[
    {
        "id": "_meta",
        "name": "择日而亡",
        "description": "择日而亡",
        "logo": "https://www.helloimg.com/i/2025/05/05/68186a4760f39.png",
        "author":"海雾",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克",
        "state": [{
                "stateName": "品味之选",
                "stateDescription": "哈迪寂亚&主谋的相克规则修改为“如果他们的选择一致，善良阵营落败”"
            }],
        "status": [{
                "name": "品味之选",
                "skill": "哈迪寂亚&主谋的相克规则修改为“如果他们的选择一致，善良阵营落败”"
            }]
    },{
	"ability": "在初始设置时，可能会额外增加或减少一个外来者。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/sentinel.png",
	"edition": "custom",
	"flavor": "",
	"id": "20003_105",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "哨兵",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "fabled",
	"firstNight": 0
}, 
    {
        "id": "a330472d12431241241241242141231eb4",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/9f/Spiritofivory.png/600px-Spiritofivory.png",
        "edition": "custom",
        "name": "圣洁之魂",
        "ability": "游戏过程中邪恶玩家的总数最多能比初始设置多一名。",
        "team": "fabled",
        "firstNight": 0,
        "otherNight": 0,
        "reminders": [
            "禁止邪恶"
        ]
    },
    {
        "id": "meishayongdeshabi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pixie.png",
        "edition": "custom",
        "name": "小精灵",
        "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 33,
        "otherNight": 0,
        "firstNightReminder": "唤醒小精灵，对他展示一个在场镇民角色标记。",
        "otherNightReminder": "",
        "reminders": [
            "疯狂",
            "获得能力"
        ],
        "setup": false
    },
    {
        "id": "woshixiuxingzhe111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/qintianjian.png",
        "edition": "custom",
        "name": "钦天监",
        "ability": "在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 62,
        "otherNight": 0,
        "firstNightReminder": "唤醒钦天监，对他指向对应方向来告知他最近的邪恶玩家的方向。",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "fangshidfygsgsdg1",
        "image": "https://www.helloimg.com/i/2024/11/11/67321c5f034e2.png",
        "edition": "custom",
        "name": "方士",
        "ability": "在你的首个夜晚，你要选择一个数字。在该数字对应的那一个夜晚，你会得知对应数量的在场角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 53.6,
        "otherNight": 96.5,
        "firstNightReminder": "唤醒方士，让他选一个数字。如果他选择了1，给他展示一个在场角色。",
        "otherNightReminder": "在游戏的对应天数唤醒方士，给他展示对应数量的在场角色。",
        "reminders": [
            "得知"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "ainiii11111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/empath.png",
        "edition": "custom",
        "name": "共情者",
        "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 39,
        "otherNight": 80,
        "firstNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
        "otherNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "zhuijidelaoda111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png",
        "edition": "custom",
        "name": "气球驾驶员",
        "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 50,
        "otherNight": 90,
        "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
        "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员上一个夜晚得知过的玩家属于不同的角色类型。",
        "reminders": [
            "得知"
        ],
        "setup": true
    },
    {
        "id": "qiaozhong111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/town_crier.png",
        "edition": "custom",
        "name": "城镇公告员",
        "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 86,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒城镇公告员，以点头或摇头告知他今天白天是否有爪牙发起提名。",
        "reminders": [
            "爪牙未提名",
            "爪牙已提名"
        ],
        "setup": false
    },
    {
        "id": "tiandanwuzaoxiaoxinhuozhu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dagengren.png",
        "edition": "custom",
        "name": "打更人",
        "ability": "每个夜晚*，你要猜测今晚首个死亡的玩家与你的距离。如果你猜测正确，则除你以外的所有玩家今晚不会死亡，但你可能会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 12,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒打更人，让他进行猜测，并放置提示标记到对应玩家旁。",
