[
    {
        "id": "_meta",
        "name": "落子无悔",
        "logo": "https://www.helloimg.com/i/2025/01/21/678fafbd59d1d.png",
        "author":"海雾",
        "description": "落子无悔",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克",
        "state": [
            {
                "stateName": "执朱先行",
                "stateDescription": "召唤师的能力统一改为第二晚发动，不再赘写相克规则。"
            }
        ]
    },
    {
        "id": "daerduotutu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/librarian.png",
        "edition": "custom",
        "name": "图书管理员",
        "ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 36,
        "otherNight": 0,
        "firstNightReminder": "唤醒图书管理员，对他指向两名玩家，并展示一个外来者角色标记。这两名玩家其中之一是这个外来者。",
        "otherNightReminder": "",
        "reminders": [
            "外来者",
            "错误"
        ],
        "setup": false
    },
    {
        "id": "meishenmeyongdejuese111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/steward.png",
        "edition": "custom",
        "name": "事务官",
        "ability": "在你的首个夜晚，你会得知一名善良玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 47,
        "otherNight": 0,
        "firstNightReminder": "唤醒事务官，对他指向一名善良玩家。",
        "otherNightReminder": "",
        "reminders": [
            "得知"
        ],
        "setup": false
    },
    {
        "id": "fangshidfygsgsdg213123123213123123",
        "image": "https://www.helloimg.com/i/2024/11/11/67321c5f034e2.png",
        "edition": "custom",
        "name": "方士",
        "ability": "在你的首个夜晚，你要选择一个数字。在该数字对应的那一个夜晚，你会得知对应数量的在场角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 53.6,
        "otherNight": 96.5,
        "firstNightReminder": "唤醒方士，让他选一个数字。如果他选择了1，给他展示一个在场角色。",
        "otherNightReminder": "在游戏的对应天数唤醒方士，给他展示对应数量的在场角色。",
        "reminders": [
            "第一夜",
            "第二夜",
            "第三夜",
            "第四夜",
            "第五夜"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "mofashuijingqiu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
        "edition": "custom",
        "name": "占卜师",
        "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 40,
        "otherNight": 81,
        "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "reminders": [
            "干扰项"
        ],
        "setup": false
    },
    {
        "id": "zhuijidelaoda111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png",
        "edition": "custom",
        "name": "气球驾驶员",
        "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 50,
        "otherNight": 90,
        "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
        "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员上一个夜晚得知过的玩家属于不同的角色类型。",
        "reminders": [
            "得知"
        ],
        "setup": true
    },
    {
        "id": "qiaozhong111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/town_crier.png",
        "edition": "custom",
        "name": "城镇公告员",
        "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 86,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒城镇公告员，以点头或摇头告知他今天白天是否有爪牙发起提名。",
        "reminders": [
            "爪牙未提名",
            "爪牙已提名"
        ],
        "setup": false
    },
    {
        "id": "tiandanwuzaoxiaoxinhuozhu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dagengren.png",
        "edition": "custom",
        "name": "打更人",
        "ability": "每个夜晚*，你要猜测今晚首个死亡的玩家与你的距离。如果你猜测正确，则除你以外的所有玩家今晚不会死亡，但你可能会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 12,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒打更人，让他进行猜测，并放置提示标记到对应玩家旁。",
        "reminders": [
            "警惕",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "zangyishi",
        "image": "https://www.helloimg.com/i/2025/01/17/6789f5af97e7c.png",
        "edition": "custom",
        "name": "葬仪师",
        "ability": "每个夜晚*，你会得知一条和“死亡”相关的信息，如果当晚有死亡被避免或强制发生，你获得的信息是错误的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 83.4,
        "firstNightReminder": "",
        "otherNightReminder": "告诉葬仪师一条和“死亡”相关的信息。如果当晚有死亡被避免或强制发生，告诉他错误信息。",
