[
  {
    "name": "大限将至",
    "author": "清清Jungle",
    "id": "_meta",
    "a jinxed":"相克",
    "logo":"https://patchwiki.biligame.com/images/jbzlbwgwjcygf/2/20/bn13zqrovpry2z76uoicif505zbncci.png"
  },
  {
    "id": "1_daxianjiangzhi",
    "name": "洗衣妇",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知两名玩家和一个镇民角色：这两名玩家之一是该角色。",
    "firstNightReminder": "唤醒洗衣妇，对她指向两名玩家，并展示一个镇民角色标记。这两名玩家其中之一是这个镇民。",
    "firstNight": 3003,
    "otherNight": 0,
    "reminders": [
      "镇民",
      "错误"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/3/36/4yqdhq0kap6l5a4q8og8kxmg8y2cjcg.png"],
    "setup": false
  },
  {
    "id": "2_daxianjiangzhi",
    "name": "图书管理员",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
    "firstNightReminder": "唤醒图书管理员，对他指向两名玩家，并展示一个外来者角色标记。这两名玩家其中之一是这个外来者。",
    "firstNight": 3004,
    "otherNight": 0,
    "reminders": [
      "外来者",
      "错误"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/1/18/s6zgwg9oxao74onxk6f21fz8ain7b87.png"],
    "setup": false
  },
  {
    "id": "3_daxianjiangzhi",
    "name": "祖母",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
    "firstNightReminder": "唤醒祖母，对她指向一名善良玩家，并展示该玩家的角色标记。",
    "firstNight": 3005,
    "otherNightReminder": "如果恶魔杀死了孙子，祖母死亡。",
    "otherNight": 4,
    "reminders": [
      "孙子",
      "死亡"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/d/df/cud437aq02j4lnizdmdyxp1dcc5lojm.png"],
    "setup": false
  },
  {
    "id": "4_daxianjiangzhi",
    "name": "舞蛇人",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择一名存活的玩家：如果你选中了恶魔，你和他交换角色和阵营，然后他中毒。",
    "firstNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
    "firstNight": 3002,
    "otherNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
    "otherNight": 2,
    "reminders": [
      "中毒"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/fe/o9gzozrpeyh7exogeuro90qh0904qu1.png"],
    "setup": false
  },
  {
    "id": "5_daxianjiangzhi",
    "name": "半兽人",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择一名存活玩家：如果他是善良的，他死亡，并且当晚恶魔不会造成死亡。会有一名善良玩家始终被当作邪恶阵营。",
    "firstNight": 0,
    "otherNightReminder": "唤醒半兽人，让他选择一名玩家。如果该玩家是善良玩家，该玩家死亡，且当晚恶魔不会造成死亡。",
    "otherNight": 3,
    "reminders": [
      "失足",
      "死亡"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/4b/5mg50ay9mxf5gvtsuroj8sf39mgk5jg.png"],
    "setup": false
  },
  {
    "id": "6_daxianjiangzhi",
    "name": "博学者",
    "team": "townsfolk",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "firstNight": 0,
    "otherNight": 0,
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/90/chh8x7dptz128a42p7f0g5c0qn8o063.png"],
    "setup": false
  },
  {
    "id": "7_daxianjiangzhi",
    "name": "守夜人",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家：他会得知你是守夜人。",
    "firstNightReminder": "唤醒守夜人，他可以摇头不使用能力，或选择一名玩家。如果守夜人选择了玩家，则在守夜人入睡后通知那名玩家谁是守夜人。",
    "firstNight": 3006,
    "otherNightReminder": "如果守夜人未曾使用能力，唤醒守夜人，他可以摇头不使用能力，或选择一名玩家。如果守夜人选择了玩家，则在守夜人入睡后通知那名玩家谁是守夜人。",
    "otherNight": 5,
    "reminders": [
      "失去能力"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/cb/73bu8y1ghivk16k7frn80upymp06h2t.png"],
    "setup": false
  },
  {
    "id": "8_daxianjiangzhi",
    "name": "食人族",
