[
  {
    "id": "_meta",
    "name": "镜花水月",
    "author": "弗洛伊德动物园",
    "logo": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/45/2tmb0x9g3bkltulhwrsu9iesn2mpui3.png",
    "almanac": "有问题联系SE谢谢喵~"
  },
  {
    "id": "_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/6/6b/oxwrfoe7ilg4aljmz431kq1ig7exwm1.png",
    "otherNightReminder": "如果今天白天有玩家死于处决，唤醒送葬者，对他展示那名玩家的角色标记。",
    "reminders": [
      "死于今日"
    ],
    "name": "送葬者",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
    "otherNight": 14
  },
  {
    "id": "1_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/d/df/cud437aq02j4lnizdmdyxp1dcc5lojm.png",
    "firstNightReminder": "唤醒祖母，对她指向一名善良玩家，并展示该玩家的角色标记。",
    "otherNightReminder": "如果恶魔杀死了孙子，祖母死亡。",
    "reminders": [
      "孙子",
      "死亡"
    ],
    "name": "祖母",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
    "firstNight": 17000,
    "otherNight": 10
  },
  {
    "id": "2_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/1/1e/gawluny5yghhgymluiec9y9h38lcwii.png",
    "reminders": [
      "全员醉酒"
    ],
    "name": "吟游诗人",
    "team": "townsfolk",
    "ability": "当一名爪牙死于处决时，除了你和旅行者以外的所有其他玩家醉酒直到明天黄昏。"
  },
  {
    "id": "3_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e8/qjwy9igjkubwnqrk2p4sd2fs4vj59mo.png",
    "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "name": "筑梦师",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "firstNight": 19000,
    "otherNight": 11
  },
  {
    "id": "4_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/80/bl0qahd0ll0end1sidclt6374yrtflf.png",
    "firstNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "otherNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "reminders": [
      "未正常生效"
    ],
    "name": "数学家",
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。（从上个黎明到你被唤醒时）",
    "firstNight": 22000,
    "otherNight": 18
  },
  {
    "id": "5_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/89/qd1r9ozv96l6aftj402m46irjynbrem.png",
    "otherNightReminder": "唤醒卖花女孩，以点头或摇头告知她今天白天是否有恶魔参与投票。",
    "reminders": [
      "恶魔未投票",
      "恶魔已投票"
    ],
    "name": "卖花女孩",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
    "otherNight": 12
  },
  {
    "id": "6_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/ed/8gb1ezkhqkc865jead15pevypmc72g9.png",
    "otherNightReminder": "唤醒神谕者，对他用手势比划数字来告知他当前死亡玩家中邪恶玩家的数量。",
    "name": "神谕者",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "otherNight": 13
  },
  {
    "id": "7_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/56/4cvv6gx6js190zpjqm110ps4j6bl587.png",
    "firstNightReminder": "唤醒贵族，对他指向三名玩家。这三名玩家中有且仅有一名是邪恶玩家。",
    "reminders": [
      "被得知"
    ],
    "name": "贵族",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "firstNight": 16000
  },
  {
    "id": "8_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/cb/73bu8y1ghivk16k7frn80upymp06h2t.png",
    "firstNightReminder": "唤醒守夜人，他可以摇头不使用能力，或选择一名玩家。如果守夜人选择了玩家，则在守夜人入睡后通知那名玩家谁是守夜人。",
    "otherNightReminder": "如果守夜人未曾使用能力，唤醒守夜人，他可以摇头不使用能力，或选择一名玩家。如果守夜人选择了玩家，则在守夜人入睡后通知那名玩家谁是守夜人。",
