[{
		"id": "_meta",
		"name": "夜静更深",
		"author": "The Good Couch",
		"logo": "https://i.postimg.cc/B6tB3k5t/image.png",
		"townsfolkName":"镇民"
	},
    {
        "ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/librarian.png",
        "edition": "custom",
        "flavor": "",
        "id": "librarianbutton",
        "firstNightReminder": "展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
        "otherNightReminder": "",
        "name": "图书管理员",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "外来者",
            "错误"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 76,
        "GstoneID": "librarian"
    },
    {
        "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/noble.png",
        "edition": "custom",
        "flavor": "",
        "id": "noblebutton",
        "firstNightReminder": "以任意顺序指向三名玩家，其中一名邪恶。",
        "otherNightReminder": "",
        "name": "贵族",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "得知"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 89,
        "GstoneID": "noble"
    },
    {
        "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/pixie.png",
        "edition": "custom",
        "flavor": "",
        "id": "pixiebutton",
        "firstNightReminder": "对小精灵展示一个在场的镇民角色。",
        "otherNightReminder": "",
        "name": "小精灵",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "疯狂",
            "获得能力"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 73,
        "GstoneID": "pixie"
    },
    {
        "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/empath.png",
        "edition": "custom",
        "flavor": "",
        "id": "empathbutton",
        "firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
        "otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
        "name": "共情者",
        "otherNight": 110,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 79,
        "GstoneID": "empath"
    },
    {
        "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/undertaker.png",
        "edition": "custom",
        "flavor": "",
        "id": "undertakerbutton",
        "firstNightReminder": "",
        "otherNightReminder": "如果有玩家今天白天死于处决，唤醒送葬者并对他展示那名玩家的角色标记。",
        "name": "送葬者",
        "otherNight": 113,
        "setup": 0,
        "reminders": [
            "死于今日"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "undertaker"
    },
    {
        "ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/innkeeper.png",
        "edition": "custom",
        "flavor": "",
        "id": "innkeeperbutton",
        "firstNightReminder": "",
        "otherNightReminder": "让旅店老板选择两名玩家。标记这两名玩家不会死亡，并标记其中一人醉酒。",
        "name": "旅店老板",
        "otherNight": 18,
        "setup": 0,
        "reminders": [
            "不会死亡",
            "醉酒"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "innkeeper"
    },
    {
        "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/monk.png",
        "edition": "custom",
        "flavor": "",
        "id": "monkbutton",
        "firstNightReminder": "",
        "otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
        "name": "僧侣",
        "otherNight": 22,
        "setup": 0,
        "reminders": [
            "保护"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "monk"
    },
    {
        "ability": "每个白天，你可以公开发表一个声明。如果该声明正确，在当晚会有一名玩家死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/gossip.png",
        "edition": "custom",
        "flavor": "",
        "id": "gossipbutton",
        "firstNightReminder": "",
        "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
        "name": "造谣者",
        "otherNight": 91,
        "setup": 0,
        "reminders": [
            "死亡"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "gossip"
    },
    {
        "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
        "edition": "custom",
        "flavor": "",
        "id": "savantbutton",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "博学者",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "savant"
    },
    {
        "ability": "每局游戏限一次，在白天时，你可以私下询问说书人一个是非问题，你会得知该问题的答案。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/artist.png",
        "edition": "custom",
        "flavor": "",
        "id": "artistbutton",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "艺术家",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "失去能力"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "artist"
    },
    {
        "ability": "如果只有三名玩家存活且白天没有人被处决，你的阵营获胜。如果你在夜晚即将死亡，可能会有一名其他玩家代替你死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mayor.png",
        "edition": "custom",
        "flavor": "",
        "id": "mayorbutton",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "镇长",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "mayor"
    },
    {
        "ability": "恶魔的负面能力对你无效。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/soldier.png",
        "edition": "custom",
        "flavor": "",
        "id": "soldierbutton",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "士兵",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "soldier"
    },
    {
        "ability": "如果你在夜晚死亡，一名存活的善良玩家会变成农夫。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/farmer.png",
        "edition": "custom",
        "flavor": "",
        "id": "farmerbutton",
        "firstNightReminder": "",
        "otherNightReminder": "如果农民在夜晚死去，则选择另一位善良玩家成为农民。唤醒这名玩家，并告知他成为了农民。",
        "name": "农夫",
        "otherNight": 103,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "farmer"
    },
    {
        "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/recluse.png",
        "edition": "custom",
