[
    {
        "id": "_meta",
        "name": "谒觐酆都",
        "logo": "https://www.helloimg.com/i/2025/01/10/6780dc8334da7.png",
        "author":"玉露某露",
        "description": "谒觐酆都",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克"
    },
    {
        "id": "jingcaisanxuanyi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/noble.png",
        "edition": "custom",
        "name": "贵族",
        "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 49,
        "otherNight": 0,
        "firstNightReminder": "唤醒贵族，对他指向三名玩家。这三名玩家中有且仅有一名是邪恶玩家。",
        "otherNightReminder": "",
        "reminders": [
            "被得知"
        ],
        "setup": false
    },
    {
        "id": "fengdu_1",
        "image": "https://www.helloimg.com/i/2025/01/10/6780e26e596d5.png",
        "edition": "custom",
        "name": "铁匠",
        "ability": "在你的首个夜晚，你会得知有多少名外来者在场。所有外来者醉酒。[+1外来者]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 48.5,
        "otherNight": 0,
        "firstNightReminder": "唤醒铁匠，告诉他有多少名外来者在场。",
        "otherNightReminder": "",
        "reminders": [
            "外来醉酒"
        ],
        "setup": true
    },
    {
        "id": "mofasaozhou111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png",
        "edition": "custom",
        "name": "侍女",
        "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 64,
        "otherNight": 100,
        "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "woshidingzhenbuhuishuxue111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mathematician.png",
        "edition": "custom",
        "name": "数学家",
        "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。（从上个黎明到你被唤醒时）",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 65,
        "otherNight": 101,
        "firstNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
        "otherNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
        "reminders": [
            "未正常生效"
        ],
        "setup": false
    },
    {
        "id": "yinlureanrlfasrfiaojwrn2k31j95u09uasj",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yinluren.png",
        "edition": "custom",
        "name": "引路人",
        "ability": "每个夜晚，你要选择至多三名玩家：你会得知今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 64.5,
        "otherNight": 100.5,
        "firstNightReminder": "唤醒引路人，让他选择至多三名玩家，告诉引路人今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
        "otherNightReminder": "唤醒引路人，让他选择至多三名玩家，告诉引路人今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
        "reminders": [],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "diexue_2",
        "image": "https://www.helloimg.com/i/2025/01/10/6780ce5a078bc.png",
        "edition": "custom",
        "name": "香料商",
        "ability": "每个夜晚*，你得知今天白天有多少邪恶玩家投票，如果你将要得知0，你醉酒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 85.5,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒香料商，告诉他有今天白天有多少邪恶玩家投票。如果没有邪恶玩家投票导致香料商即将得知0，香料商醉酒。",
        "reminders": [
            "投过票",
            "醉酒"
        ],
        "setup": false
    },
    {
        "id": "xiongdinihaoxiang111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/flowergirl.png",
        "edition": "custom",
        "name": "卖花女孩",
        "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 85,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒卖花女孩，以点头或摇头告知她今天白天是否有恶魔参与投票。",
        "reminders": [
            "恶魔未投票",
            "恶魔已投票"
        ],
        "setup": false
    },
    {
        "id": "furryhaoye111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lycanthrope.png",
        "edition": "custom",
        "name": "半兽人",
        "ability": "每个夜晚*，你要选择一名存活玩家：如果他是善良的，他死亡，并且当晚恶魔不会造成死亡。会有一名善良玩家始终被当作邪恶阵营。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 30,
        "otherNightReminder": "唤醒半兽人，让他选择一名玩家。如果该玩家是善良玩家，该玩家死亡，且当晚恶魔不会造成死亡。",
        "reminders": [
            "失足",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "lingluowawa111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/seamstress.png",
        "edition": "custom",
        "name": "女裁缝",
        "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 46,
