[{
	"id": "_meta",
	"name": "生死狭间",
	"author": "猫棉",
	"logo": "https://i.postimg.cc/SRJWPcf5/image.png",
	"description": "。。。",
	"townsfolkName": "镇民",
	"outsidersName": "外来者",
	"minionsName": "爪牙",
	"demonsName": "恶魔",
	"townsfolk": "镇民",
	"outsider": "外来者",
	"minion": "爪牙",
	"demon": "恶魔",
	"state": [{
		"stateName": "疯狂",
		"stateDescription": "当你陷入\"疯狂\"时，意味着你需要向其他玩家有诚意且努力的证明某件事情，如不这么做会受到惩罚。"
	}],
	"status": [{
		"name": "疯狂",
		"skill": "当你陷入\"疯狂\"时，意味着你需要向其他玩家有诚意且努力的证明某件事情，如不这么做会受到惩罚。"
	}]
}, {
	"id": "de7b47e6-b060-439e-811a-1cc3484662e4",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/d/d2/Yinyangshi.png/300px-Yinyangshi.png",
	"edition": "custom",
	"name": "阴阳师",
	"ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色，其中有且只有两个角色在场。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 14,
	"otherNight": 0,
	"reminders": ["在场", "不在场"]
}, {
	"id": "9e34cf1e-354f-4b01-9e9b-1bd04f26defe",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/e/eb/Langzhong.png/300px-Langzhong.png",
	"edition": "custom",
	"name": "郎中",
	"ability": "每个夜晚，你要选择一名玩家：你会得知一个与他能力相关的词语。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 15,
	"otherNight": 14
}, {
	"id": "3ed07136-5930-450c-8049-fa250abfdfe9",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/innkeeper.png",
	"edition": "custom",
	"name": "旅店老板",
	"ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 2,
	"firstNightReminder": "",
	"otherNightReminder": "让旅店老板选择两名玩家。标记这两名玩家不会死亡，并标记其中一人醉酒。",
	"reminders": ["不会死亡", "醉酒"],
	"setup": false
}, {
	"id": "7a00b556-3160-407d-bfe1-cfad7e6bb965",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/librarian.png",
	"edition": "custom",
	"name": "图书管理员",
	"ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 11,
	"otherNight": 0,
	"firstNightReminder": "展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
	"otherNightReminder": "",
	"reminders": ["外来者", "错误"],
	"setup": false
}, {
	"id": "40b5c2ad-290b-4f9f-8a62-bfdf848c5668",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/town_crier.png",
	"edition": "custom",
	"name": "城镇公告员",
	"ability": "每个夜晚*，你得知爪牙在白天是否发起了提名。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 14,
	"firstNightReminder": "",
	"otherNightReminder": "对他点头或摇头示意今天白天是否有爪牙发起过提名。",
	"reminders": ["爪牙未提名", "爪牙已提名"],
	"setup": false
}, {
	"id": "b90f0f01-1795-445b-8d5c-0c93edd17739",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/noble.png",
	"edition": "custom",
	"name": "贵族",
	"ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 13,
	"otherNight": 0,
	"firstNightReminder": "以任意顺序指向三名玩家，其中一名邪恶。",
	"otherNightReminder": "",
	"reminders": ["被得知"],
	"setup": false
}, {
	"id": "5b9a0862-51f3-442a-8f2c-3e623ea31fe2",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fisherman.png",
	"edition": "custom",
	"name": "渔夫",
	"ability": "每局游戏限一次，在白天时，你可以让说书人给你一些建议以帮助你的阵营获胜。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": ["失去能力"],
	"setup": false
}, {
	"id": "daf485b2-350f-4159-81be-e20e54b37b20",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pixie.png",
	"edition": "custom",
	"name": "小精灵",
	"ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 10,
	"otherNight": 0,
	"firstNightReminder": "对小精灵展示一个在场的镇民角色。",
	"otherNightReminder": "",
	"reminders": ["疯狂", "获得能力"],
	"setup": false
}, {
	"id": "9e953edb-d900-4135-93e4-6310cb50de45",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
	"edition": "custom",
	"name": "占卜师",
	"ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 12,
	"otherNight": 12,
	"firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
	"otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
	"reminders": ["干扰项"],
	"setup": false
}, {
	"id": "609470bb-384d-4abf-addf-cb635dd86612",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
	"edition": "custom",
	"name": "博学者",
	"ability": "每个白天，拜访说书人并获取两条信息，其中一条是正确的，一条是错误的。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}, {
	"id": "eed9df29-3f4c-4b5e-87f7-f99f6e7214a2",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/philosopher.png",
	"edition": "custom",
	"name": "哲学家",
	"ability": "整局游戏限一次，夜晚，选择一个善良身份，获取他的技能，如果有玩家为该身份，他醉酒。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 1,
	"otherNight": 1,
	"firstNightReminder": "哲学家可以选择一个角色。如果选择的角色不在场，将哲学家的角色标题替换成对应角色，并标记“是哲学家”，否则标记该角色对应的玩家醉酒。从现在开始，你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
	"otherNightReminder": "哲学家可以选择一个角色。如果选择的角色不在场，将哲学家的角色标题替换成对应角色，并标记“是哲学家”，否则标记该角色对应的玩家醉酒。从现在开始，你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
	"reminders": ["醉酒", "是哲学家"],
	"setup": false
}, {
	"id": "aef8276d-eeb9-452e-9118-b47bf986a310",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pacifist.png",
	"edition": "custom",
	"name": "和平主义者",
