[
  {
    "id": "_meta",
    "name": "梦返忘川",
    "author": "JC",
    "logo": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/1/11/mng81e8bo4fvqamksbfu2y88g4wtkfb.png"
  },
  {
    "id": "yiwangzhimen_tpi",
    "name": "遗忘之门",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e7/2l0r8to485ftjjmocwwsa2qw5sig2up.png"
    ],
    "team": "fabled",
    "ability": "玩家不知道自己的角色和阵营。当他们死亡时才会得知这些信息。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false
  },
  {
    "id": "zhongbiaojiang_tpi",
    "name": "钟表匠",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/9b/lw696aar95irnuwh7dze4ysam48awm8.png"
    ],
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知恶魔与爪牙之间最近的距离。（邻座的玩家距离为1）",
    "firstNight": 8400,
    "firstNightReminder": "唤醒钟表匠，对他用手势比划数字来告知他恶魔与爪牙之间的最近距离。",
    "otherNight": 0,
    "setup": false
  },
  {
    "id": "shangjinlieren_tpi",
    "name": "赏金猎人",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/d/d6/3xz2es6u0w9duoutfnvp8xgpua7mmov.png"
    ],
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知一名邪恶玩家。\n每当你得知的玩家死亡，你会在当晚得知另一名邪恶玩家。[会有一名镇民转变为邪恶阵营]",
    "firstNight": 10600,
    "firstNightReminder": "（在进入首个夜晚时立即通知赏金猎人转变的那个镇民他的阵营发生了变化）唤醒赏金猎人，对他指向一名邪恶玩家。",
    "otherNight": 13300,
    "otherNightReminder": "如果赏金猎人之前得知的玩家死亡，唤醒赏金猎人，对他指向一名新的邪恶玩家。",
    "reminders": [
      "得知"
    ],
    "setup": true
  },
  {
    "id": "shuxuejia_tpi",
    "name": "数学家",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/80/bl0qahd0ll0end1sidclt6374yrtflf.png"
    ],
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。（从上个黎明到你被唤醒时）",
    "firstNight": 12500,
    "firstNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "otherNight": 14900,
    "otherNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "reminders": [
      "未正常生效"
    ],
    "setup": false
  },
  {
    "id": "chuanjiaoshi_tpi",
    "name": "传教士",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/6/6f/oi460mqpnxwd7zgyboe78patdo8amc5.png"
    ],
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择一名玩家：如果你选中了爪牙，他会得知被传教士选中。\n所有被你选中的爪牙失去能力。",
    "firstNight": 4200,
    "firstNightReminder": "唤醒传教士，让他选择一名玩家。如果他选中了爪牙，该爪牙失去能力。在传教士入睡后通知该爪牙被传教士选中。",
    "otherNight": 1200,
    "otherNightReminder": "唤醒传教士，让他选择一名玩家。如果他选中了爪牙，该爪牙失去能力。在传教士入睡后通知该爪牙被传教士选中。",
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "qiqiujiashiyuan_tpi",
    "name": "气球驾驶员",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/84/7a2ofp66u0ovh8x1lcvsd63qixll6oo.png"
    ],
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
    "firstNight": 9000,
    "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
    "otherNight": 12100,
    "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员得知过的玩家属于不同的角色类型。",
    "reminders": [
      "得知"
    ],
    "setup": true
  },
  {
    "id": "cunfu_tpi",
    "name": "村夫",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/7/72/gyk4euf2w6acfyevvmeke03zvv8r1ln.png"
    ],
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
    "firstNight": 10100,
    "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "otherNight": 12800,
    "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
    "reminders": [
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "nvjisi_tpi",
    "name": "女祭司",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e4/k7buci8yvy6ll768d2mae5cgvkrpfkc.png"
    ],
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
    "firstNight": 11900,
    "firstNightReminder": "唤醒女祭司，对她指向一名玩家。",
    "otherNight": 14500,
    "otherNightReminder": "唤醒女祭司，对她指向一名玩家。",
    "setup": false
