[
  {
    "id": "_meta",
    "name": "汀西维尓革命",
    "author": "张顺风",
    "bootlegger": [
      "\"暴乱和管家\"：\"管家无法提名主人\""
    ],
    "description": "汀西维尓革命",
    "logo": "https://www.helloimg.com/i/2024/12/10/67581a62dad59.png",
    "townsfolkName": "镇民",
    "almanac": "http://nbrscripts.cloud-ip.cc/script/bowuguan%3A03_bowuguan%2F%E6%B1%80%E8%A5%BF%E7%BB%B4%E5%B0%94%E5%89%A7%E6%9C%AC%2F%E6%B1%80%E8%A5%BF%E7%BB%B4%E5%B0%93%E9%9D%A9%E5%91%BD-%E5%BC%A0%E9%A1%BA%E9%A3%8E.json"
  },
  {
    "otherNightReminder": "当你首次在夜晚即将死亡时，你不会死亡，直到下个黄昏。在下个提名阶段开始时，说书人会发起一次由你提名导致你即将死亡的玩家的提名，然后你死亡。",
    "edition": "custom",
    "ability": "在初始设置时，可能会额外增加或减少一个外来者。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "fabled",
    "name": "哨兵",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/sentinel.png",
    "id": "mofangzheyouxi_14"
  },
  {
    "edition": "custom",
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "firstNight": 53.8,
    "otherNight": 0,
    "reminders": [
      "被得知"
    ],
    "setup": false,
    "firstNightReminder": "唤醒贵族，对他指向三名玩家。这三名玩家中有且仅有一名是邪恶玩家。",
    "team": "townsfolk",
    "name": "贵族",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/noble.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_noble_r.png"
    ],
    "id": "noble"
  },
  {
    "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "firstNight": 58,
    "otherNight": 79.9,
    "reminders": [
      "醉酒"
    ],
    "setup": true,
    "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "team": "townsfolk",
    "special": [
      {
        "name": "bag-duplicate",
        "type": "selection"
      }
    ],
    "name": "村夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202401/c_2996546816071_b144d82c.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_villageidiot_r.png"
    ],
    "id": "village_idiot"
  },
  {
    "otherNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
    "edition": "custom",
    "ability": "每个夜晚，你会得知说书人认为哪个阵营当前更有优势（善良/邪恶/均势）。",
    "firstNight": 67.1,
    "otherNight": 87.7,
    "setup": false,
    "firstNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
    "team": "townsfolk",
    "name": "将军",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/general.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_general_r.png"
    ],
    "id": "general"
  },
  {
    "edition": "custom",
    "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "team": "townsfolk",
    "name": "渔夫",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/fisherman.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_fisherman_r.png"
    ],
    "id": "fisherman"
  },
  {
    "otherNightReminder": "如果女裁缝未曾使用能力，唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "firstNight": 51.7,
    "otherNight": 75.3,
    "reminders": [
      "失去能力"
    ],
    "setup": false,
    "firstNightReminder": "唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "team": "townsfolk",
    "name": "女裁缝",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/seamstress_r.png"
    ],
    "id": "seamstress"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "riot",
        "reason": "如果暴乱在场，士兵免疫所有邪恶阵营的负面效果。"
      }
    ],
    "ability": "恶魔的负面能力对你无效。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "townsfolk",
    "name": "士兵",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/soldier.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/soldier_r.png"
    ],
    "id": "soldier"
  },
  {
    "otherNightReminder": "唤醒管家，让他选择一名除自己以外的玩家，那名玩家成为他的主人。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择除你以外的一名玩家：明天白天，只有他投票时你才能投票。",
    "firstNight": 48.2,
    "otherNight": 69.9,
    "reminders": [
      "主人"
    ],
    "setup": false,
    "firstNightReminder": "唤醒管家，让他选择一名除自己以外的玩家，那名玩家成为他的主人。",
    "team": "outsider",
    "name": "管家",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/butler.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/butler_r.png"
    ],
    "id": "butler"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "legion",
        "reason": "军团的能力可能会将狂热者当作邪恶阵营。"
      }
    ],
    "ability": "如果有大于等于五名玩家存活，你必须在所有提名中投票。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "outsider",
    "name": "狂热者",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/upload/202408/c_8622652692271_a37e7f2c.jpg",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_zealot_r.png"
    ],
    "id": "zealot"
  },
  {
    "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
    "edition": "custom",
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "firstNight": 0,
    "otherNight": 49,
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "setup": false,
    "team": "minion",
    "name": "刺客",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/assassin.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/assassin_b.png"
    ],
    "id": "assassin"
  },
  {
    "otherNightReminder": "决定今晚谁会因为军团能力死亡。",
    "edition": "custom",
    "jinxes": [
      {
        "id": "zealot",
        "reason": "军团的能力可能会将狂热者当作邪恶阵营。"
      }
    ],
    "ability": "每个夜晚*，可能有一名玩家死亡。如果一项提名只有邪恶玩家投票，投票无效。你也会被当作是爪牙。[多数玩家为军团]",
    "firstNight": 0,
    "otherNight": 34.3,
    "reminders": [
      "即将被处决",
      "死亡"
    ],
    "setup": true,
    "team": "demon",
    "special": [
      {
        "name": "bag-duplicate",
        "type": "selection"
      }
    ],
    "name": "军团",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/legion.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_legion_b.png"
    ],
    "id": "legion"
  },
  {
    "otherNightReminder": "唤醒普卡，让他选择一名玩家，该玩家中毒。上一个被普卡中毒的玩家死亡。",
    "edition": "custom",
    "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
    "firstNight": 38.4,
    "otherNight": 29.7,
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false,
    "firstNightReminder": "唤醒普卡，让他选择一名玩家，那名玩家中毒。",
    "team": "demon",
    "name": "普卡",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/pukka.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/pukka_b.png"
    ],
    "id": "pukka"
  },
  {
    "edition": "custom",
    "jinxes": [
      {
        "id": "soldier",
        "reason": "如果暴乱在场，士兵免疫所有邪恶阵营的负面效果。"
      }
    ],
    "ability": "在第三个白天，所有爪牙会变成暴乱，当天被提名的玩家会立即死亡且必须再次提名一名存活的玩家。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": true,
    "team": "demon",
    "name": "暴乱",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/riot.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/Icon_riot_b.png"
    ],
    "id": "riot"
  },
  {
    "edition": "custom",
    "ability": "如果恶魔因为死于处决而因此导致游戏结束时，再额外进行一个夜晚和一个白天。在那个白天如果有玩家被处决，他的阵营落败。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false,
    "team": "minion",
    "name": "主谋",
    "image": [
      "https://oss.gstonegames.com/data_file/clocktower/role_icon/mastermind.png",
      "https://picbed-1362790562.cos.ap-shanghai.myqcloud.com/mastermind_b.png"
    ],
    "id": "mastermind"
  },
  {
    "ability": "管家无法提名主人",
    "team": "fabled",
    "name": "暴乱和管家",
    "id": "extra_jinx_暴乱_管家"
  }
]