[
    {
        "id": "_meta",
        "name": "移宫换羽-JC",
        "logo": "https://img.picui.cn/free/2025/04/07/67f2c538e34d3.png",
        "author":"JC",
        "description": "移宫换羽",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克"
    },
    {
        "id": "yinyangshiqidong111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yinyangshi.png",
        "edition": "custom",
        "name": "阴阳师",
        "ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 51,
        "otherNight": 0,
        "firstNightReminder": "唤醒阴阳师，对他展示两个善良角色和两个邪恶角色。",
        "reminders": [
            "在场",
            "不在场"
        ],
        "setup": false
    },
    {
        "id": "fengshuisfgsetgshfsdf",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fengshuishi.png",
        "edition": "custom",
        "name": "风水师",
        "ability": "在你的首个夜晚，你会得知一名玩家的角色类型。每个夜晚*，你会从他的顺时针方向得知下一名非旅行者玩家的角色类型。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 53.7,
        "otherNight": 91.5,
        "firstNightReminder": "唤醒风水师，告知他“得知”标记旁的玩家角色类型，并将标记顺时针移动一名玩家。",
        "otherNightReminder": "唤醒风水师，告知他“得知”标记旁的玩家角色类型，并将标记顺时针移动一名玩家。",
        "reminders": [
            "得知"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "tashuofengyuzhongzhediantongsuanshenme111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/sailor.png",
        "edition": "custom",
        "name": "水手",
        "ability": "每个夜晚，你要选择一名存活的玩家：你或他之一会醉酒直到下个黄昏。你不会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 13,
        "otherNight": 5,
        "firstNightReminder": "唤醒水手，让他选择一名玩家。决定他俩其中谁因为水手能力醉酒。",
        "otherNightReminder": "唤醒水手，让他选择一名玩家。决定他俩其中谁因为水手能力醉酒。",
        "reminders": [
            "醉酒"
        ],
        "setup": false
    },
    {
        "id": "wocaishiemo1223322323232323",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/snake_charmer.png",
        "edition": "custom",
        "name": "舞蛇人",
        "ability": "每个夜晚，你要选择一名存活的玩家：如果你选中了恶魔，你和他交换角色和阵营，然后他中毒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 21,
        "otherNight": 15,
        "firstNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
        "otherNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
        "reminders": [
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "jiushigebaichi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/village_idiot.png",
        "edition": "custom",
        "name": "村夫",
        "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 54,
        "otherNight": 92,
        "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
        "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
        "reminders": [
            "醉酒"
        ],
        "setup": true
    },
    {
        "id": "yinlureanrlfasrfiaojwrn2k31j95u09uasj",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yinluren.png",
        "edition": "custom",
        "name": "引路人",
        "ability": "每个夜晚，你要选择至多三名玩家：你会得知今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 62.5,
        "otherNight": 98.5,
        "firstNightReminder": "唤醒引路人，让他选择至多三名玩家，告诉引路人今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
        "otherNightReminder": "唤醒引路人，让他选择至多三名玩家，告诉引路人今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
        "reminders": [
            ""
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "linjsdfmeazhfdzgeatteagaeeggaeagae",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/limao.png",
        "edition": "custom",
        "name": "狸猫",
        "ability": "每个夜晚*，你要选择一名玩家：如果他是善良角色且当晚被邪恶角色杀死，你和他交换角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 17.5,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒狸猫，让他选择一名玩家，将“太子”标记放在对应玩家角色标记旁。如果当晚邪恶角色杀死了“太子”，交换狸猫与“太子”的角色，并依次唤醒告知。",
        "reminders": [
            "太子"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "chaojibianbianbian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bianlianshi.png",
        "edition": "custom",
        "name": "变脸师",
        "ability": "每个白天，如果你“疯狂”地证明自己是一个善良角色（与之前不同），你可能会在当晚获得那个角色的能力，直到下个黄昏。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "remindersGlobal": [
            "是变脸师"
        ],
        "setup": false
    },
    {
        "id": "shanliangdeniaoer111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ravenkeeper.png",
