[
    {
        "id": "_meta",
        "name": "灯下绘影2.2",
        "author": "痴愚",
        "logo": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_6976300768961_b61e386d.jpg",
        "description": "三尺生绢做戏台，全凭十指逞诙谐；千秋英雄灯下舞，万古豪杰手内提；请君更看戏中戏，对影休推身外身；如幻似梦一场戏，悲欢离合在其中。",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔"
    },
    {
        "id": "40b4054b-c041-4efb-8260-b5bbf9463531",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
        "edition": "custom",
        "name": "占卜师",
        "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 37,
        "otherNight": 54,
        "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
        "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
        "reminders": [
            "干扰项"
        ],
        "setup": false
    },
    {
        "id": "2e970dc3-245f-4d36-b2f0-160499beafb8",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/virgin.png",
        "edition": "custom",
        "name": "贞洁者",
        "ability": "当你首次被提名时，如果提名你的玩家是镇民，他立刻被处决。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "03a7e31d-b80e-4116-862a-361f0a85701d",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gambler.png",
        "edition": "custom",
        "name": "赌徒",
        "ability": "每个夜晚*，你要选择一名玩家并猜测该玩家的角色：如果你猜错了，你会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 11,
        "firstNightReminder": "",
        "otherNightReminder": "让赌徒选择一名玩家和一个角色。如果赌徒猜错了，标记赌徒死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "168056dd-dbee-4baf-ba8a-3bc231ff9749",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gossip.png",
        "edition": "custom",
        "name": "造谣者",
        "ability": "每个白天，你可以公开发表一个声明。在当晚，如果该声明是正确的，会有一名玩家死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 47,
        "firstNightReminder": "",
        "otherNightReminder": "如果白天的声明为真，会有一名玩家死亡，并由说书人来选择一名玩家，标记该玩家死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "39bc2710-d1e3-42c4-8a47-bebe3d586d83",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dreamer.png",
        "edition": "custom",
        "name": "筑梦师",
        "ability": "每个夜晚，选择一名其他玩家，你得知一个善良身份与一个邪恶身份，其中一个是他的真实身份。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 41,
        "otherNight": 57,
        "firstNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
        "otherNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "43474007-6405-4141-9dbb-c59aac7529b0",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/snake_charmer.png",
        "edition": "custom",
        "name": "舞蛇人",
        "ability": "每个夜晚，你要选择一名存活的玩家：如果你选中了恶魔，你和他交换角色和阵营，然后他中毒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 20,
        "otherNight": 12,
        "firstNightReminder": "让舞蛇人选择一名玩家。如果舞蛇人选中了恶魔：展示“你是”信息标记和恶魔角色标记。用拇指向下代表他阵营变为邪恶。在魔典中交换舞蛇人和恶魔的角色标记。让原来的舞蛇人重新入睡。唤醒原来的恶魔。对老恶魔展示“你是”信息标记和舞蛇人角色标记，并用拇指向上代表他阵营变为善良。",
        "otherNightReminder": "让舞蛇人选择一名玩家。如果舞蛇人选中了恶魔：展示“你是”信息标记和恶魔角色标记。用拇指向下代表他阵营变为邪恶。在魔典中交换舞蛇人和恶魔的角色标记。让原来的舞蛇人重新入睡。唤醒原来的恶魔。对老恶魔展示“你是”信息标记和舞蛇人角色标记，并用拇指向上代表他阵营变为善良。",
        "reminders": [
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "3373a3e5-8180-46cf-88c0-4c2c3a12dfb1",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
        "edition": "custom",
        "name": "博学者",
        "ability": "每个白天，拜访说书人并获取两条信息，其中一条是正确的，一条是错误的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "c00100fa-db8b-470e-a286-e7153ec3b3b8",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/amnesiac.png",
        "edition": "custom",
        "name": "失忆者",
        "ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，他会告诉你猜测的有多准确。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 12,
        "otherNight": 5,
        "firstNightReminder": "决定失忆者的能力。如果失忆者的能力会让他在今晚醒来：唤醒他并执行其能力。",
        "otherNightReminder": "如果失忆者的能力会让他在今晚醒来：唤醒他并执行其能力。",
        "reminders": [
            "?"
