[
  {
    "name": "调虎离山",
    "author": "无虎先生",
    "id": "_meta",
    "a jinxed": "相克",
    "logo": "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/f1/c5q4x0vr0notdyk7zubld2xl6hy2w0w.png"
  },
  {
    "id": "1_diaohulishan",
    "name": "厨师",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
    "firstNightReminder": "唤醒厨师，对他用手势比划数字来告知他邻座邪恶玩家有几对。",
    "firstNight": 3400,
    "otherNight": 0,
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/7/7d/8ns1pftlkxjbrau1b6v3o7vyq0zpnyt.png"
    ],
    "setup": false
  },
  {
    "id": "2_diaohulishan",
    "name": "钦天监",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息作为替代。",
    "firstNightReminder": "唤醒钦天监，对他指向对应方向来告知他最近的邪恶玩家的方向。",
    "firstNight": 4000,
    "otherNight": 0,
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/9d/d3dsbqa7qxdctiw9bbmgyq67paqjthv.png"
    ],
    "setup": false
  },
  {
    "id": "3_diaohulishan",
    "name": "风水师",
    "team": "townsfolk",
    "ability": "在你的首个夜晚，你会得知一名玩家的角色类型。每个夜晚*，你会从他的顺时针方向得知下一名非旅行者玩家的角色类型。",
    "firstNightReminder": "唤醒风水师，告知他“得知”标记旁的玩家角色类型，并将标记顺时针移动一名玩家。",
    "firstNight": 3900,
    "otherNightReminder": "唤醒风水师，告知他“得知”标记旁的玩家角色类型，并将标记顺时针移动一名玩家。",
    "otherNight": 19,
    "reminders": [
      "得知"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/2/21/lq66sps3amx1xgd1ew5ubtkqap8o8jv.png"
    ],
    "setup": false
  },
  {
    "id": "4_diaohulishan",
    "name": "共情者",
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
    "firstNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
    "firstNight": 3500,
    "otherNightReminder": "唤醒共情者，对他用手势比划数字来告知他与他邻近的存活玩家中有几人是邪恶玩家。",
    "otherNight": 14,
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/a/a6/duttrwlwawvxiqzttdxk8btqi0ha125.png"
    ],
    "setup": false
  },
  {
    "id": "5_diaohulishan",
    "name": "占卜师",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作“恶魔”（干扰项）。",
    "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "firstNight": 3600,
    "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "otherNight": 15,
    "reminders": [
      "干扰项"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/91/04je4dg5ituw4nymx4f0x0b80p6gntg.png"
    ],
    "setup": false
  },
  {
    "id": "6_diaohulishan",
    "name": "筑梦师",
    "team": "townsfolk",
    "ability": "每个夜晚，你要选择（除你及旅行者以外的）一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
    "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "firstNight": 3700,
    "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
    "otherNight": 16,
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e8/qjwy9igjkubwnqrk2p4sd2fs4vj59mo.png"
    ],
    "setup": false
  },
  {
    "id": "7_diaohulishan",
    "name": "气球驾驶员",
    "team": "townsfolk",
    "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
    "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
    "firstNight": 3800,
    "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员得知过的玩家属于不同的角色类型。",
    "otherNight": 18,
    "reminders": [
      "得知"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/84/7a2ofp66u0ovh8x1lcvsd63qixll6oo.png"
    ],
    "setup": true
  },
  {
    "id": "8_diaohulishan",
    "name": "和尚",
    "team": "townsfolk",
    "ability": "每个夜晚，当有邪恶玩家的能力首次选择或影响与你邻近的存活玩家时，改为此次能力不生效并持续至下个黎明，且你会得知你的能力被触发。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "已生效"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/5f/j5aej7y21gjeyroap5034ayrucgzaai.png"
    ],
    "setup": false
  },
  {
    "id": "9_diaohulishan",
    "name": "神谕者",
    "team": "townsfolk",
    "ability": "每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
    "firstNight": 0,
    "otherNightReminder": "唤醒神谕者，对他用手势比划数字来告知他当前死亡玩家中邪恶玩家的数量。",
    "otherNight": 17,