        "edition": "custom",
        "name": "守鸦人",
        "ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 70,
        "firstNightReminder": "",
        "otherNightReminder": "如果守鸦人死于夜晚，唤醒守鸦人，让他选择一名玩家。对他展示这名玩家的角色标记。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "bingbibibibibibibibiibibibibibibibibiiiiihbbibibib",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bingbi.png",
        "edition": "custom",
        "name": "秉笔",
        "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 74.1,
        "firstNightReminder": "",
        "otherNightReminder": "在夜晚时，如果秉笔旁放置了“死于今日”提示标记，唤醒秉笔。对他指向一名善良玩家。让秉笔重新入睡。移除“死于今日”提示标记。如果秉笔在夜晚死亡，唤醒秉笔。对他指向一名邪恶玩家。让秉笔重新入睡。",
        "reminders": [
            "死于今日"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "zz111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mayor.png",
        "edition": "custom",
        "name": "镇长",
        "ability": "如果只有三名玩家存活且白天没有人被处决，你的阵营获胜。如果你在夜晚死亡，可能会有一名其他玩家代替你死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "shanliangdeniaoer2222",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pacifist.png",
        "edition": "custom",
        "name": "和平主义者",
        "ability": "被处决的善良玩家可能不会死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "guaililuanshen111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/banxian.png",
        "edition": "custom",
        "name": "半仙",
        "ability": "任何在夜晚使用自身能力选择你的其他玩家，会改为选中另一名邪恶玩家作为替代。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "biezaizhelifadian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barber.png",
        "edition": "custom",
        "name": "理发师",
        "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 67,
        "firstNightReminder": "",
        "otherNightReminder": "如果理发师死于白天，唤醒恶魔让他决定是否使用理发师的能力。如果理发师死于夜晚，（如果让除攻击理发师以外的恶魔进行选择则需要等当前恶魔入睡后）让一名恶魔决定是否使用理发师的能力。",
        "reminders": [
            "今晚理发"
        ],
        "setup": false
    },
    {
        "id": "fengmaoziyuailisi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/hatter.png",
        "edition": "custom",
        "name": "帽匠",
        "ability": "如果你死亡，当晚爪牙和恶魔玩家可以选择变成新的爪牙和恶魔角色。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 3,
        "firstNightReminder": "",
        "otherNightReminder": "如果帽匠死于白天，（建议分别）唤醒恶魔和爪牙并让他们选择是否改变角色。如果帽匠死于夜晚，则在当前玩家行动结束后立即开始茶会。",
        "reminders": [
            "今晚茶会"
        ],
        "setup": false
    },
    {
        "id": "zrulianshihsihsihsihishisihc-9j",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/rulianshi.png",
        "edition": "custom",
        "name": "入殓师",
        "ability": "如果你提名了恶魔且他死于这次处决，你会变成邪恶的恶魔。当剩余存活玩家小于等于四人时（旅行者除外），你失去能力。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 27.5,
        "firstNightReminder": "",
        "otherNightReminder": "如果入殓师白天提名了恶魔且恶魔死于这次处决，唤醒入殓师，告知他变成新的邪恶的恶魔。",
        "reminders": [
            "是恶魔"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "shuiganshawo111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/saint.png",
        "edition": "custom",
        "name": "圣徒",
        "ability": "如果你死于处决，你的阵营落败。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "wushihsihsihsihsihsihsish",
        "image": "https://clocktower-wiki.gstonegames.com/images/archive/c/c7/20250103031516%21Wizard.png",
        "edition": "custom",
        "name": "巫师",
        "ability": "每局游戏限一次，你可以向说书人许愿。如果愿望被实现，可能会伴随着代价和线索。",
        "team": "minion",
        "sch_team": "爪牙",
        "reminders": [
            "失去能力",
            "兑现",
            "代价",
            "线索"
        ],
        "setup": false
    },
    {
        "id": "gudiaoxieedeniaoekukufei",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gudiao.png",
        "edition": "custom",
        "name": "蛊雕",
        "ability": "每个夜晚，你要选择左或右：你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 19.5,
        "otherNight": 9.5,
        "firstNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
        "otherNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
        "reminders": [
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "chukouchengzhang",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mezepheles.png",
        "edition": "custom",
        "name": "灵言师",