        "otherNight": 88,
        "firstNightReminder": "唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
        "otherNightReminder": "如果女裁缝未曾使用能力，唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "bingbibibibibibibibiibibibibibibibibiiiiihbbibibib",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bingbi.png",
        "edition": "custom",
        "name": "秉笔",
        "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 74.1,
        "firstNightReminder": "",
        "otherNightReminder": "在夜晚时，如果秉笔旁放置了“死于今日”提示标记，唤醒秉笔。对他指向一名善良玩家。让秉笔重新入睡。移除“死于今日”提示标记。如果秉笔在夜晚死亡，唤醒秉笔。对他指向一名邪恶玩家。让秉笔重新入睡。",
        "reminders": [
            "死于今日"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "shiyizhezhezhezhe",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/amnesiac.png",
        "edition": "custom",
        "name": "失忆者",
        "ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，你会得知你的猜测有多准确。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 1.5,
        "otherNight": 1.5,
        "firstNightReminder": "决定失忆者的能力，并根据具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
        "otherNightReminder": "根据失忆者的具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
        "reminders": [
            "？"
        ],
        "setup": false
    },
    {
        "id": "shanliangdeniaoer2222",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pacifist.png",
        "edition": "custom",
        "name": "和平主义者",
        "ability": "被处决的善良玩家可能不会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "yiwu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/wudaozhe.png",
        "edition": "custom",
        "name": "悟道者",
        "ability": "你以为你是一个外来者，但你实际上不是。如果有邪恶玩家的能力选择或影响了你，在该效果生效前你会变成一个不在场的镇民角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "remindersGlobal": [
            "是悟道者"
        ],
        "setup": true
    },
    {
        "id": "fengdu_2",
        "image": "https://www.helloimg.com/i/2025/01/10/6780e26c20f26.png",
        "edition": "custom",
        "name": "忏悔者",
        "ability": "如果你死亡，当晚恶魔可以将能力变为“每个夜晚*，你要选择两名玩家：他们死亡。”",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 31,
        "firstNightReminder": "",
        "otherNightReminder": "如果月之子在今天白天的时候使用自己的能力选择了一名善良玩家，那名玩家死亡。",
        "reminders": [
            "我忏悔"
        ],
        "setup": false
    },
    {
        "id": "chousha111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/moonchild.png",
        "edition": "custom",
        "name": "月之子",
        "ability": "当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 64,
        "firstNightReminder": "",
        "otherNightReminder": "如果月之子在今天白天的时候使用自己的能力选择了一名善良玩家，那名玩家死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "ningcaichen111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shusheng.png",
        "edition": "custom",
        "name": "书生",
        "ability": "恶魔知道书生在场。每局游戏限一次，恶魔可以拜访说书人并猜测你是书生。如果恶魔猜测正确，即使你已死亡，当晚该恶魔可以选择一名玩家：他死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 11,
        "otherNight": 51,
        "firstNightReminder": "如果书生在场，对恶魔展示书生角色标记。",
        "otherNightReminder": "如果恶魔猜中了书生，让恶魔选择一名玩家，该玩家死亡。",
        "reminders": [
            "已猜测",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "zhshutongoashoiahokrtoaiwjsjfn8qh13rfbnoihc-9j",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shutong.png",
        "edition": "custom",
        "name": "书童",
        "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：除首个夜晚以外，当他被邪恶玩家的能力选择或影响时，你会在当晚死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 34.5,
        "otherNight": 60.5,
        "firstNightReminder": "唤醒书童，让他选择一名玩家。",
        "otherNightReminder": "如果被书童选择的玩家被邪恶玩家的能力选择或影响时，书童会在当晚死亡。",
        "reminders": [
            "选择",
            "死亡"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "fengdu_3",
        "image": "https://www.helloimg.com/i/2025/01/10/6780e26a707f8.png",
        "edition": "custom",
        "name": "处刑者",
        "ability": "每局游戏限一次，在夜晚时*，你可以选择0~2的一个数字：今晚有且仅有等量玩家死亡。（由说书人决定谁会死亡）",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 19,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒处刑者，如果处刑者决定使用他的能力，让他选择0~2中的一个数字，当晚有且仅有对应数量玩家被说书人决定死亡。",
