[
  {
    "id": "_meta",
    "name": "酿忆刻魂",
    "author": "仙仙",
    "logo": "https://s2.loli.net/2025/07/04/vzblIraNZ2UFyYS.png",
    "townsfolkName": "镇民",
    "outsidersName": "外来者",
    "minionsName": "爪牙",
    "demonsName": "恶魔",
    "townsfolk": "镇民",
    "outsider": "外来者",
    "minion": "爪牙",
    "demon": "恶魔",
    "a jinxedName": "相克",
    "a jinxed": "相克",
    "status": [
      {
        "name": "实验节点",
        "skill": "该剧本中蛊雕能力采用测试方案，阎罗能力采用初版方案"
      }
    ]
  },
  {
    "id": "jingcaisanxuanyi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/noble.png",
    "edition": "custom",
    "name": "贵族",
    "ability": "在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
    "team": "townsfolk",
    "firstNight": 49,
    "otherNight": 0,
    "firstNightReminder": "唤醒贵族，对他指向三名玩家。这三名玩家中有且仅有一名是邪恶玩家。",
    "otherNightReminder": "",
    "reminders": [
      "被得知",
      "被得知",
      "被得知"
    ],
    "setup": false
  },
  {
    "id": "meishayongdeshabi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pixie.png",
    "edition": "custom",
    "name": "小精灵",
    "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
    "team": "townsfolk",
    "firstNight": 33,
    "otherNight": 0,
    "firstNightReminder": "唤醒小精灵，对他展示一个在场镇民角色标记。",
    "otherNightReminder": "",
    "reminders": [
      "疯狂",
      "获得能力"
    ],
    "setup": false
  },
  {
    "id": "fangshidfygsgsdg",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fangshi.png",
    "edition": "custom",
    "name": "方士",
    "ability": "在你的首个夜晚，你要选择一个数字。在该数字对应的那一个夜晚，你会得知对应数量的在场角色。",
    "team": "townsfolk",
    "firstNight": 53.6,
    "otherNight": 96.5,
    "firstNightReminder": "唤醒方士，让他选一个数字。如果他选择了1，给他展示一个在场角色。",
    "otherNightReminder": "在游戏的对应天数唤醒方士，给他展示对应数量的在场角色。",
    "reminders": [
      "得知"
    ],
    "remindersGlobal": [],
    "setup": false
  },
  {
    "id": "paibusini111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/preacher.png",
    "edition": "custom",
    "name": "传教士",
    "ability": "每个夜晚，你要选择一名玩家：如果你选中了爪牙，他会得知被传教士选中。所有被你选中的爪牙失去能力。",
    "team": "townsfolk",
    "firstNight": 15,
    "otherNight": 7,
    "firstNightReminder": "唤醒传教士，让他选择一名玩家。如果他选中了爪牙，该爪牙失去能力。在传教士入睡后通知该爪牙被传教士选中。",
    "otherNightReminder": "唤醒传教士，让他选择一名玩家。如果他选中了爪牙，该爪牙失去能力。在传教士入睡后通知该爪牙被传教士选中。",
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "woshidingzhenbuhuishuxue111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mathematician.png",
    "edition": "custom",
    "name": "数学家",
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。（从上个黎明到你被唤醒时）",
    "team": "townsfolk",
    "firstNight": 65,
    "otherNight": 101,
    "firstNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "otherNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "reminders": [
      "未正常生效"
    ],
    "setup": false
  },
  {
    "id": "xiongdinihaoxiang111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/flowergirl.png",
    "edition": "custom",
    "name": "卖花女孩",
    "ability": "每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 85,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒卖花女孩，以点头或摇头告知她今天白天是否有恶魔参与投票。",
    "reminders": [
      "恶魔未投票",
      "恶魔已投票"
    ],
    "setup": false
  },
  {
    "id": "xunchashaoihwronaklsndfkasnd",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/xuncha.png",
    "edition": "custom",
    "name": "巡察",