  },
  {
    "id": "banshouren_tpi",
    "name": "半兽人",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/4b/5mg50ay9mxf5gvtsuroj8sf39mgk5jg.png"
    ],
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择一名存活玩家：如果他是善良的，他死亡，并且当晚恶魔不会造成死亡。\n会有一名善良玩家始终被当作邪恶阵营。",
    "firstNight": 0,
    "otherNight": 4400,
    "otherNightReminder": "唤醒半兽人，让他选择一名玩家。如果该玩家是善良玩家，该玩家死亡，且当晚恶魔不会造成死亡。",
    "reminders": [
      "失足",
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "shouyeren_tpi",
    "name": "守夜人",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/cb/73bu8y1ghivk16k7frn80upymp06h2t.png"
    ],
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家：他会得知你是守夜人。",
    "firstNight": 10700,
    "firstNightReminder": "唤醒守夜人，他可以摇头不使用能力，或选择一名玩家。如果守夜人选择了玩家，则在守夜人入睡后通知那名玩家谁是守夜人。",
    "otherNight": 13400,
    "otherNightReminder": "如果守夜人未曾使用能力，唤醒守夜人，他可以摇头不使用能力，或选择一名玩家。如果守夜人选择了玩家，则在守夜人入睡后通知那名玩家谁是守夜人。",
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "zhenjiezhe_tpi",
    "name": "贞洁者",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/1/14/gk3bmjwzy80yzezuvzca5b1vb51g0wk.png"
    ],
    "team": "townsfolk",
    "ability": "当你首次被提名时，如果提名你的玩家是镇民，他立刻被处决。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "chayishi_tpi",
    "name": "茶艺师",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/a4/t8h7diw8bpav612k1e3t62b10hlbizz.png"
    ],
    "team": "townsfolk",
    "ability": "如果与你邻近的两名存活的玩家是善良的，他们不会死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "不会死亡"
    ],
    "setup": false
  },
  {
    "id": "xianzhe_tpi",
    "name": "贤者",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/90/ijn6f8qa0qv7sb3g6cd28u5h38mlm3l.png"
    ],
    "team": "townsfolk",
    "ability": "如果恶魔杀死了你，在当晚你会被唤醒并得知两名玩家，其中一名是杀死你的那个恶魔。",
    "firstNight": 0,
    "otherNight": 9900,
    "otherNightReminder": "如果贤者被恶魔杀死，唤醒贤者，对他指向两名玩家。其中之一是杀死贤者的恶魔。",
    "setup": false
  },
  {
    "id": "shirenzu_tpi",
    "name": "食人族",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/c1/ga80xr3gx817rh5wiqq18d9hv8b6xje.png"
    ],
    "team": "townsfolk",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "setup": false
  },
  {
    "id": "moke_tpi",
    "name": "陌客",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/5e/dw5z7fnz58ia54bw160d1numjsjay8f.png"
    ],
    "team": "outsider",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false
  },
  {
    "id": "xiubujiang_tpi",
    "name": "修补匠",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/b/b2/dlocdcihmucmb9pxl3evrumx37q38ly.png"
    ],
    "team": "outsider",
    "ability": "你随时可能死亡。",
    "firstNight": 0,
    "otherNight": 9200,
    "otherNightReminder": "在夜晚的任意时机，你都可以决定杀死修补匠。这里只是一个提示以免遗忘修补匠。",
    "reminders": [
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "zhengke_tpi",
    "name": "政客",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/1/1a/m6s8wbkeie9d2pyx1qb5agosonjypaq.png"
    ],
    "team": "outsider",
    "ability": "如果你是对你的阵营落败负最大责任的人，你转变阵营并获胜，即使你已死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "setup": false
  },
  {
    "id": "xinshangren_tpi",
    "name": "心上人",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/a6/j1n5byy4m214zrvq6l2xhv6b4yuy0lp.png"
    ],
    "team": "outsider",
    "ability": "当你死亡时，会有一名玩家开始醉酒。",
    "firstNight": 0,
    "otherNight": 9700,
    "otherNightReminder": "如果心上人死亡，一名玩家醉酒。",
    "reminders": [
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "moguidaiyanren_tpi",
    "name": "魔鬼代言人",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/2/2f/fbxp1pzgxjfs4vsrb0l30otb078m84e.png"