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/c7/taxo86woqzpyk15pa9d92kfmw58erqh.png"
    ],
    "setup": false
  },
  {
    "id": "10_diaohulishan",
    "name": "杂技演员",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择一名玩家：如果当晚他醉酒或中毒，你死亡。",
    "firstNight": 0,
    "otherNightReminder": "唤醒杂技演员，让他选择一名玩家。如果当晚这名玩家醉酒或中毒，杂技演员死亡。",
    "otherNight": 4,
    "reminders": [
      "被选择",
      "死亡"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/7/74/mg6f3rixn7i32hirqdtmwqahzmqoy0n.png"
    ],
    "setup": false
  },
  {
    "id": "11_diaohulishan",
    "name": "锦衣卫",
    "team": "townsfolk",
    "ability": "每个夜晚*，你要选择一名玩家：如果他在下个黄昏前死亡，你代替他死亡。",
    "firstNight": 0,
    "otherNightReminder": "唤醒锦衣卫，让他选择一名玩家。他现在开始保护那名玩家。",
    "otherNight": 5,
    "reminders": [
      "保护"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/96/3sb44fk2c2n1yi3gb9ise7m24f00z4i.png"
    ],
    "setup": false
  },
  {
    "id": "12_diaohulishan",
    "name": "和平主义者",
    "team": "townsfolk",
    "ability": "被处决的善良玩家可能不会死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/56/hmvgqpz2znghbnat3s2nu5f183zx7sm.png"
    ],
    "setup": false
  },
  {
    "id": "13_diaohulishan",
    "name": "食人族",
    "team": "townsfolk",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "firstNight": 0,
    "otherNight": 0,
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/c1/ga80xr3gx817rh5wiqq18d9hv8b6xje.png"
    ],
    "setup": false
  },
  {
    "id": "14_diaohulishan",
    "name": "陌客",
    "team": "outsider",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "firstNight": 0,
    "otherNight": 0,
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/5e/dw5z7fnz58ia54bw160d1numjsjay8f.png"
    ],
    "setup": false
  },
  {
    "id": "15_diaohulishan",
    "name": "帽匠",
    "team": "outsider",
    "ability": "如果你死亡，当晚爪牙和恶魔玩家可以选择变成新的爪牙和恶魔角色。",
    "firstNight": 0,
    "otherNightReminder": "如果帽匠死于白天，（建议分别）唤醒恶魔和爪牙并让他们选择是否改变角色。如果帽匠死于夜晚，则在当前玩家行动结束后立即开始茶会。",
    "otherNight": 2,
    "reminders": [
      "今晚茶会"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/c/c8/5x5dl09pjvag87d6gspfnq79hdiz72h.png"
    ],
    "setup": false
  },
  {
    "id": "16_diaohulishan",
    "name": "理发师",
    "team": "outsider",
    "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
    "firstNight": 0,
    "otherNightReminder": "如果理发师死于白天，唤醒恶魔让他决定是否使用理发师的能力。如果理发师死于夜晚，（如果让除攻击理发师以外的恶魔进行选择则需要等当前恶魔入睡后）让一名恶魔决定是否使用理发师的能力。",
    "otherNight": 13,
    "reminders": [
      "今晚理发"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/2/22/0inqbergvawmpfzmeno0mj3ieuk74gm.png"
    ],
    "setup": false
  },
  {
    "id": "17_diaohulishan",
    "name": "煞星",
    "team": "outsider",
    "ability": "如果你死亡，当晚与你邻近的存活玩家之一可能会死亡。",
    "firstNight": 0,
    "otherNightReminder": "如果煞星死亡，决定是否让一名与他邻近的存活玩家死亡。",
    "otherNight": 12,
    "reminders": [
      "死亡"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/0/00/kjgrqfh224vagx1s74ga638eyzb7ueg.png"
    ],
    "setup": false
  },
  {
    "id": "18_diaohulishan",
    "name": "刺客",
    "team": "minion",
    "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
    "firstNight": 0,
    "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
    "otherNight": 11,
    "reminders": [
      "死亡",
      "失去能力"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/d/d0/ftyh3tzzolrzec1njghipdcbmk7opuf.png"
    ],
    "setup": false
  },
  {
    "id": "19_diaohulishan",
    "name": "红唇女郎",
    "team": "minion",
    "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
    "firstNight": 0,
    "otherNightReminder": "如果红唇女郎的能力曾被触发，唤醒她并告知她变成了哪个恶魔角色。",
    "otherNight": 6,
    "remindersGlobal": [
      "是恶魔"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/9/9a/39mexl68b71eyydru1jkze79qhwlfib.png"
    ],
    "setup": false
  },
  {
    "id": "20_diaohulishan",
