijidelaoda111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png",
        "edition": "custom",
        "name": "气球驾驶员",
        "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 8700,
        "otherNight": 12000,
        "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
        "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员上一个夜晚得知过的玩家属于不同的角色类型。",
        "reminders": [
            "得知"
        ],
        "setup": true
    },
  {
    "ability": "每个夜晚*，你要选择一名玩家：如果你选中了恶魔，你死亡，然后他醉酒直到下个黎明。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_0866187694761_98fba0d5.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "daoshi_c",
    "firstNightReminder": "",
    "otherNightReminder": "唤醒道士，让其选择一名玩家。如果他选中了恶魔，在他的角色标记旁放置“死亡”提示标记。",
    "name": "道士",
    "otherNight": 4410.0,
    "setup": false,
    "reminders": [
      "醉酒",
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
      {
        "id": "xunchashaoihwronaklsndfkasnd",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/xuncha.png",
        "edition": "custom",
        "name": "巡察",
        "ability": "每个夜晚*，你要选择两个善良角色（与上个夜晚不同）：如果他们都存活，他们当晚不会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 30.2,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒巡查，让他选择两个善良角色（镇民或外来者）（和上个夜晚不同），如果他们都在场并存活（华白注：应该是需要在场的），他们两个今晚不会死亡。",
        "reminders": [
            "不会死亡"
        ],
        "remindersGlobal": [],
        "setup": false
    },
  {
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
    "edition": "custom",
    "flavor": "",
    "id": "seamstress_c",
    "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "name": "女裁缝",
    "otherNight": 11900.0,
    "setup": false,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 8600.0
  },
  {
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
    "edition": "custom",
    "flavor": "",
    "id": "savant_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "博学者",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每个白天，你可以公开进行一次谁是爪牙，谁是恶魔的猜测。如果你猜对，善良阵营获胜。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202406/c_0969358269171_d18a1072.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "alsaahir_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "戏法师",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每个白天，如果你“疯狂”地证明自己是一个善良角色（与之前不同），你会在当晚获得那个角色的能力，直到下个黄昏。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_2669745308961_3cd6048e.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "bianlianshi_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "变脸师",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "疯狂"
    ],
    "remindersGlobal": [
      "是变脸师"
    ],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_5918227760171_7f310c1b.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "bingbi_c",
    "firstNightReminder": "",
    "otherNightReminder": "如果秉笔人在夜晚死去，唤醒他并指向一名邪恶玩家；如果秉笔在白天死去，唤醒他并指向一名善良玩家。随后让他重新入睡。",
    "name": "秉笔",
    "otherNight": 10310.0,
    "setup": false,
    "reminders": [
      "死于今日"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "其他善良玩家醉酒（旅行者除外），你们互相认识且无法转变阵营，对调胜负结果，即使你失去能力。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_0309859199271_214cc957.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "xizi_new_c",
    "firstNightReminder": "同时唤醒所有除了旅行者以外的善良玩家，让他们互认。如有必要，可以向他们展示“该角色的能力对你生效”信息标记并展示戏子（改）角色标记。然后让他们重新入睡。",
    "otherNightReminder": "",
    "name": "戏子（改）",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "善良醉酒"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 3410.0
  },
  {
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
    "edition": "custom",
    "flavor": "",
    "id": "drunk_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "酒鬼",
    "otherNight": 0,
    "setup": true,
    "reminders": [],
    "remindersGlobal": [
      "是酒鬼"
    ],
    "team": "outsider",
    "firstNight": 0,
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ]
  },
  {
    "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/lunatic.png",
    "edition": "custom",
    "flavor": "",
    "id": "lunatic_c",
    "firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
    "otherNightReminder": "做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。",
    "name": "疯子",
    "otherNight": 4200.0,
    "setup": false,
    "reminders": [
      "被选择"
    ],
    "remindersGlobal": [
      "被选择",
      "是疯子"
    ],
    "team": "outsider",
    "firstNight": 2300.0
  },
  {
    "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mutant.png",
    "edition": "custom",
    "flavor": "",
    "id": "mutant_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "畸形秀演员",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 0
  },
  {