        ],
        "setup": false
    },
    {
        "id": "4187319d-d404-4c98-808c-c37470737056",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/a/a7/Wudaozhe.png/180px-Wudaozhe.png",
        "edition": "custom",
        "name": "悟道者",
        "ability": "你以为你是一个外来者，但你实际上不是。如果有邪恶玩家的能力选择或影响了你，你会立即变成一个不在场的镇民角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "remindersGlobal": [
            "是悟道者"
        ]
    },
    {
        "id": "651d9590-b8cf-4b2f-aea5-589c86e6453a",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/undertaker.png",
        "edition": "custom",
        "name": "送葬者",
        "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 56,
        "firstNightReminder": "",
        "otherNightReminder": "如果有玩家今天白天死于处决，唤醒送葬者并对他展示那名玩家的角色标记。",
        "reminders": [
            "死于今日"
        ],
        "setup": false
    },
    {
        "id": "5563cd06-28e3-4d3c-8e49-b9a9e469191a",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pixie.png",
        "edition": "custom",
        "name": "小精灵",
        "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 29,
        "otherNight": 0,
        "firstNightReminder": "对小精灵展示一个在场的镇民角色。",
        "otherNightReminder": "",
        "reminders": [
            "疯狂",
            "获得能力"
        ],
        "setup": false
    },
    {
        "id": "92c705f3-23ec-44e2-852a-ccba23da6376",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fisherman.png",
        "edition": "custom",
        "name": "渔夫",
        "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些建议以帮助你的阵营获胜。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "d0305e9c-6fe8-4cb0-8a9d-dd087ac06740",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/professor.png",
        "edition": "custom",
        "name": "教授",
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一名死亡的玩家：如果他是镇民，你会将他起死回生。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 45,
        "firstNightReminder": "",
        "otherNightReminder": "教授可以选择一名死亡玩家。如果他这么做了，标记教授失去能力，然后如果那名玩家是镇民，标记那名玩家被复活。之后的夜晚无需再唤醒教授。",
        "reminders": [
            "复活",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "ca92ade8-89fa-46a5-9b02-21c3a74807e2",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_5730606766861_ed1daf16.jpg",
        "edition": "custom",
        "name": "皮影",
        "ability": "说书人可以欺骗你，邪恶玩家可能会得知关于你的信息，你可能会被当作任何角色，即使你已死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 1,
        "otherNight": 1,
        "firstNightReminder": "可以告诉邪恶玩家关于皮影的信息。",
        "otherNightReminder": "可以告诉邪恶玩家关于皮影的信息。",
        "remindersGlobal": [
            "是皮影"
        ]
    },
    {
        "id": "7c95af51-21aa-4027-8101-bb86d959dec9",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mutant.png",
        "edition": "custom",
        "name": "畸形秀演员",
        "ability": "当你对“我是外来者”疯狂时，你可能会被处决。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "230d605d-da23-40a1-b0bb-60a217424583",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barber.png",
        "edition": "custom",
        "name": "理发师",
        "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 40,
        "firstNightReminder": "",
        "otherNightReminder": "如果理发师今天死亡了，唤醒恶魔并展示“该角色的效果对你生效”信息标记和理发师角色标记。如果恶魔选择了两名玩家，将这两名玩家分别独自唤醒。对他们展示“你是”信息标记和他们的新角色标记。",
        "reminders": [
            "今晚理发"
        ],
        "setup": false
    },
    {
        "id": "0c60bf6c-a271-4ae8-800e-d17c9c616536",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_8518180695861_43e84706.jpg",
        "edition": "custom",
        "name": "鱼灯",
        "ability": "如果你死亡，在当晚恶魔可以选择一名其他邪恶玩家和一个不在场的爪牙角色，该玩家获得该角色的能力。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 8,
        "reminders": [
            "熄灯",
            "获得能力"
        ]
    },
    {
        "id": "68176f0c-b9ec-40da-9f5c-712120c0b97f",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_7355110768961_eb922a7b.jpg",
        "edition": "custom",
        "name": "牵丝戏",
        "ability": "在你的首个夜晚，你会得知哪些玩家是外来者。[外来者都是同一种角色，+1或+2外来者]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 27,
        "otherNight": 0,
        "setup": true
    },
    {
        "id": "65ded597-7082-4fd1-9b80-28006a33b116",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cerenovus.png",
        "edition": "custom",
        "name": "洗脑师",
        "ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 25,
        "otherNight": 16,
        "firstNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
        "otherNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
        "reminders": [
            "疯狂"
        ],
        "setup": false
    },
    {
        "id": "4a98b054-66a3-4e21-8078-3bbba4f3113d",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_9541900768961_287f281b.jpg",
        "edition": "custom",
        "name": "灯花婆婆",
        "ability": "每个夜晚*，你可以选择二名玩家：他们秘密猜拳，胜者生（恶魔除外），败者死，即使你已死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 9,
