﻿[
	{
		"id": "_meta",
		"logo": "https://i.postimg.cc/LX0yBsvV/image.png",
		"name": "死无定数", "townsfolkName":"镇民",
		"author": "Matt"
	},
	{
		"ability": "在你的首个夜晚，你会得知恶魔与爪牙之间最近的距离。（邻座的玩家距离为1）",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/clockmaker.png",
		"edition": "custom",
		"flavor": "",
		"id": "3_72",
		"firstNightReminder": "给他展示数字手势来告诉他恶魔与爪牙之间最近的距离。",
		"otherNightReminder": "",
		"name": "钟表匠",
		"otherNight": 0,
		"setup": 0,
		"reminders": [],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 9
	},
	{
		"ability": "在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/grandmother.png",
		"edition": "custom",
		"flavor": "",
		"id": "2_47",
		"firstNightReminder": "指向她的孙子玩家，并展示该玩家的角色标记。",
		"otherNightReminder": "如果孙子被恶魔杀死，祖母也会一同死亡。标记祖母死亡。",
		"name": "祖母",
		"otherNight": 10,
		"setup": 0,
		"reminders": [ "孙子", "死亡" ],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 8
	},
	{
		"ability": "在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/librarian.png",
		"edition": "custom",
		"flavor": "",
		"id": "1_21",
		"firstNightReminder": "展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
		"otherNightReminder": "",
		"name": "图书管理员",
		"otherNight": 0,
		"setup": 0,
		"reminders": [ "外来者", "错误" ],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 5
	},
	{
		"ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/empath.png",
		"edition": "custom",
		"flavor": "",
		"id": "1_18",
		"firstNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
		"otherNightReminder": "给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
		"name": "共情者",
		"otherNight": 11,
		"setup": 0,
		"reminders": [],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 6
	},
	{
		"ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
		"edition": "custom",
		"flavor": "",
		"id": "1_17",
		"firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
		"otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
		"name": "占卜师",
		"otherNight": 12,
		"setup": 0,
		"reminders": [ "干扰项" ],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 7
	},
	{
		"ability": "每个夜晚*，你要选择一名玩家（与上个夜晚不同）：如果你选中了恶魔，他会得知你是驱魔人，但他当晚不会因其自身能力而被唤醒。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/exorcist.png",
		"edition": "custom",
		"flavor": "",
		"id": "2_42",
		"firstNightReminder": "",
		"otherNightReminder": "让驱魔人选择一名玩家，不能是上一夜他选择过的玩家。让驱魔人重新入睡。如果驱魔人选中了恶魔：唤醒恶魔。展示“该角色的能力对你生效”信息标记和驱魔人角色标记。指向驱魔人玩家。",
		"name": "驱魔人",
		"otherNight": 4,
		"setup": 0,
		"reminders": [ "被选择" ],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 0
	},
	{
		"ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/flowergirl.png",
		"edition": "custom",
		"flavor": "",
		"id": "3_68",
		"firstNightReminder": "",
		"otherNightReminder": "对她点头或摇头来示意今天白天是否有恶魔投过票。",
		"name": "卖花女孩",
		"otherNight": 14,
		"setup": 0,
		"reminders": [ "恶魔未投票", "恶魔已投票" ],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 0
	},
	{
		"ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/oracle.png",
		"edition": "custom",
		"flavor": "",
		"id": "3_66",
		"firstNightReminder": "",
		"otherNightReminder": "给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
		"name": "神谕者",
		"otherNight": 15,
		"setup": 0,
		"reminders": [],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 0
	},
	{
		"ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/undertaker.png",
		"edition": "custom",
		"flavor": "",
		"id": "1_16",
		"firstNightReminder": "",
		"otherNightReminder": "如果有玩家今天白天死于处决，唤醒送葬者并对他展示那名玩家的角色标记。",
		"name": "送葬者",
		"otherNight": 13,
		"setup": 0,
		"reminders": [ "死于今日" ],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 0
	},
	{
		"ability": "每局游戏限一次，在白天时，你可以私下询问说书人一个是非问题，你会得知该问题的答案。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/artist.png",
		"edition": "custom",
		"flavor": "",
		"id": "3_62",
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "艺术家",
		"otherNight": 0,
		"setup": 0,
		"reminders": [ "失去能力" ],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 0
	},
	{
		"ability": "每局游戏限一次，你可以在白天时公开选择一名玩家：如果他是恶魔，他死亡。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/slayer.png",
		"edition": "custom",
		"flavor": "",
		"id": "1_12",
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "猎手",
		"otherNight": 0,
		"setup": 0,
		"reminders": [ "失去能力" ],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 0
	},
	{
		"ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
		"edition": "custom",
		"flavor": "",
		"id": "3_64",
		"firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
