[
  {
    "id": "_meta",
    "name": "心随境转v1.1.0",
    "author": "Dave B",
    "logo": "https://free.picui.cn/free/2025/09/24/68d40b63eddd4.png",
    "A jinxed": "相克"
  },
  {
    "ability": "如果你的阵营的一名玩家被处决，你可能会代替他被处决。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/scapegoat.png",
    "edition": "custom",
    "flavor": "",
    "id": "scapegoat_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "替罪羊",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "traveler",
    "firstNight": 0
  },
  {
    "ability": "每个白天，首次处决后，你可以再次发起提名。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/butcher.png",
    "edition": "custom",
    "flavor": "",
    "id": "butcher_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "屠夫",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "traveler",
    "firstNight": 0
  },
  {
    "ability": "每局游戏限一次，如果其他玩家发起了提名，你可以选择让本次提名直接执行处决或让投票无效。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/judge.png",
    "edition": "custom",
    "flavor": "",
    "id": "judge_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "法官",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "traveler",
    "firstNight": 0
  },
  {
    "ability": "如果你表现得很有趣，当天你不能被流放。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/deviant.png",
    "edition": "custom",
    "flavor": "",
    "id": "deviant_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "怪咖",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "traveler",
    "firstNight": 0
  },
  {
    "ability": "在你的首个夜晚，你会得知两名玩家和一个镇民角色：这两名玩家之一是该角色。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/washerwoman.png",
    "edition": "custom",
    "flavor": "",
    "id": "washerwoman_c",
    "firstNightReminder": "展示那个镇民角色标记。指向被你标记“镇民”和“错误”的两名玩家。",
    "otherNightReminder": "",
    "name": "洗衣妇",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "镇民",
      "错误"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 7500.0
  },
  {
    "ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/librarian.png",
    "edition": "custom",
    "flavor": "",
    "id": "librarian_c",
    "firstNightReminder": "展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
    "otherNightReminder": "",
    "name": "图书管理员",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "外来者",
      "错误"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 7600.0
  },
  {
    "ability": "在你的首个夜晚，你会得知两名非恶魔玩家。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202304/c_7251125151861_73cfd5f9.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "knight_c",
    "firstNightReminder": "唤醒骑士，然后指向标记了“得知”的两名玩家。",
    "otherNightReminder": "",
    "name": "骑士",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "得知"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 8800.0
  },
  {
    "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/dreamer.png",
    "edition": "custom",
    "flavor": "",
    "id": "dreamer_c",
    "firstNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
    "otherNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
    "name": "筑梦师",
    "otherNight": 11500.0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 8500.0
  },
  {
    "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202410/c_7787277188271_9eba6446.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "balloonist_c",
    "firstNightReminder": "唤醒气球驾驶员，指向一名玩家，在其角色标记旁放置“得知”提示标记。",
    "otherNightReminder": "唤醒气球驾驶员，指向一名与放置“得知”角色标记玩家角色类型不同的玩家，在其角色标记旁放置“得知”提示标记。移除上一晚放置的“得知”角色标记。",
    "name": "气球驾驶员",
    "otherNight": 9101.0,
    "setup": true,
    "reminders": [
      "得知",
      "得知",
      "得知",
      "得知",
      "得知"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 12101.0
  },
  {
    "ability": "每个白天，你可以公开进行一次谁是爪牙，谁是恶魔的猜测。如果你猜对，善良阵营获胜。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202406/c_0969358269171_d18a1072.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "alsaahir_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "戏法师",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "你拥有一个爪牙角色的能力。当你使用能力时，说书人可能会要求你更换选择。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/alchemist.png",
    "edition": "custom",
