[
  {
    "id": "_meta",
    "name": "梦殒春宵教皇版",
    "author": "TPI",
    "logo": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/b/b4/1d1nll4npwvvc5d2qn9mj3qkqksjbr5.png",
    "almanac": "有问题联系SE谢谢喵~"
  },
  {
    "id": "_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/b/bc/irnsk5kjolajz8gldu0kbdgmf95z9zp.png",
    "name": "教皇",
    "team": "fabled",
    "ability": "会有重复的善良角色在场。他们也可能是恶魔的伪装。"
  },
  {
    "id": "1_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/9b/lw696aar95irnuwh7dze4ysam48awm8.png",
    "firstNightReminder": "唤醒钟表匠，对他用手势比划数字来告知他恶魔与爪牙之间的最近距离。",
    "name": "钟表匠",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知恶魔与爪牙之间最近的距离。（邻座的玩家距离为1）",
    "firstNight": 3600
  },
  {
    "id": "2_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e8/qjwy9igjkubwnqrk2p4sd2fs4vj59mo.png",
    "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "name": "筑梦师",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "firstNight": 3700,
    "otherNight": 14
  },
  {
    "id": "3_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/fe/o9gzozrpeyh7exogeuro90qh0904qu1.png",
    "firstNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
    "otherNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
    "reminders": [
      "中毒"
    ],
    "name": "舞蛇人",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择一名存活的玩家：如果你选中了恶魔，你和他交换角色和阵营，然后他中毒。",
    "firstNight": 3200,
    "otherNight": 4
  },
  {
    "id": "4_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/80/bl0qahd0ll0end1sidclt6374yrtflf.png",
    "firstNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "otherNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "reminders": [
      "未正常生效"
    ],
    "name": "数学家",
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。（从上个黎明到你被唤醒时）",
    "firstNight": 3900,
    "otherNight": 20
  },
  {
    "id": "5_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/89/qd1r9ozv96l6aftj402m46irjynbrem.png",
    "otherNightReminder": "唤醒卖花女孩，以点头或摇头告知她今天白天是否有恶魔参与投票。",
    "reminders": [
      "恶魔未投票",
      "恶魔已投票"
    ],
    "name": "卖花女孩",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
    "otherNight": 15
  },
  {
    "id": "6_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/ed/8gb1ezkhqkc865jead15pevypmc72g9.png",
    "otherNightReminder": "唤醒城镇公告员，以点头或摇头告知他今天白天是否有爪牙发起提名。",
    "reminders": [
      "爪牙未提名",
      "爪牙已提名"
    ],
    "name": "城镇公告员",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
    "otherNight": 16
  },
  {
    "id": "7_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/c7/taxo86woqzpyk15pa9d92kfmw58erqh.png",
    "otherNightReminder": "唤醒神谕者，对他用手势比划数字来告知他当前死亡玩家中邪恶玩家的数量。",
    "name": "神谕者",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "otherNight": 17
  },
  {
    "id": "8_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/90/chh8x7dptz128a42p7f0g5c0qn8o063.png",
    "name": "博学者",
    "team": "townsfolk",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。"
  },
  {
    "id": "9_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/aa/0khyidxxipwitzqjs9iryheur62zkrj.png",
    "firstNightReminder": "唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "otherNightReminder": "如果女裁缝未曾使用能力，唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
    "reminders": [
      "失去能力"
    ],
    "name": "女裁缝",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "firstNight": 3800,
    "otherNight": 18
  },
  {
    "id": "10_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/ed/5u0zlyh58gvbif2oan8qv9yhsta5lnh.png",
    "firstNightReminder": "唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "otherNightReminder": "如果哲学家未曾使用能力，唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "reminders": [
      "醉酒"
    ],
    "remindersGlobal": [
      "是哲学家"
    ],
    "name": "哲学家",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
    "firstNight": 11,
    "otherNight": 2
  },
  {
    "id": "11_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/9c/5u4qpg1fv4x7nfx0b632914v9hoq6vf.png",
    "reminders": [
      "失去能力"
    ],
    "name": "艺术家",
    "team": "townsfolk",
    "ability": "每局游戏限一次，在白天时，你可以私下询问说书人一个是非问题，你会得知该问题的答案。"
  },
  {
    "id": "12_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/7/79/5ca383vnlxyupunw0qo2s3wkgvx24l1.png",
    "otherNightReminder": "如果杂耍艺人在今天白天使用了能力，唤醒杂耍艺人，对他用手势比划数字来告知他白天猜测正确的次数。",
    "reminders": [
      "猜测正确"
    ],
    "name": "杂耍艺人",
    "team": "townsfolk",
    "ability": "在你的首个白天，你可以公开猜测任意玩家的角色最多五次。在当晚，你会得知猜测正确的角色数量。",