        "reminders": [
            "错误信息"
        ],
        "setup": false
    },
    {
        "id": "haogaodeshan111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/huntsman.png",
        "edition": "custom",
        "name": "巡山人",
        "ability": "每局游戏限一次，在夜晚时，你可以选择一名存活的玩家：如果你选中了落难少女，她会变成一个不在场的镇民角色。[+落难少女]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 34,
        "otherNight": 77,
        "firstNightReminder": "唤醒巡山人，他可以摇头不使用能力，或选择一名玩家。如果巡山人选中了落难少女，则在巡山人入睡后通知落难少女角色变化。",
        "otherNightReminder": "如果巡山人未曾使用能力，唤醒巡山人，他可以摇头不使用能力，或选择一名玩家。如果巡山人选中了落难少女，则在巡山人入睡后通知落难少女角色变化。",
        "reminders": [
            "失去能力"
        ],
        "setup": true
    },
    {
        "id": "diaoshangyizhengtiandeyu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fisherman.png",
        "edition": "custom",
        "name": "渔夫",
        "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "caibuduide111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/juggler.png",
        "edition": "custom",
        "name": "杂耍艺人",
        "ability": "在你的首个白天，你可以公开猜测任意玩家的角色最多五次。在当晚，你会得知猜测正确的角色数量。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 89,
        "firstNightReminder": "",
        "otherNightReminder": "如果杂耍艺人在今天白天使用了能力，唤醒杂耍艺人，对他用手势比划数字来告知他白天猜测正确的次数。",
        "reminders": [
            "猜测正确"
        ],
        "setup": false
    },
    {
        "id": "tixingguanuahosnrowan34613",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/tixingguan.png",
        "edition": "custom",
        "name": "提刑官",
        "ability": "在你首次提名玩家后，你会在当晚得知他的角色。恶魔会被你的能力当作善良角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 83.5,
        "firstNightReminder": "",
        "otherNightReminder": "在提刑官首次提名后的当晚，唤醒提刑官，告知被其提名的玩家的角色。恶魔会被提刑官的能力当作善良角色。",
        "reminders": [
            "提名"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "buhaohe111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/tea_lady.png",
        "edition": "custom",
        "name": "茶艺师",
        "ability": "如果与你邻近的两名存活的玩家是善良的，他们不会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "不会死亡"
        ],
        "setup": false
    },
    {
        "id": "kangtuiyige111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/nichen.png",
        "edition": "custom",
        "name": "逆臣",
        "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：如果他先死于处决，你会在当晚转变为邪恶；如果你先死于处决，他会在当晚转变为邪恶。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 42,
        "otherNight": 25,
        "firstNightReminder": "唤醒逆臣，让他选择一名除自己以外的玩家，那名玩家现在与他不共戴天。",
        "otherNightReminder": "如果逆臣或他的目标玩家，这两人之一死于处决，唤醒另一名玩家并通知他阵营变化。",
        "reminders": [
            "不共戴天"
        ],
        "setup": false
    },
    {
        "id": "moluotuofujiweijiu11111",
        "image": "https://clocktower-wiki.gstonegames.com/images/1/1a/Zealot.png",
        "edition": "custom",
        "name": "狂热者",
        "ability": "如果有大于等于五名玩家存活，你必须在所有提名中投票。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "bushiwo111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/damsel.png",
        "edition": "custom",
        "name": "落难少女",
        "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 5.1,
        "otherNight": 0,
        "firstNightReminder": "如果落难少女在场，对爪牙展示落难少女角色标记。",
        "otherNightReminder": "0",
        "reminders": [
            "已被猜测"
        ],
        "setup": false
    },
    {
        "id": "wudidejiemidashi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/puzzlemaster.png",
        "edition": "custom",
        "name": "解谜大师",
        "ability": "一名玩家醉酒，即使你已死亡。每局游戏限一次，你可以猜测谁是那个醉酒的玩家，如果猜对了，你会得知谁是恶魔，但如果猜错了，你会得知错误的“谁是恶魔”信息。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "醉酒",
            "已猜测"
        ],
        "setup": false
    },
    {
        "id": "jiushigelvshi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/devils_advocate.png",
        "edition": "custom",
        "name": "魔鬼代言人",
        "ability": "每个夜晚，你要选择一名存活的玩家（与上个夜晚不同）：如果明天白天他被处决，他不会死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 22,
