[
  {
    "id": "_meta",
    "name": "捕风捉影",
    "author": "momo",
    "logo": "https://free.picui.cn/free/2025/12/09/6937e45da0a87.png",
    "almanac": "https://www.bloodstar.xyz/p/SerraEvelyn/bufengzhuoying/almanac.html"
  },
  {
    "id": "_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
    "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "reminders": [
      "干扰项"
    ],
    "name": "占卜师",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "firstNight": 3600,
    "otherNight": 16
  },
  {
    "id": "1_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/undertaker.png",
    "otherNightReminder": "如果今天白天有玩家死于处决，唤醒送葬者，对他展示那名玩家的角色标记。",
    "reminders": [
      "死于今日"
    ],
    "name": "送葬者",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
    "otherNight": 17
  },
  {
    "id": "2_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/monk.png",
    "otherNightReminder": "唤醒僧侣，让他选择除自己以外的一名玩家，那名玩家今晚免受恶魔负面效果影响。",
    "reminders": [
      "保护"
    ],
    "name": "僧侣",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
    "otherNight": 5
  },
  {
    "id": "3_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/virgin.png",
    "reminders": [
      "失去能力"
    ],
    "name": "贞洁者",
    "team": "townsfolk",
    "ability": "当你首次被提名时，如果提名你的玩家是镇民，他立刻被处决。"
  },
  {
    "id": "4_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png",
    "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
    "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
    "name": "侍女",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "firstNight": 4000,
    "otherNight": 20
  },
  {
    "id": "5_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gambler.png",
    "otherNightReminder": "唤醒赌徒，让他进行猜测。如果猜测错误，他死亡。",
    "reminders": [
      "死亡"
    ],
    "name": "赌徒",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择一名玩家并猜测该玩家的角色：如果你猜错了，你会死亡。",
    "otherNight": 4
  },
  {
    "id": "6_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gossip.png",
    "otherNightReminder": "如果造谣者今天白天的声明正确，一名玩家死亡。",
    "reminders": [
      "死亡"
    ],
    "name": "造谣者",
    "team": "townsfolk",
    "ability": "每个白天，你可以公开发表一个声明。在当晚，如果该声明是正确的，会有一名玩家死亡。",
    "otherNight": 13
  },
  {
    "id": "7_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/town_crier.png",
    "otherNightReminder": "唤醒城镇公告员，以点头或摇头告知他今天白天是否有爪牙发起提名。",
    "reminders": [
      "爪牙未提名",
      "爪牙已提名"
    ],
    "name": "城镇公告员",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
    "otherNight": 19
  },
  {
    "id": "8_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/philosopher.png",
    "firstNightReminder": "唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "otherNightReminder": "如果哲学家未曾使用能力，唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "reminders": [
      "醉酒"
    ],
    "remindersGlobal": [
      "是哲学家"
    ],
    "name": "哲学家",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
    "firstNight": 1200,
    "otherNight": 2
  },
  {
    "id": "9_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/sage.png",
    "otherNightReminder": "如果贤者被恶魔杀死，唤醒贤者，对他指向两名玩家。其中之一是杀死贤者的恶魔。",
    "name": "贤者",
    "team": "townsfolk",
    "ability": "如果恶魔杀死了你，在当晚你会被唤醒并得知两名玩家，其中一名是杀死你的那个恶魔。",
    "otherNight": 15
  },
  {
    "id": "10_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shugenja.png",
    "firstNightReminder": "唤醒修行者，对他指向对应方向来告知他最近的邪恶玩家的方向。",
    "name": "修行者",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知距离最近的邪恶玩家位于你的顺时针还是逆时针方向。如果两侧的邪恶玩家与你距离相等，你得知的信息由说书人决定。",
    "firstNight": 3900
  },
  {
    "id": "11_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yinyangshi.png",
    "firstNightReminder": "唤醒阴阳师，对他展示两个善良角色和两个邪恶角色。",
    "reminders": [
      "在场",
      "不在场"
    ],
    "name": "阴阳师",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
    "firstNight": 3700
  },
  {
    "id": "12_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/langzhong.png",
    "firstNightReminder": "唤醒郎中，让他指向除他以外的一名玩家。对郎中展示一个与该玩家能力相关的词语。",
    "otherNightReminder": "唤醒郎中，让他指向除他以外的一名玩家。对郎中展示一个与该玩家能力相关的词语。",
    "name": "郎中",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择除你以外的一名玩家：你会得知一个与他能力相关的词语。",
