[{
	"id": "_meta",
	"name": "怎会如此？",
	"author": "小熊",
	"logo": "https://i.postimg.cc/fTtXhbz7/image.png",
	"description": "偏逻辑，已经过多次测试，爪牙与恶魔的种类都能锁定得比较好。善良方首夜，持续和功能位的数量合理，并且超多的信息位保证了板子从第二天开始就会有大量的信息对撞，板子中的各种多死也会让节奏变得更为紧凑 \n ps：节目效果主要来自舞蛇，酒鬼，失忆，无神论",
	"townsfolkName": "镇民",
	"outsidersName": "外来者",
	"minionsName": "爪牙",
	"demonsName": "恶魔",
	"townsfolk": "镇民",
	"outsider": "外来者",
	"minion": "爪牙",
	"demon": "恶魔"
}, {
	"id": "4909285a-4417-41cd-a654-50f40850e882",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/grandmother.png",
	"edition": "custom",
	"name": "祖母",
	"ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 39,
	"otherNight": 50,
	"firstNightReminder": "指向她的孙子玩家，并展示该玩家的角色标记。",
	"otherNightReminder": "如果孙子被恶魔杀死，祖母也会一同死亡。标记祖母死亡。",
	"reminders": ["孙子", "死亡"],
	"setup": false
}, {
	"id": "c2c4d7ae-8870-44c4-a3b0-2f890cec6d7e",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/noble.png",
	"edition": "custom",
	"name": "贵族",
	"ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 43,
	"otherNight": 0,
	"firstNightReminder": "以任意顺序指向三名玩家，其中一名邪恶。",
	"otherNightReminder": "",
	"reminders": ["被得知"],
	"setup": false
}, {
	"id": "0e40cfa2-7cb1-447d-8e16-4e4ede1effe2",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pixie.png",
	"edition": "custom",
	"name": "小精灵",
	"ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 29,
	"otherNight": 0,
	"firstNightReminder": "对小精灵展示一个在场的镇民角色。",
	"otherNightReminder": "",
	"reminders": ["疯狂", "获得能力"],
	"setup": false
}, {
	"id": "92388774-9506-40c0-8617-5cfd3355b419",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
	"edition": "custom",
	"name": "占卜师",
	"ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 37,
	"otherNight": 54,
	"firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
	"otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
	"reminders": ["干扰项"],
	"setup": false
}, {
	"id": "5ceefd0d-ae62-484e-9807-3884c4e893fa",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dreamer.png",
	"edition": "custom",
	"name": "梦卜者",
	"ability": "每个夜晚，选择一名其他玩家，你得知一个善良身份与一个邪恶身份，其中一个是他的真实身份。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 41,
	"otherNight": 57,
	"firstNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
	"otherNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
	"reminders": [],
	"setup": false
}, {
	"id": "f21e59a4-41e7-42f3-a07e-cc399c0d0631",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/snake_charmer.png",
	"edition": "custom",
	"name": "舞蛇人",
	"ability": "每个夜晚，你要选择一名存活的玩家：如果你选中了恶魔，你和他交换角色和阵营，然后他中毒。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 20,
	"otherNight": 12,
	"firstNightReminder": "让舞蛇人选择一名玩家。如果舞蛇人选中了恶魔：展示“你是”信息标记和恶魔角色标记。用拇指向下代表他阵营变为邪恶。在魔典中交换舞蛇人和恶魔的角色标记。让原来的舞蛇人重新入睡。唤醒原来的恶魔。对老恶魔展示“你是”信息标记和舞蛇人角色标记，并用拇指向上代表他阵营变为善良。",
	"otherNightReminder": "让舞蛇人选择一名玩家。如果舞蛇人选中了恶魔：展示“你是”信息标记和恶魔角色标记。用拇指向下代表他阵营变为邪恶。在魔典中交换舞蛇人和恶魔的角色标记。让原来的舞蛇人重新入睡。唤醒原来的恶魔。对老恶魔展示“你是”信息标记和舞蛇人角色标记，并用拇指向上代表他阵营变为善良。",
	"reminders": ["中毒"],
	"setup": false
}, {
	"id": "66b83b45-902b-437d-bce0-409cf192216a",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/monk.png",
	"edition": "custom",
	"name": "僧侣",
	"ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 13,
	"firstNightReminder": "",
	"otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
	"reminders": ["保护"],
	"setup": false
}, {
	"id": "9ebd487b-7f07-4f0f-b3a4-afc7e27540ff",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gambler.png",
	"edition": "custom",
	"name": "赌徒",
	"ability": "每个夜晚*，你要选择一名玩家并猜测该玩家的角色：如果你猜错了，你会死亡。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 11,
	"firstNightReminder": "",
	"otherNightReminder": "让赌徒选择一名玩家和一个角色。如果赌徒猜错了，标记赌徒死亡。",
	"reminders": ["死亡"],
	"setup": false
}, {
	"id": "85499892-21e7-4552-805f-4a143a0b784c",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/undertaker.png",
	"edition": "custom",
	"name": "送葬者",
	"ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 56,
	"firstNightReminder": "",
	"otherNightReminder": "如果有玩家今天白天死于处决，唤醒送葬者并对他展示那名玩家的角色标记。",
	"reminders": ["死于今日"],
	"setup": false
}, {
	"id": "9171bf0f-2693-4f56-8eab-e76793bb8817",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ravenkeeper.png",