        "reminders": [
            "警惕",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "shiguanuwhaouhsoifhais",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shiguan.png",
        "edition": "custom",
        "name": "史官",
        "ability": "每个夜晚*，如果今天白天有玩家死于处决，你会得知存活镇民的数量。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 93.5,
        "firstNightReminder": "",
        "otherNightReminder": "如果今天白天有玩家死于处决，唤醒史官，告知其在场存活镇民数量。",
        "reminders": [
            "死于今日"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "shiyizhezhezhezhe",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/amnesiac.png",
        "edition": "custom",
        "name": "失忆者",
        "ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，你会得知你的猜测有多准确。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 1.5,
        "otherNight": 1.5,
        "firstNightReminder": "决定失忆者的能力，并根据具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
        "otherNightReminder": "根据失忆者的具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
        "reminders": [
            "？"
        ],
        "setup": false
    },
    {
        "id": "xixifafashishishishishishishi",
        "image": "https://clocktower-wiki.gstonegames.com/images/d/d6/Alsaahir.png",
        "edition": "custom",
        "name": "戏法师",
        "ability": "'每个白天，你可以公开进行一次谁是爪牙，谁是恶魔的猜测。如果你猜对，善良阵营获胜。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "hahaxiaochou111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fool.png",
        "edition": "custom",
        "name": "弄臣",
        "ability": "当你首次将要死亡时，你不会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "wangzherongyao111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/farmer.png",
        "edition": "custom",
        "name": "农夫",
        "ability": "当你在夜晚死亡时，一名存活的善良玩家会变成农夫。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 74,
        "firstNightReminder": "",
        "otherNightReminder": "如果农夫死于夜晚，唤醒一名存活的善良玩家告知他角色变化。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "yiwu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/wudaozhe.png",
        "edition": "custom",
        "name": "悟道者",
        "ability": "你以为你是一个外来者，但你实际上不是。如果有邪恶玩家的能力选择或影响了你，在该效果生效前你会变成一个不在场的镇民角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "remindersGlobal": [
            "是悟道者"
        ],
        "setup": true
    },
    {
        "id": "chuangsishuoshuren111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/atheist.png",
        "edition": "custom",
        "name": "无神论者",
        "ability": "说书人可以打破游戏规则。如果说书人被处决，善良阵营获胜，即使你已死亡。[无邪恶角色在场]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": true
    },
    {
        "id": "biezaizhelifadian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barber.png",
        "edition": "custom",
        "name": "理发师",
        "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 67,
        "firstNightReminder": "",
        "otherNightReminder": "如果理发师死于白天，唤醒恶魔让他决定是否使用理发师的能力。如果理发师死于夜晚，（如果让除攻击理发师以外的恶魔进行选择则需要等当前恶魔入睡后）让一名恶魔决定是否使用理发师的能力。",
        "reminders": [
            "今晚理发"
        ],
        "setup": false
    },
    {
        "id": "zhadiaole111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mutant.png",
        "edition": "custom",
        "name": "畸形秀演员",
        "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "woheduolema111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
        "edition": "custom",
        "name": "酒鬼",
        "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "remindersGlobal": [
            "是酒鬼"
        ],
        "setup": true
    },
    {
        "id": "scp-049049049",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/plague_doctor.png",
        "edition": "custom",
        "name": "瘟疫医生",
        "ability": "当你死亡时，说书人会获得一个爪牙能力。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 72,
        "firstNightReminder": "",
        "otherNightReminder": "如果瘟疫医生死亡，说书人获得一项爪牙能力。",
        "reminders": [
            "说书人能力"
        ],
        "setup": false
    },
    {