        "otherNight": 18,
        "firstNightReminder": "唤醒魔鬼代言人，让他选择一名玩家，那名玩家处决不死。",
        "otherNightReminder": "唤醒魔鬼代言人，让他选择一名与上一晚不同的玩家，那名玩家处决不死。",
        "reminders": [
            "处决不死"
        ],
        "setup": false
    },
    {
        "id": "baonijuhua111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/assassin.png",
        "edition": "custom",
        "name": "刺客",
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 52,
        "firstNightReminder": "",
        "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
        "reminders": [
            "死亡",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "zhadaobaozhala111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/boomdandy.png",
        "edition": "custom",
        "name": "炸弹人",
        "ability": "如果你被处决，除三名玩家以外的其他所有玩家均会死亡。倒数十声后，被最多玩家手指指着的玩家死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "zhaohuandaxiangjiao111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/summoner.png",
        "edition": "custom",
        "name": "召唤师",
        "ability": "在首个夜晚，你会得知三个伪装。在第二个夜晚，你要选择一名玩家：他变成由你选择的邪恶恶魔。[无恶魔在场]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 5.2,
        "otherNight": 27,
        "firstNightReminder": "唤醒召唤师，对他展示三个不在场的善良角色标记。",
        "otherNightReminder": "如果这是游戏中的第三个夜晚，唤醒召唤师，让他选择一名玩家和一个恶魔角色，那名玩家变成由他选择的邪恶恶魔。",
        "reminders": [
            "第一晚",
            "第二晚",
            "第三晚"
        ],
        "setup": true
    },
  {
        "id": "wushihsihsihsihsihsihsish",
        "image": "https://clocktower-wiki.gstonegames.com/images/archive/c/c7/20250103031516%21Wizard.png",
        "edition": "custom",
        "name": "巫师",
        "ability": "每局游戏限一次，你可以向说书人许愿。如果愿望被实现，可能会伴随着代价和线索。",
        "team": "minion",
        "firstNightReminder": "如果有必要，让巫师的能力生效。",
        "otherNightReminder": "如果有必要，让巫师的能力生效。",
        "sch_team": "爪牙",
        "firstNight": 21.5,
        "otherNight": 13,
        "reminders": [
            "失去能力",
            "兑现",
            "代价",
            "线索"
        ],
        "setup": false
    },
    {
        "id": "xiaoweibaxiliuxiliu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pukka.png",
        "edition": "custom",
        "name": "普卡",
        "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 30,
        "otherNight": 33,
        "firstNightReminder": "唤醒普卡，让他选择一名玩家，那名玩家中毒。",
        "otherNightReminder": "唤醒普卡，让他选择一名玩家，该玩家中毒。上一个被普卡中毒的玩家死亡。",
        "reminders": [
            "中毒",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "yanluoaysoiehd0281y0eird1op2y4890r1yh4h01894jr108",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yanluo.png",
        "edition": "custom",
        "name": "阎罗",
        "ability": "在你的首个夜晚，你能查看魔典并选择一名玩家：他在第三个夜晚死亡，即使因为任何原因让他不会死亡。每个夜晚，你要选择一名玩家：上个夜晚被你选择的玩家死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 58.1,
        "otherNight": 50.5,
        "firstNightReminder": "唤醒阎罗，让他查看魔典。让阎罗选择一名玩家，将“三更将死”标记放置该玩家角色标记旁。之后再让阎罗选择一名玩家，将“即将死亡”标记放置该玩家角色标记旁。",
        "otherNightReminder": "唤醒阎罗，让他选择一名玩家，将“即将死亡”标记放置该玩家角色标记旁，并将上一个夜晚的“即将死亡”标记替换为“死亡”标记。如果这是游戏的第三个夜晚，将“三更将死”标记的玩家判死，即使因为任何原因让他不会死亡。",
        "reminders": [
            "三更将死",
            "即将死亡",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "dianyuzhangaowhorahwpru903qu5rpiqhnrf",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dianyuzhang.png",
        "edition": "custom",
        "name": "典狱长",
        "ability": "每个夜晚，你要选择至多三名玩家：如果明天白天他们之一死于处决，上次被你选择的其他玩家会在当晚死亡。否则，当晚他们之中会有一名玩家死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 31.5,
        "otherNight": 50.1,
        "firstNightReminder": "唤醒典狱长，让他选择至多三名玩家。",
        "otherNightReminder": "唤醒典狱长，让他选择至多三名玩家。如果上个夜晚选择的玩家之中有人死于处决，上个夜晚选择的其余玩家均死亡，否则其中之一死亡。",
        "reminders": [
            "囚禁",
            "死亡"
        ],
        "setup": false
    },
  {
    "id":  "20231_meta",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yanluo.png",
    "name": "阎罗&落难少女",
    "team": "a jinxed",
    "setup": 0,
    "ability": "如果阎罗正在场或曾经在场，落难少女中毒。"
  }
]