		"otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
		"name": "女裁缝",
		"otherNight": 16,
		"setup": 0,
		"reminders": [ "失去能力" ],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 10
	},
	{
		"ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/monk.png",
		"edition": "custom",
		"flavor": "",
		"id": "1_15",
		"firstNightReminder": "",
		"otherNightReminder": "让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
		"name": "僧侣",
		"otherNight": 1,
		"setup": 0,
		"reminders": [ "保护" ],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 0
	},
	{
		"ability": "你以为你是一个恶魔，但其实你不是。恶魔知道你是疯子以及你在每个夜晚选择了哪些玩家。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/lunatic.png",
		"edition": "custom",
		"flavor": "",
		"id": "2_31",
		"firstNightReminder": "如果有七名或更多玩家，唤醒疯子：展示“他们是你的爪牙”信息标记。指向任意对应数量的玩家。展示“这些角色不在场”信息标记。展示三个善良角色。让疯子重新入睡。唤醒恶魔。展示“你是”信息标记和恶魔角色标记。展示“这名玩家是”信息标记和疯子角色标记，然后指向疯子玩家。",
		"otherNightReminder": "做任何需要做的事情来模拟一位恶魔的行动。让疯子重新入睡。唤醒恶魔。对恶魔展示疯子角色标记，并指向疯子玩家，随后是疯子的攻击目标。",
		"name": "疯子",
		"otherNight": 3,
		"setup": 0,
		"reminders": [],
		"remindersGlobal": [ "被选择", "是疯子" ],
		"team": "outsider",
		"firstNight": 1
	},
	{
		"ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/mutant.png",
		"edition": "custom",
		"flavor": "",
		"id": "3_59",
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "畸形秀演员",
		"otherNight": 0,
		"setup": 0,
		"reminders": [],
		"remindersGlobal": [],
		"team": "outsider",
		"firstNight": 0
	},
	{
		"ability": "当你死亡时，会有一名玩家开始醉酒。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/sweetheart.png",
		"edition": "custom",
		"flavor": "",
		"id": "3_58",
		"firstNightReminder": "",
		"otherNightReminder": "如果心上人死亡，会有一名玩家立刻醉酒。如果你还没有让这件事情发生，那么现在为任意一位玩家放置醉酒标记。",
		"name": "心上人",
		"otherNight": 9,
		"setup": 0,
		"reminders": [ "醉酒" ],
		"remindersGlobal": [],
		"team": "outsider",
		"firstNight": 0
	},
	{
		"ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/recluse.png",
		"edition": "custom",
		"flavor": "",
		"id": "1_7",
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "陌客",
		"otherNight": 0,
		"setup": 0,
		"reminders": [],
		"remindersGlobal": [],
		"team": "outsider",
		"firstNight": 0
	},
	{
		"ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
		"edition": "custom",
		"flavor": "",
		"id": "2_30",
		"firstNightReminder": "对他展示所有在场的外来者标记。",
		"otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
		"name": "教父",
		"otherNight": 8,
		"setup": 1,
		"reminders": [ "死于今日", "死亡" ],
		"remindersGlobal": [],
		"team": "minion",
		"firstNight": 3
	},
	{
		"ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/assassin.png",
		"edition": "custom",
		"flavor": "",
		"id": "2_28",
		"firstNightReminder": "",
		"otherNightReminder": "刺客可以选择一名玩家。如果他这么做了，标记那名玩家死亡，且刺客失去能力，之后的夜晚无需再唤醒刺客。",
		"name": "刺客",
		"otherNight": 7,
		"setup": 0,
		"reminders": [ "死亡", "失去能力" ],
		"remindersGlobal": [],
		"team": "minion",
		"firstNight": 0
	},
	{
		"ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
		"edition": "custom",
		"flavor": "",
		"id": "scarletwomanButton",
		"firstNightReminder": "",
		"otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
		"name": "红唇女郎",
		"name_id": "scarlet_woman",
		"otherNight": 2,
		"setup": 0,
		"reminders": [],
		"remindersGlobal": [ "是恶魔" ],
		"team": "minion",
		"firstNight": 0
	},
	{
		"ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/marionette.png",
		"edition": "custom",
		"flavor": "",
		"id": "marionetteButton",
		"firstNightReminder": "选择一个邻近恶魔的善良玩家放置提线木偶标记。唤醒恶魔并告知他谁是提线木偶。",
		"otherNightReminder": "",
		"name": "提线木偶",
		"name_id": "marionette",
		"otherNight": 0,
		"setup": 1,
		"reminders": [],
		"remindersGlobal": [ "是提线木偶" ],
		"team": "minion",
		"firstNight": 2
	},
	{
		"ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/no_dashii.png",
		"edition": "custom",
		"flavor": "",
		"id": "3_49",
		"firstNightReminder": "",
		"otherNightReminder": "让诺-达鲺选择一名玩家。标记那名玩家死亡。",
		"name": "诺-达鲺",
		"otherNight": 6,
		"setup": 0,
		"reminders": [ "死亡", "中毒" ],
		"remindersGlobal": [],
		"team": "demon",
		"firstNight": 0
	},
	{
		"ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/pukka.png",
		"edition": "custom",
		"flavor": "",
		"id": "2_25",
		"firstNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。",
		"otherNightReminder": "让普卡选择一名玩家。标记那名玩家中毒。上一个因普卡中毒的玩家死亡，随后恢复健康。",
		"name": "普卡",
		"otherNight": 5,
		"setup": 0,
		"reminders": [ "死亡", "中毒" ],
		"remindersGlobal": [],
		"team": "demon",
		"firstNight": 4
	}
]