[
    {
        "id": "_meta",
        "name": "召个破牛呀！-焦恩蛋",
        "logo": "https://img.picui.cn/free/2025/04/07/67f2ba5083573.png",
        "author":"焦恩蛋",
        "description": "召个破牛呀！",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克"
    },
    {
        "id": "ssdhaioudhoipasjdilajslkdjaslkdjklasjd",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/9f/Spiritofivory.png/600px-Spiritofivory.png",
        "edition": "custom",
        "name": "圣洁之魂",
        "ability": "游戏过程中邪恶玩家的总数最多能比初始设置多一名。",
        "team": "fabled",
            "reminders": [
                "禁止邪恶"
            ],
        "firstNight": 0,
        "otherNight": 0
    },
    {
        "id": "woshininainai111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/grandmother.png",
        "edition": "custom",
        "name": "祖母",
        "ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 43,
        "otherNight": 66,
        "firstNightReminder": "唤醒祖母，对她指向一名善良玩家，并展示该玩家的角色标记。",
        "otherNightReminder": "如果恶魔杀死了孙子，祖母死亡。",
        "reminders": [
            "孙子",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "jingcaisanxuanyi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/noble.png",
        "edition": "custom",
        "name": "贵族",
        "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 49,
        "otherNight": 0,
        "firstNightReminder": "唤醒贵族，对他指向三名玩家。这三名玩家中有且仅有一名是邪恶玩家。",
        "otherNightReminder": "",
        "reminders": [
            "被得知"
        ],
        "setup": false
    },
    {
        "id": "mofashuijingqiu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
        "edition": "custom",
        "name": "占卜师",
        "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 40,
        "otherNight": 81,
        "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "reminders": [
            "干扰项"
        ],
        "setup": false
    },
    {
        "id": "mofasaozhou111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png",
        "edition": "custom",
        "name": "侍女",
        "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 64,
        "otherNight": 100,
        "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "zhuijidelaoda111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png",
        "edition": "custom",
        "name": "气球驾驶员",
        "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 50,
        "otherNight": 90,
        "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
        "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员上一个夜晚得知过的玩家属于不同的角色类型。",
        "reminders": [
            "得知"
        ],
        "setup": true
    },
    {
        "id": "xiongdinihaoxiang111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/flowergirl.png",
        "edition": "custom",
        "name": "卖花女孩",
        "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 85,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒卖花女孩，以点头或摇头告知她今天白天是否有恶魔参与投票。",
        "reminders": [
            "恶魔未投票",
            "恶魔已投票"
        ],
        "setup": false
    },
    {
        "id": "wohehehehehehehezuidiaoniladao111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/courtier.png",
        "edition": "custom",
        "name": "侍臣",
        "ability": "每局游戏限一次，在夜晚时，你可以选择一个角色：如果该角色在场，一个该角色从当晚开始醉酒三天三夜。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 20,
        "otherNight": 11,
        "firstNightReminder": "唤醒侍臣，他可以摇头不使用能力，或选择角色列表上的一个任意角色，该角色对应的玩家之一醉酒。",
        "otherNightReminder": "如果侍臣未曾使用能力，唤醒侍臣，他可以摇头不使用能力，或选择角色列表上的一个任意角色，该角色对应的玩家之一醉酒。",
        "reminders": [
            "醉酒1",
            "醉酒2",
            "醉酒3",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "huojin111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
        "edition": "custom",
        "name": "博学者",
        "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "xixifafashishishishishishishi",
        "image": "https://clocktower-wiki.gstonegames.com/images/d/d6/Alsaahir.png",
        "edition": "custom",
        "name": "戏法师",
        "ability": "'每个白天，你可以公开进行一次谁是爪牙，谁是恶魔的猜测。如果你猜对，善良阵营获胜。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "yishisaarqwwwwwwwwwwwwwwwwwwwww",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yishi.png",
        "edition": "custom",
        "name": "驿使",
        "ability": "每个白天，你可以公开声明一个角色。在当晚，你会得知该角色是否在场。如果你因此得知了否，你失去此能力。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 91.6,
        "firstNightReminder": "",
        "otherNightReminder": "如果驿使白天公开声明了一个角色，唤醒驿使：1.如果该角色在场，得知是；2.如果该角色不在场，得知否，并且驿使失去能力。",
        "reminders": [
            "在场",
            "失去能力"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "diaoshangyizhengtiandeyu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fisherman.png",
        "edition": "custom",
        "name": "渔夫",
        "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "shanliangdeniaoer111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ravenkeeper.png",
        "edition": "custom",
        "name": "守鸦人",
        "ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 70,
        "firstNightReminder": "",
        "otherNightReminder": "如果守鸦人死于夜晚，唤醒守鸦人，让他选择一名玩家。对他展示这名玩家的角色标记。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "chichichichichichichi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cannibal.png",
        "edition": "custom",
        "name": "食人族",
        "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "饱餐",
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "tougexiangxian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/politician.png",
        "edition": "custom",
        "name": "政客",
        "ability": "如果你是对你的阵营落败负最大责任的人，你转变阵营并获胜，即使你已死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "zabusini111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/golem.png",