        "ability": "在你的首个夜晚，你会得知一个关键词。首个说出该关键词的善良玩家会在当晚转变为邪恶阵营。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 28,
        "otherNight": 23,
        "firstNightReminder": "唤醒灵言师，对他展示他的关键词。",
        "otherNightReminder": "如果首次有善良玩家说出了灵言师的关键词，唤醒该玩家并通知他阵营变化。",
        "reminders": [
            "转为邪恶",
            "失去能力"
        ]
    },
    {
        "id": "lllllllllllllllllllllll11111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pit-hag.png",
        "edition": "custom",
        "name": "麻脸巫婆",
        "ability": "每个夜晚*，你要选择一名玩家和一个角色，如果该角色不在场，他变成该角色。如果因此创造了一个恶魔，当晚的死亡由说书人决定。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 8,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒麻脸巫婆，让她选择一名玩家和角色列表上的一个角色。如果该角色不在场，则在麻脸巫婆入睡后通知该玩家角色变化。根据实际情况，可以将相关通知合并，例如玩家变成了恶魔，则在恶魔行动时一并唤醒，通知角色变化并让他执行相应行动。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "guhuoniaoiasod0pap2u490rjqawpf9ru389",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/guhuoniao.png",
        "edition": "custom",
        "name": "姑获鸟",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。你可能会拥有上一个死于处决的爪牙的能力。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 50.3,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒姑获鸟，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "获得能力"
        ],
        "setup": false
    },
    {
        "id": "taowuuuuuuuuuuuu11111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/taowu.png",
        "edition": "custom",
        "name": "梼杌",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。当你将要死亡时，改为一名存活且具有能力的爪牙失去能力。你不会得知恶魔信息。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 5.5,
        "otherNight": 50,
        "firstNightReminder": "如果梼杌在场，跳过他的恶魔信息环节。",
        "otherNightReminder": "唤醒梼杌，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "wangguuuuuuuu111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vigormortis.png",
        "edition": "custom",
        "name": "亡骨魔",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 40,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "保留能力",
            "中毒"
        ],
        "setup": true
    },
    {
        "id": "kakakakkakakakakakakakaakakak111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/kazali.png",
        "edition": "custom",
        "name": "卡扎力",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。[由你决定谁是什么爪牙，-或+任意数量外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 3.5,
        "otherNight": 46,
        "firstNightReminder": "唤醒卡扎力，让他选择玩家变成邪恶爪牙。",
        "otherNightReminder": "唤醒卡扎力，让他攻击一名玩家。",
        "reminders": [
            "死亡"
        ],
        "setup": true
    },
    {
        "id": "ssdhaioudhoipasjdilajslkdjaslkdjklasjd",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/9f/Spiritofivory.png/600px-Spiritofivory.png",
        "edition": "custom",
        "name": "圣洁之魂",
        "ability": "游戏过程中邪恶玩家的总数最多能比初始设置多一名。",
        "team": "fabled",
            "reminders": [
                "禁止邪恶"
            ],
        "firstNight": 0,
        "otherNight": 0
    },
    {
        "id": "15_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/d/de/Pithag.png/300px-Pithag.png",
        "name": "麻脸巫婆&村夫",
        "team": "a jinxed",
        "setup": 0,
        "ability": "如果村夫在场数量不足3人，麻脸巫婆可以创造新的村夫。如果她这么做，村夫的醉酒效果可能会更换目标。"
    },
    {
        "id": "126662_meta",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/rulianshi.png",
        "name": "入殓师&梼杌",
        "team": "a jinxed",
        "setup": 0,
        "ability": "入殓师可以提名并处决杀死梼杌，且不会因此移除原本梼杌的“失去能力”的标记。"
    },
    {
        "id": "152_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/52/Taowu.png/300px-Taowu.png",
        "name": "梼杌&帽匠/麻脸巫婆",
        "team": "a jinxed",
        "setup": 0,
        "ability": "如果梼杌变成了其他角色，因为梼杌而失去能力的爪牙会立即死亡。"
    },
    {
        "id": "156_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/5/52/Taowu.png/300px-Taowu.png",
        "name": "梼杌&理发师",
        "team": "a jinxed",
        "setup": 0,
        "ability": "如果梼杌变成了其他角色，因为梼杌而失去能力的爪牙会立即死亡。"
    },
    {
        "id": "121321341245_meta",
        "image": "https://clocktower-wiki.gstonegames.com/images/thumb/4/46/Kazali.png/300px-Kazali.png",
        "name": "卡扎力&半仙",
        "team": "a jinxed",
        "setup": 0,
        "ability": "卡扎力可以把半仙转变成邪恶的爪牙。"
    }
]