	"edition": "custom",
	"name": "守鸦人",
	"ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 42,
	"firstNightReminder": "",
	"otherNightReminder": "如果守鸦人今晚死亡，唤醒他并让他选择一名玩家。对他展示那名玩家的角色标记。",
	"reminders": [],
	"setup": false
}, {
	"id": "6edb4898-4a4a-4bab-833f-e85f10b64187",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
	"edition": "custom",
	"name": "博学者",
	"ability": "每个白天，拜访说书人并获取两条信息，其中一条是正确的，一条是错误的。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}, {
	"id": "a6e2d0a2-67d2-44ba-b063-6ffbab786236",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/artist.png",
	"edition": "custom",
	"name": "艺术家",
	"ability": "每局游戏限一次，在白天时，你可以私下询问说书人一个是非问题，你会得知该问题的答案。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": ["失去能力"],
	"setup": false
}, {
	"id": "fcc2992d-e21e-49da-809c-8427442507fb",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/amnesiac.png",
	"edition": "custom",
	"name": "失忆者",
	"ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，他会告诉你猜测的有多准确。",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 12,
	"otherNight": 5,
	"firstNightReminder": "决定失忆者的能力。如果失忆者的能力会让他在今晚醒来：唤醒他并执行其能力。",
	"otherNightReminder": "如果失忆者的能力会让他在今晚醒来：唤醒他并执行其能力。",
	"reminders": ["?"],
	"setup": false
}, {
	"id": "9efd40ac-8191-44b9-83e6-c12f175d8a8d",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/atheist.png",
	"edition": "custom",
	"name": "无神论者",
	"ability": "说书人可以打破游戏规则。如果说书人被处决，善良阵营获胜，即使你已死亡。[无邪恶角色在场]",
	"team": "townsfolk",
	"sch_team": "镇民",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"setup": true
}, {
	"id": "6110857e-db24-4bcf-851d-0b314440501d",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
	"edition": "custom",
	"name": "酒鬼",
	"ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"remindersGlobal": ["是酒鬼"],
	"setup": 1
}, {
	"id": "ff6ca423-f8b9-4db8-8360-68fe5843a7af",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/moonchild.png",
	"edition": "custom",
	"name": "月之子",
	"ability": "当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 49,
	"firstNightReminder": "",
	"otherNightReminder": "如果月之子在白天触发了死亡能力并选择了一名善良玩家，该玩家死亡。标记那名玩家死亡。",
	"reminders": ["死亡"],
	"remindersGlobal": [],
	"setup": 0
}, {
	"id": "131b6fcf-2ae8-4fdc-8596-fff5602a81cd",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barber.png",
	"edition": "custom",
	"name": "理发师",
	"ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 40,
	"firstNightReminder": "",
	"otherNightReminder": "如果理发师今天死亡了，唤醒恶魔并展示“该角色的效果对你生效”信息标记和理发师角色标记。如果恶魔选择了两名玩家，将这两名玩家分别独自唤醒。对他们展示“你是”信息标记和他们的新角色标记。",
	"reminders": ["今晚理发"],
	"setup": false
}, {
	"id": "32476dd2-0fdf-4e5c-be5a-ec4a689db40f",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mutant.png",
	"edition": "custom",
	"name": "畸形秀演员",
	"ability": "当你对“我是外来者”疯狂时，你可能会被处决。",
	"team": "outsider",
	"sch_team": "外来者",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}, {
	"id": "ddba4c6a-5777-42ca-8ac6-a256a4f6aea2",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
	"edition": "custom",
	"name": "红唇女郎",
	"ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 0,
	"otherNight": 20,
	"firstNightReminder": "",
	"otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
	"reminders": [],
	"remindersGlobal": ["是恶魔"],
	"setup": 0
}, {
	"id": "af0a8d5d-5b35-4adf-8081-87dd482ecd8e",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
	"edition": "custom",
	"name": "教父",
	"ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 21,
	"otherNight": 38,
	"firstNightReminder": "对他展示所有在场的外来者标记。",
	"otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
	"reminders": ["死于今日", "死亡"],
	"remindersGlobal": [],
	"setup": 1
}, {
	"id": "2e1e8d93-0e2b-4309-8433-5aaae5ed24c9",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/widow.png",
	"edition": "custom",
	"name": "寡妇",
	"ability": "在你的首个夜晚，你能查看魔典并选择一名玩家：他中毒。随后，始终会有一名善良玩家知道寡妇在场。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 18,
	"otherNight": 0,
	"firstNightReminder": "给寡妇展示魔典，她想看多久就看多久。等她看完后，让她指向一个玩家。那个玩家中毒。唤醒一名善良玩家，告诉他场上有寡妇。",
	"otherNightReminder": "",
	"reminders": ["中毒"],
	"remindersGlobal": ["被知晓"],