    "firstNight": 3800,
    "otherNight": 18
  },
  {
    "id": "13_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true,
    "name": "酒鬼",
    "team": "outsider",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。"
  },
  {
    "id": "14_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/moonchild.png",
    "otherNightReminder": "如果月之子在今天白天的时候使用自己的能力选择了一名善良玩家，那名玩家死亡。",
    "reminders": [
      "死亡"
    ],
    "name": "月之子",
    "team": "outsider",
    "ability": "当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
    "otherNight": 14
  },
  {
    "id": "15_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mutant.png",
    "name": "畸形秀演员",
    "team": "outsider",
    "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。"
  },
  {
    "id": "16_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shusheng.png",
    "firstNightReminder": "如果书生在场，对恶魔展示书生角色标记。",
    "otherNightReminder": "如果恶魔猜中了书生，让恶魔选择一名玩家，该玩家死亡。",
    "reminders": [
      "已猜测",
      "死亡"
    ],
    "name": "书生",
    "team": "outsider",
    "ability": "恶魔知道书生在场。每局游戏限一次，恶魔可以拜访说书人并猜测你是书生。如果恶魔猜测正确，即使你已死亡，当晚该恶魔可以选择一名玩家：他死亡。",
    "firstNight": 3300,
    "otherNight": 11
  },
  {
    "id": "17_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/scarlet_woman.png",
    "otherNightReminder": "如果红唇女郎的能力曾被触发，唤醒她并告知她变成了哪个恶魔角色。",
    "reminders": [
      "是恶魔"
    ],
    "name": "红唇女郎",
    "team": "minion",
    "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
    "otherNight": 6
  },
  {
    "id": "18_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/godfather.png",
    "firstNightReminder": "唤醒教父，对他展示外来者角色标记，告诉他有哪些外来者在场。",
    "otherNightReminder": "如果今天白天有外来者死亡，唤醒教父，让他攻击一名玩家。",
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true,
    "name": "教父",
    "team": "minion",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "firstNight": 3500,
    "otherNight": 12
  },
  {
    "id": "19_bufengzhuoying",
    "image": "https://clocktower-wiki.gstonegames.com/images/f/f1/Boffin.png",
    "firstNightReminder": "（分别或同时）唤醒科学怪人和恶魔，通知他们恶魔因为科学怪人而获得的善良角色的能力。",
    "setup": true,
    "name": "科学怪人",
    "team": "minion",
    "ability": "恶魔拥有一个不在场的善良角色的能力，即使他醉酒或中毒。你和他都知道他获得了什么能力。",
    "firstNight": 1100
  },
  {
    "id": "20_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gudiao.png",
    "firstNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "otherNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "reminders": [
      "中毒"
    ],
    "name": "蛊雕",
    "team": "minion",
    "ability": "每个夜晚，你要选择左或右：你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "firstNight": 3400,
    "otherNight": 3
  },
  {
    "id": "21_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fang_gu.png",
    "otherNightReminder": "唤醒方古，让他攻击一名玩家。如果该玩家是外来者并成功转化，则方古死亡，在他入睡后通知那名外来者角色变化。",
    "reminders": [
      "死亡",
      "限一次"
    ],
    "setup": true,
    "name": "方古",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "otherNight": 7
  },
  {
    "id": "22_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/no_dashii.png",
    "otherNightReminder": "唤醒诺-达鲺，让他攻击一名玩家。",
    "reminders": [
      "死亡",
      "中毒"
    ],
    "name": "诺-达鲺",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "otherNight": 8
  },
  {
    "id": "23_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vortox.png",
    "otherNightReminder": "唤醒涡流，让他攻击一名玩家。",
    "reminders": [
      "死亡"
    ],
    "name": "涡流",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
    "otherNight": 9
  },
  {
    "id": "24_bufengzhuoying",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/hundun.png",
    "firstNightReminder": "0",
    "otherNightReminder": "唤醒混沌，让他攻击一名玩家。如果他杀死了自己邻近的镇民，所有善良玩家中毒。",
    "reminders": [
      "死亡",
      "善良中毒"
    ],
    "name": "混沌",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式杀死了一名与你邻近的镇民玩家，除旅行者外的所有善良玩家会中毒直到下个黄昏。",
    "firstNight": 11,
    "otherNight": 10
  },
  {
    "id": "25_bufengzhuoying",
    "name": "科学怪人&酒鬼",
    "team": "jinxes",
    "ability": "如果恶魔拥有酒鬼的能力，改为由科学怪人选择一名玩家：如果他是镇民，他醉酒。"
  },
  {
    "id": "26_bufengzhuoying",
    "name": "方古&红唇女郎",
    "team": "jinxes",
    "ability": "如果方古成功转化了外来者并因此死去，红唇女郎不会变成方古。"
  }
]