[
  {
    "id": "_meta",
    "name": "按部就班",
    "author": "妖怪",
    "logo": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/88/5vvnif4zbzoj876m61otvusalk2qr7c.png"
  },
  {
    "id": "guizu_tpi",
    "name": "贵族",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/56/4cvv6gx6js190zpjqm110ps4j6bl587.png"
    ],
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "firstNight": 8900,
    "firstNightReminder": "唤醒贵族，对他指向三名玩家。这三名玩家中有且仅有一名是邪恶玩家。",
    "otherNight": 0,
    "reminders": [
      "得知"
    ],
    "setup": false
  },
  {
    "id": "daoke_sutongran",
    "name": "刀客",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/f5/k5r1bemzq95zuitd1y5m9ooav7rirwm.png"
    ],
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
    "firstNight": 9500,
    "firstNightReminder": "在为首个夜晚做准备时，将刀客的“追杀”标记放置在一个爪牙角色标记旁。在首个夜晚，唤醒刀客。对他展示标记了“追杀”的爪牙角色标记。让刀客重新入睡。",
    "reminders": [
      "追杀",
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "shinv_tpi",
    "name": "侍女",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/48/0d9uthaidhlal5rz0zjx2tvzzrviqdo.png"
    ],
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "firstNight": 12400,
    "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
    "otherNight": 14800,
    "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
    "setup": false
  },
  {
    "id": "shuxuejia_tpi",
    "name": "数学家",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/80/bl0qahd0ll0end1sidclt6374yrtflf.png"
    ],
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。（从上个黎明到你被唤醒时）",
    "firstNight": 12500,
    "firstNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "otherNight": 14900,
    "otherNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "reminders": [
      "未正常生效"
    ],
    "setup": false
  },
  {
    "id": "chengzhengonggaoyuan_tpi",
    "name": "城镇公告员",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/ed/8gb1ezkhqkc865jead15pevypmc72g9.png"
    ],
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
    "firstNight": 0,
    "otherNight": 11700,
    "otherNightReminder": "唤醒城镇公告员，以点头或摇头告知他今天白天是否有爪牙发起提名。",
    "reminders": [
      "爪牙未提名",
      "爪牙已提名"
    ],
    "setup": false
  },
  {
    "id": "maihuanvhai_tpi",
    "name": "卖花女孩",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/89/qd1r9ozv96l6aftj402m46irjynbrem.png"
    ],
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
    "firstNight": 0,
    "otherNight": 11600,
    "otherNightReminder": "唤醒卖花女孩，以点头或摇头告知她今天白天是否有恶魔参与投票。",
    "reminders": [
      "恶魔未投票",
      "恶魔已投票"
    ],
    "setup": false
  },
  {
    "id": "shiguan_dingdang",
    "name": "史官",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/90/sjvf3t4a2see24rfoq8x10c3b9q6suu.png"
    ],
    "team": "townsfolk",
    "ability": "每个夜晚*，如果今天白天有玩家死于处决，你会得知存活镇民的数量。",
    "otherNight": 13200,
    "otherNightReminder": "如果今天白天有玩家死于处决，唤醒史官，告知其在场存活镇民数量。",
    "reminders": [
      "死于今日"
    ],
    "setup": false
  },
  {
    "id": "zhexuejia_tpi",
    "name": "哲学家",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/ed/5u0zlyh58gvbif2oan8qv9yhsta5lnh.png"
    ],
    "team": "townsfolk",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。\n如果这个角色在场，他醉酒。",
    "firstNight": 300,
    "firstNightReminder": "唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "otherNight": 400,
    "otherNightReminder": "如果哲学家未曾使用能力，唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "remindersGlobal": [
      "醉酒",
      "是哲学家"
    ],
    "setup": false
  },
  {
    "id": "zaoyaozhe_tpi",