    "reminders": [
      "失去能力"
    ],
    "name": "守夜人",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家：他会得知你是守夜人。",
    "firstNight": 21000,
    "otherNight": 17
  },
  {
    "id": "9_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/b/b6/rzkro6tqijzxxtbegmc7vovxwtzpk06.png",
    "setup": true,
    "name": "无神论者",
    "team": "townsfolk",
    "ability": "说书人可以打破游戏规则。如果说书人被处决，善良阵营获胜，即使你已死亡。[无邪恶角色在场]"
  },
  {
    "id": "10_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/c0/262a3vahw7o53lr9nmdkjo1jiujf552.png",
    "otherNightReminder": "在夜晚时，如果秉笔旁放置了“死于今日”提示标记，唤醒秉笔。对他指向一名善良玩家。让秉笔重新入睡。移除“死于今日”提示标记。如果秉笔在夜晚死亡，唤醒秉笔。对他指向一名邪恶玩家。让秉笔重新入睡。",
    "reminders": [
      "死于今日"
    ],
    "name": "秉笔",
    "team": "townsfolk",
    "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
    "otherNight": 15
  },
  {
    "id": "11_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/f5/k5r1bemzq95zuitd1y5m9ooav7rirwm.png",
    "firstNightReminder": "在首个夜晚，唤醒刀客，对他展示标记了“得知”的爪牙角色标记。",
    "reminders": [
      "得知",
      "失去能力"
    ],
    "name": "刀客",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
    "firstNight": 18000
  },
  {
    "id": "12_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/84/7a2ofp66u0ovh8x1lcvsd63qixll6oo.png",
    "firstNightReminder": "选择一种角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。",
    "otherNightReminder": "选择一种尚未被气球驾驶员知晓的角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。如果所有类型均已被知晓或无该种类型，气球驾驶员不会醒来。",
    "reminders": [
      "得知镇民",
      "得知外来者",
      "得知爪牙",
      "得知恶魔",
      "得知旅行者"
    ],
    "setup": true,
    "name": "气球驾驶员",
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知一名不同角色类型的玩家，直到场上所有的角色类型你都得知过一次。[+1 外来者]",
    "firstNight": 20000,
    "otherNight": 16
  },
  {
    "id": "13_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/9e/ttmq3squux1qbmh6y68rfc74zvvdxli.png",
    "otherNightReminder": "每个夜晚*，你可以选择一名玩家：他醉酒且能力必定产生错误信息。如果你选中了恶魔，他会得知你是塑心，且你从下个夜晚开始时醉酒。",
    "reminders": [
      "醉酒",
      "得知"
    ],
    "name": "塑心",
    "team": "townsfolk",
    "ability": "每个夜晚*，你可以选择一名玩家：他醉酒且能力必定产生错误信息。如果你选中了恶魔，他会得知你是塑心，且你从下个夜晚开始时醉酒。",
    "otherNight": 2
  },
  {
    "id": "14_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/f2/1cqow962ds6jp9x5rz84qwgpstkyurs.png",
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "name": "酒鬼",
    "team": "outsider",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。"
  },
  {
    "id": "15_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/0/02/o4e97rz6r25ufvvzh8x27pqd81qq4q7.png",
    "firstNightReminder": "唤醒疯子并向他提供恶魔信息。如可能，则让疯子进行相应的恶魔行动。随后在恶魔信息环节对恶魔提供疯子的相关信息。",
    "otherNightReminder": "如果疯子以为的恶魔会在当晚行动，唤醒疯子，并让他以恶魔的方式行动。",
    "reminders": [
      "被选择"
    ],
    "remindersGlobal": [
      "是疯子"
    ],
    "setup": true,
    "name": "疯子",
    "team": "outsider",
    "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
    "firstNight": 2200,
    "otherNight": 5
  },
  {
    "id": "16_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/3/31/rkm8eze1twocl47kxggrnladba8v02i.png",
