[
  {
    "id": "_meta",
    "name": "德古拉宫殿V12.0",
    "author": "Nichael",
    "logo":"https://i.postimg.cc/HLqBnjBK/LOGO.png"
  },

    {
    "id": "Vampire Hunter",
    "image": "https://i.postimg.cc/qvWfyV4C/Photo1.png",
    "edition": "custom",
    "firstNight": 17,
    "firstNightReminder": "让吸血鬼猎人指向一名玩家。如果那名玩家是吸血鬼，向吸血鬼杀手展示拇指向下手势。",
    "otherNight": 14,
    "otherNightReminder": "让吸血鬼猎人指向一名玩家。如果那名玩家是吸血鬼，向吸血鬼杀手展示拇指向下手势。",
    "reminders": [],
    "remindersGlobal": [],
    "setup": 0,
    "name": "吸血鬼猎人",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择一名玩家：你会得知他是否是吸血鬼。"
  },
  {
    "id": "Vampire Slayer",
    "image": "https://i.postimg.cc/KYT65q8p/Photo2.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 15,
    "otherNightReminder": "吸血鬼杀手要么摇头，要么指向一名玩家。如果那名玩家是爪牙，标记“死亡”，并在黎明时移除他的投票标记；如果那名玩家是善良玩家，标记吸血鬼杀手“中毒”。",
    "reminders": ["死亡", "中毒"],
    "remindersGlobal": [],
    "setup": 1,
    "name": "吸血鬼杀手",
    "team": "townsfolk",
    "ability": "每个夜晚*，你可以选择一名玩家：如果他是爪牙，他死亡并失去投票标记；如果他是善良玩家，你中毒。[+1外来者]"
  },
  {
    "id": "Clove Merchant",
    "image": "https://i.postimg.cc/26fP9Qqk/Photo3.png",
    "edition": "custom",
    "firstNight": 10,
    "firstNightReminder": "让大蒜商人指向一名玩家。标记那名玩家“保护”。",
    "otherNight": 2,
    "otherNightReminder": "让大蒜商人指向一名玩家。标记那名玩家“保护”。如果有爪牙选中该玩家，标记爪牙“死亡”，并标记德古拉“中毒”。",
    "reminders": ["保护", "死亡", "中毒"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "大蒜商人",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择除你以外的一名玩家：当晚德古拉的负面能力对他无效。如果他被爪牙选中，该爪牙死亡且德古拉中毒直到下个黎明。"
  },
  {
    "id": "Paranoid",
    "image": "https://i.postimg.cc/FHY5Ys54/Photo4.png",
    "edition": "custom",
    "firstNight": 18,
    "firstNightReminder": "向偏执狂展示“是”表示与他邻近的存活的玩家中有吸血鬼，否则展示“否”。",
    "otherNight": 16,
    "otherNightReminder": "向偏执狂展示“是”表示与他邻近的存活的玩家中有吸血鬼，否则展示“否”。",
    "reminders": [],
    "remindersGlobal": [],
    "setup": 0,
    "name": "偏执狂",
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知与你邻近的存活玩家中是否有吸血鬼。"
  },
  {
    "id": "Priest",
    "image": "https://i.postimg.cc/Ss7HBn8W/Photo5.png",
    "edition": "custom",
    "firstNight": 11,
    "firstNightReminder": "让神父选择一名玩家。标记那名玩家“净化”。",
    "otherNight": 3,
    "otherNightReminder": "让神父选择一名玩家。标记那名玩家“净化”。",
    "reminders": ["净化"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "神父",
    "team": "townsfolk",
    "ability": "每个夜晚，你可以选择一名玩家：他的所有印记会被净化，且当晚不会获得印记。"
  },
  {
    "id": "Immune",
    "image": "https://i.postimg.cc/hvDNcKbN/Photo6.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 0,
    "otherNightReminder": "",
    "reminders": ["首次死亡"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "免疫者",
    "team": "townsfolk",
    "ability": "你不会被同化。首个使用其自身能力选择了你的爪牙会死亡。德古拉不会因为对你同化而消耗同化次数。"
  },
  {
    "id": "White Swan",