    "otherNight": 19
  },
  {
    "id": "13_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/90/ijn6f8qa0qv7sb3g6cd28u5h38mlm3l.png",
    "otherNightReminder": "如果贤者被恶魔杀死，唤醒贤者，对他指向两名玩家。其中之一是杀死贤者的恶魔。",
    "name": "贤者",
    "team": "townsfolk",
    "ability": "如果恶魔杀死了你，在当晚你会被唤醒并得知两名玩家，其中一名是杀死你的那个恶魔。",
    "otherNight": 13
  },
  {
    "id": "14_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/0/0f/pfhfn5qttyankavkkm373qvk6jkd7de.png",
    "name": "畸形秀演员",
    "team": "outsider",
    "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。"
  },
  {
    "id": "15_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/a6/j1n5byy4m214zrvq6l2xhv6b4yuy0lp.png",
    "otherNightReminder": "如果心上人死亡，一名玩家醉酒。",
    "reminders": [
      "醉酒"
    ],
    "name": "心上人",
    "team": "outsider",
    "ability": "当你死亡时，会有一名玩家开始醉酒。",
    "otherNight": 12
  },
  {
    "id": "16_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/2/22/0inqbergvawmpfzmeno0mj3ieuk74gm.png",
    "otherNightReminder": "如果理发师死于白天，唤醒恶魔让他决定是否使用理发师的能力。如果理发师死于夜晚，（如果让除攻击理发师以外的恶魔进行选择则需要等当前恶魔入睡后）让一名恶魔决定是否使用理发师的能力。",
    "reminders": [
      "今晚理发"
    ],
    "name": "理发师",
    "team": "outsider",
    "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
    "otherNight": 11
  },
  {
    "id": "17_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/ee/7ba2sxxygegbc9ac1snt65mt5gmuz5d.png",
    "name": "呆瓜",
    "team": "outsider",
    "ability": "当你得知你死亡时，你要公开选择一名存活的玩家：如果他是邪恶的，你的阵营落败。"
  },
  {
    "id": "18_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/ed/8qaa5aewt5cibvvxqyzr8ny7ohqyktz.png",
    "firstNightReminder": "分别独自唤醒镜像双子和对立双子，告知他们由于镜像双子能力而得知的信息。",
    "reminders": [
      "对立双子"
    ],
    "name": "镜像双子",
    "team": "minion",
    "ability": "你与一名对立阵营的玩家互相知道对方是什么角色。如果其中善良玩家被处决，邪恶阵营获胜。如果你们都存活，善良阵营无法获胜。",
    "firstNight": 3300
  },
  {
    "id": "19_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/7/73/p0movwsio10pgvn1irzgu47nsbiql3k.png",
    "firstNightReminder": "唤醒女巫，让她选择一名玩家，那名玩家被诅咒。",
    "otherNightReminder": "唤醒女巫，让她选择一名玩家，那名玩家被诅咒。",
    "reminders": [
      "被诅咒"
    ],
    "name": "女巫",
    "team": "minion",
    "ability": "每个夜晚，你要选择一名玩家：如果他明天白天发起提名，他死亡。如果只有三名存活的玩家，你失去此能力。",
    "firstNight": 3400,
    "otherNight": 5
  },
  {
    "id": "20_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/93/1mbj50frgt437orcnd30o6umsdw47aw.png",
    "firstNightReminder": "唤醒洗脑师，让他选择一名玩家和角色列表上的一个善良角色，那名玩家明天需要“疯狂”证明自己是那个角色。在洗脑师入睡后通知那名玩家被洗脑。",
    "otherNightReminder": "唤醒洗脑师，让他选择一名玩家和角色列表上的一个善良角色，那名玩家明天需要“疯狂”证明自己是那个角色。在洗脑师入睡后通知那名玩家被洗脑。",
    "reminders": [
      "疯狂"
    ],
    "name": "洗脑师",
    "team": "minion",
    "ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
    "firstNight": 3500,
    "otherNight": 6
  },
  {
    "id": "21_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/d/d2/2kbfec13srq1pgz8ap8knkyqf9d4u6a.png",
    "otherNightReminder": "唤醒麻脸巫婆，让她选择一名玩家和角色列表上的一个角色。如果该角色不在场，则在麻脸巫婆入睡后通知该玩家角色变化。根据实际情况，可以将相关通知合并，例如玩家变成了恶魔，则在恶魔行动时一并唤醒，通知角色变化并让他执行相应行动。",
    "name": "麻脸巫婆",
    "team": "minion",
    "ability": "每个夜晚*，你要选择一名玩家和一个角色，如果该角色不在场，他变成该角色。如果因此创造了一个恶魔，当晚的死亡由说书人决定。",
    "otherNight": 3
  },
  {
    "id": "22_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/56/5jaw5tcw1cctwr699faa2irvpeh0tqi.png",
    "otherNightReminder": "唤醒方古，让他攻击一名玩家。如果该玩家是外来者并成功转化，则方古死亡，在他入睡后通知那名外来者角色变化。",
    "reminders": [
      "死亡",
      "限一次"
    ],
    "setup": true,
    "name": "方古",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被该能力杀死的外来者变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "otherNight": 7
  },
  {
    "id": "23_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/3/3a/3bzh51psxnf95lld35qn6wywp4aduor.png",
    "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "setup": true,
    "name": "亡骨魔",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "otherNight": 10
  },
  {
    "id": "24_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/8c/tuqiff39a278vl7zgiu1z9hki1b5gni.png",
    "otherNightReminder": "唤醒诺-达鲺，让他攻击一名玩家。",
    "reminders": [
      "死亡",
      "中毒"
    ],
    "name": "诺-达鲺",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "otherNight": 8
  },
  {
    "id": "25_mycxjhb",
    "image": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e7/5weznbb3b9dr7j9bep7syuyfqyl5t6h.png",
    "otherNightReminder": "唤醒涡流，让他攻击一名玩家。",
    "reminders": [
      "死亡"
    ],
    "name": "涡流",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
    "otherNight": 9
  }
]