    "name": "提线木偶",
    "team": "minion",
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
    "firstNight": 3100,
    "otherNight": 0,
    "remindersGlobal": [
      "是提线木偶"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/e/e5/el29kr1dznrpaa089tayj3chd444s6k.png"
    ],
    "setup": true
  },
  {
    "id": "21_diaohulishan",
    "name": "蛊雕",
    "team": "minion",
    "ability": "每个夜晚，你要选择左或右：你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "firstNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "firstNight": 3300,
    "otherNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "otherNight": 3,
    "reminders": [
      "中毒"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/f/f9/01g1rijfutdxho6iq96cee539f6iiy9.png"
    ],
    "setup": false
  },
  {
    "id": "22_diaohulishan",
    "name": "亡骨魔",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "firstNight": 0,
    "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
    "otherNight": 8,
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/3/3a/3bzh51psxnf95lld35qn6wywp4aduor.png"
    ],
    "setup": true
  },
  {
    "id": "23_diaohulishan",
    "name": "堤丰之首",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。[邪恶角色全部邻座，你靠近正中，+1爪牙，-或+任意数量外来者]",
    "firstNightReminder": "将位于堤丰之首两侧的对应数量的玩家变成邪恶的爪牙，并分别唤醒他们通知他们的角色和阵营变化。",
    "firstNight": 1,
    "otherNightReminder": "唤醒堤丰之首，让他攻击一名玩家。",
    "otherNight": 9,
    "reminders": [
      "死亡"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/0/0d/bn5z9wwoujti2iuphwnat8ggl9b774q.png"
    ],
    "setup": true
  },
  {
    "id": "24_diaohulishan",
    "name": "混沌",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式杀死了一名与你邻近的镇民玩家，除旅行者外的所有善良玩家会中毒直到下个黄昏。",
    "firstNight": 0,
    "otherNightReminder": "唤醒混沌，让他攻击一名玩家。如果他杀死了自己邻近的镇民，所有善良玩家中毒。",
    "otherNight": 10,
    "reminders": [
      "死亡",
      "善良中毒"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/8f/mudbc6j42u8lflap7gom8jn4ba1vmk2.png"
    ],
    "setup": false
  },
  {
    "id": "25_diaohulishan",
    "name": "诺·达鲺",
    "team": "demon",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "firstNight": 0,
    "otherNightReminder": "唤醒诺-达鲺，让他攻击一名玩家。",
    "otherNight": 7,
    "reminders": [
      "死亡",
      "中毒"
    ],
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/8c/tuqiff39a278vl7zgiu1z9hki1b5gni.png"
    ],
    "setup": false
  },
  {
    "id": "26_diaohulishan",
    "name": "调虎离山",
    "team": "fabled",
    "ability": "1）每个夜晚，恶魔要选择一名从未选择过的存活玩家：他被移出魔典直到下个黄昏。2）如果恶魔选择自己被移出魔典，不会导致游戏结束。3）被移出魔典的玩家：他的能力无法影响其他玩家，得知错误信息，不受其他角色能力影响，被处决时不会死亡。4）玩家重新回到魔典时不会再次使用他的首个夜晚能力或限次能力。5）每当玩家使用自身能力选择被移出魔典的玩家，他中毒直到下个黄昏。6）结算胜利条件时，被移出魔典的玩家仍被视为存活玩家。7）每个白天，公聊开始后至提名阶段开始前，一名存活玩家可以拜访说书人：他得知被移出魔典的玩家是谁。",
    "firstNightReminder": "唤醒恶魔，让他选择一名从未选择过的存活玩家，他被移出魔典直到下个黄昏。",
    "firstNight": 3200,
    "otherNightReminder": "唤醒恶魔，让他选择一名从未选择过的存活玩家，他被移出魔典直到下个黄昏。",
    "otherNight": 1,
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/2/23/9fmohn9ldebl3ntosy95ho1wt1vmrng.png"
    ],
    "setup": false
  },
  {
    "id": "27_diaohulishan",
    "name": "占卜师&调虎离山",
    "team": "a jinxed",
    "ability": "如果占卜师的干扰项被调虎离山，不会导致他产生新的干扰项。",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/2/23/9fmohn9ldebl3ntosy95ho1wt1vmrng.png"
    ]
  },
  {
    "id": "28_diaohulishan",
    "name": "气球驾驶员&提线木偶",
    "team": "a jinxed",
    "ability": "如果提线木偶抽到了气球驾驶员，也可能会+1外来者。",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/8/84/7a2ofp66u0ovh8x1lcvsd63qixll6oo.png"
    ]
  },
  {
    "id": "29_diaohulishan",
    "name": "理发师&调虎离山",
    "team": "a jinxed",
    "ability": "理发师死亡时，被调虎离山的玩家成为被交换角色的目标时不进行角色交换。",
    "image": [
      "https://patchwiki.biligame.com/images/jbzlbwgwjcygf/2/23/9fmohn9ldebl3ntosy95ho1wt1vmrng.png"
    ]
  }
]