[
  {
    "id": "_meta",
    "name": "帽子戏法",
    "author": "寒水",
    "logo": "https://z1.ax1x.com/2023/11/28/piBgDyj.png",
    "almanac": "http://nbrscripts.cloud-ip.cc/script/bowuguan%3A03_bowuguan%2FBWG%C2%B7%E5%89%A7%E6%9C%AC%E5%A4%A7%E4%B9%B1%E6%96%97%2F%E5%A5%BD%E7%8E%A9%E4%BC%98%E5%85%88%E2%80%94%E5%88%98%E4%B8%AD%E5%A5%87%E5%8E%82%E7%89%8C%2F%E5%B8%BD%E5%AD%90%E6%88%8F%E6%B3%95-%E5%AF%92%E6%B0%B4%2F%E5%B8%BD%E5%AD%90%E6%88%8F%E6%B3%95-%E5%AF%92%E6%B0%B4.json"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息。",
    "firstNight": 64.3,
    "otherNight": 0,
    "setup": false,
    "firstNightReminder": "唤醒钦天监，对他指向对应方向来告知他最近的邪恶玩家的方向。",
    "team": "townsfolk",
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "左"
      },
      {
        "name": "card",
        "type": "signal",
        "value": "相同"
      },
      {
        "name": "card",
        "type": "signal",
        "value": "右"
      }
    ],
    "name": "钦天监",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4484677694761_241d43f7.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/qintianjian_r.png"
    ],
    "id": "qintianjian"
  },
  {
    "otherNightReminder": "如果恶魔杀死了孙子，祖母死亡。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
    "firstNight": 49.6,
    "otherNight": 59.8,
    "reminders": [
      "孙子",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "唤醒祖母，对她指向一名善良玩家，并展示该玩家的角色标记。",
    "team": "townsfolk",
    "name": "祖母",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/grandmother.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/grandmother_r.png"
    ],
    "id": "grandmother"
  },
  {
    "otherNightReminder": "如果女裁缝未曾使用能力，唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "firstNight": 51.7,
    "otherNight": 75.3,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "team": "townsfolk",
    "name": "女裁缝",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/seamstress_r.png"
    ],
    "id": "seamstress"
  },
  {
    "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "firstNight": 51,
    "otherNight": 72.2,
    "setup": false,
    "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "team": "townsfolk",
    "name": "筑梦师",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/dreamer.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/dreamer_r.png"
    ],
    "id": "dreamer"
  },
  {
    "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "firstNight": 67.8,
    "otherNight": 88.5,
    "setup": false,
    "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
    "team": "townsfolk",
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "非法目标，重新选择！"
      }
    ],
    "name": "侍女",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/chambermaid.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/chambermaid_r.png"
    ],
    "id": "chambermaid"
  },
  {
    "otherNightReminder": "如果今天白天有玩家死于处决，唤醒送葬者，对他展示那名玩家的角色标记。",
    "edition": "custom",
    "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
    "firstNight": 0,
    "otherNight": 70.7,
    "reminders": [
      "死于今日"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "送葬者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/undertaker.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/undertaker_r.png"
    ],
    "id": "undertaker"
  },
  {
    "otherNightReminder": "在夜晚时，如果秉笔旁放置了“死于今日”提示标记，唤醒秉笔。对他指向一名善良玩家。让秉笔重新入睡。移除“死于今日”提示标记。如果秉笔在夜晚死亡，唤醒秉笔。对他指向一名邪恶玩家。让秉笔重新入睡。",
    "edition": "custom",
    "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
    "firstNight": 0,
    "otherNight": 66,
    "reminders": [
      "死于今日"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "秉笔",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_5918227760171_7f310c1b.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/bingbi_r.png"
    ],
    "id": "bingbi"
  },
  {
    "otherNightReminder": "如果农夫死于夜晚，唤醒一名存活的善良玩家告知他角色变化。",
    "edition": "custom",