        "reminders": [
            "失去能力",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "fengdu_4",
        "image": "https://www.helloimg.com/i/2025/01/10/6780e2692d228.png",
        "edition": "custom",
        "name": "怪形",
        "ability": "在你的首个夜晚，你变为一个不在场的恶魔。并且本局游戏中，两名恶魔每隔一个夜晚行动一次，即使你已经死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 21,
        "otherNight": 0,
        "firstNightReminder": "唤醒怪形，告诉他变成一个不在场的恶魔。",
        "otherNightReminder": "",
        "remindersGlobal": [
            "是怪形"
        ],
        "setup": false
    },
    {
        "id": "jiushigelvshi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/devils_advocate.png",
        "edition": "custom",
        "name": "魔鬼代言人",
        "ability": "每个夜晚，你要选择一名存活的玩家（与上个夜晚不同）：如果明天白天他被处决，他不会死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 22,
        "otherNight": 18,
        "firstNightReminder": "唤醒魔鬼代言人，让他选择一名玩家，那名玩家处决不死。",
        "otherNightReminder": "唤醒魔鬼代言人，让他选择一名与上一晚不同的玩家，那名玩家处决不死。",
        "reminders": [
            "处决不死"
        ],
        "setup": false
    },
    {
        "id": "huoshiduizuo111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ganshiren.png",
        "edition": "custom",
        "name": "赶尸人",
        "ability": "与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 0,
        "reminders": [
            "活尸"
        ],
        "setup": true
    },
    {
        "id": "xiaoweibaxiliuxiliu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pukka.png",
        "edition": "custom",
        "name": "普卡",
        "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 30,
        "otherNight": 33,
        "firstNightReminder": "唤醒普卡，让他选择一名玩家，那名玩家中毒。",
        "otherNightReminder": "唤醒普卡，让他选择一名玩家，该玩家中毒。上一个被普卡中毒的玩家死亡。",
        "reminders": [
            "中毒",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "meiyoudashi11111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/no_dashii.png",
        "edition": "custom",
        "name": "诺-达鲺",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 37,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒诺-达鲺，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "jianiningasihdohwqr9-1q23rhnfipo1q23",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/jianning.png",
        "edition": "custom",
        "name": "奸佞",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你今天白天没有投票，今晚你可以行动两次。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 50.4,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒奸佞，让他攻击一名玩家。如果他白天没投票，可以攻击两次。",
        "reminders": [
            "死亡",
            "行动两次"
        ],
        "setup": false
    },
    {
        "id": "yanluoaysoiehd0281y0eird1op2y4890r1yh4h01894jr108",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yanluo.png",
        "edition": "custom",
        "name": "阎罗",
        "ability": "在你的首个夜晚，你能查看魔典并选择一名玩家：他在第三个夜晚死亡，即使因为任何原因让他不会死亡。每个夜晚，你要选择一名玩家：上个夜晚被你选择的玩家死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 58.1,
        "otherNight": 50.5,
        "firstNightReminder": "唤醒阎罗，让他查看魔典。让阎罗选择一名玩家，将“三更将死”标记放置该玩家角色标记旁。之后再让阎罗选择一名玩家，将“即将死亡”标记放置该玩家角色标记旁。",
        "otherNightReminder": "唤醒阎罗，让他选择一名玩家，将“即将死亡”标记放置该玩家角色标记旁，并将上一个夜晚的“即将死亡”标记替换为“死亡”标记。如果这是游戏的第三个夜晚，将“三更将死”标记的玩家判死，即使因为任何原因让他不会死亡。",
        "reminders": [
            "三更将死",
            "即将死亡",
            "死亡"
        ],
        "setup": false
    },
  {
    "id": "0_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/0/00/Chambermaid.png/300px-Chambermaid.png",
    "name": "侍女&数学家",
    "team": "a jinxed",
    "setup": 0,
    "ability": "侍女会得知数学家是否醒来，即使她是在数学家之前醒来。"
},
  {
    "id": "1233543467_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/0/00/Chambermaid.png/300px-Chambermaid.png",
    "name": "侍女&引路人",
    "team": "a jinxed",
    "setup": 0,
    "ability": "侍女会得知引路人是否醒来，即使她是在引路人之前醒来。"
},
  {
    "id": "123222_meta",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yinluren.png",
    "name": "引路人&数学家",
    "team": "a jinxed",
    "setup": 0,
    "ability": "引路人会得知数学家是否被影响，即使他是在数学家之前醒来。"
}
]
