[
  {
    "id": "_meta",
    "name": "窦氏奇冤",
    "author": "周六有染小队",
    "logo": "https://i.postimg.cc/sxXY9Hyh/LOGO-copy.png"
  },
  {
    "id": "d06b0fe6-25a9-4658-b922-fa8c7ec62c72",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4484677694761_241d43f7.jpg",
    "edition": "custom",
    "name": "钦天监",
    "ability": "在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息作为替代。",
    "team": "townsfolk",
    "sch_team": "镇民",
    "firstNight": 38,
    "otherNight": 0,
    "firstNightReminder": "唤醒钦天监，对其用拇指指向其左侧或右侧示意。如果两侧邪恶玩家与他距离相同，拇指朝下示意。",
    "otherNightReminder": "",
    "reminders": [
    ],
    "remindersGlobal": [
    ],
    "setup": 0
  },
  {
    "firstNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "otherNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "name": "侍女",
    "otherNight": 70,
    "setup": false,
    "reminders": [],
    "id": "chambermaidbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Chambermaid",
    "firstNight": 50,
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png"
  },
  {
    "firstNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
    "otherNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
    "name": "女祭司",
    "otherNight": 68,
    "setup": false,
    "reminders": [],
    "id": "high_priestessbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "High Priestess",
    "firstNight": 48,
    "ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/high_priestess.png"
  },
  {
    "ability": "在你首次提名玩家后，你会在当晚得知他的角色。外来者会被你的能力当作爪牙或恶魔角色。",
    "edition": "custom",
    "flavor": "",
    "id": "tixingguanbutton",
    "firstNightReminder": "",
    "otherNightReminder": "如果提刑官在白天进行了整局游戏中他的首次提名，唤醒他并对他展示他提名的玩家的角色标记。",
    "name": "提刑官",
    "otherNight": 56,
    "setup": false,
    "reminders": [
      "被首次提名"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0,
    "image": "https://www.bloodstar.xyz/p/papel/HuaDeng/1_huadeng.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
    "name": "僧侣",
    "otherNight": 13,
    "setup": false,
    "reminders": [
      "保护"
    ],
    "id": "monkbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Monk",
    "firstNight": 0,
    "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/monk.png"
  },
  {
		"id": "cf4c96c5-30fa-452d-8bc0-b8a16457d6b0",
		"image": "https://oss.gstonegames.com/data_file/clocktower/upload/202303/c_8623445389761_b303f326.jpg",
		"edition": "custom",
		"name": "宠妃",
		"ability": "每局游戏限一次，说书人会在关于你的事情上打破规则。随后，你会秘密得知说书人为此做了什么。",
		"team": "townsfolk",
		"sch_team": "镇民",
		"firstNight": 0,
		"otherNight": 0,
		"firstNightReminder": "",
		"otherNightReminder": "",
		"reminders": ["失去能力"],
		"remindersGlobal": [],
		"setup": 0
	},
  {
    "firstNightReminder": "唤醒恶魔，并告诉他国王是谁。",
    "otherNightReminder": "如果死亡玩家人数大于存活玩家，唤醒国王并对其展示一个存活的角色标记。",
    "name": "国王",
    "otherNight": 64,
    "setup": false,
    "reminders": [],
    "id": "kingbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "King",
    "firstNight": 9,
    "ability": "每个夜晚，如果死亡的玩家数量大于存活的玩家数量，你会得知一个存活的角色。恶魔知道你是国王。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/king.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "如果国王被恶魔杀死，将唱诗男孩唤醒并告诉他哪名玩家是恶魔。",
    "name": "唱诗男孩",
    "otherNight": 44,
    "setup": true,
    "reminders": [],
    "id": "choirboybutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Choirboy",
    "firstNight": 0,
    "ability": "如果恶魔杀死了国王，你会得知哪名玩家是恶魔。[+国王]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/choirboy.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "茶艺师",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "不会死亡"
    ],
    "id": "tea_ladybutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Tea Lady",
    "firstNight": 0,
    "ability": "如果与你邻近的两名存活的玩家是善良的，他们不会死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/tea_lady.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "让赌徒选择一名玩家和一个角色。如果赌徒猜错了，标记赌徒死亡。",
    "name": "赌徒",
    "otherNight": 11,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "id": "gamblerbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Gambler",
    "firstNight": 0,
    "ability": "每个夜晚*，你要选择一名玩家并猜测他的角色：如果你猜错了，你会死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gambler.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "半兽人指向一名存活玩家：如果那名玩家善良，则立刻死去且今夜不会再有玩家死亡。",
    "name": "半兽人",
