[
    {
        "id": "_meta",
        "name": "五夜风潮",
        "logo": "https://www.helloimg.com/i/2025/01/10/6780d4f8dc6d2.png",
        "author":"Elluna",
        "description": "五夜风潮",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克"
    },
    {
        "id": "-1s-1s-1s",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/clockmaker.png",
        "edition": "custom",
        "name": "钟表匠",
        "ability": "在你的首个夜晚，你会得知恶魔与爪牙之间最近的距离。（邻座的玩家距离为1）",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 44,
        "otherNight": 0,
        "firstNightReminder": "唤醒钟表匠，对他用手势比划数字来告知他恶魔与爪牙之间的最近距离。",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "qingtianjianbei111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shugenja.png",
        "edition": "custom",
        "name": "修行者",
        "ability": "在你的首个夜晚，你会得知距离最近的邪恶玩家位于你的顺时针还是逆时针方向。如果两侧的邪恶玩家与你距离相等，你得知的信息由说书人决定。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 61,
        "otherNight": 0,
        "firstNightReminder": "唤醒修行者，对他指向对应方向来告知他最近的邪恶玩家的方向。",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "mofashuijingqiu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
        "edition": "custom",
        "name": "占卜师",
        "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 40,
        "otherNight": 81,
        "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "reminders": [
            "干扰项"
        ],
        "setup": false
    },
    {
        "id": "wocaishiemo1223322323232323",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/snake_charmer.png",
        "edition": "custom",
        "name": "舞蛇人",
        "ability": "每个夜晚，你要选择一名存活的玩家：如果你选中了恶魔，你和他交换角色和阵营，然后他中毒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 21,
        "otherNight": 15,
        "firstNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
        "otherNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
        "reminders": [
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "wuxingshangjiang111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/general.png",
        "edition": "custom",
        "name": "将军",
        "ability": "每个夜晚，你会得知说书人认为哪个阵营当前更有优势（善良/邪恶/均势）。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 63,
        "otherNight": 99,
        "firstNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
        "otherNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "jiushigebaichi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/village_idiot.png",
        "edition": "custom",
        "name": "村夫",
        "ability": "每个夜晚，你要选择一名玩家：你会得知他的阵营。[+0~2村夫，复数村夫中有一人醉酒]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 54,
        "otherNight": 92,
        "firstNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
        "otherNightReminder": "唤醒村夫，让他指向一名玩家，用手势告诉他那名玩家的阵营。",
        "reminders": [
            "醉酒"
        ],
        "setup": true
    },
    {
        "id": "qiaozhong111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/town_crier.png",
        "edition": "custom",
        "name": "城镇公告员",
        "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 86,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒城镇公告员，以点头或摇头告知他今天白天是否有爪牙发起提名。",
        "reminders": [
            "爪牙未提名",
            "爪牙已提名"
        ],
        "setup": false
    },
    {
        "id": "lingluowawa111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/seamstress.png",
        "edition": "custom",
        "name": "女裁缝",
        "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 46,
        "otherNight": 88,
        "firstNightReminder": "唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
        "otherNightReminder": "如果女裁缝未曾使用能力，唤醒女裁缝，她可以摇头不使用能力，或选择除自己以外的两名玩家。以点头或摇头告知她选择的玩家是否为同一阵营。",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "haogaodeshan111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/huntsman.png",
        "edition": "custom",
        "name": "巡山人",
        "ability": "每局游戏限一次，在夜晚时，你可以选择一名存活的玩家：如果你选中了落难少女，她会变成一个不在场的镇民角色。[+落难少女]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 34,
        "otherNight": 77,
        "firstNightReminder": "唤醒巡山人，他可以摇头不使用能力，或选择一名玩家。如果巡山人选中了落难少女，则在巡山人入睡后通知落难少女角色变化。",
        "otherNightReminder": "如果巡山人未曾使用能力，唤醒巡山人，他可以摇头不使用能力，或选择一名玩家。如果巡山人选中了落难少女，则在巡山人入睡后通知落难少女角色变化。",
        "reminders": [
            "失去能力"
        ],
        "setup": true
    },
    {
        "id": "diaoshangyizhengtiandeyu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fisherman.png",
        "edition": "custom",
        "name": "渔夫",
        "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "wuye_1",
        "image": "https://www.helloimg.com/i/2025/01/10/6780d9a1eb305.png",
        "edition": "custom",
        "name": "象棋大师",
        "ability": "每局游戏限一次，在白天时，你可以私下询问说书人以得知你最重要的队友是谁，但不知道为什么。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "wuye_2",
        "image": "https://www.helloimg.com/i/2025/01/10/6780d99152b95.png",