        "id": "suaibi1111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shaxing.png",
        "edition": "custom",
        "name": "煞星",
        "ability": "如果你死亡，当晚与你邻近的存活玩家之一可能会死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 65,
        "firstNightReminder": "",
        "otherNightReminder": "如果煞星死亡，决定是否让一名与他邻近的存活玩家死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "caijiuduolian",
        "image": "https://www.helloimg.com/i/2025/02/14/67ae21c2ee494.png",
        "edition": "custom",
        "name": "采莲君",
        "ability": "每局游戏限一次，在夜晚时*，你可以设计一个有答案的是非问题并选择一名玩家向他提问：如果他的答案与之相符，他转变为邪恶阵营，否则他死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 54.5,
        "firstNightReminder": "",
        "otherNightReminder": "每局游戏限一次，在夜晚时*，你可以设计一个有答案的是非问题并选择一名玩家向他提问：如果他的答案与之相符，他转变为邪恶阵营，否则他死亡。",
        "reminders": [
            "提问",
            "失去能力",
            "加入邪恶",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "noita111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/witch.png",
        "edition": "custom",
        "name": "女巫",
        "ability": "每个夜晚，你要选择一名玩家：如果他明天白天发起提名，他死亡。如果只有三名存活的玩家，你失去此能力。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 24,
        "otherNight": 19,
        "firstNightReminder": "唤醒女巫，让她选择一名玩家，那名玩家被诅咒。",
        "otherNightReminder": "唤醒女巫，让她选择一名玩家，那名玩家被诅咒。",
        "reminders": [
            "被诅咒"
        ],
        "setup": false
    },
    {
        "id": "xixi111111111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cerenovus.png",
        "edition": "custom",
        "name": "洗脑师",
        "ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 25,
        "otherNight": 20,
        "firstNightReminder": "唤醒洗脑师，让他选择一名玩家和角色列表上的一个善良角色，那名玩家明天需要“疯狂”证明自己是那个角色。在洗脑师入睡后通知那名玩家被洗脑。",
        "otherNightReminder": "唤醒洗脑师，让他选择一名玩家和角色列表上的一个善良角色，那名玩家明天需要“疯狂”证明自己是那个角色。在洗脑师入睡后通知那名玩家被洗脑。",
        "reminders": [
            "疯狂"
        ],
        "setup": false
    },
    {
        "id": "zheshigeyizi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mastermind.png",
        "edition": "custom",
        "name": "主谋",
        "ability": "如果恶魔因为死于处决而因此导致游戏结束时，再额外进行一个夜晚和一个白天。在那个白天如果有玩家被处决，他的阵营落败。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "yangaaaaaaaaaaaa111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yangguren.png",
        "edition": "custom",
        "name": "养蛊人",
        "ability": "在你存活时提名你的玩家会在当晚死亡，即使你已死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 54,
        "otherNightReminder": "今天白天提名了存活的养蛊人的玩家死亡。",
        "reminders": [
            "蛊"
        ]
    },
    {
        "id": "zmengpiosaoidhaoiwheoi2913o1u3h131",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mengpo.png",
        "edition": "custom",
        "name": "孟婆",
        "ability": "每个夜晚*，你要选择一名玩家：如果他存活，那么他要选择让自己失去能力，或死亡并保留能力直到下个黄昏。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 54.6,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒孟婆，让孟婆选择一名玩家。让被孟婆选择的玩家做出生或死的选择。",
        "reminders": [
            "存活并失去能力",
            "死亡并保留能力"
        ],
        "setup": false
    },
  {
    "id": "138_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/2/2d/Plaguedoctor.png/300px-Plaguedoctor.png",
    "name": "瘟疫医生&养蛊人",
    "team": "a jinxed",
    "setup": 0,
    "ability": "如果瘟疫医生死亡且说书人会因此获得养蛊人的能力，改为一名存活的爪牙玩家获得此能力，且他会得知此事。"
  },
  {
    "id": "60_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/9/97/Bootlegger.png",
    "name": "私货哈迪寂亚&主谋",
    "team": "a jinxed",
    "setup": 0,
    "ability": "如果哈迪寂亚死于处决，且主谋存活，当晚哈迪寂亚要选择三名善良玩家：如果他们的选择一致，善良阵营落败。否则，善良阵营获胜。"
  },
    {
        "id": "haliluya111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/al-hadikhia.png",
        "edition": "custom",
        "name": "哈迪寂亚",
        "ability": "每个夜晚*，你可以选择三名玩家（所有玩家会得知你选了谁）：他们分别秘密决定自己的生死，然后如果他们都存活则都死亡。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 42,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒哈迪寂亚，让他选择三名玩家。执行哈迪寂亚的能力流程（参考哈迪寂亚的百科页面）。",
        "reminders": [
            "1",
            "2",
            "3",
            "选择生",
            "选择死"
        ],
        "setup": false
    }
]