    "otherNight": 23,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "id": "lycanthropebutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Lycanthrope",
    "firstNight": 0,
    "ability": "每个夜晚*，你要选择一名存活的玩家，如果他是善良的，他死亡，并且当晚不会再有其他玩家死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lycanthrope.png"
  },
  {
    "firstNightReminder": "选择一种角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。",
    "otherNightReminder": "选择一种尚未被气球驾驶员知晓的角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。如果所有类型均已被知晓或无该种类型，气球驾驶员不会醒来。",
    "name": "气球驾驶员",
    "otherNight": 63,
    "setup": true,
    "reminders": [
      "得知镇民",
      "得知外来者",
      "得知爪牙",
      "得知恶魔",
      "得知旅行者"
    ],
    "id": "balloonistbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Balloonist",
    "firstNight": 44,
    "ability": "每个夜晚，你会得知一名不同角色类型的玩家，直到场上所有的角色类型你都得知过一次。[+1 外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "魔术师",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "id": "magicianbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Magician",
    "firstNight": 0,
    "ability": "恶魔会以为你是爪牙。爪牙会以为你是恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/magician.png"
  },
  {
    "firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
    "otherNightReminder": "做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。",
    "name": "疯子",
    "otherNight": 21,
    "setup": false,
    "reminders": [],
    "id": "lunaticbutton",
    "edition": "custom",
    "remindersGlobal": [
      "是疯子",
      "被选择"
    ],
    "team": "outsider",
    "name_eng": "Lunatic",
    "firstNight": 7,
    "ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lunatic.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "解谜大师",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "醉酒",
      "已猜测"
    ],
    "id": "puzzlemasterbutton",
    "edition": "custom",
    "team": "outsider",
    "name_eng": "Puzzlemaster",
    "firstNight": 0,
    "ability": "一名玩家醉酒，即使你已死亡。每局游戏限一次，你可以猜测谁是那个醉酒的玩家，如果猜对了，你会得知谁是恶魔，但如果猜错了，你会得知错误的“谁是恶魔”信息。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/puzzlemaster.png"
  },
  {
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：如果他先死于处决，你转变为邪恶；如果你先死于处决，他转变为邪恶。",
    "edition": "custom",
    "flavor": "",
    "id": "nichenbutton",
    "firstNightReminder": "唤醒逆臣，让其选择一名玩家。在该玩家的角色标记旁放置“不共戴天”提示标记。",
    "otherNightReminder": "如果逆臣或标记了“不共戴天”的玩家死于处决，唤醒两者之中的另一名玩家，告诉他变为邪恶阵营。",
    "name": "逆臣",
    "otherNight": 1,
    "setup": false,
    "reminders": [
      "不共戴天"
    ],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 38,
    "image": "https://clocktower-wiki.gstonegames.com/images/5/51/Nichen.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "畸形秀演员",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "id": "mutantbutton",
    "edition": "custom",
    "team": "outsider",
    "name_eng": "Mutant",
    "firstNight": 0,
    "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mutant.png"
  },
  {
    "ability": "与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]",
    "edition": "custom",
    "flavor": "",
    "id": "ganshirenbutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "赶尸人",
    "otherNight": 0,
    "setup": true,
    "reminders": [
      "以为存活"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 0,
    "image": "https://clocktower-wiki.gstonegames.com/images/7/7f/Ganshiren.png"
  },
  {
    "ability": "每个夜晚，你要选择左或右：将你的飞行标记从当前位置移动到这个方向上的下一名存活善良玩家。他中毒且可能被当作邪恶阵营和爪牙角色，你会知道他原本的角色。",
    "edition": "custom",
    "flavor": "",
    "id": "gudiaobutton",
    "firstNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "otherNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "name": "蛊雕",
    "otherNight": 8,
    "setup": false,
    "reminders": [
      "中毒"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 17,
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4078497694761_5c6ddcce.jpg"
  },
  {
    "ability": "在你的首个夜晚，你要选择一名玩家：他会知道狐媚娘在场。如果你死于处决，当晚他转变为邪恶阵营。",
    "edition": "custom",
    "flavor": "",
    "id": "humeiniangbutton",
    "firstNightReminder": "唤醒狐媚娘，让她选择一名玩家。标记那名玩家“被魅惑”。随后唤醒那名玩家，对他展示“该角色的能力对你触发”和狐媚娘角色标记。",
    "otherNightReminder": "如果今日狐媚娘死于处决，且被魅惑的玩家为善良阵营，唤醒被魅惑的玩家，对他展示“你是”和朝下的大拇指。",
    "name": "狐媚娘",
    "otherNight": 6,
    "setup": false,
    "reminders": [
      "被魅惑"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 27,