    "remindersGlobal": [
      "是隐士"
    ],
    "setup": true,
    "name": "隐士",
    "team": "outsider",
    "ability": "你拥有所有外来者能力。[-0~1外来者]"
  },
  {
    "id": "17_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/thumb/1/18/40rwrodxzg0bcgnso84f1v3st8rv4ky.png/1200px-%E5%A4%96%E6%9D%A5%E8%80%85_%E5%A0%82%E5%90%89%E8%AF%83%E5%BE%B7_%E5%A4%AA%E4%B8%80.png",
    "reminders": [
      "“他”"
    ],
    "name": "堂吉诃德",
    "team": "outsider",
    "ability": "一名玩家会被镇民的能力当作恶魔，即使你已死亡。你可以私下询问说书人以得知“他”是谁，随后“他”会改为另一名玩家。"
  },
  {
    "id": "18_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/c9/mxzy4k3w2f03pohmpbnyvo55ovmf3a4.png",
    "firstNightReminder": "唤醒卧佛，给他两把椅子分别放置在他左手边和右手边相邻的位置上，他可以随时躺在椅子上。",
    "reminders": [
      "头",
      "脚"
    ],
    "setup": true,
    "name": "卧佛",
    "team": "outsider",
    "ability": "你占据3个座位，即使你失去能力。[+2相邻空座位，+0-1外来者]",
    "firstNight": 11
  },
  {
    "id": "19_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/d/d2/2kbfec13srq1pgz8ap8knkyqf9d4u6a.png",
    "otherNightReminder": "唤醒麻脸巫婆，让她选择一名玩家和角色列表上的一个角色。如果该角色不在场，则在麻脸巫婆入睡后通知该玩家角色变化。根据实际情况，可以将相关通知合并，例如玩家变成了恶魔，则在恶魔行动时一并唤醒，通知角色变化并让他执行相应行动。",
    "name": "麻脸巫婆",
    "team": "minion",
    "ability": "每个夜晚*，你要选择一名玩家和一个角色，如果该角色不在场，他变成该角色。如果因此创造了一个恶魔，当晚的死亡由说书人决定。",
    "otherNight": 3
  },
  {
    "id": "20_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/1/1c/9jir4i7ci8p8onrf70xvm49jx5t5l72.png",
    "firstNightReminder": "唤醒寡妇，让她查看魔典。在她查看完毕后让她选择一名玩家，那名玩家中毒。随后如果寡妇未醉酒中毒，唤醒一名善良玩家，对他展示寡妇角色标记。",
    "reminders": [
      "中毒"
    ],
    "remindersGlobal": [
      "得知"
    ],
    "name": "寡妇",
    "team": "minion",
    "ability": "在你的首个夜晚，你能查看魔典并选择一名玩家：他中毒。随后，始终会有一名善良玩家知道寡妇在场。",
    "firstNight": 15000
  },
  {
    "id": "21_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e5/el29kr1dznrpaa089tayj3chd444s6k.png",
    "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
    "remindersGlobal": [
      "是提线木偶"
    ],
    "setup": true,
    "name": "提线木偶",
    "team": "minion",
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "firstNight": 13000
  },
  {
    "id": "22_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/fb/6gxq9bqb4qpk2okxqku8eyl364elcdp.png",
    "reminders": [
      "活尸"
    ],
    "setup": true,
    "name": "赶尸人",
    "team": "minion",
    "ability": "与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]"
  },
  {
    "id": "23_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/a1/5qw4hs1zkgn40vxynvodv0iwb6hchju.png",
    "firstNightReminder": "唤醒伪证天才，让他选择一个角色，根据角色合理地欺骗善良玩家。",
    "otherNightReminder": "唤醒伪证天才，让他选择一个角色，根据角色合理地欺骗善良玩家。",
    "name": "伪证天才",
    "team": "minion",
    "ability": "每个夜晚，你要选择一个角色：有玩家可能被欺骗得知该角色的能力触发了。",
    "firstNight": 14000,
    "otherNight": 4
  },
  {
    "id": "24_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/56/5jaw5tcw1cctwr699faa2irvpeh0tqi.png",
    "otherNightReminder": "唤醒方古，让他攻击一名玩家。如果该玩家是外来者并成功转化，则方古死亡，在他入睡后通知那名外来者角色变化。",
    "reminders": [
      "死亡",
      "限一次"
    ],
    "setup": true,