    "ability": "每个夜晚*，你要选择两个善良角色（与上个夜晚不同）：如果他们都存活，他们当晚不会死亡。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 30.2,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒巡查，让他选择两个善良角色（镇民或外来者）（和上个夜晚不同），如果他们都在场并存活（华白注：应该是需要在场的），他们两个今晚不会死亡。",
    "reminders": [
      "不会死亡"
    ],
    "remindersGlobal": [],
    "setup": false
  },
  {
    "id": "linjsdfmeazhfdzgeatteagaeeggaeagae",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/limao.png",
    "edition": "custom",
    "name": "狸猫",
    "ability": "每个夜晚*，你要选择一名玩家：如果他是善良角色且当晚被邪恶角色杀死，你和他交换角色。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 17.5,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒狸猫，让他选择一名玩家，将“太子”标记放在对应玩家角色标记旁。如果当晚邪恶角色杀死了“太子”，交换狸猫与“太子”的角色，并依次唤醒告知。",
    "reminders": [
      "太子"
    ],
    "remindersGlobal": [],
    "setup": false
  },
  {
    "id": "huojin111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
    "edition": "custom",
    "name": "博学者",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "chunzaoyaoa",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gossip.png",
    "edition": "custom",
    "name": "造谣者",
    "ability": "每个白天，你可以公开发表一个声明。在当晚，如果该声明是正确的，会有一名玩家死亡。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 62,
    "firstNightReminder": "",
    "otherNightReminder": "如果造谣者今天白天的声明正确，一名玩家死亡。",
    "reminders": [
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "shiyizhezhezhezhe",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/amnesiac.png",
    "edition": "custom",
    "name": "失忆者",
    "ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，你会得知你的猜测有多准确。",
    "team": "townsfolk",
    "firstNight": 1.5,
    "otherNight": 1.5,
    "firstNightReminder": "决定失忆者的能力，并根据具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
    "otherNightReminder": "根据失忆者的具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
    "reminders": [
      "？"
    ],
    "setup": false
  },
  {
    "id": "wangzherongyao111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/farmer.png",
    "edition": "custom",
    "name": "农夫",
    "ability": "当你在夜晚死亡时，一名存活的善良玩家会变成农夫。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 74,
    "firstNightReminder": "",
    "otherNightReminder": "如果农夫死于夜晚，唤醒一名存活的善良玩家告知他角色变化。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "chichichichichichichi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cannibal.png",
    "edition": "custom",
    "name": "食人族",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "setup": false
  },
  {
    "id": "biezaizhelifadian111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barber.png",
    "edition": "custom",
    "name": "理发师",
    "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 67,
    "firstNightReminder": "",
    "otherNightReminder": "如果理发师死于白天，唤醒恶魔让他决定是否使用理发师的能力。如果理发师死于夜晚，（如果让除攻击理发师以外的恶魔进行选择则需要等当前恶魔入睡后）让一名恶魔决定是否使用理发师的能力。",
    "reminders": [
      "今晚理发"
    ],
    "setup": false
  },
  {
    "id": "zhshutongoashoiahokrtoaiwjsjfn8qh13rfbnoihc-9j",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shutong.png",
    "edition": "custom",
    "name": "书童",
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：除首个夜晚以外，当他被邪恶玩家的能力选择或影响时，你会在当晚死亡。",
    "team": "outsider",
    "firstNight": 34.5,
    "otherNight": 60.5,
    "firstNightReminder": "唤醒书童，让他选择一名玩家。",
    "otherNightReminder": "如果被书童选择的玩家被邪恶玩家的能力选择或影响时，书童会在当晚死亡。",
    "reminders": [
      "选择",
      "死亡"
    ],
    "remindersGlobal": [],
    "setup": false
  },
  {