    "ability": "当你在夜晚死亡时，一名存活的善良玩家会变成农夫。",
    "firstNight": 0,
    "otherNight": 65.3,
    "setup": false,
    "team": "townsfolk",
    "name": "农夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/farmer.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_farmer_r.png"
    ],
    "id": "farmer"
  },
  {
    "otherNightReminder": "如果被书童选择的玩家被邪恶玩家的能力选择或影响时，书童会在当晚死亡。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：除首个夜晚以外，当他被邪恶玩家的能力选择或影响时，你会在当晚死亡。",
    "firstNight": 43.3,
    "otherNight": 53.7,
    "reminders": [
      "选择",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "唤醒书童，让他选择一名玩家。",
    "team": "outsider",
    "name": "书童",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_2027903943171_36d374a5.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/shutong_r.png"
    ],
    "id": "shutong"
  },
  {
    "otherNightReminder": "唤醒管家，让他选择一名除自己以外的玩家，那名玩家成为他的主人。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择除你以外的一名玩家：明天白天，只有他投票时你才能投票。",
    "firstNight": 48.2,
    "otherNight": 69.9,
    "reminders": [
      "主人"
    ],
    "setup": false,
    "firstNightReminder": "唤醒管家，让他选择一名除自己以外的玩家，那名玩家成为他的主人。",
    "team": "outsider",
    "name": "管家",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/butler.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/butler_r.png"
    ],
    "id": "butler"
  },
  {
    "otherNightReminder": "今天白天提名了存活的养蛊人的玩家死亡。",
    "edition": "custom",
    "ability": "在你存活时提名你的玩家会在当晚死亡，即使你已死亡。",
    "firstNight": 0,
    "otherNight": 50.6,
    "reminders": [
      "蛊"
    ],
    "setup": false,
    "team": "minion",
    "name": "养蛊人",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_1981945308961_042e5529.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/yangguren_b.png"
    ],
    "id": "yangguren"
  },
  {
    "otherNightReminder": "如果今天白天有外来者死亡，唤醒教父，让他攻击一名玩家。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "firstNight": 30.7,
    "otherNight": 49.8,
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true,
    "firstNightReminder": "唤醒教父，对他展示外来者角色标记，告诉他有哪些外来者在场。",
    "team": "minion",
    "name": "教父",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/godfather_b.png"
    ],
    "id": "godfather"
  },
  {
    "otherNightReminder": "唤醒间谍，让他查看魔典。",
    "edition": "custom",
    "ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
    "firstNight": 60.8,
    "otherNight": 85.4,
    "setup": false,
    "firstNightReminder": "唤醒间谍，让他查看魔典。",
    "team": "minion",
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ],
    "name": "间谍",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/spy.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/spy_b.png"
    ],
    "id": "spy"
  },
  {
    "otherNightReminder": "唤醒诺-达鲺，让他攻击一名玩家。",
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "firstNight": 0,
    "otherNight": 32.8,
    "reminders": [
      "死亡",
      "中毒"
    ],
    "setup": false,
    "team": "demon",
    "name": "诺-达鲺",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/no_dashii.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/no_dashii_b.png"
    ],
    "id": "no_dashii"
  },
  {
    "otherNightReminder": "唤醒追猎者，让其选择一名玩家，或摇头表示不选择。如果他选择的玩家的邻座玩家中正好只有一名邪恶玩家，标记那名玩家死亡。",
    "edition": "custom",
    "ability": "每个夜晚*，你可以选择一名玩家：如果他的邻座有且只有一名邪恶玩家，且他不是恶魔，他死亡。",
    "firstNight": 0,
    "otherNight": 8898,
    "reminders": [
      "死亡"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "追猎者",
    "image": "https://www.bloodstar.xyz/p/Airell_clocktower/Assets_of_Lei_Gallery/dianite_assets_of_lei_gallery.png",
    "id": "zhenaosheajwiejp214ui90_japtu90q23j5t"
  },
  {
    "otherNightReminder": "调香师可以摇头或指向一名玩家或指向一个邪恶角色。如果他这么做，则唤醒那名玩家，告知其xx在场。",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家或一个邪恶角色：他会得知调香师在场。",
    "firstNight": 10700,
    "otherNight": 13400,
    "remindersGlobal": [
      "首次处决",
      "中毒"
    ],