    "image": "https://i.postimg.cc/vT0kmC0T/Photo7.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 0,
    "otherNightReminder": "",
    "reminders": ["已宣布"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "白天鹅",
    "team": "townsfolk",
    "ability": "你不会获得印记。每局游戏限一次，你可以公开宣布净化与你邻近的玩家的所有印记。"
  },
  {
    "id": "Van Heising",
    "image": "https://i.postimg.cc/44PrwhXG/Photo8.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 17,
    "otherNightReminder": "范海辛要么摇头，要么指向两名玩家：如果他们之中有德古拉，展示“是”，否则展示“否”。在夜晚结束时标记一名善良玩家“德古拉印记”。",
    "reminders": ["德古拉印记"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "范海辛",
    "team": "townsfolk",
    "ability": "每个夜晚*，你可以选择两名玩家：你会得知他们之中是否有德古拉。你每使用一次能力，会有一名善良玩家在当晚结束时获得德古拉印记。"
  },
  {
    "id": "Protector",
    "image": "https://i.postimg.cc/qM7WFM73/Photo9.png",
    "edition": "custom",
    "firstNight": 9,
    "firstNightReminder": "让卫护者指向两名玩家，标记他们“保护”。",
    "otherNight": 1,
    "otherNightReminder": "依次唤醒今天被移除咬痕的玩家，告知他们的咬痕已被移除。让卫护者指向两名玩家，标记他们“保护”。",
    "reminders": ["保护", "已宣布","得知净化"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "卫护者",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择两名玩家：当晚他们不会获得印记。每局游戏限一次，你可以公开宣布净化所有的咬痕，被移除咬痕的玩家会在当晚得知此事。"
  },
  {
    "id": "Signalar",
    "image": "https://i.postimg.cc/5NkDWdHk/Photo10.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 19,
    "otherNightReminder": "让信号员指向两名玩家，如果他们都是善良的，依次唤醒他们，告知他们被信号员选择。",
    "reminders": ["得知选择"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "信号员",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择两名玩家：如果他们都属于善良阵营，他们会得知自己被信号员选择。"
  },
  {
    "id": "Exposer",
    "image": "https://i.postimg.cc/y8gtVQc6/Photo11.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 0,
    "otherNightReminder": "",
    "reminders": ["被曝光"],
    "remindersGlobal": [],
    "setup": 1,
    "name": "沐光者",
    "team": "townsfolk",
    "ability": "死亡的吸血鬼会被公开宣布是吸血鬼，且失去他的死亡投票标记。[+1外来者]"
  },
  {
    "id": "Grave Diggerr",
    "image": "https://i.postimg.cc/4xDMn6Q6/Photo12.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 18,
    "otherNightReminder": "向掘墓人展示所有带有得知标记的玩家的角色。移除所有“得知”标记。",
    "reminders": ["得知"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "掘墓人",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知在上个白天和上个夜晚死亡的所有玩家的角色。"
  },
  {
    "id": "Watcher",
    "image": "https://i.postimg.cc/9fyk9DLv/Photo13.png",
    "edition": "custom",
    "firstNight": 19,
    "firstNightReminder": "让观察者指向爪牙初始设置数量加一的数量的玩家，标记他们“选择”。如果他们之中有玩家被同化，告知观察者此事。",
    "otherNight": 20,
    "otherNightReminder": "如果带有选择标记的玩家被同化，告知观察者此事。",
    "reminders": ["选择","得知同化"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "观察员",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你要选择爪牙初始设置数量加一的数量的玩家。他们之中有人被同化的当晚，你会得知这一消息。"
  },
  {