        "edition": "custom",
        "name": "魔像",
        "ability": "每局游戏你只能发起提名一次。当你发起提名时，如果被你提名的玩家不是恶魔，他死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "无法提名"
        ],
        "setup": false
    },
    {
        "id": "wudidejiemidashi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/puzzlemaster.png",
        "edition": "custom",
        "name": "解谜大师",
        "ability": "一名玩家醉酒，即使你已死亡。每局游戏限一次，你可以猜测谁是那个醉酒的玩家，如果猜对了，你会得知谁是恶魔，但如果猜错了，你会得知错误的“谁是恶魔”信息。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "醉酒",
            "已猜测"
        ],
        "setup": false
    },
    {
        "id": "biezaizhelifadian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barber.png",
        "edition": "custom",
        "name": "理发师",
        "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 67,
        "firstNightReminder": "",
        "otherNightReminder": "如果理发师死于白天，唤醒恶魔让他决定是否使用理发师的能力。如果理发师死于夜晚，（如果让除攻击理发师以外的恶魔进行选择则需要等当前恶魔入睡后）让一名恶魔决定是否使用理发师的能力。",
        "reminders": [
            "今晚理发"
        ],
        "setup": false
    },
    {
        "id": "baonijuhua111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/assassin.png",
        "edition": "custom",
        "name": "刺客",
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 52,
        "firstNightReminder": "",
        "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
        "reminders": [
            "死亡",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "hongchunnvlangaaaaaaaa111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/scarlet_woman.png",
        "edition": "custom",
        "name": "红唇女郎",
        "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 26,
        "otherNightReminder": "如果红唇女郎的能力曾被触发，唤醒她并告知她变成了哪个恶魔角色。",
        "reminders": [
            "是恶魔"
        ]
    },
    {
        "id": "tousioahsdoasidhas",
        "image": "https://clocktower-wiki.gstonegames.com/images/b/b9/Xaan.png",
        "edition": "custom",
        "name": "限",
        "ability": "在等同于初始外来者数量的夜晚，所有镇民玩家中毒直到下个黄昏。[外来者数量任意]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 17.9,
        "otherNight": 8.9,
        "firstNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
        "otherNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
        "reminders": [
            "第一晚",
            "第二晚",
            "第三晚",
            "第四晚",
            "大限将至"
        ],
        "setup": true
    },
    {
        "id": "zheyeshigejiugui111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/marionette.png",
        "edition": "custom",
        "name": "提线木偶",
        "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 10,
        "otherNight": 0,
        "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
        "remindersGlobal": [
            "是提线木偶"
        ],
        "setup": true
    },
    {
        "id": "zhaohuandaxiangjiao111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/summoner.png",
        "edition": "custom",
        "name": "召唤师",
        "ability": "在首个夜晚，你会得知三个伪装。在第三个夜晚，你要选择一名玩家：他变成由你选择的邪恶恶魔。[无恶魔在场]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 5.2,
        "otherNight": 27,
        "firstNightReminder": "唤醒召唤师，对他展示三个不在场的善良角色标记。",
        "otherNightReminder": "如果这是游戏中的第三个夜晚，唤醒召唤师，让他选择一名玩家和一个恶魔角色，那名玩家变成由他选择的邪恶恶魔。",
        "reminders": [
            "第一晚",
            "第二晚",
            "第三晚"
        ],
        "setup": true
    },
    {
        "id": "opppppppppp1111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/po.png",
        "edition": "custom",
        "name": "珀",
        "ability": "每个夜晚*，你可以选择一名玩家：他死亡。如果你上次选择时没有选择任何玩家，当晚你要选择三名玩家：他们死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 35,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒珀，他可以攻击一名玩家或不进行攻击，如果他上一次选择了不进行攻击，则此次必须攻击三名玩家。",
        "reminders": [
            "攻击三次",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "waibibaboabbbb1111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yaggababble.png",
        "edition": "custom",
        "name": "牙噶巴卜",
        "ability": "在你的首个夜晚，你会得知一段秘密短语。每次你在白天公开说出这段短语，当天便可能会有一名玩家在这之后死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 31,
        "otherNight": 45,
        "firstNightReminder": "唤醒牙噶巴卜，对他展示他的秘密短语。",
        "otherNightReminder": "根据已放置的提示标记数量，选择最多等同于该数量的玩家死亡。该夜晚行动只是一个提示，死亡的造成时机可以是白天，也可以是夜晚的任何时候。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "tifeng11zhishou11111111",
        "image": "https://clocktower-wiki.gstonegames.com/images/1/18/Lordoftyphon.png",
        "edition": "custom",
        "name": "堤丰之首",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。[邪恶玩家全部邻座，你位于正中，+1爪牙，-或+任意数量外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 1.4,
        "otherNight": 38.5,
        "firstNightReminder": "将位于堤丰之首两侧的对应数量的玩家变成邪恶的爪牙，并分别唤醒他们通知他们的角色和阵营变化。",
        "otherNightReminder": "唤醒堤丰之首，让他攻击一名玩家。",
        "reminders": [
            "死亡"
        ],
        "setup": true
    },
    {
        "id": "47.1_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/2/2f/Summoner.png/300px-Summoner.png",
        "name": "召唤师&侍臣",
        "team": "a jinxed",
        "setup": 0,
        "ability": "如果召唤师因为侍臣的能力在第三个夜晚醉酒，由召唤师来选择创造哪种恶魔，由说书人来决定哪名玩家发生转变。"
      },
    {
        "id": "47_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/2/2f/Summoner.png/300px-Summoner.png",
        "name": "召唤师&提线木偶",
        "team": "a jinxed",
        "setup": 0,
        "ability": "在初始设置时，提线木偶会与召唤师邻座。召唤师会得知谁是提线木偶。"
      },
    {
        "id": "112312312312312122333_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/1/18/Lordoftyphon.png",
        "name": "堤丰之首&召唤师",
        "team": "a jinxed",
        "setup": 0,
        "ability": "如果召唤师创造了堤丰之首，则堤丰之首必须与一名爪牙相邻，且堤丰之首另一侧的玩家变成一个不在场的邪恶爪牙。"
      }
]