	"setup": 0
}, {
	"id": "d9d0054c-223e-461a-8648-04544f8f55e6",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cerenovus.png",
	"edition": "custom",
	"name": "洗脑师",
	"ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
	"team": "minion",
	"sch_team": "爪牙",
	"firstNight": 25,
	"otherNight": 16,
	"firstNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
	"otherNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
	"reminders": ["疯狂"],
	"setup": false
}, {
	"id": "492744c7-6de3-4802-a30c-bf921890912b",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
	"edition": "custom",
	"name": "小恶魔",
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 0,
	"otherNight": 24,
	"otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
	"reminders": ["死亡"]
}, {
	"id": "26f3ffba-4fc1-469c-8977-4bb17669c641",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/vortox.png",
	"edition": "custom",
	"name": "涡流",
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 0,
	"otherNight": 31,
	"firstNightReminder": "",
	"otherNightReminder": "让涡流选择一名玩家。标记那名玩家死亡。",
	"reminders": ["死亡"],
	"remindersGlobal": [],
	"setup": 0
}, {
	"id": "bbf011e7-d5cc-4640-a471-3985808ac050",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/no_dashii.png",
	"edition": "custom",
	"name": "诺-达鲺",
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 0,
	"otherNight": 30,
	"firstNightReminder": "",
	"otherNightReminder": "让诺-达鲺选择一名玩家。标记那名玩家死亡。",
	"reminders": ["死亡", "中毒"],
	"remindersGlobal": [],
	"setup": 0
}, {
	"id": "bigbadwolf",
	"image": "https://www.bloodstar.xyz/p/Airell_clocktower/Assets_of_Lei_Gallery/newcharacter_assets_of_lei_gallery.png",
	"edition": "custom",
	"name": "大灰狼",
	"ability": "每个夜晚*，你要选择一名玩家：他死亡。每个夜晚，你要选择一名玩家：他被标记直到下个黄昏。如果被标记的玩家被处决，当晚你可以额外行动一次。",
	"team": "demon",
	"sch_team": "恶魔",
	"firstNight": 28,
	"otherNight": 33,
	"firstNightReminder": "选择一名玩家标记为猎物",
	"otherNightReminder": "选择一名玩家他死亡。选择一名玩家标记为猎物。如果昨天猎物被处决，让大灰狼再行动一次。",
	"reminders": ["猎物", "死亡", "额外行动"]
}, {
		"ability": "游戏过程中邪恶玩家的总数最多能比初始设置多一名。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/spirit_of_ivory.png",
		"edition": "custom",
		"flavor": "",
		"id": "20003_106",
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "圣洁之魂",
		"otherNight": 0,
		"setup": 0,
		"reminders": ["禁止邪恶"],
		"remindersGlobal": [],
		"team": "fabled",
		"firstNight": 0
}, {
	"id": "1528b0b9-1643-42bb-8bf9-9a1c8899b3ae",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/harlot.png",
	"edition": "custom",
	"name": "流莺",
	"ability": "每个夜晚*，你要选择一名存活的玩家：如果他同意，你会得知他的身份，但是你们两个可能同时死亡。",
	"team": "traveler",
	"firstNight": 0,
	"otherNight": 1,
	"firstNightReminder": "",
	"otherNightReminder": "流莺选择一名玩家，将其唤醒，那名玩家选择同意或拒绝。如果同意，将他的角色标记展示给流莺看。然后说书人可以决定两名玩家是否会一起死去。",
	"reminders": ["Dead"],
	"setup": false
}, {
	"id": "efa410af-dd56-4f79-8d61-9b0856de69a6",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/custom/d_3264095766861_67d2bbd5.jpg",
	"edition": "custom",
	"name": "梦蝶",
	"ability": "每个夜晚，你会得知一名与你同阵营的玩家（会有一次错误）。你不知道你的阵营。",
	"team": "traveler",
	"firstNight": 44,
	"otherNight": 66,
	"firstNightReminder": "告知梦蝶与他相同阵营的一名玩家的号码",
	"otherNightReminder": "告知梦蝶与他相同阵营的一名玩家的号码",
	"reminders": ["知晓", "错误"]
}, {
	"id": "7bd5e227-a4da-4760-87fa-b1e26ab3c2fe",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/butcher.png",
	"edition": "custom",
	"name": "屠夫",
	"ability": "每个白天，首次处决后，你可以再次发起提名。",
	"team": "traveler",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}, {
	"id": "71d7a0d2-ec9a-4f8e-98ce-a761cd177a64",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/beggar.png",
	"edition": "custom",
	"name": "乞丐",
	"ability": "你只能使用投票标记才能投票。死亡的玩家可以将他的投票标记给你，如果他这么做，你会得知他的阵营。你不会中毒和醉酒。",
	"team": "traveler",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}, {
	"id": "bd27f63c-e6ea-4178-9624-e76ff174c831",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/deviant.png",
	"edition": "custom",
	"name": "怪咖",
	"ability": "如果你很有趣，你不能被流放。",
	"team": "traveler",
	"firstNight": 0,
	"otherNight": 0,
	"firstNightReminder": "",
	"otherNightReminder": "",
	"reminders": [],
	"setup": false
}]