    ],
    "team": "minion",
    "ability": "每个夜晚，你要选择一名存活的玩家（与上个夜晚不同）：如果明天白天他被处决，他不会死亡。",
    "firstNight": 5500,
    "firstNightReminder": "唤醒魔鬼代言人，让他选择一名玩家，那名玩家处决不死。",
    "otherNight": 2600,
    "otherNightReminder": "唤醒魔鬼代言人，让他选择一名与上一晚不同的玩家，那名玩家处决不死。",
    "reminders": [
      "处决不死"
    ],
    "setup": false
  },
  {
    "id": "cike_tpi",
    "name": "刺客",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/d/d0/ftyh3tzzolrzec1njghipdcbmk7opuf.png"
    ],
    "team": "minion",
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "firstNight": 0,
    "otherNight": 8600,
    "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "jietoufengqinshou_tpi",
    "name": "街头风琴手",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/0/08/d07uaz1srg9r92ptr27xr2bbjbqy0ok.png"
    ],
    "team": "minion",
    "ability": "所有玩家在投票时闭眼，且票数会秘密统计。\n每个夜晚，你要选择自己是否醉酒直到下个黄昏。",
    "firstNight": 4510,
    "firstNightReminder": "让街头风琴手选择自己是否醉酒。如果他点头，标记街头风琴手醉酒。",
    "otherNight": 2520,
    "otherNightReminder": "让街头风琴手选择自己是否醉酒。如果他点头，标记街头风琴手醉酒。如果他摇头，移除街头风琴手的醉酒标记。",
    "reminders": [
      "即将被处决",
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "yingshennvyao_tpi",
    "name": "鹰身女妖",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/90/09ros4hk5mg8d380fmaxr5wzrsliinv.png"
    ],
    "team": "minion",
    "ability": "每个夜晚，你要选择两名玩家：明天第一名玩家需要“疯狂”地证明第二名玩家是邪恶的，否则他们之中可能会有人死亡。",
    "firstNight": 6000,
    "firstNightReminder": "唤醒鹰身女妖，让她选择两名玩家，第一名玩家明天需要“疯狂”证明第二名玩家邪恶。在鹰身女妖入睡后通知第一名玩家被鹰身女妖选中。",
    "otherNight": 3100,
    "otherNightReminder": "唤醒鹰身女妖，让她选择两名玩家，第一名玩家明天需要“疯狂”证明第二名玩家邪恶。在鹰身女妖入睡后通知第一名玩家被鹰身女妖选中。",
    "reminders": [
      "疯狂",
      "第二名"
    ],
    "setup": false
  },
  {
    "id": "wanggumo_tpi",
    "name": "亡骨魔",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/3/3a/3bzh51psxnf95lld35qn6wywp4aduor.png"
    ],
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。\n被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "firstNight": 0,
    "otherNight": 6100,
    "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "setup": true
  },
  {
    "id": "puka_tpi",
    "name": "普卡",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/7/75/p5adfu7aib17qfuaoos044qbk24xacd.png"
    ],
    "team": "demon",
    "ability": "每个夜晚，你要选择一名玩家：他中毒。\n上个因你的能力中毒的玩家会死亡并恢复健康。",
    "firstNight": 6600,
    "firstNightReminder": "唤醒普卡，让他选择一名玩家，那名玩家中毒。",
    "otherNight": 5100,
    "otherNightReminder": "唤醒普卡，让他选择一名玩家，该玩家中毒。上一个被普卡中毒的玩家死亡。",
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "lizhi_tpi",
    "name": "痢蛭",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e7/i3bse7nern4raiqwjpmzrpzjfa0vrq4.png"
    ],
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。在你的首个夜晚，你要选择一名存活的玩家：他中毒，只有当他处于死亡状态时你才会立即死亡。",
    "firstNight": 4500,
    "firstNightReminder": "唤醒痢蛭，让他选择一名玩家以寄生。",
    "otherNight": 7200,
    "otherNightReminder": "唤醒痢蛭，让他攻击一名玩家。",
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "nuodashi_tpi",
    "name": "诺-达鲺",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/8c/tuqiff39a278vl7zgiu1z9hki1b5gni.png"
    ],
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。\n与你邻近的两名镇民中毒。",
    "firstNight": 0,
    "otherNight": 5500,
    "otherNightReminder": "唤醒诺-达鲺，让他攻击一名玩家。",
    "reminders": [
      "死亡",
      "中毒"
    ],
    "setup": false
  },
  {
    "id": "dengshen_tpi_1",
    "name": "贤者&陌客",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/46/91ooo4qrwtm8hflacbv5owrok8vxkls.png"
    ],
    "team": "a jinxed",
    "ability": "陌客可能会被贤者当作杀死他的恶魔。",
    "setup": false
  }
]