    "id": "Cursed",
    "image": "https://i.postimg.cc/hjg51Kwh/Photo14.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 10,
    "otherNightReminder": "如果被诅咒者死亡，为一名镇民标记“德古拉印记”。",
    "reminders": ["德古拉印记"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "被诅咒者",
    "team": "outsider",
    "ability": "你会被当作是德古拉。当你死亡时，会有一名镇民获得德古拉印记。"
  },
  {
    "id": "Susceptible",
    "image": "https://i.postimg.cc/mkgpK8Ts/Photo15.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 11,
    "otherNightReminder": "如果敏感之人在夜晚时即将死亡，可以改为让他变成邪恶的爪牙，并向他告知德古拉是谁；如果敏感之人死亡，可以选择一名镇民变成敏感之人。",
    "reminders": ["变成敏感", "变成邪恶"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "敏感之人",
    "team": "outsider",
    "ability": "当你死亡时，可能会有一名镇民变成敏感之人。如果你在夜晚时即将死亡，你可能会改为变成邪恶的爪牙且得知德古拉是谁。"
  },
  {
    "id": "Delicious Treat",
    "image": "https://i.postimg.cc/C5rr0kKf/Photo16.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 12,
    "otherNightReminder": "如果美味佳肴死亡，在唤醒德古拉时告知此事。他可以选择放弃当晚的行动，改为选择一名玩家，那名玩家被同化。",
    "reminders": ["今晚同化"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "美味佳肴",
    "team": "outsider",
    "ability": "当你死亡时，德古拉会在当晚得知此事：如果当晚他还没有行动，他可以放弃行动，改为进行一次无需消耗同化次数的同化行动。"
  },
  {
    "id": "Renfield",
    "image": "https://i.postimg.cc/HW6hbDts/Photo17.png",
    "edition": "custom",
    "firstNight": 14,
    "firstNightReminder": "唤醒德古拉，指向雷恩菲尔德并告诉恶魔，那是雷恩菲尔德。可以欺骗雷恩菲尔德变成邪恶的爪牙。",
    "otherNight": 13,
    "otherNightReminder": "可以欺骗雷恩菲尔德变成邪恶的爪牙。",
    "reminders": [],
    "remindersGlobal": ["是雷恩菲尔德","仅一次"],
    "setup": 1,
    "name": "雷恩菲尔德",
    "team": "outsider",
    "ability": "你以为你是一个善良角色，但其实你不是。每局游戏限一次，你会以为你被同化成邪恶的爪牙。你以为的角色能力不会正常生效。恶魔知道你是谁。"
  },

  {
    "id": "Vampire",
    "image": "https://i.postimg.cc/TYhH97kj/Photo18.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 5,
    "otherNightReminder": "吸血鬼指向一名玩家，标记那名玩家“咬痕”。唤醒那名玩家，告知他获得咬痕。如果那名玩家原本带有咬痕标记：他死亡。",
    "reminders": ["咬痕", "死亡"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "吸血鬼",
    "team": "minion",
    "ability": "每个夜晚*，你要选择一名玩家：他获得咬痕并得知这一消息。如果你选中带有咬痕的玩家：他死亡。"
  },
  {
    "id": "Converter",
    "image": "https://i.postimg.cc/PrcVFWcg/Photo19.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 6,
    "otherNightReminder": "同化者指向一名玩家，标记那名玩家“咬痕”。唤醒那名玩家，告知他获得咬痕。如果那名玩家原本带有咬痕标记：他变成邪恶的爪牙且同化者死亡。",
    "reminders": ["咬痕", "同化","死亡"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "同化者",
    "team": "minion",
    "ability": "每个夜晚，你要选择一名玩家：他获得咬痕并得知这一消息。如果你选中带有咬痕的玩家：他变成邪恶的爪牙且你死亡。"
  },
  {
    "id": "Infector",
    "image": "https://i.postimg.cc/2SZ9pqNV/Photo20.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 7,
    "otherNightReminder": "感染者指向一名玩家，并选择印记或中毒，标记那名玩家“德古拉印记”或“中毒”。",
    "reminders": ["德古拉印记", "中毒"],
    "remindersGlobal": [],
    "setup": 0,
