[
	{
		"id": "_meta",
		"name": "黑玫瑰之园",
		"author": "裁纸机",
		"description": "D.R.G.",
		"townsfolkName": "镇民",
		"outsidersName": "外来者",
		"minionsName": "爪牙",
		"demonsName": "恶魔",
		"townsfolk": "镇民",
		"outsider": "外来者",
		"minion": "爪牙",
		"demon": "恶魔",
     	 	"a jinxedName": "相克",
		"a jinxed": "相克"
	},
	{
		"id": "felys",
		"image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/300px-Bootlegger.png",
		"edition": "custom",
		"name": "“felys”",
		"ability": "玩家可能只会得知自己需对某事“疯狂”而不知道这一状态的来源与持续时间。",
		"team": "fabled",
		"firstNight": 0,
		"otherNight": 0
	},
	{
		"id": "MadHatter",
		"image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/300px-Bootlegger.png",
		"edition": "custom",
		"name": "帽子奇谭",
		"ability": "帽匠的可选规则默认生效。",
		"team": "fabled",
		"firstNight": 0,
		"otherNight": 0
	},
    {
	"id": "shuijiadacaifeng",
	"image": "https://www.bloodstar.xyz/p/poi4399/7759/5_7759.png",
	"edition": "custom",
	"name": "共鸣使徒",
	"ability": "每个夜晚*，你要选择除你以外的一名存活的玩家，你会得知他与邻近的存活玩家是否为同一阵营。",
	"team": "townsfolk",
	"firstNight": 0,
	"otherNight": 13,
	"firstNightReminder": "每个夜晚，选择一名其他存活玩家，你会得知：目标玩家与相邻存活玩家的阵营是否相同。",
	"otherNightReminder": "每个夜晚，选择一名其他存活玩家，你会得知：目标玩家与相邻存活玩家的阵营是否相同。",
	"reminders": ["同阵营", "不同阵营"]
    },
    {
        "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/undertaker.png",
        "edition": "custom",
        "flavor": "",
        "id": "undertaker_button",
        "firstNightReminder": "",
        "otherNightReminder": "如果有玩家今天白天死于处决，唤醒送葬者并对他展示那名玩家的角色标记。",
        "name": "送葬者",
        "otherNight": 12,
        "setup": 0,
        "reminders": [
            "死于今日"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "undertaker"
    },
    {
        "ability": "每个夜晚，你要选择一名除你以外的玩家：爪牙的负面能力在今晚和明天白天对他无效。",
        "image": "https://www.helloimg.com/i/2025/02/14/67ae22b31a8a3.png",
        "edition": "custom",
        "flavor": "",
        "id": "kuijingzhe",
        "firstNightReminder": "让窥镜者选择一名其他玩家，将“保护”放置在那名玩家的角色标记身边。",
        "otherNightReminder": "让窥镜者选择一名其他玩家，将“保护”放置在那名玩家的角色标记身边。",
        "name": "窥镜者",
        "otherNight":4,
        "firstNight": 3001,
        "setup": 0,
        "reminders": [
            "保护"
        ],
        "remindersGlobal": [],
        "team": "townsfolk"
    },
    {
	"ability": "每个白天，一名邪恶玩家要对某件事疯狂，否则他可能死亡。每个白天，你要对某件事疯狂，否则你可能死亡。",
	"image": "https://www.bloodstar.xyz/p/Airell_clocktower/Assets_of_Lei_Gallery/newcharacter25_assets_of_lei_gallery.png",
	"edition": "custom",
	"flavor": "",
	"id": "Thespian",
	"firstNightReminder": "分别唤醒悲剧演员和一名邪恶玩家，告知他们需要疯狂证明的事。",
	"otherNightReminder": "分别唤醒悲剧演员和一名邪恶玩家，告知他们需要疯狂证明的事。",
	"name": "悲剧演员",
	"otherNight": 9,
	"setup": 0,
	"reminders": ["疯狂"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 9
    },
    {
        "ability": "如果你在夜晚死亡，一名存活的善良玩家会变成农夫。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/farmer.png",
        "edition": "custom",
        "flavor": "",
        "id": "farmer_button",
        "firstNightReminder": "",
        "otherNightReminder": "如果农夫在夜晚死去，则选择另一位善良玩家成为农夫。唤醒这名玩家，并告知他成为了农夫。",
        "name": "农夫",
        "otherNight": 10,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "farmer"
    },
    {
        "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
        "edition": "custom",
        "flavor": "",
        "id": "savant_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "博学者",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "savant"
    }, 
    {
	"id": "5_sheshecup2",
	"image": "https://postimage.me/images/2024/08/01/3e2fb1db466c77b06c96f3187b949977.png",
	"name": "牧师",
	"team": "townsfolk",
	"ability": "每个夜晚，你要选择两名玩家，得知他们均不为哪种角色类型。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 3012,
	"otherNight": 15,
	"firstNightReminder": "唤醒牧师，让他选择两名玩家，告诉他一种与这两名玩家都不同的角色类型。",
	"otherNightReminder": "唤醒牧师，让他选择两名玩家，告诉他一种与这两名玩家都不同的角色类型。",
	"reminders": [],
	"setup": false
    },
    {
        "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/cannibal.png",
        "edition": "custom",