    "name": "造谣者",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/b/b1/f5bpgic2ja7fbuvxh1vigjkxdsu78j7.png"
    ],
    "team": "townsfolk",
    "ability": "每个白天，你可以公开发表一个声明。如果该声明正确，在当晚会有一名玩家死亡。",
    "firstNight": 0,
    "otherNight": 9100,
    "otherNightReminder": "如果造谣者今天白天的声明正确，一名玩家死亡。",
    "reminders": [
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "yufu_tpi",
    "name": "渔夫",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/44/bio3bf3g3vunctpnldg6lsct4u4jt81.png"
    ],
    "team": "townsfolk",
    "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "tixingguan_feiyuzu",
    "name": "提刑官",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/a5/qlyc7b7l9o10ybyq41qu2g0g47ngi4w.png"
    ],
    "team": "townsfolk",
    "ability": "在你首次提名玩家后，你会在当晚得知他的角色。恶魔会被你的能力当作善良角色。",
    "otherNight": 11305,
    "otherNightReminder": "在提刑官首次提名后的当晚，唤醒提刑官，告知被其提名的玩家的角色。恶魔会被提刑官的能力当作善良角色。",
    "reminders": [
      "提名"
    ],
    "setup": false
  },
  {
    "id": "ranfangfangzhu_ukpkmkk",
    "name": "染坊坊主",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/42/t0zfvhg8k9jgpgaj248u1fdp9250u1j.png"
    ],
    "team": "townsfolk",
    "ability": "如果你在夜晚死亡，恶魔的能力变成“每个夜晚*，可能会有一名玩家死亡。”",
    "otherNight": 10406,
    "otherNightReminder": "如果染坊坊主死于夜晚，唤醒恶魔并告知他能力发生转变。（华白注：此处运行方式存疑，不知道是否需要唤醒，期待山雨规则落实。）",
    "reminders": [
      "改变能力"
    ],
    "setup": false
  },
  {
    "id": "shirenzu_tpi",
    "name": "食人族",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/c1/ga80xr3gx817rh5wiqq18d9hv8b6xje.png"
    ],
    "team": "townsfolk",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "setup": false
  },
  {
    "id": "jiugui_tpi",
    "name": "酒鬼",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/f2/1cqow962ds6jp9x5rz84qwgpstkyurs.png"
    ],
    "team": "outsider",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true
  },
  {
    "id": "lifashi_tpi",
    "name": "理发师",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/2/22/0inqbergvawmpfzmeno0mj3ieuk74gm.png"
    ],
    "team": "outsider",
    "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
    "firstNight": 0,
    "otherNight": 9600,
    "otherNightReminder": "如果理发师死于白天，唤醒恶魔让他决定是否使用理发师的能力。如果理发师死于夜晚，（如果让除攻击理发师以外的恶魔进行选择则需要等当前恶魔入睡后）让一名恶魔决定是否使用理发师的能力。",
    "reminders": [
      "今晚理发"
    ],
    "setup": false
  },
  {
    "id": "xinshangren_tpi",
    "name": "心上人",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/a6/j1n5byy4m214zrvq6l2xhv6b4yuy0lp.png"
    ],
    "team": "outsider",
    "ability": "当你死亡时，会有一名玩家开始醉酒。",
    "firstNight": 0,
    "otherNight": 9700,
    "otherNightReminder": "如果心上人死亡，一名玩家醉酒。",
    "reminders": [
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "maojiang_tpi",
    "name": "帽匠",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/c8/5x5dl09pjvag87d6gspfnq79hdiz72h.png"
    ],
    "team": "outsider",
    "ability": "如果你死亡，当晚爪牙和恶魔玩家可以选择变成新的爪牙和恶魔角色。",
    "firstNight": 0,
    "otherNight": 800,
    "otherNightReminder": "如果帽匠死于白天，（建议分别）唤醒恶魔和爪牙并让他们选择是否改变角色。如果帽匠死于夜晚，则在当前玩家行动结束后立即开始茶会。",
    "reminders": [
      "今晚茶会"
    ],
    "setup": false
  },
  {
    "id": "cike_tpi",
    "name": "刺客",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/d/d0/ftyh3tzzolrzec1njghipdcbmk7opuf.png"
    ],
    "team": "minion",
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "firstNight": 0,
    "otherNight": 8600,
    "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "kexueguairen_tpi",
    "name": "科学怪人",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/4c/cbp9yi8vzy26hp8lyzpw8tgyb4981cx.png"