        "reminders": [
            "生",
            "死"
        ]
    },
    {
        "id": "ba4401c1-9a0b-454f-8bb0-36edac03ca64",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202303/c_6755345389761_b12d8c8e.jpg",
        "edition": "custom",
        "name": "养蛊人",
        "ability": "在你存活时提名你的玩家会在当晚死亡，即使你已死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 38,
        "reminders": [
            "提名",
            "死亡"
        ]
    },
    {
        "id": "e59c8c95-85e8-46eb-9fca-0cf764017ad2",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_2558185766861_62445b87.jpg",
        "edition": "custom",
        "name": "鬼",
        "ability": "每个夜晚，邪恶玩家们要秘密决定一名玩家变成邪恶的鬼直至下个黄昏。如果所有存活善良玩家都变成过鬼，邪恶阵营获胜。[+1善良角色]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 19,
        "otherNight": 11,
        "firstNightReminder": "被邪恶爪牙们选定的玩家会被鬼上身，变成邪恶的鬼，告知该玩家这件事，并将他的角色换成鬼、放置鬼上身标记。",
        "otherNightReminder": "被邪恶爪牙们选定的玩家会被鬼上身，变成邪恶的鬼，告知该玩家这件事，并将他的角色换成鬼、给他放置鬼上身标记。让有鬼上身标记的善良玩家标记死亡。",
        "remindersGlobal": [
            "鬼上身"
        ],
        "setup": true
    },
    {
        "id": "a3568401-338a-4f4f-a93d-80b1d44e746d",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_6630385766861_bef5ec97.jpg",
        "edition": "custom",
        "name": "尸佛",
        "ability": "善良玩家死亡后立即变成邪恶的尸佛（旅行者不会改变角色）。仅邪恶玩家参与的投票会失效。邪恶阵营彼此知晓且在第五个黄昏获胜。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 22,
        "otherNight": 13,
        "firstNightReminder": "将尸佛的标记转换到下一天。",
        "otherNightReminder": "让所有邪恶阵营的玩家睁眼，互相认识，将尸佛的标记转换到下一天。",
        "reminders": [
            "即将被处决",
            "第一天",
            "第二天",
            "第三天",
            "第四天",
            "第五天"
        ]
    },
    {
        "id": "9cf28421-5638-4b00-8091-6d6e5428d582",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_5109706766861_8e14f0e8.jpg",
        "edition": "custom",
        "name": "皮影戏坊主",
        "ability": "你可以操纵说书人，说书人每天可以决定二名玩家的生死，始终会有一名善良玩家知道皮影戏坊主在场，有且仅有处决说书人善良阵营才能获胜，即使你已死亡。[其他玩家都是皮影]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 2,
        "otherNight": 0,
        "firstNightReminder": "让一名善良玩家知道皮影戏坊主在场。",
        "reminders": [
            "知晓",
            "生",
            "死"
        ],
        "setup": true
    },
    {
        "id": "6225987d-d351-43ba-877b-a7a52cfa035a",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_3554600768961_90068360.jpg",
        "edition": "custom",
        "name": "残躯",
        "ability": "对善良玩家被处决负最大责任的非旅行者玩家会变成邪恶的残躯。当有四名残躯在场或白天没人被处决时，邪恶阵营获胜。[-1爪牙]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 0,
        "reminders": [
            "头",
            "手",
            "脚",
            "身"
        ],
        "setup": true
    },
    {
        "id": "98e7f5f2-397a-41c8-b37e-f2b2cb484510",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_8252585766861_c2652ab3.jpg",
        "edition": "custom",
        "name": "黄皮子",
        "ability": "每个白天，你可以选择一名其他玩家讨封，问道“老乡，你看我像个啥”。你可能会由于讨封而变成黄大仙。",
        "team": "traveler",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "讨封"
        ],
        "remindersGlobal": [],
        "setup": 0
    },
    {
        "id": "4c80dc0a-fc4b-4164-83df-f06ad2e9a009",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_7273685766861_2925401f.jpg",
        "edition": "custom",
        "name": "黄大仙",
        "ability": "你获得讨封成功时所述的能力。[不可选择，只能由黄皮子变成]",
        "team": "traveler",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "仙术"
        ],
        "remindersGlobal": [],
        "setup": 0
    },
    {
        "id": "ba5f9505-cfa2-4ffb-83ca-d6a805064870",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_8075785766861_0185b180.jpg",
        "edition": "custom",
        "name": "阴魂",
        "ability": "在你的首个夜晚，你会获得一个能力。如果死亡的玩家宣布自己是阴魂，他可能成为存活的阴魂，即使阴魂不在场。",
        "team": "traveler",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "remindersGlobal": [],
        "setup": 0
    },
    {
        "id": "7051046d-f5c2-4e85-a630-5712f2984f5b",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_3264095766861_67d2bbd5.jpg",
        "edition": "custom",
        "name": "梦蝶",
        "ability": "每个夜晚，你会得知一名与你同阵营的玩家（会有一次错误）。你不知道你的阵营。",
        "team": "traveler",
        "firstNight": 40,
        "otherNight": 66,
        "firstNightReminder": "告知蝴蝶一名与他同阵营的玩家。",
        "otherNightReminder": "告知蝴蝶一名与他同阵营的玩家。",
        "reminders": [
            "知晓"
        ],
        "remindersGlobal": [],
        "setup": 0
    },
    {
        "id": "f1bc44a4-bb6c-4489-883c-2fce1d1e06ca",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_1819132768961_58988575.jpg",
        "edition": "custom",
        "name": "皮影戏",
        "ability": "每名玩家限一次，存活玩家可私下拜访说书人猜测谁是恶魔（不能猜自己）：首个猜对的玩家会变成邪恶的爪牙，否则可能会变成同角色类型下的另一个角色。",
        "team": "fabled",
        "firstNight": 0,
        "otherNight": 0,
        "reminders": [
            "入戏"
        ]
    }
]