        "flavor": "",
        "id": "cannibal_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "食人族",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "中毒",
            "死于今日"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "cannibal"
    },
    {
        "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/noble.png",
        "edition": "custom",
        "flavor": "",
        "id": "noble_button",
        "firstNightReminder": "以任意顺序指向三名玩家，其中一名邪恶。",
        "otherNightReminder": "",
        "name": "贵族",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "得知"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 3011,
        "GstoneID": "noble"
    },
    {
        "ability": "如果除你以外的玩家在白天“疯狂”地证明你是邪恶的，当晚你会得知与死亡玩家邻近的玩家中有多少名邪恶玩家。",
        "image": "https://www.bloodstar.xyz/p/hatsukisakana/drg/whitewolf_drg.png",
        "edition": "custom",
        "flavor": "",
        "id": "Whitewolf",
        "firstNightReminder": "",
        "otherNightReminder": "如果除白狼以外的玩家在白天“疯狂”地证明他是邪恶的，唤醒白狼，对他用手势比划数字（0，1，2 等），这个数字等同于与死亡玩家邻近的玩家中邪恶玩家数量。让白狼重新入睡。",
        "name": "白狼",
        "otherNight": 16,
        "setup": 0,
        "reminders": [
            "已疯狂"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0
    },
    {
        "ability": "如果你在白天“疯狂”的证明自己是雾鸮，在下个夜晚首个选择你的玩家醉酒至下个黄昏。",
        "image": "",
        "edition": "custom",
        "flavor": "",
        "id": "FogOwl",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "雾鸮",
        "otherNight": 0,
        "setup": 0,
        "reminders": ["醉酒", "鸣叫"],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0
    },
    {
	"id": "3_sheshecup11",
	"image": "https://postimage.me/images/2024/08/01/8ec3ba3ce389b931e15d1662ede9c473.png",
	"name": "大主教",
	"team": "townsfolk",
	"ability": "每局游戏限一次，在夜晚时*，你可以选择得知与死亡玩家数量相等的善良角色，其中有且只有一个角色不在场。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 14,
	"firstNightReminder": "",
	"otherNightReminder": "大主教可以选择发动能力，如果他这么做了，告诉他与死亡玩家数量相等的善良角色，其中有且只有一个角色不在场。随后标记大主教失去能力，之后的夜晚无需再唤醒大主教。",
	"reminders": ["失去能力"],
	"setup": false
    },
    {
        "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/balloonist.png",
        "edition": "custom",
        "flavor": "",
        "id": "balloonist_button",
        "firstNightReminder": "选择一种角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。",
        "otherNightReminder": "选择一种与被放置得知的玩家不同的角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。",
        "name": "气球驾驶员",
        "otherNight": 13,
        "setup": 1,
        "reminders": [
            "得知"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 3012,
        "GstoneID": "balloonist"
    },
    {
        "ability": "当你死亡时，会有一名玩家开始醉酒。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/sweetheart.png",
        "edition": "custom",
        "flavor": "",
        "id": "sweetheart_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "心上人",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "醉酒"
        ],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "sweetheart"
    },
    {
        "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mutant.png",
        "edition": "custom",
        "flavor": "",
        "id": "mutant_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "畸形秀演员",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "mutant"
    },
    {
        "ability": "如果你死亡，当晚爪牙和恶魔玩家可以选择变成新的爪牙和恶魔角色。恶魔可以选择变成爪牙，且（仅）一名爪牙变成恶魔。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202312/c_9723021341071_86da6df4.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "hatter_button",
        "firstNightReminder": "",
        "otherNightReminder": "在当晚，一同唤醒所有爪牙和恶魔。对他们展示“该角色的能力对你生效”信息标记，然后展示帽匠角色标记。每名以此被唤醒的玩家可以选择摇头或指向角色列表上与自己当前角色类型相同的一个角色。如果一名玩家在做出自己的选择后会使得自己的角色与一名其他玩家选择的角色相同，对他摇头示意他重新选择。在选择完成后让他重新入睡。移除“今晚茶会”提示标记。根据这些玩家的选择，在魔典上执行相应的角色变化操作。",
        "name": "帽匠",
        "otherNight": 2,
        "setup": 0,
        "reminders": [
            "今晚茶会"
        ],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "hatter"
    },
    {