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：如果他先死于处决，你转变为邪恶；如果你先死于处决，他转变为邪恶。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_6302887694761_9ba8a0f3.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "nichen_c",
    "firstNightReminder": "唤醒逆臣，让其选择一名玩家。在该玩家的角色标记旁放置“不共戴天”提示标记。",
    "otherNightReminder": "如果逆臣或标记了“不共戴天”的玩家死于处决，唤醒两者之中的另一名玩家，告诉他变为邪恶阵营。",
    "name": "逆臣",
    "otherNight": 3400.0,
    "setup": false,
    "reminders": [
      "不共戴天"
    ],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 8200.0
  },
  {
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/marionette.png",
    "edition": "custom",
    "flavor": "",
    "id": "marionette_c",
    "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
    "otherNightReminder": "",
    "name": "提线木偶",
    "otherNight": 0,
    "setup": true,
    "reminders": [],
    "remindersGlobal": [
      "是提线木偶"
    ],
    "team": "minion",
    "firstNight": 3200.0,
    "special": [
      {
        "name": "bag-disabled",
        "type": "selection"
      },
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ]
  },
  {
    "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
    "edition": "custom",
    "flavor": "",
    "id": "scarlet_woman_c",
    "firstNightReminder": "",
    "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
    "name": "红唇女郎",
    "otherNight": 3700.0,
    "setup": false,
    "reminders": [
      "是恶魔"
    ],
    "remindersGlobal": [
      "是恶魔"
    ],
    "team": "minion",
    "firstNight": 0
  },
  {
    "ability": "在你的首个夜晚，你要选择一名存活玩家：他死亡但会被当作存活。当他下一次死亡时，他重生，随后你重获能力。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_8796728760171_7caa0950.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "huapi_c",
    "firstNightReminder": "让画皮选择一名玩家，该玩家进入“活尸”状态。在魔典中该玩家的角色标记上添加帷幕标记，和“以为存活”标记。但不要宣布该玩家已经死亡，也不要在城镇广场上将该玩家的生命标记翻面。",
    "otherNightReminder": "如果画皮选择的玩家重生，在画皮的角色标记旁放置“重获能力”标记。\n每个夜晚，如果画皮有“重获能力”标记，唤醒画皮，让其选择一名玩家，该玩家进入“活尸”状态。在魔典中该玩家的角色标记上添加帷幕标记，和“以为存活”标记。但不要宣布该玩家已经死亡，也不要在城镇广场上将该玩家的生命标记翻面。",
    "name": "画皮",
    "otherNight": 8810.0,
    "setup": false,
    "reminders": [
      "以为存活",
      "重获能力"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 6310.0
  },
  {
    "ability": "与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4215797694761_97f10b13.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "ganshiren_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "赶尸人",
    "otherNight": 0,
    "setup": true,
    "reminders": [
      "活尸",
      "活尸"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/vigormortis.png",
    "edition": "custom",
    "flavor": "",
    "id": "vigormortis_c",
    "firstNightReminder": "",
    "otherNightReminder": "让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。",
    "name": "亡骨魔",
    "otherNight": 6100.0,
    "setup": true,
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家:他死亡。在你的首个夜晚，你要选择一名存活的玩家：他中毒，只有当他处于死亡状态时你才会立即死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/lleech.png",
    "edition": "custom",
    "flavor": "",
    "id": "lleech_c",
    "firstNightReminder": "让痢蛭指向一名玩家。标记那名玩家中毒。",
    "otherNightReminder": "寄生蛭指向一名玩家。那名玩家死亡。",
    "name": "痢蛭",
    "otherNight": 7200.0,
    "setup": false,
    "reminders": [
      "中毒",
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 4500.0
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果今天白天有外来者死亡，当晚改为你要选择一名玩家：他死亡，但被当作仍然存活，随后会有一名其他玩家死亡。[+1外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_3300298608961_2077dc45.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "qiongqi_c",
    "firstNightReminder": "",
    "otherNightReminder": "每个白天，如果有外来者死亡，将穷奇的“死于今日”提示标记放置到该玩家的角色标记旁。\n除了首个夜晚外的每个夜晚，唤醒穷奇，并让他指向任意一名玩家。让穷奇重新入睡。\n如果穷奇的“死于今日”提示标记未被放置，那么穷奇选择的玩家死亡，在他角色标记旁放置“死亡”提示标记。\n如果穷奇的“死于今日”提示标记已被放置，且穷奇选择的玩家当前处于存活状态，并能够成功被穷奇杀死，那么穷奇选择的玩家进入“活尸”状态。在魔典中该玩家的角色标记上添加帷幕标记，但不要在黎明时宣布该玩家已经死亡，也不要在城镇广场上将该玩家的生命标记翻面。随后，再在任意一名玩家的角色标记旁放置“死亡”提示标记。\n在黎明时，移除“死于今日”提示标记，并宣布当晚放置了穷奇的“死亡”提示标记的玩家死亡。",
    "name": "穷奇",
    "otherNight": 8000.0,
    "setup": true,
    "reminders": [
      "死于今日",
      "死亡",
      "活尸"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。你可能会拥有上一个死于处决的爪牙的能力。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_3002932943171_72f4def0.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "guhuoniao_c",
    "firstNightReminder": "",
    "otherNightReminder": "唤醒姑获鸟，让其选择一名玩家，在玩家角色标记旁放置“死亡”提示标记。",
    "name": "姑获鸟",
    "otherNight": 8430.0,
    "setup": false,
    "reminders": [
      "死亡",
      "获得能力"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 0
  },
    {
    "id": "jinxesserra01",
    "name": "气球驾驶员&提线木偶",
    "team": "jinxes",
    "ability": "如果提线木偶抽到了气球驾驶员，也可能会+1外来者。"
  }
]