[
   {
    "id": "_meta",
    "name": "牛刀小试", 
    "logo":"https://i.postimg.cc/CLF6tvWF/LOGO.png",
    "author": "驯鹿&鸦木布拉夫 · 南昌分镇",
    "description": "牛刀小试 by 驯鹿& 鸦木布拉夫 · 南昌分镇",
    "townsfolkName": "镇民",
    "outsidersName": "外来者",
    "minionsName": "爪牙",
    "demonsName": "恶魔",
    "townsfolk": "镇民",
    "outsider": "外来者",
    "minion": "爪牙",
    "demon": "恶魔"
  } ,{
        "ability": "在你的首个夜晚，你会得知恶魔与爪牙之间最近的距离。（邻座的玩家距离为1）",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/clockmaker.png",
        "edition": "custom",
        "flavor": "",
        "id": "clockmaker_button",
        "firstNightReminder": "给他展示数字手势来告诉他恶魔与爪牙之间最近的距离。",
        "otherNightReminder": "",
        "name": "钟表匠",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 78,
        "GstoneID": "clockmaker"
    },
    {
        "ability": "在你的首个夜晚，你会得知两名玩家和一个镇民角色：这两名玩家之一是该角色。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/washerwoman.png",
        "edition": "custom",
        "flavor": "",
        "id": "washerwoman_button",
        "firstNightReminder": "展示那个镇民角色标记。指向被你标记“镇民”和“错误”的两名玩家。",
        "otherNightReminder": "",
        "name": "洗衣妇",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "镇民",
            "错误"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 75,
        "GstoneID": "washerwoman"
    },
    {
        "ability": "在你的首个夜晚，你会得知距离最近的邪恶玩家位于你的顺时针还是逆时针方向。如果两侧的邪恶玩家与你距离相等，你得知的信息由说书人决定。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_9833664308961_ad73c43b.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "shugenja_button",
        "firstNightReminder": "在首个夜晚，唤醒修行者。用手指水平指向修行者的某一侧，告诉他与他距离最近的邪恶玩家位于这一侧。如果修行者两侧最近的邪恶玩家与他的距离相等，由你来决定告诉他什么样的信息，并用手指指向对应的一侧。让修行者重新入睡。",
        "otherNightReminder": "",
        "name": "修行者",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 77,
        "GstoneID": "shugenja"
    },
    {
        "ability": "在你的首个夜晚，你得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_5751437760171_79dd1401.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "daoke_button",
        "firstNightReminder": "在为首个夜晚做准备时，将刀客的“追杀”标记放置在一个爪牙角色标记旁。\n在首个夜晚，唤醒刀客。对他展示标记了“追杀”的爪牙角色标记。让刀客重新入睡。",
        "otherNightReminder": "",
        "name": "刀客",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "追杀",
            "失去能力"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 76,
        "GstoneID": "daoke"
    },
    {
        "ability": "每局游戏限一次，你可以在白天时公开选择一名玩家：如果他是恶魔，他死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/slayer.png",
        "edition": "custom",
        "flavor": "",
        "id": "slayer_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "猎手",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "失去能力"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "slayer"
    },
   {
		"ability": "每个夜晚，你会得知一名说书人认为你最应该与其交流的玩家。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/upload/202306/c_9934958657861_5ff1282a.jpg",
		"edition": "custom",
		"flavor": "",
		"id": "high_priestess_button",
		"firstNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
		"otherNightReminder": "唤醒女祭司，指向一名玩家。让女祭司重新入睡。",
		"name": "女祭司",
		"otherNight": 143,
		"setup": 0,
		"reminders": [],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 116
	},
    {
        "ability": "每个夜晚*，你要选择一名除你及旅行者以外的玩家：如果恶魔在今晚杀死了他，你和他交换角色，然后你醉酒。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_2553047760171_ed091519.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "limao_button",
        "firstNightReminder": "",
        "otherNightReminder": "唤醒狸猫，让他指向一名玩家。让狸猫重新入睡。将“太子”标记放在对应玩家角色标记旁。\n如果标记太子的玩家死亡，在魔典中交换狸猫和太子的角色标记。在新的交换后的角色旁放置“醉酒”提示标记。唤醒新的狸猫并依次向他展示“你是”信息标记、狸猫的角色标记。让狸猫重新入睡。唤醒原来的狸猫并依次向他展示“你是”信息标记，“太子”的角色标记。",
        "name": "狸猫",
        "otherNight": 25,
        "setup": 0,
        "reminders": [
            "太子",
            "醉酒"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "limao"
    },
    {
        "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/empath.png",
        "edition": "custom",
        "flavor": "",
        "id": "empath_button",
        "firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
        "otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
        "name": "共情者",
        "otherNight": 110,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 79,
        "GstoneID": "empath"
    },
    {
        "ability": "每个夜晚，你要选择一名玩家：你会得知一个与他能力相关的词语。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_9255777694761_7594675d.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "langzhong_button",