    "name": "感染者",
    "team": "minion",
    "ability": "每个夜晚，你可以选择一名玩家和一个行动（感染/下毒）：如果选择感染，他在当晚和下个白天带有德古拉印记；如果选择下毒，他中毒直到下个黄昏。"
  },
  {
    "id": "Elder vampire",
    "image": "https://i.postimg.cc/SKbTmymV/Photo21.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 4,
    "otherNightReminder": "吸血鬼长老指向一名玩家，并选择杀害或同化或下毒。唤醒德古拉时，告知吸血鬼长老选择的目标和行动。吸血鬼长老指向一名玩家，并选择杀害或同化或下毒。唤醒德古拉时，告知吸血鬼长老选择的目标和行动。如果吸血鬼长老选择变成德古拉，他变成德古拉原本的德古拉死亡。",
    "reminders": ["杀害", "同化", "下毒"],
    "remindersGlobal": ["是吸血鬼长老"],
    "setup": 0,
    "name": "吸血鬼长老",
    "team": "minion",
    "ability": "每个夜晚，你要选择一名玩家和一个行动(杀害/同化/下毒)：你的行动不会生效，且德古拉会得知你的目标和行动。每局游戏限一次，你可以选择变成德古拉，且原本的德古拉死亡，德古拉的同化次数不会重置。"
  },
  {
    "id": "Young Vampire",
    "image": "https://i.postimg.cc/43v8drdG/Photo22.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 0,
    "otherNightReminder": "",
    "reminders": [],
    "remindersGlobal": [],
    "setup": 0,
    "name": "吸血鬼幼崽",
    "team": "minion",
    "ability": "非独立角色。你没有能力。"
  },

  {
    "id": "Dracula",
    "image": "https://i.postimg.cc/Y9pdmbGW/Photo23.png",
    "edition": "custom",
    "firstNight": 15,
    "firstNightReminder": "德古拉指向一名玩家并选择同化或下毒。如果选择下毒，标记那名玩家“中毒”。如果选择同化，那名玩家变成邪恶的爪牙，并得知德古拉是谁。",
    "otherNight": 8,
    "otherNightReminder": "德古拉指向一名玩家并选择杀害或同化或下毒。如果选择杀害，标记那名玩家“死亡”。如果选择下毒，标记那名玩家“中毒”。如果选择同化，那名玩家变成邪恶的爪牙，并得知德古拉是谁。",
    "reminders": ["死亡", "中毒","同化"],
    "remindersGlobal": [],
    "setup": 1,
    "name": "德古拉",
    "team": "demon",
    "ability": "每个夜晚，你要选择一名玩家和一个行动(杀害/同化/下毒)：如果选择杀害，他死亡，但游戏的首个夜晚不能杀害；如果选择同化，他变成邪恶的爪牙且知道你是德古拉；如果选择下毒，他中毒。你的同化次数与爪牙初始设置数量相同。[初始无爪牙]"
  },

  {
    "id": "Newly converted minions",
    "image": "https://i.postimg.cc/76mm100Q/Photo24.png",
    "edition": "custom",
    "firstNight": 16,
    "firstNightReminder": "",
    "otherNight": 9,
    "otherNightReminder": "",
    "reminders": [],
    "remindersGlobal": [],
    "setup": 0,
    "name": "新生爪牙",
    "team": "fabled",
    "ability": "提示夜晚行动顺序"
  },
  {
    "id": "Children of the night",
    "image": "https://i.postimg.cc/brrLmrRY/Photo25.png",
    "edition": "custom",
    "firstNight": 0,
    "firstNightReminder": "",
    "otherNight": 0,
    "otherNightReminder": "",
    "reminders": [],
    "remindersGlobal": [],
    "setup": 0,
    "name": "夜之子",
    "team": "fabled",
    "ability": "游戏开始时，德古拉没有爪牙。咬痕、德古拉印记都会被当作印记。恶魔、爪牙以及拥有印记的玩家都会被当作吸血鬼。玩家在死亡或被同化后会失去印记并恢复健康。"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "私货商人",
    "setup": false,
    "reminders": [],
    "team": "fabled",
    "name_eng": "Bootlegger",
    "id": "bootleggerbutton",
    "ability": "这个剧本包含有以下自制规则：新生爪牙会在夜晚结束时得知自己的角色，说书人决定被同化出来的爪牙角色，同化不会出现除了吸血鬼幼崽的重复爪牙角色。印记不会因为来源玩家死亡而被移除。",
    "edition": "custom",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bootlegger.png"
  }
]