    "image": "https://clocktower-wiki.gstonegames.com/images/9/94/Humeiniang.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "让麻脸巫婆选择一名玩家和一个角色。如果她选择的角色不在场：让麻脸巫婆重新入睡。唤醒她的目标玩家。对该玩家展示“你是”信息标记和他的新角色标记。",
    "name": "麻脸巫婆",
    "otherNight": 17,
    "setup": false,
    "reminders": [],
    "id": "pit-hagbutton",
    "edition": "custom",
    "team": "minion",
    "name_eng": "Pit-Hag",
    "firstNight": 0,
    "ability": "每个夜晚*，你要选择一名玩家和一个角色，如果该角色不在场，他变成该角色。如果因此创造了一个恶魔，当晚的死亡由说书⼈决定。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pit-hag.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "让方古选择一名玩家。标记那名玩家死亡。如果他选择了外来者，且“首次”标记未放置在魔典中：用备用的方古角色标记替换那名外来者的角色标记。让方古重新入睡。唤醒方古的目标玩家。对该玩家展示“你是”信息标记和方古角色标记，并用拇指向下代表他阵营变为邪恶。将“首次”标记放置在魔典中。标记原本的方古玩家死亡，且他选择的玩家不会被标记为死亡。",
    "name": "方古",
    "otherNight": 29,
    "setup": true,
    "reminders": [
      "死亡"
    ],
    "id": "fang_gubutton",
    "edition": "custom",
    "remindersGlobal": [
      "限一次"
    ],
    "team": "demon",
    "name_eng": "Fang Gu",
    "firstNight": 0,
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者改为变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fang_gu.png"
  },
  {
    "ability": "每个夜晚，你要选择一至三名玩家。如果明天白天其中之一被处决，其余玩家会在当晚死亡。否则，当晚他们之中会有一名玩家死亡。",
    "edition": "custom",
    "flavor": "",
    "id": "dianyuzhangbutton",
    "firstNightReminder": "唤醒典狱长，让其选择至多三名玩家。在这些玩家角色标记旁放置“囚禁”提示标记。",
    "otherNightReminder": "如果今天白天被处决的玩家标记有“囚禁”，则其他标记有囚禁的玩家死亡。否则，将其中一人标记为死亡。移除所有“囚禁”提示标记。唤醒典狱长，让其选择至多三名玩家。在这些玩家角色标记旁放置“囚禁”提示标记。",
    "name": "典狱长",
    "otherNight": 33,
    "setup": false,
    "reminders": [
      "囚禁",
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 31,
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_1550997694761_18049940.jpg"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "珀可以选择一名玩家；或如果上一次他被唤醒时未做选择，让他选择三名玩家。标记这些玩家死亡。",
    "name": "珀",
    "otherNight": 28,
    "setup": false,
    "reminders": [
      "死亡",
      "攻击三次"
    ],
    "id": "pobutton",
    "edition": "custom",
    "team": "demon",
    "name_eng": "Po",
    "firstNight": 0,
    "ability": "每个夜晚*，你可以选择一名玩家：他死亡。如果你上次选择时没有选择任何玩家，当晚你要选择三名玩家：他们死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/po.png"
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。每个夜晚限一次，如果你以这种方式杀死了一名外来者，当晚你可以再次行动。[+1外来者]",
    "edition": "custom",
    "flavor": "",
    "id": "taowubutton",
    "firstNightReminder": "",
    "otherNightReminder": "唤醒梼杌，让其选择一名玩家，并标记那名玩家死亡。如果梼杌成功杀死了一名外来者，让他再选择一名玩家，标记那名玩家死亡。",
    "name": "梼杌",
    "otherNight": 32,
    "setup": true,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 0,
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_9214108694761_4717f48f.jpg"
  },
  {
    "ability": "每个白天限一次，你可以公开选择一名其他玩家，让他选择一个非恶魔角色：你可能会获得这个角色的能力，直到下个黎明。",
    "edition": "custom",
    "flavor": "",
    "id": "jiaohuazibutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "叫花子",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [
      "是叫花子"
    ],
    "team": "traveler",
    "firstNight": 0,
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/jiaohuazi.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "灯神",
    "reminders": [],
    "id": "djinnbutton",
    "team": "fabled",
    "name_eng": "Djinn",
    "setup": false,
    "ability": "使用灯神的相克规则。所有玩家都会知道其内容。",
    "edition": "custom",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "破损的圣洁之魂",
    "setup": false,
    "reminders": [
      "禁止邪恶"
    ],
    "team": "fabled",
    "name_eng": "Spirit Of Ivory",
    "id": "spirit_of_ivorybutton",
    "ability": "游戏过程中邪恶玩家的总数最多能比初始设置多一名。但即使在有一名善良玩家变成邪恶时，方古仍然可以将一名善良外来者变为邪恶的方古。",
    "edition": "custom",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/spirit_of_ivory.png"
  },
	{
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "古董收藏家",
		"firstNight": 0,
		"reminders": [],
		"id": "antiquerbutton",
		"team": "fabled",
		"name_eng": "Antiquer",
		"setup": false,
		"ability": "这个剧本的部分角色能力来自过去。",
		"edition": "custom",
		"image": "https://www.bloodstar.xyz/p/Airell_clocktower/Assets_of_Lei_Gallery/antique_assets_of_lei_gallery.png"
	}, {
	"ability": "这个剧本包含有自制角色或自制规则。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1689518692_197011_1078.png",
	"edition": "custom",
	"flavor": "",
	"id": "20723_8081",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "私货商人",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "fabled",
	"firstNight": 0
}
]