    ],
    "team": "minion",
    "ability": "恶魔拥有一个不在场的善良角色的能力，即使他醉酒或中毒。你和他都知道他获得了什么能力。",
    "firstNight": 150,
    "firstNightReminder": "（分别或同时）唤醒科学怪人和恶魔，通知他们恶魔因为科学怪人而获得的善良角色的能力。",
    "otherNight": 0,
    "setup": false
  },
  {
    "id": "jiaofu_tpi",
    "name": "教父",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/a8/cp4tivyy734ut9fus8od0zub508qx8y.png"
    ],
    "team": "minion",
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。\n如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "firstNight": 5400,
    "firstNightReminder": "唤醒教父，对他展示外来者角色标记，告诉他有哪些外来者在场。",
    "otherNight": 8700,
    "otherNightReminder": "如果今天白天有外来者死亡，唤醒教父，让他攻击一名玩家。",
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "setup": true
  },
  {
    "id": "tixianmuou_tpi",
    "name": "提线木偶",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e5/el29kr1dznrpaa089tayj3chd444s6k.png"
    ],
    "team": "minion",
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "firstNight": 3200,
    "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
    "otherNight": 0,
    "remindersGlobal": [
      "是提线木偶"
    ],
    "setup": true
  },
  {
    "id": "woliu_tpi",
    "name": "涡流",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e7/5weznbb3b9dr7j9bep7syuyfqyl5t6h.png"
    ],
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。\n镇民玩家的能力都会产生错误信息。\n如果白天没人被处决，邪恶阵营获胜。",
    "firstNight": 0,
    "otherNight": 5600,
    "otherNightReminder": "唤醒涡流，让他攻击一名玩家。",
    "reminders": [
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "nuodashi_tpi",
    "name": "诺-达鲺",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/8c/tuqiff39a278vl7zgiu1z9hki1b5gni.png"
    ],
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。\n与你邻近的两名镇民中毒。",
    "firstNight": 0,
    "otherNight": 5500,
    "otherNightReminder": "唤醒诺-达鲺，让他攻击一名玩家。",
    "reminders": [
      "死亡",
      "中毒"
    ],
    "setup": false
  },
  {
    "id": "kazhali_tpi",
    "name": "卡扎力",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/8f/req6dcdp78ch68rx1jhamwl1v39wvjz.png"
    ],
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。[由你决定谁是什么爪牙，-或+任意数量外来者]",
    "firstNight": 1000,
    "firstNightReminder": "唤醒卡扎力，让他选择玩家变成邪恶爪牙。",
    "otherNight": 7700,
    "otherNightReminder": "唤醒卡扎力，让他攻击一名玩家。",
    "reminders": [
      "死亡"
    ],
    "setup": true
  },
  {
    "id": "jianning_penquan",
    "name": "奸佞",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/thumb/d/dd/ca6bs25d7orssy61bjpqldojgztck78.png/240px-%E5%A5%B8%E4%BD%9E.png"
    ],
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你今天白天没有投票，今晚你可以行动两次。",
    "otherNight": 8300,
    "otherNightReminder": "唤醒奸佞，让他攻击一名玩家。如果他白天没投票，可以攻击两次。",
    "reminders": [
      "死亡",
      "行动两次"
    ],
    "setup": false
  },
  {
    "id": "dengshen1_tpi",
    "name": "侍女&数学家",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/46/91ooo4qrwtm8hflacbv5owrok8vxkls.png"
    ],
    "team": "a jinxed",
    "ability": "侍女会得知数学家是否醒来，即使她是在数学家之前醒来。",
    "setup": false
  },
  {
    "id": "dengshen2_tpi",
    "name": "科学怪人&酒鬼",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/46/91ooo4qrwtm8hflacbv5owrok8vxkls.png"
    ],
    "team": "a jinxed",
    "ability": "如果恶魔拥有酒鬼的能力，该外由科学怪人选择一名玩家：如果他是镇民，他醉酒。",
    "setup": false
  },
  {
    "id": "dengshen3_tpi",
    "name": "提线木偶&卡扎力",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/4/46/91ooo4qrwtm8hflacbv5owrok8vxkls.png"
    ],
    "team": "a jinxed",
    "ability": "如果卡扎力选择创造体现木偶，他只能选择将自己的邻座玩家变成提线木偶。",
    "setup": false
  }
]