    "reminders": [
      "失去能力",
      "得知"
    ],
    "flavor": "今夜的香水我准备了两种：一种如情书般坦白，另一种...（突然靠近）像捕兽夹上的玫瑰。亲爱的，你猜你闻到的是哪一种？",
    "setup": false,
    "firstNightReminder": "调香师可以摇头或指向一名玩家或指向一个邪恶角色。如果他这么做，则唤醒那名玩家，告知其xx在场。",
    "team": "townsfolk",
    "name": "调香师",
    "image": "https://www.bloodstar.xyz/p/humlet/baobao/26_baobao.png",
    "id": "22_acup"
  },
  {
    "otherNightReminder": "如果探险者提名了邪恶玩家，标记一名邻近的存活善良玩家死亡。",
    "ability": "如果你提名了邪恶玩家，会有一名与你邻近的存活善良玩家在当晚死亡。",
    "otherNight": 9550,
    "reminders": [
      "死亡"
    ],
    "team": "townsfolk",
    "name": "探险者",
    "image": "https://s21.ax1x.com/2025/06/08/pViX2DA.png",
    "id": "15_chenfengjiuguan"
  },
  {
    "edition": "custom",
    "ability": "每个白天，你要拜访说书人得知一条错误信息。每局游戏限一次，你得知正确信息。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "月明星稀"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "占星师",
    "image": "https://www.bloodstar.xyz/p/Airell_clocktower/Assets_of_Lei_Gallery/astrologer_assets_of_lei_gallery.png",
    "id": "12_recovery"
  },
  {
    "otherNightReminder": "告知大亨今天白天同其握手的玩家中是否有邪恶的。",
    "edition": "custom",
    "ability": "一名与你握手的玩家可能会醉酒直到明天黄昏。每个夜晚*，你会得知你是否在今天白天与邪恶玩家握手。",
    "firstNight": 0,
    "otherNight": 14403,
    "reminders": [
      "醉酒",
      "握手"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "大亨",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202412/c_3293113105371_3bc86fce.jpg",
    "id": "tyconn"
  },
  {
    "ability": "当你死于处决时，与你邻近的存活玩家不计入邪恶阵营获胜条件。",
    "reminders": [
      "机密"
    ],
    "flavor": "“张三李四邀请五大掌门于六日后前去七里神秘请柬同赏腊八粥”",
    "team": "outsider",
    "name": "绝密档案",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/1722264633_197011_5916.png",
    "id": "confidential"
  },
  {
    "edition": "custom",
    "ability": "游戏中存在一个不在列表中的爪牙角色。[ -1爪牙，+1未知]",
    "firstNight": 0,
    "otherNight": 0,
    "setup": true,
    "team": "outsider",
    "name": "怀疑论者",
    "image": "https://s21.ax1x.com/2025/05/29/pVphb1U.png",
    "id": "skeplic"
  },
  {
    "otherNightReminder": "根据[未知]的具体能力决定是否需要唤醒[未知]、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知你是一个什么不在列表中的爪牙角色。[只能因怀疑论者而添加到游戏中]",
    "firstNight": 1.5,
    "otherNight": 1.5,
    "reminders": [
      "？"
    ],
    "setup": false,
    "firstNightReminder": "决定[未知]的能力，并根据具体能力决定是否需要唤醒[未知]、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
    "team": "minion",
    "name": "[未知]",
    "image": "https://s21.ax1x.com/2025/05/29/pVphqcF.png",
    "id": "not_in_play"
  },
  {
    "edition": "custom",
    "ability": "与你邻近的玩家（旅行者除外）会被善良玩家的能力当作错误的阵营和角色。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "致幻"
    ],
    "setup": false,
    "team": "minion",
    "name": "致幻师",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202412/c_6172975594371_6f1d5e48.jpg",
    "id": "amaniti"
  },
  {
    "edition": "custom",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡，随后你可以选择一名玩家：如果他上个白天被邪恶玩家提名过，他死亡。",
    "firstNight": 0,
    "otherNight": 8436,
    "reminders": [
      "死亡",
      "被提名"
    ],
    "setup": false,
    "team": "demon",
    "name": "浪劫",
    "image": "https://i.postimg.cc/FzS09N43/image.png",
    "id": "llongjawn"
  },
  {
    "otherNightReminder": "标记一名玩家死亡。如果炎魔之王没有沉睡标记，炎魔之王可以选择一名玩家，标记那名玩家死亡，然后标记沉睡。",
    "ability": "每个夜晚*，你可以选择一名玩家：他死亡并且下个夜晚你不会被唤醒。每个夜晚*，会有一名玩家死亡。",
    "otherNight": 8456,
    "reminders": [
      "死亡",
      "沉睡"
    ],
    "team": "demon",
    "name": "库洛普斯",
    "image": "https://s21.ax1x.com/2025/06/08/pViXRHI.png",
    "id": "23_chenfengjiuguan"
  },
  {
    "edition": "custom",
    "ability": "如果有六名或六名以上的玩家存活，提名了其他存活邪恶玩家的邪恶玩家（非旅行者），两者之间立即交换角色。如果白天没有存活善良玩家被其他玩家提名，邪恶在黄昏时获胜。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "交换"
    ],
    "team": "fabled",
    "name": "帽子戏法",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/300px-Bootlegger.png",
    "id": "ef42503a_d4aa_46cd_9c61_6ce8e42450z1"
  }
]