    "name": "方古",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "otherNight": 9
  },
  {
    "id": "25_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/thumb/f/f2/kkxe468i2rasbxpujhctx6erx2cliz3.png/1200px-%E6%81%B6%E9%AD%94_%E5%A1%9E%E5%A3%AC_%E5%A4%AA%E4%B8%80.png",
    "otherNightReminder": "唤醒塞壬选择一名玩家，为该玩家标记死亡，然后让塞壬选择是否谢幕，如果他点头，为他放置“谢幕”标记。",
    "reminders": [
      "死亡",
      "谢幕"
    ],
    "name": "塞壬",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡，且你要选择是否永久失去你的下一条能力。镇民玩家的能力都会产生错误信息。",
    "otherNight": 8
  },
  {
    "id": "26_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/ae/jou215mb5upugu5977xxrvq8tze7g75.png",
    "firstNightReminder": "如果利维坦在场，告知所有人利维坦在场，现在是第一个白天。",
    "otherNightReminder": "如果利维坦在场，告知所有人利维坦在场，现在是第几个白天。（如果玩家一致同意，则无需在已经知晓利维坦在场的前提下在其他夜晚执行此项操作。）",
    "reminders": [
      "第一天",
      "第二天",
      "第三天",
      "第四天",
      "第五天",
      "善良被处决"
    ],
    "name": "利维坦",
    "team": "demon",
    "ability": "如果多于一名善良玩家被处决，邪恶阵营获胜。所有玩家都知道利维坦在场。在第五个白天结束时，邪恶阵营获胜。",
    "firstNight": 23000,
    "otherNight": 19
  },
  {
    "id": "27_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/3/3f/7cro4c02r71fg3yh99gjpbdccw6qpyn.png",
    "otherNightReminder": "每个夜晚*，你要选择一名玩家：他死亡。当你首次以这种方式杀死一名存活爪牙，他死亡但仍被当作存活且保留能力，随后会有一名其他玩家死亡。",
    "reminders": [
      "死亡",
      "保留能力",
      "限一次"
    ],
    "name": "死芒",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。当你首次以这种方式杀死一名存活爪牙，他死亡但仍被当作存活且保留能力，随后会有一名其他玩家死亡。",
    "otherNight": 6
  },
  {
    "id": "28_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/fd/tegp3ve1cwkt7085xrlle5fq7sjmoxf.png",
    "otherNightReminder": "每个夜晚*，你要选择一名玩家：他死亡，但仍被当作存活。场上已经死亡但被当作存活的玩家被其他角色的能力选中时，他可能不再被当作存活。",
    "reminders": [
      "死亡",
      "活死人"
    ],
    "setup": true,
    "name": "往生",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡，但仍被当作存活。场上已经死亡但被当作存活的玩家被其他角色的能力选中时，他可能不再被当作存活。[-1外来者]",
    "otherNight": 7
  },
  {
    "id": "29_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/6/63/2axeepaghtsyk6vi570unhcpd1ty2lv.png",
    "name": "病房监控",
    "team": "fabled",
    "ability": "疯子的选择以及所有得知的信息可能会被爪牙和恶魔玩家得知。"
  },
  {
    "id": "30_jinghuashuiyue",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/ea/0d12t78j636hqsj6gwmqpgub63vjrcs.png",
    "name": "古董收藏家",
    "team": "fabled",
    "ability": "剧本中部分角色的能力来源于过去。"
  },
  {
    "id": "31_jinghuashuiyue",
    "name": "气球驾驶员&提线木偶",
    "team": "a jinxed",
    "ability": "如果提线木偶抽到了气球驾驶员，也会+1外来者。"
  },
  {
    "id": "32_jinghuashuiyue",
    "name": "守夜人&伪证天才",
    "team": "a jinxed",
    "ability": "如果伪证天才选择了守夜人，它可以选择被欺骗得知守夜人技能发动的目标。"
  },
  {
    "id": "33_jinghuashuiyue",
    "name": "卧佛&伪证天才",
    "team": "a jinxed",
    "ability": "如果伪证天才选择了卧佛，说书人可以在一位他指定的玩家两侧添加空座位。"
  },
  {
    "id": "34_jinghuashuiyue",
    "name": "麻脸巫婆&利维坦",
    "team": "a jinxed",
    "ability": "在第五个白天结束后，麻脸巫婆不再能创造利维坦。"
  },
  {
    "id": "35_jinghuashuiyue",
    "name": "方古&伪证天才",
    "team": "a jinxed",
    "ability": "如果伪证天才选择了方古，可能会有一名外来者得知自己变成邪恶的方古，在当晚他将被当作疯子唤醒。"
  }
]