        "firstNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
        "otherNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
        "name": "郎中",
        "otherNight": 122,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 93,
        "GstoneID": "langzhong"
    },
    {
        "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
        "edition": "custom",
        "flavor": "",
        "id": "fortune_teller_button",
        "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
        "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
        "name": "占卜师",
        "otherNight": 111,
        "setup": 0,
        "reminders": [
            "干扰项"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 80,
        "GstoneID": "fortune_teller"
    },
    {
        "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/oracle.png",
        "edition": "custom",
        "flavor": "",
        "id": "oracle_button",
        "firstNightReminder": "",
        "otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
        "name": "神谕者",
        "otherNight": 123,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "oracle"
    },
   {
		"ability": "在你的首个夜晚，你要选择一个数字。在该数字对应的那一个夜晚，你会得知对应数量的在场角色。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_9290087694761_94c7b6f3.jpg",
		"edition": "custom",
		"flavor": "",
		"id": "fangshi_button",
		"firstNightReminder": "唤醒方士，让其选择一个数字，将对应数字的标记放置在方士角色标记旁边。如果他选择了1，向他展示一个在场角色的标记。",
		"otherNightReminder": "在游戏的对应天数唤醒方士，向他展示对应数量的在场角色的标记。",
		"name": "方士",
		"otherNight": 124,
		"setup": 0,
		"reminders": [
			"第一天",
			"第二天",
			"第三天",
			"第四天",
			"第五天",
			"第六天"
		],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight":96
	},
    {
        "ability": "如果你在夜晚死亡，恶魔的能力变成“每个夜晚*，可能会有一名玩家死亡。”",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_0616062943171_bbdbbb4c.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "ranfangfangzhu_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "染坊坊主",
        "otherNight": 107,
        "setup": 0,
        "reminders": [
            "沉默"
        ],
        "remindersGlobal": [],
        "team": "townsfolk",
        "firstNight": 0,
        "GstoneID": "ranfangfangzhu"
    },
    {
        "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/drunk.png",
        "edition": "custom",
        "flavor": "",
        "id": "drunk_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "酒鬼",
        "otherNight": 0,
        "setup": 1,
        "reminders": [],
        "remindersGlobal": [
            "是酒鬼"
        ],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "drunk"
    },
    {
        "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/barber.png",
        "edition": "custom",
        "flavor": "",
        "id": "barber_button",
        "firstNightReminder": "",
        "otherNightReminder": "如果理发师今天死亡了，唤醒恶魔并展示“该角色的效果对你生效”信息标记和理发师角色标记。如果恶魔选择了两名玩家，将这两名玩家分别独自唤醒。对他们展示“你是”信息标记和他们的新角色标记。",
        "name": "理发师",
        "otherNight": 96,
        "setup": 0,
        "reminders": [
            "今晚理发"
        ],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "barber"
    },
    {
        "ability": "当你得知你死亡时，你要公开选择一名存活的玩家：如果他是邪恶的，你的阵营落败。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/klutz.png",
        "edition": "custom",
        "flavor": "",
        "id": "klutz_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "呆瓜",
        "otherNight": 0,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "klutz"
    },
    {
        "ability": "每局游戏你只能发起提名一次。当你发起提名时，如果被你提名的玩家不是恶魔，他死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/golem.png",
        "edition": "custom",
        "flavor": "",
        "id": "golem_button",
        "firstNightReminder": "",
        "otherNightReminder": "",
        "name": "魔像",
        "otherNight": 0,
        "setup": 0,
        "reminders": [
            "无法提名"
        ],
        "remindersGlobal": [],
        "team": "outsider",
        "firstNight": 0,
        "GstoneID": "golem"
    },
    {
        "ability": "每个夜晚，你要选择一名玩家：他在当晚和明天白天中毒。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/poisoner.png",
        "edition": "custom",
        "flavor": "",
        "id": "poisoner_button",
        "firstNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
        "otherNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
        "name": "投毒者",
        "otherNight": 14,
        "setup": 0,
        "reminders": [
            "中毒"
        ],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 46,
        "GstoneID": "poisoner"
    },
    {
