[{
	"logo": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695124_197011_2232.png",
	"description": "",
	"author": "Theo",
	"id": "_meta",
	"townsfolkName":"镇民",
	"name": "仇海溺行"
}, {
	"ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695127_197011_8353.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9659",
	"firstNightReminder": "展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
	"otherNightReminder": "",
	"name": "图书管理员",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["外来者", "错误"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 18
}, {
	"ability": "在你的首个夜晚，你会得知两名玩家和一个爪牙角色：这两名玩家之一是该角色（或者你会得知没有爪牙在场）。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695129_197011_4388.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9660",
	"firstNightReminder": "展示那个爪牙角色标记。指向被你标记“爪牙”和“错误”的两名玩家。",
	"otherNightReminder": "",
	"name": "调查员",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["爪牙", "错误"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 19
}, {
	"ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695131_197011_9865.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9661",
	"firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
	"otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
	"name": "共情者",
	"otherNight": 7,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 20
}, {
	"ability": "每个夜晚，你会得知一名不同角色类型的玩家，直到场上所有的角色类型你都得知过一次。[+1 外来者]",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695134_197011_652.png",
	"edition": "custom",
	"flavor": "",
	"id": "balloonistbutton",
	"firstNightReminder": "选择一种角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。",
	"otherNightReminder": "选择一种尚未被气球驾驶员知晓的角色类型，并告知其一个符合该类型的玩家。在该玩家旁边标记已被知晓。如果所有类型均已被知晓或无该种类型，气球驾驶员不会醒来。",
	"name": "气球驾驶员",
	"otherNight": 11,
	"setup": 1,
	"reminders": ["得知镇民", "得知外来者", "得知爪牙", "得知恶魔", "得知旅行者"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 23
}, {
	"ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695135_197011_7259.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9663",
	"firstNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
	"otherNightReminder": "让筑梦师指向一名玩家。对他展示善良和邪恶的角色标记各一个，其中一个是属于该玩家的角色。",
	"name": "筑梦师",
	"otherNight": 8,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 21
}, {
	"ability": "每个夜晚，你要选择一名存活的玩家：如果你选中了恶魔，你和他交换角色和阵营，然后他中毒。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695138_197011_5759.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9664",
	"firstNightReminder": "让舞蛇人选择一名玩家。如果舞蛇人选中了恶魔：展示“你是”信息标记和恶魔角色标记。用拇指向下代表他阵营变为邪恶。在魔典中交换舞蛇人和恶魔的角色标记。让原来的舞蛇人重新入睡。唤醒原来的恶魔。对老恶魔展示“你是”信息标记和舞蛇人角色标记，并用拇指向上代表他阵营变为善良。",
	"otherNightReminder": "让舞蛇人选择一名玩家。如果舞蛇人选中了恶魔：展示“你是”信息标记和恶魔角色标记。用拇指向下代表他阵营变为邪恶。在魔典中交换舞蛇人和恶魔的角色标记。让原来的舞蛇人重新入睡。唤醒原来的恶魔。对老恶魔展示“你是”信息标记和舞蛇人角色标记，并用拇指向上代表他阵营变为善良。",
	"name": "舞蛇人",
	"otherNight": 4,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": ["中毒"],
	"team": "townsfolk",
	"firstNight": 16
}, {
	"ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695140_197011_7684.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9665",
	"firstNightReminder": "",
	"otherNightReminder": "对他点头或摇头示意今天白天是否有爪牙发起过提名。",
	"name": "城镇公告员",
	"otherNight": 9,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": ["爪牙已提名", "爪牙未提名"],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每局游戏限一次，你可以在白天时公开选择一名玩家：如果他是恶魔，他死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695142_197011_3626.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9666",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "猎手",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["失去能力"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695144_197011_8759.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9667",
	"firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
	"otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
	"name": "女裁缝",
	"otherNight": 10,
	"setup": 0,
	"reminders": ["失去能力"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 22
}, {
	"ability": "每个白天，你可以私下询问说书人以得知两条信息：一条是正确的，一条是错误的。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695146_197011_8793.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9668",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "博学者",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "每局游戏限一次，在夜晚时，你可以选择一个角色：如果该角色在场，该角色之一从当晚开始醉酒三天三夜。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695148_197011_6450.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9669",
	"firstNightReminder": "侍臣可以选择一个角色。如果他这么做了，标记侍臣失去能力，标记被选择的角色所对应的玩家醉酒。之后的夜晚无需再唤醒侍臣。",
	"otherNightReminder": "侍臣可以选择一个角色。如果他这么做了，标记侍臣失去能力，标记被选择的角色所对应的玩家醉酒。之后的夜晚无需再唤醒侍臣。",
	"name": "侍臣",
	"otherNight": 3,
	"setup": 0,
	"reminders": ["醉酒1", "醉酒2", "醉酒3", "失去能力"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 15
}, {
	"ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，你会得知你的猜测有多准确。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695150_197011_9399.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9670",
	"firstNightReminder": "决定失忆者的能力。如果失忆者的能力会让他在今晚醒来：唤醒他并执行其能力。",
	"otherNightReminder": "如果失忆者的能力会让他在今晚醒来：唤醒他并执行其能力。",
	"name": "失忆者",
	"otherNight": 2,
	"setup": 0,
	"reminders": ["？"],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 11