        "ability": "你以为你是一个在场的镇民角色，但其实你不是。如果该镇民死亡，你在当晚转变为对立阵营。",
        "image": "https://www.bloodstar.xyz/p/hatsukisakana/drg/6_drg.png",
        "edition": "custom",
        "flavor": "",
        "id": "SXG",
        "firstNightReminder": "",
        "otherNightReminder": "如果目标死亡，唤醒石像鬼以告知他转为邪恶阵营。",
        "name": "石像鬼",
        "otherNight": 3,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": ["是石像鬼", "邪恶"],
        "team": "outsider",
        "firstNight": 0
    },
    {
        "ability": "如果你提名了一名玩家，他和与他邻座的玩家中的善良玩家中毒，直到你下次提名。[-1或+1外来者]",
        "image": "",
        "edition": "custom",
        "flavor": "",
        "id": "copperhead",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "铜蛇帮",
        "otherNight": 0,
        "setup": 0,
        "reminders": ["中毒"],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 0
    },
    {
	"ability": "每个夜晚，你要选择至多三名玩家：他们以为自己受到疯狂能力的影响，但实际上没有。",
	"image": "https://www.bloodstar.xyz/p/Airell_clocktower/Assets_of_Lei_Gallery/klaun_assets_of_lei_gallery.png",
	"edition": "custom",
	"flavor": "",
	"id": "Klaun",
	"firstNightReminder": "唤醒癫人，让其选择至多三名玩家。然后唤醒对应玩家。",
	"otherNightReminder": "唤醒癫人，让其选择至多三名玩家。然后唤醒对应玩家。",
	"name": "癫人",
	"otherNight": 8,
	"setup": 0,
	"reminders": ["癫狂"],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 3006
    },
    {
       "ability": "你“疯狂”地证明存在的事情可能会成真。",
 	"image": "https://www.bloodstar.xyz/p/hatsukisakana/drg/10_drg.png",
	"edition": "custom",
	"flavor": "",
	"id": "YuZhao",
	"name": "预兆",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": ["?"],
	"team": "minion",
	"firstNight": 0
    },
    {
        "ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/cerenovus.png",
        "edition": "custom",
        "flavor": "",
        "id": "cerenovus_button",
        "firstNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示该玩家需要疯狂证明的事。",
        "otherNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示该玩家需要疯狂证明的事。",
        "name": "洗脑师",
        "otherNight": 6,
        "setup": 0,
        "reminders": [
            "疯狂"
        ],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 3004,
        "GstoneID": "cerenovus"
    },
    {
        "ability": "每个夜晚，你要选择两名玩家：明天第一名玩家需要“疯狂”地证明第二名玩家是邪恶的，否则他们之中可能会有人死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202307/c_4331482099861_0db1bfaf.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "harpy_button",
        "firstNightReminder": "唤醒鹰身女妖并让他依次指向两名玩家。标记第一名玩家“疯狂”，标记第二名玩家“第二名”。唤醒被标记为“疯狂”的玩家。对这名玩家展示该玩家需要疯狂证明的事。",
        "otherNightReminder": "唤醒鹰身女妖并让他依次指向两名玩家。标记第一名玩家“疯狂”，标记第二名玩家“第二名”。唤醒被标记为“疯狂”的玩家。对这名玩家展示该玩家需要疯狂证明的事。",
        "name": "鹰身女妖",
        "otherNight": 7,
        "setup": 0,
        "reminders": [
            "疯狂",
            "第二名"
        ],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 3005,
        "GstoneID": "harpy"
    },
    {
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。每局游戏限一次，在这之后，你可以选择一名玩家并给出一件事：他需要“疯狂”证明这件事直至其死亡，不然他可能被处决。如果白天有非镇民玩家死亡，该技能使用次数加一。当仅剩一名存活善良玩家未被你选择过时，邪恶阵营获胜。",
        "image": "",
        "edition": "custom",
        "flavor": "",
        "id": "BlackBeauty",
        "firstNightReminder": "",
        "otherNightReminder": "唤醒黑美人。让黑美人指向任意一名玩家。标记该玩家死亡。随后询问黑美人是否使用技能，如果他点头，让黑美人选择一名玩家并给出一件事。让黑美人重新入睡。",
        "name": "黑美人",
        "otherNight": 9,
        "setup": 0,
        "reminders": ["疯狂", "侵染能力"],
        "remindersGlobal": [],
        "team": "demon",
        "firstNight": 0
    },
    {
	"id": "975f7fe7-60f2-470a-9cf7-5fc354157b861",
	"image": "https://www.bloodstar.xyz/p/hatsukisakana/drg/12_drg.png",
	"edition": "custom",
	"name": "往生者",
	"ability": "独立阵营。每个白天限一次，你可以拜访说书人以获得一条信息。如果在游戏结束前你成功复原了魔典，你加入获胜的阵营；如果你对说书人给予的信息疯狂，你无法获胜。",
	"team": "traveler",
	"firstNight": 0,
	"otherNight": 0,
	"reminders": [
		"求得救赎",
		"堕入地狱"
	]
    },
  {
    "id":  "xiangke1",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/philosopher.png",
    "name": "哲学家&石像鬼",
    "team": "a jinxed",
    "setup": 0,
    "ability": "哲学家无法选择获得石像鬼的能力。"
  }
]