	"ability": "被处决的善良玩家可能不会死亡。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}, {
	"id": "522461dc-6fa6-4fa7-809b-5d41af16969f",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/tea_lady.png",
	"edition": "custom",
	"name": "茶艺师",
	"ability": "如果与你邻近的两名存活的玩家是善良的，他们不会死亡。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": ["不会死亡"],
	"setup": false
}, {
	"id": "807d0e30-4de2-499f-9b54-f20f8b9d21b7",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/b/b9/Shaxing.png/300px-Shaxing.png",
	"edition": "custom",
	"name": "煞星",
	"ability": "如果你死亡，当晚与你邻近的存活玩家之一可能会死亡。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 11,
	"reminders": ["死亡"]
}, {
	"id": "b0f14db3-b472-495b-86d9-471ef3ce0870",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/d/db/Shusheng.png/300px-Shusheng.png",
	"edition": "custom",
	"name": "书生",
	"ability": "恶魔知道你在场。每局游戏限一次，恶魔可以拜访说书人并猜测谁是书生。如果恶魔猜测正确，即使你已死亡，当晚该恶魔可以选择一名玩家：他死亡。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 5,
	"otherNight": 8,
	"reminders": ["已猜测", "死亡", "猜测正确"]
}, {
	"id": "c3e4d4e0-31c8-4371-8c03-5d3970860598",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mutant.png",
	"edition": "custom",
	"name": "畸形秀演员",
	"ability": "如果你“疯狂”地证明你是外来者，你可能被处决。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}, {
	"id": "b18d2e58-d06a-4202-8a35-ddd07e90132d",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
	"edition": "custom",
	"name": "酒鬼",
	"ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但很遗憾，其实你不是。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 0,
	"remindersGlobal": ["是酒鬼"],
	"setup": true
}, {
	"id": "750ca8ca-f392-464a-8917-19fc96c76bdc",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/7/7f/Ganshiren.png/300px-Ganshiren.png",
	"edition": "custom",
	"name": "赶尸人",
	"ability": "与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 0,
	"otherNight": 0,
	"reminders": ["以为存活"],
	"setup": true
}, {
	"id": "601a1c31-92d4-48ac-8f9d-5a1996dc0a2b",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/94/Humeiniang.png/300px-Humeiniang.png",
	"edition": "custom",
	"name": "狐媚娘",
	"ability": "在你的首个夜晚，你要选择一名玩家：他会知道狐媚娘在场。如果你死于处决，当晚他转变为邪恶阵营。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 9,
	"otherNight": 4,
	"reminders": ["被魅惑"]
}, {
	"id": "4edffdd3-0004-49c5-b9c3-79e0ba21540c",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/witch.png",
	"edition": "custom",
	"name": "女巫",
	"ability": "每个夜晚，选择一名玩家，下个白天，当他发起提名时，他死亡。场上剩下三名玩家存活时，你失去该技能。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 8,
	"otherNight": 3,
	"firstNightReminder": "让女巫选择一名玩家。标记那名玩家被诅咒。",
	"otherNightReminder": "让女巫选择一名玩家。标记那名玩家被诅咒。",
	"reminders": ["被诅咒"]
}, {
	"id": "865e402b-c11d-4c86-8040-d9f922801bf5",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/godfather.png",
	"edition": "custom",
	"name": "教父",
	"ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 7,
	"otherNight": 9,
	"firstNightReminder": "对他展示所有在场的外来者标记。",
	"otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
	"reminders": ["死于今日", "死亡"],
	"setup": true
}, {
	"id": "3bf41cba-efb6-4177-82b6-0eae57034b75",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/8/80/Yangguren.png/300px-Yangguren.png",
	"edition": "custom",
	"name": "养蛊人",
	"ability": "在你存活时提名你的玩家会在当晚死亡，即使你已死亡。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 0,
	"otherNight": 10,
	"reminders": ["提名", "死亡"]
}, {
	"id": "fd8ab6e6-c5ce-4238-9f5b-1d9280b1be4d",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/1/13/Qiongqi.png/300px-Qiongqi.png",
	"edition": "custom",
	"name": "穷奇",
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。如果今天白天有外来者死亡，当晚改为你要选择一名玩家：他死亡，但被当作仍然存活，随后会有一名其他玩家死亡。[+1外来者]",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 0,
	"otherNight": 6,
	"reminders": ["死亡", "死于今日", "以为存活"],
	"setup": true
}, {
	"id": "769593fc-d606-40eb-8f62-39dd31a6e5ae",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lil_monsta.png",
	"edition": "custom",
	"name": "小怪宝",
	"ability": "每个夜晚，所有爪牙要秘密决定由哪名玩家来照看小怪宝，然后该玩家被当作恶魔。每个夜晚*，会有一名玩家死亡。[+1爪牙]",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 6,
	"otherNight": 5,
	"firstNightReminder": "唤醒所有爪牙，允许他们以指向的方式决定谁照看小怪宝，但不能产生其他交流，否则会有非常糟糕的事情发生。",
	"otherNightReminder": "唤醒所有爪牙，允许他们以指向的方式决定谁照看小怪宝，但不能产生其他交流，否则会有非常糟糕的事情发生。说书人选择一名玩家，那名玩家死亡。",
	"remindersGlobal": ["是恶魔", "死亡"],
	"setup": true
}, {
	"id": "f6dbc7d3-a579-4d04-8b7a-fadf3ff8b4f8",
	"image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/52/Taowu.png/300px-Taowu.png",
	"edition": "custom",
	"name": "梼杌",
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。当你将要死亡时，改为一名存活且具有能力的爪牙失去能力。你不会得知恶魔信息。",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 3,
	"otherNight": 7,
	"reminders": ["死亡", "失去能力"]
}]