}, {
	"ability": "恶魔会以为你是爪牙。爪牙会以为你是恶魔。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695154_197011_171.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9671",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "魔术师",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "说书人可以打破游戏规则。如果说书人被处决，善良阵营获胜，即使你已死亡。[无邪恶角色在场]",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695155_197011_8236.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9672",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "无神论者",
	"otherNight": 0,
	"setup": 1,
	"reminders": [],
	"remindersGlobal": [],
	"team": "townsfolk",
	"firstNight": 0
}, {
	"ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695157_197011_9212.png",
	"edition": "custom",
	"flavor": "",
	"id": "lunaticbutton",
	"firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
	"otherNightReminder": "",
	"name": "疯子",
	"otherNight": 0,
	"setup": 1,
	"reminders": [],
	"remindersGlobal": ["是疯子", "被选择"],
	"team": "outsider",
	"firstNight": 13
}, {
	"ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695159_197011_6360.png",
	"edition": "custom",
	"flavor": "",
	"id": "21086_9674",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "畸形秀演员",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "如果你是对你的阵营落败负最大责任的人，你转变阵营并获胜，即使你已死亡。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695162_197011_5989.png",
	"edition": "custom",
	"flavor": "",
	"id": "politicianbutton",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "政客",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "outsider",
	"firstNight": 0
}, {
	"ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695163_197011_2990.png",
	"edition": "custom",
	"flavor": "",
	"id": "damselbutton",
	"firstNightReminder": "唤醒所有爪牙，并告知他们场中有落难少女。",
	"otherNightReminder": "",
	"name": "落难少女",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["已被猜测"],
	"remindersGlobal": [],
	"team": "outsider",
	"firstNight": 12
}, {
	"ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/cerenovus.png",
	"edition": "custom",
	"flavor": "",
	"id": "cerenovusbutton",
	"firstNightReminder": " 让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
	"otherNightReminder": "让洗脑师选择一名玩家和一个善良角色。标记那名玩家疯狂。让洗脑师重新入睡。唤醒洗脑师的目标。对这名玩家展示“该角色的能力对你生效”信息标记，洗脑师角色标记，该玩家需要疯狂证明的角色标记。",
	"name": "洗脑师",
	"otherNight": 5,
	"setup": 0,
	"reminders": ["被洗脑"],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 17
}, {
	"ability": "如果你在被提名后公开声明自己是哥布林且在那个白天被处决，你的阵营获胜。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695168_197011_4927.png",
	"edition": "custom",
	"flavor": "",
	"id": "goblinbutton",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "哥布林",
	"otherNight": 0,
	"setup": 0,
	"reminders": ["已公开声明"],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 0
}, {
	"ability": "会有额外的外来者在场。[+2 外来者]",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695169_197011_1826.png",
	"edition": "custom",
	"flavor": "",
	"id": "baronbutton",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "男爵",
	"otherNight": 0,
	"setup": 1,
	"reminders": [],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 0
}, {
	"ability": "每个夜晚*，你要选择一名玩家和一个角色，如果该角色不在场，他变成该角色。如果你因此创造了一个恶魔，当晚生死无常。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695171_197011_8557.png",
	"edition": "custom",
	"flavor": "",
	"id": "pit-hagbutton",
	"firstNightReminder": "",
	"otherNightReminder": "让麻脸巫婆选择一名玩家和一个角色。如果她选择的角色不在场：让麻脸巫婆重新入睡。唤醒她的目标玩家。对该玩家展示“你是”信息标记和他的新角色标记。",
	"name": "麻脸巫婆",
	"otherNight": 6,
	"setup": 0,
	"reminders": ["生死无常"],
	"remindersGlobal": [],
	"team": "minion",
	"firstNight": 0
}, {
	"ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695174_197011_7987.png",
	"edition": "custom",
	"flavor": "",
	"id": "marionettebutton",
	"firstNightReminder": "选择一名邻近恶魔的善良玩家放置提线木偶标记。唤醒恶魔并告知他谁是提线木偶。",
	"otherNightReminder": "",
	"name": "提线木偶",
	"otherNight": 0,
	"setup": 1,
	"reminders": [],
	"remindersGlobal": ["是提线木偶"],
	"team": "minion",
	"firstNight": 14
}, {
	"ability": "如果多于一名善良玩家被处决，邪恶阵营获胜。所有玩家都知道利维坦在场。在第五个白天结束时，邪恶阵营获胜。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1703695175_197011_9724.png",
	"edition": "custom",
	"flavor": "",
	"id": "levithanbutton",
	"firstNightReminder": "放置利维坦的第一天标记，宣告利维坦在场，现在是第一天。",
	"otherNightReminder": "将利维坦的标记转换到下一天。",
	"name": "利维坦",
	"otherNight": 12,
	"setup": 0,
	"reminders": ["第一天", "第二天", "第三天", "第四天", "第五天", "善良被处决"],
	"remindersGlobal": [],
	"team": "demon",
	"firstNight": 24
}, {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "灯神",
    "firstNight": 0,
    "reminders": [],
    "id": "djinnbutton",
    "team": "fabled",
    "name_eng": "Djinn",
    "setup": false,
    "ability": "使用灯神的相克规则。所有玩家都会知道其内容。",
    "edition": "custom",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png"
 }, {
		"ability": "即使利维坦醉酒，所有玩家仍都会知道利维坦在场。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/upload/1689518692_197011_1078.png",
		"edition": "custom",
		"flavor": "",
		"id": "20723_8081",
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "私货商人",
		"otherNight": 0,
		"setup": 0,
		"reminders": [],
		"remindersGlobal": [],
		"team": "fabled",
		"firstNight": 0
	}]