        "edition": "custom",
        "name": "海滩拾荒者",
        "ability": "每个白天，你可以私下询问说书人以得知一条该剧本上的角色的能力无法得知的信息。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "chuangsishuoshuren111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/atheist.png",
        "edition": "custom",
        "name": "无神论者",
        "ability": "说书人可以打破游戏规则。如果说书人被处决，善良阵营获胜，即使你已死亡。[无邪恶角色在场]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": true
    },
    {
        "id": "wuye_3",
        "image": "https://www.helloimg.com/i/2025/01/10/6780d9a0caa2c.png",
        "edition": "custom",
        "name": "神秘学者",
        "ability": "每个白天，如果你没有“疯狂”地证明你得知了新信息，你可能被处决。每局游戏限一次，说书人会告知你一条信息，",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "神秘学成功"
        ],
        "setup": false
    },
    {
        "id": "shuiganshawo111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/saint.png",
        "edition": "custom",
        "name": "圣徒",
        "ability": "如果你死于处决，你的阵营落败。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "abaaba111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/snitch.png",
        "edition": "custom",
        "name": "告密者",
        "ability": "爪牙会在其首个夜晚得知三个伪装。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 5,
        "otherNight": 0,
        "firstNightReminder": "如果告密者在场，对爪牙展示三个不在场的善良角色标记。",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "wudidejiemidashi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/puzzlemaster.png",
        "edition": "custom",
        "name": "解谜大师",
        "ability": "一名玩家醉酒，即使你已死亡。每局游戏限一次，你可以猜测谁是那个醉酒的玩家，如果猜对了，你会得知谁是恶魔，但如果猜错了，你会得知错误的“谁是恶魔”信息。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "醉酒",
            "已猜测"
        ],
        "setup": false
    },
    {
        "id": "bushiwo111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/damsel.png",
        "edition": "custom",
        "name": "落难少女",
        "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 5.1,
        "otherNight": 0,
        "firstNightReminder": "如果落难少女在场，对爪牙展示落难少女角色标记。",
        "otherNightReminder": "0",
        "reminders": [
            "已被猜测"
        ],
        "setup": false
    },
    {
        "id": "wuye_4",
        "image": "https://www.helloimg.com/i/2025/01/10/6780d99594f28.png",
        "edition": "custom",
        "name": "神秘生物",
        "ability": "你只知道你能力的一部分，一名善良玩家会知道另一部分。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 20,
        "otherNight": 12,
        "firstNightReminder": "唤醒神秘生物，告诉他能力的一部分。唤醒一名善良玩家，告诉他神秘生物的能力的另一部分。如果有必要，唤醒神秘生物，让他发动能力。",
        "otherNightReminder": "如果有必要，唤醒神秘生物，让他发动能力。",
        "reminders": [
            "得知",
            "能力发动"
        ],
        "setup": false
    },
    {
        "id": "wuye_5",
        "image": "https://www.helloimg.com/i/2025/01/10/6780d99398471.png",
        "edition": "custom",
        "name": "毒瘴魔",
        "ability": "每局游戏限一次，在夜晚时，你可以使所有镇民中毒并产生错误信息，直到下个黄昏。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 19,
        "otherNight": 11,
        "firstNightReminder": "唤醒毒瘴魔，如果他决定使用能力，所有镇民中毒并产生错误信息，直到下个黄昏。",
        "otherNightReminder": "唤醒毒瘴魔，如果他决定使用能力，所有镇民中毒并产生错误信息，直到下个黄昏。",
        "reminders": [
            "毒瘴爆发",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "wuye_6",
        "image": "https://www.helloimg.com/i/2025/01/10/6780d99fb7ea5.png",
        "edition": "custom",
        "name": "狐狸精",
        "ability": "在你的首个夜晚，你得知五个不在场的角色。每个夜晚，你要选择其中一个角色：你获得其能力且可能被当做该角色与其对应的类型和阵营，直到下个黄昏。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 18,
        "otherNight": 10,
        "firstNightReminder": "唤醒狐狸精，告诉她五个不在场的角色。然后让她选择一个角色来获得能力。",
        "otherNightReminder": "唤醒狐狸精，让她选择一个首夜得知的角色之一来获得能力。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "nanjueeeee111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/baron.png",
        "edition": "custom",
        "name": "男爵",
        "ability": "会有额外的外来者在场。[+2 外来者]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": true
    },
    {
        "id": "zheshigeyizi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mastermind.png",
        "edition": "custom",
        "name": "主谋",
        "ability": "如果恶魔因为死于处决而因此导致游戏结束时，再额外进行一个夜晚和一个白天。在那个白天如果有玩家被处决，他的阵营落败。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "wuye_emo",
        "image": "https://www.helloimg.com/i/2025/01/10/6780d9a0cb667.png",
        "edition": "custom",
        "name": "巫-隗",
        "ability": "每个夜晚*，你要猜测谁是你的爪牙并得知猜对了哪些。如果全部猜对，所有善良玩家得知此事，并且从现在开始的白天，只要他们没有处决邪恶玩家就会落败。[邪恶玩家不知道彼此是谁]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 31,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒巫-隗，让他猜测谁是爪牙，告诉他猜对了哪些。如果全部猜对，告知所有人他全对了。",
        "reminders": [
            "猜测正确",
            "巫术爆发"
        ],
        "setup": true
    },
  {
    "id": "60231_meta",
    "image": "https://www.helloimg.com/i/2025/01/10/6780d9a0cb667.png",
    "name": "巫-隗&主谋",
    "team": "a jinxed",
    "setup": 0,
    "ability": "如果巫-隗死于处决并触发主谋的能力，则在当晚宣布巫-隗猜对了所有爪牙。"
  }
]