    "flavor": "",
    "id": "alchemist_c",
    "firstNightReminder": "唤醒炼金术士，对他展示他获得的能力所对应的爪牙角色标记。 ",
    "otherNightReminder": "",
    "name": "炼金术士",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [
      "是炼金术士"
    ],
    "team": "townsfolk",
    "firstNight": 600.0,
    "special": [
      {
        "name": "replace-character",
        "type": "reveal"
      },
      {
        "name": "card",
        "type": "signal",
        "value": "说书人要求你重新更换目标！"
      }
    ]
  },
  {
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家：他会得知你是守夜人。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/nightwatchman.png",
    "edition": "custom",
    "flavor": "",
    "id": "nightwatchman_c",
    "firstNightReminder": "守夜人可以指向一名玩家。如果他这么做，则唤醒那名玩家，告知其被守夜人选中，且告知他守夜人是谁。",
    "otherNightReminder": "守夜人可以指向一名玩家。如果他这么做，则唤醒那名玩家，告知其被守夜人选中，且告知他守夜人是谁。",
    "name": "守夜人",
    "otherNight": 13400.0,
    "setup": false,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 10700.0
  },
  {
    "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fisherman.png",
    "edition": "custom",
    "flavor": "",
    "id": "fisherman_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "渔夫",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/philosopher.png",
    "edition": "custom",
    "flavor": "",
    "id": "philosopher_c",
    "firstNightReminder": "哲学家可以选择一个角色。如果选择的角色不在场，将哲学家的角色标题替换成对应角色，并标记“是哲学家”，否则标记该角色对应的玩家醉酒。从现在开始，你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
    "otherNightReminder": "哲学家可以选择一个角色。如果选择的角色不在场，将哲学家的角色标题替换成对应角色，并标记“是哲学家”，否则标记该角色对应的玩家醉酒。从现在开始，你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
    "name": "哲学家",
    "otherNight": 400.0,
    "setup": false,
    "reminders": [
      "醉酒"
    ],
    "remindersGlobal": [
      "是哲学家"
    ],
    "team": "townsfolk",
    "firstNight": 300.0,
    "special": [
      {
        "name": "replace-character",
        "type": "reveal"
      }
    ]
  },
  {
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个角色：如果该角色在场，该角色之一从当晚开始醉酒三天三夜。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/courtier.png",
    "edition": "custom",
    "flavor": "",
    "id": "courtier_c",
    "firstNightReminder": "侍臣可以选择一个角色。如果他这么做了，标记侍臣失去能力，标记被选择的角色所对应的玩家醉酒。之后的夜晚无需再唤醒侍臣。",
    "otherNightReminder": "侍臣可以选择一个角色。如果他这么做了，标记侍臣失去能力，标记被选择的角色所对应的玩家醉酒。之后的夜晚无需再唤醒侍臣。",
    "name": "侍臣",
    "otherNight": 1900.0,
    "setup": false,
    "reminders": [
      "醉酒1",
      "醉酒2",
      "醉酒3",
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 5100.0
  },
  {
    "ability": "爪牙和恶魔互相不认识。如果你死亡，当晚他们会互相认识。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/poppy_grower.png",
    "edition": "custom",
    "flavor": "",
    "id": "poppy_grower_c",
    "firstNightReminder": "不要让恶魔和爪牙相认。",
    "otherNightReminder": "如果罂粟种植者死亡，安排恶魔和爪牙相认环节。",
    "name": "罂粟种植者",
    "otherNight": 900.0,
    "setup": false,
    "reminders": [
      "唤醒邪恶"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 700.0
  },
  {
    "ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/ravenkeeper.png",
    "edition": "custom",
    "flavor": "",
    "id": "ravenkeeper_c",
    "firstNightReminder": "",
    "otherNightReminder": "如果守鸦人今晚死亡，唤醒他并让他选择一名玩家。对他展示那名玩家的角色标记。",
    "name": "守鸦人",
    "otherNight": 9800.0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/damsel.png",
    "edition": "custom",
    "flavor": "",
    "id": "damsel_c",
    "firstNightReminder": "如果落难少女在场，对爪牙展示落难少女角色标记。",
    "otherNightReminder": "",
    "name": "落难少女",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "已被猜测"
    ],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 2200.0
  },
  {
    "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/barber.png",
    "edition": "custom",
    "flavor": "",
    "id": "barber_c",
    "firstNightReminder": "",
    "otherNightReminder": "如果理发师今天死亡了，唤醒恶魔并展示“该角色的效果对你生效”信息标记和理发师角色标记。如果恶魔选择了两名玩家，将这两名玩家分别独自唤醒。对他们展示“你是”信息标记和他们的新角色标记。",
    "name": "理发师",
    "otherNight": 9600.0,
    "setup": false,
    "reminders": [
      "今晚理发"
    ],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 0
  },
  {