    "team": "townsfolk",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/c1/ga80xr3gx817rh5wiqq18d9hv8b6xje.png"],
    "setup": false
  },
  {
    "id": "9_daxianjiangzhi",
    "name": "酒鬼",
    "team": "outsider",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "firstNight": 0,
    "otherNight": 0,
    "remindersGlobal": [
      "是酒鬼"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/f2/1cqow962ds6jp9x5rz84qwgpstkyurs.png"],
    "setup": true
  },
  {
    "id": "10_daxianjiangzhi",
    "name": "解谜大师",
    "team": "outsider",
    "ability": "一名玩家醉酒，即使你已死亡。每局游戏限一次，你可以猜测谁是那个醉酒的玩家，如果猜对了，你会得知谁是恶魔，但如果猜错了，你会得知错误的“谁是恶魔”信息。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "醉酒",
      "已猜测"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/59/ns2ifb3z40ukn4xa61a460473sm6lhq.png"],
    "setup": false
  },
  {
    "id": "11_daxianjiangzhi",
    "name": "限",
    "team": "minion",
    "ability": "在等同于初始外来者数量的夜晚，所有镇民玩家中毒直到下个黄昏。[外来者数量任意]",
    "firstNightReminder": "在等同初始外来者数量的夜晚，所有镇民中毒。",
    "firstNight": 3001,
    "otherNightReminder": "在等同初始外来者数量的夜晚，所有镇民中毒。",
    "otherNight": 1,
    "reminders": [
      "第一晚",
      "第二晚",
      "第三晚",
      "大限将至"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/0/0d/f64m0fvt72762oey33lurp4wez01hcp.png"],
    "setup": true
  },
  {
    "id": "12_daxianjiangzhi",
    "name": "科学怪人",
    "team": "minion",
    "ability": "恶魔拥有一个不在场的善良角色的能力，即使他醉酒或中毒。你和他都知道他获得了什么能力。",
    "firstNightReminder": "（分别或同时）唤醒科学怪人和恶魔，通知他们恶魔因为科学怪人而获得的善良角色的能力。",
    "firstNight": 1,
    "otherNight": 0,
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/4c/cbp9yi8vzy26hp8lyzpw8tgyb4981cx.png"],
    "setup": false
  },
  {
    "id": "13_daxianjiangzhi",
    "name": "利维坦",
    "team": "demon",
    "ability": "如果多于一名善良玩家被处决，邪恶阵营获胜。所有玩家都知道利维坦在场。在第五个白天结束时，邪恶阵营获胜。",
    "firstNightReminder": "如果利维坦在场，告知所有人利维坦在场，现在是第一个白天。",
    "firstNight": 3007,
    "otherNightReminder": "如果利维坦在场，告知所有人利维坦在场，现在是第几个白天。（如果玩家一致同意，则无需在已经知晓利维坦在场的前提下在其他夜晚执行此项操作。）",
    "otherNight": 6,
    "reminders": [
      "第一天",
      "第二天",
      "第三天",
      "第四天",
      "第五天",
      "善良被处决"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/ae/jou215mb5upugu5977xxrvq8tze7g75.png"],
    "setup": false
  },
  {
    "id": "14_daxianjiangzhi",
    "name": "暴乱",
    "team": "demon",
    "ability": "在第三个白天，所有爪牙会变成暴乱，当天被提名的玩家会立即死亡且必须再次提名一名存活的玩家。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "第一天",
      "第二天",
      "第三天"
    ],
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/47/ael14ht7v7w035mf0zerttfpt90y694.png"],
    "setup": false
  },
  {
    "id": "15_daxianjiangzhi",
    "name": "祖母&利维坦",
    "team": "a jinxed",
    "ability": "如果利维坦在场，孙子死于处决，邪恶阵营获胜。",
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/d/df/cud437aq02j4lnizdmdyxp1dcc5lojm.png"]
  },
  {
    "id": "16_daxianjiangzhi",
    "name": "祖母&暴乱",
    "team": "a jinxed",
    "ability": "如果暴乱在场，孙子在白天死亡，祖母会一同死亡。",
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/d/df/cud437aq02j4lnizdmdyxp1dcc5lojm.png"]
  },
  {
    "id": "17_daxianjiangzhi",
    "name": "科学怪人&酒鬼",
    "team": "a jinxed",
    "ability": "如果恶魔拥有酒鬼的能力，改为由科学怪人选择一名玩家：如果他是镇民，他醉酒。",
    "image":["https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/4c/cbp9yi8vzy26hp8lyzpw8tgyb4981cx.png"]
  }
]