        "flavor": "",
        "id": "reclusebutton",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "陌客",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "recluse"
    },
    {
        "ability": "你随时可能死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/tinker.png",
        "edition": "custom",
        "flavor": "",
        "id": "tinkerbutton",
        "firstNightReminder": "",
        "otherNightReminder": "修补匠可能会死亡。如果说书人选择让修补匠死亡，放置死亡标记。",
        "name": "修补匠",
        "otherNight": 92,
        "setup": 0,
        "reminders": [
            "死亡"
        ],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "tinker"
    },
    {
        "ability": "如果你死于处决，你的阵营落败。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/saint.png",
        "edition": "custom",
        "flavor": "",
        "id": "saintbutton",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "圣徒",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "saint"
    },
    {
        "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
        "edition": "custom",
        "flavor": "",
        "id": "drunkbutton",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "酒鬼",
        "otherNight": 0,
        "setup": 1,
        "reminders": [],
        "remindersGlobal": [
            "是酒鬼"
        ],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "drunk"
    },
    {
        "ability": "每个夜晚，你要选择一名玩家：他在当晚和明天白天中毒。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/poisoner.png",
        "edition": "custom",
        "flavor": "",
        "id": "poisonerbutton",
        "firstNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
        "otherNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
        "name": "投毒者",
        "otherNight": 14,
        "setup": 0,
        "reminders": [
            "中毒"
        ],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 46,
        "GstoneID": "poisoner"
    },
    {
        "ability": "在首个夜晚，你会得知三个伪装。在第三个夜晚，你要选择一名玩家：他变成由你选择的邪恶恶魔。[无恶魔在场]\n\n",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_2685000701171_6b776d07.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "summonerbutton",
        "firstNightReminder": "在首个夜晚，对召唤师展示三个不在场的善良角色，作为他的伪装。",
        "otherNightReminder": "在夜晚时，如果召唤师旁放置了“第三晚”提示标记，唤醒召唤师。让他指向一名玩家，和角色列表上的一个恶魔图标。让召唤师重新入睡。唤醒被召唤师选择的玩家。对他展示“你是”信息标记，和恶魔角色标记。再对他展示“你是”信息标记，和朝下的大拇指。用那个恶魔角色标记替换他的角色标记，并让新恶魔重新入睡。",
        "name": "召唤师",
        "otherNight": 37,
        "setup": 1,
        "reminders": [
            "第一晚",
            "第二晚",
            "第三晚"
        ],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 6,
        "GstoneID": "summoner"
    },
    {
        "ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/spy.png",
        "edition": "custom",
        "flavor": "",
        "id": "spybutton",
        "firstNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
        "otherNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
        "name": "间谍",
        "otherNight": 144,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 117,
        "GstoneID": "spy"
    },
    {
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/assassin.png",
        "edition": "custom",
        "flavor": "",
        "id": "assassinbutton",
        "firstNightReminder": "",
        "otherNightReminder": "刺客可以选择一名玩家。如果他这么做了，标记那名玩家死亡，且刺客失去能力，之后的夜晚无需再唤醒刺客。",
        "name": "刺客",
        "otherNight": 86,
        "setup": 0,
        "reminders": [
            "死亡",
            "失去能力"
        ],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 0,
        "GstoneID": "assassin"
    },
    {
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/vortox.png",
        "edition": "custom",
        "flavor": "",
        "id": "vortoxbutton",
        "firstNightReminder": "",
        "otherNightReminder": "让涡流选择一名玩家。标记那名玩家死亡。",
        "name": "涡流",
        "otherNight": 56,
        "setup": 0,
        "reminders": [
            "死亡"
        ],
        "remindersGlobal": [],
        "team": "demon",
        "firstNight": 0,
        "GstoneID": "vortox"
    },
    {
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
        "edition": "custom",
        "flavor": "",
        "id": "impbutton",
        "firstNightReminder": "",
        "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
        "name": "小恶魔",
        "otherNight": 49,
        "setup": 0,
        "reminders": [
            "死亡"
        ],
        "remindersGlobal": [],
        "team": "demon",
        "firstNight": 0,
        "GstoneID": "imp"
    },
    {
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/no_dashii.png",
        "edition": "custom",
        "flavor": "",
        "id": "no_dashiibutton",
        "firstNightReminder": "",
        "otherNightReminder": "让诺-达鲺选择一名玩家。标记那名玩家死亡。",
        "name": "诺-达鲺",
        "otherNight": 55,
        "setup": 0,
        "reminders": [
            "死亡",
            "中毒"
        ],
        "remindersGlobal": [],
        "team": "demon",
        "firstNight": 0,
        "GstoneID": "no_dashii"
    },
    {
        "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/pukka.png",
        "edition": "custom",
        "flavor": "",
        "id": "pukkabutton",
        "firstNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。",
        "otherNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。【圆】上一个因普卡中毒的玩家死亡，随后恢复健康。",
        "name": "普卡",
        "otherNight": 51,
        "setup": 0,
        "reminders": [
            "死亡",
            "中毒"
        ],
        "remindersGlobal": [],
        "team": "demon",
        "firstNight": 66,
        "GstoneID": "pukka"
    }
]