        "ability": "每个夜晚，你能查看魔典。你可能会被当作善良阵营、镇民角色或外来者角色，即使你已死亡。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/spy.png",
        "edition": "custom",
        "flavor": "",
        "id": "spy_button",
        "firstNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
        "otherNightReminder": "将魔典展示给间谍，他想看多久就看多久。",
        "name": "间谍",
        "otherNight": 144,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 117,
        "GstoneID": "spy"
    },
    {
        "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
        "edition": "custom",
        "flavor": "",
        "id": "scarlet_woman_button",
        "firstNightReminder": "",
        "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
        "name": "红唇女郎",
        "otherNight": 37,
        "setup": 0,
        "reminders": [],
        "remindersGlobal": [
            "是恶魔"
        ],
        "team": "minion",
        "firstNight": 0,
        "GstoneID": "scarlet_woman"
    },
    {
        "ability": "每个夜晚，你要选择一名玩家：如果他明天白天发起提名，他死亡。如果只有三名存活的玩家，你失去此能力。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/witch.png",
        "edition": "custom",
        "flavor": "",
        "id": "witch_button",
        "firstNightReminder": "让女巫选择一名玩家。标记那名玩家被诅咒。",
        "otherNightReminder": "让女巫选择一名玩家。标记那名玩家被诅咒。",
        "name": "女巫",
        "otherNight": 27,
        "setup": 0,
        "reminders": [
            "被诅咒"
        ],
        "remindersGlobal": [],
        "team": "minion",
        "firstNight": 57,
        "GstoneID": "witch"
    },
    {
        "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/marionette.png",
        "edition": "custom",
        "flavor": "",
        "id": "marionette_button",
        "firstNightReminder": "选择一个邻近恶魔的善良玩家放置提线木偶标记。唤醒恶魔并告知他谁是提线木偶。",
        "otherNightReminder": "",
        "name": "提线木偶",
        "otherNight": 0,
        "setup": 1,
        "reminders": [],
        "remindersGlobal": [
            "是提线木偶"
        ],
        "team": "minion",
        "firstNight": 32,
        "GstoneID": "marionette"
    },
    {
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/imp.png",
        "edition": "custom",
        "flavor": "",
        "id": "imp_button",
        "firstNightReminder": "",
        "otherNightReminder": "让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
        "name": "小恶魔",
        "otherNight": 49,
        "setup": 0,
        "reminders": [
            "死亡"
        ],
        "remindersGlobal": [],
        "team": "demon",
        "firstNight": 0,
        "GstoneID": "imp"
    },
    {
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者改为变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
        "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fang_gu.png",
        "edition": "custom",
        "flavor": "",
        "id": "fang_gu_button",
        "firstNightReminder": "",
        "otherNightReminder": "让方古选择一名玩家。标记那名玩家死亡。如果他选择了外来者，且“限一次”标记未放置在魔典中：用备用的方古角色标记替换那名外来者的角色标记。让方古重新入睡。唤醒方古的目标玩家。对该玩家展示“你是”信息标记和方古角色标记，并用拇指向下代表他阵营变为邪恶。将“首次”标记放置在魔典中。标记原本的方古玩家死亡，且他选择的玩家不会被标记为死亡。",
        "name": "方古",
        "otherNight": 54,
        "setup": 1,
        "reminders": [
            "死亡"
        ],
        "remindersGlobal": [
            "限一次"
        ],
        "team": "demon",
        "firstNight": 0,
        "GstoneID": "fang_gu"
    },
    {
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。[邪恶玩家全部邻座，你靠近正中，+1爪牙，-或+任意数量外来者]",
        "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202408/c_3707150105271_e57fc482.jpg",
        "edition": "custom",
        "flavor": "",
        "id": "lord_of_typhon_button",
        "firstNightReminder": "在进行游戏设置时，将角色标记放入盲抽袋前，移除所有的爪牙角色标记，并加入等量的镇民或外来者角色标记作为补充。\n\n在首个夜晚，分别依次唤醒位于堤丰之首两侧的，等同于常规游戏爪牙数量加一的玩家。分别对这些玩家展示一个不同的爪牙角色标记和朝下的大拇指，再让他们重新入睡。再用展示给他们的爪牙角色标记替换魔典中这些玩家的善良角色标记。然后再如常进行爪牙信息和恶魔信息步骤。",
        "otherNightReminder": "在除首个夜晚以外的每个夜晚，唤醒堤丰之首。让他指向任意一名玩家。那名玩家死亡——用“死亡”提示标记标记那名玩家。让堤丰之首重新入睡。",
        "name": "堤丰之首",
        "otherNight": 78,
        "setup": 1,
        "reminders": [
            "死亡"
        ],
        "remindersGlobal": [],
        "team": "demon",
        "firstNight": 12,
        "GstoneID": "lord_of_typhon"
    },
{
	"ability": "如果方古成功转化了外来者并因此死去，红唇女郎不会变成方古。",
	"image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png",
	"edition": "custom",
	"flavor": "",
	"id": "20003_107",
	"firstNightReminder": "",
	"otherNightReminder": "",
	"name": "灯神",
	"otherNight": 0,
	"setup": 0,
	"reminders": [],
	"remindersGlobal": [],
	"team": "fabled",
	"firstNight": 0
}

]