    "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mutant.png",
    "edition": "custom",
    "flavor": "",
    "id": "mutant_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "畸形秀演员",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 0
  },
  {
    "ability": "爪牙会在其首个夜晚得知三个伪装。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/snitch.png",
    "edition": "custom",
    "flavor": "",
    "id": "snitch_c",
    "firstNightReminder": "如果告密者在场，对爪牙展示三个不在场的善良角色标记。 ",
    "otherNightReminder": "",
    "name": "告密者",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 2100.0
  },
  {
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/assassin.png",
    "edition": "custom",
    "flavor": "",
    "id": "assassin_c",
    "firstNightReminder": "",
    "otherNightReminder": "刺客可以选择一名玩家。如果他这么做了，标记那名玩家死亡，且刺客失去能力，之后的夜晚无需再唤醒刺客。",
    "name": "刺客",
    "otherNight": 8600.0,
    "setup": false,
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 0
  },
  {
    "ability": "如果你在被提名后公开声明自己是哥布林且在那个白天被处决，你的阵营获胜。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/goblin.png",
    "edition": "custom",
    "flavor": "",
    "id": "goblin_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "哥布林",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "已宣称"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 0
  },
  {
    "ability": "如果你被处决，除三名玩家以外的其他所有玩家均会死亡。倒数十声后，被最多玩家手指指着的玩家死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/boomdandy.png",
    "edition": "custom",
    "flavor": "",
    "id": "boomdandy_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "炸弹人",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 0,
    "special": [
      {
        "type": "ability",
        "name": "pointing"
      }
    ]
  },
  {
    "ability": "每个夜晚，你要选择一名玩家：如果你提名他且他被处决，他的阵营落败。当你首次选择或更换目标时，所有玩家都会得知你选择了新的玩家。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fearmonger.png",
    "edition": "custom",
    "flavor": "",
    "id": "fearmonger_c",
    "firstNightReminder": "让恐惧之灵选择一名玩家，标记那名玩家恐惧，随后通知所有玩家恐惧之灵选择了一名玩家。",
    "otherNightReminder": "让恐惧之灵选择一名玩家，标记那名玩家恐惧，随后如果恐惧之灵的目标发生了变更，通知所有玩家恐惧之灵选择了另一名玩家。 ",
    "name": "恐惧之灵",
    "otherNight": 3000.0,
    "setup": false,
    "reminders": [
      "恐惧"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 5900.0
  },
  {
    "ability": "每个白天，在提名开始前，你可以公开选择一名玩家：他死亡。如果你被处决，提名你的玩家需要和你猜拳，只有你输了你才会死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/psychopath.png",
    "edition": "custom",
    "flavor": "",
    "id": "psychopath_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "精神病患者",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
    "edition": "custom",
    "flavor": "",
    "id": "imp_c",
    "firstNightReminder": "",
    "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
    "name": "小恶魔",
    "otherNight": 4900.0,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者改为变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fang_gu.png",
    "edition": "custom",
    "flavor": "",
    "id": "fang_gu_c",
    "firstNightReminder": "",
    "otherNightReminder": "让方古选择一名玩家。标记那名玩家死亡。如果他选择了外来者，且“限一次”标记未放置在魔典中：用备用的方古角色标记替换那名外来者的角色标记。让方古重新入睡。唤醒方古的目标玩家。对该玩家展示“你是”信息标记和方古角色标记，并用拇指向下代表他阵营变为邪恶。将“首次”标记放置在魔典中。标记原本的方古玩家死亡，且他选择的玩家不会被标记为死亡。",
    "name": "方古",
    "otherNight": 5400.0,
    "setup": true,
    "reminders": [
      "死亡",
      "限一次"
    ],
    "remindersGlobal": [
      "限一次"
    ],
    "team": "demon",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。[由你决定谁是什么爪牙，-或+任意数量外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202312/c_7795403383071_0f9107d8.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "kazali_c",
    "firstNightReminder": "唤醒卡扎力，让他选择玩家变成邪恶爪牙。 ",
    "otherNightReminder": "除首个夜晚以外的每个夜晚，唤醒卡扎力。让他指向任意一名玩家。那名玩家死亡——在他角色标记旁放置“死亡”提示标记。让卡扎力重新入睡。",
    "name": "卡扎力",
    "otherNight": 7700.0,
    "setup": true,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 1000.0
  },
  {
    "id": "ea07eb72-9e66-43d2-9093-bb75adbc8df3",
    "name": "落难少女&理发师",
    "team": "A jinxed",
    "ability": "参考麻脸巫婆。建议“如果恶魔选择交换落难少女的角色，参与角色交换的另一名玩家改为由说书人来决定”。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/damsel.png"
  }
]