    "id": "woheduolema111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
    "edition": "custom",
    "name": "酒鬼",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true
  },
  {
    "id": "kangtuiyige111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/nichen.png",
    "edition": "custom",
    "name": "逆臣",
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：如果他先死于处决，你会在当晚转变为邪恶；如果你先死于处决，他会在当晚转变为邪恶。",
    "team": "outsider",
    "firstNight": 42,
    "otherNight": 25,
    "firstNightReminder": "唤醒逆臣，让他选择一名除自己以外的玩家，那名玩家现在与他不共戴天。",
    "otherNightReminder": "如果逆臣或他的目标玩家，这两人之一死于处决，唤醒另一名玩家并通知他阵营变化。",
    "reminders": [
      "不共戴天"
    ],
    "setup": false
  },
  {
    "id": "lllllllllllllllllllllll11111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pit-hag.png",
    "edition": "custom",
    "name": "麻脸巫婆",
    "ability": "每个夜晚*，你要选择一名玩家和一个角色，如果该角色不在场，他变成该角色。如果因此创造了一个恶魔，当晚的死亡由说书人决定。",
    "team": "minion",
    "firstNight": 0,
    "otherNight": 8,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒麻脸巫婆，让她选择一名玩家和角色列表上的一个角色。如果该角色不在场，则在麻脸巫婆入睡后通知该玩家角色变化。根据实际情况，可以将相关通知合并，例如玩家变成了恶魔，则在恶魔行动时一并唤醒，通知角色变化并让他执行相应行动。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "zniangiajisudaiohwiodhisoahdioashdk2h143on211",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/niangjiushi.png",
    "edition": "custom",
    "name": "酿酒师",
    "ability": "每个夜晚，你要选择一个镇民角色：当他下一次通过自身能力获取信息时，改为得知你给出的信息。",
    "team": "minion",
    "firstNight": 19.6,
    "otherNight": 9.6,
    "firstNightReminder": "唤醒酿酒师，让其选择一个镇民角色并给出一个符合该角色信息格式的信息，当他下一次通过自身能力获取信息时，改为得知酿酒师给出的信息。",
    "otherNightReminder": "唤醒酿酒师，让其选择一个镇民角色并给出一个符合该角色信息格式的信息，当他下一次通过自身能力获取信息时，改为得知酿酒师给出的信息。",
    "reminders": [
      "微醺"
    ],
    "setup": false
  },
  {
    "id": "zmengpiosaoidhaoiwheoi2913o1u3h131",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mengpo.png",
    "edition": "custom",
    "name": "孟婆",
    "ability": "每个夜晚*，你要选择一名玩家：如果他存活，那么他要选择让自己失去能力，或死亡并保留能力直到下个黄昏。",
    "team": "minion",
    "firstNight": 0,
    "otherNight": 54.6,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒孟婆，让孟婆选择一名玩家。让被孟婆选择的玩家做出生或死的选择。",
    "reminders": [
      "存活并失去能力",
      "死亡并保留能力"
    ],
    "setup": false
  },
  {
    "id": "gudiaoxiee111deniaoekukufei",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gudiao.png",
    "edition": "custom",
    "name": "蛊雕·测试",
    "ability": "在你的首个夜晚，你要选择左或右：每个夜晚，你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。[+1外来者]",
    "team": "minion",
    "firstNight": 19.5,
    "otherNight": 9.5,
    "firstNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "otherNightReminder": "唤醒蛊雕，让他选择左或者右，他得知该方向上的下一名存活善良玩家的角色，这个善良玩家中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "reminders": [
      "中毒·左",
      "中毒·右"
    ],
    "setup": true
  },
  {
    "id": "zheyeshigejiugui111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/marionette.png",
    "edition": "custom",
    "name": "提线木偶",
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "team": "minion",
    "firstNight": 10,
    "otherNight": 0,
    "firstNightReminder": "如果提线木偶在场，对恶魔展示提线木偶角色标记并指向提线木偶玩家。",
    "remindersGlobal": [
      "是提线木偶"
    ],
    "setup": true
  },
  {
    "id": "yanluoaysoiehd0281y0eird1op2y4890r1yh4h01894jr108",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yanluo.png",
    "edition": "custom",
    "name": "阎罗",
    "ability": "在你的首个夜晚，你能查看魔典并选择一名玩家：他在第三个夜晚死亡，即使因为任何原因让他不会死亡。每个夜晚，你要选择一名玩家：上个夜晚被你选择的玩家死亡。",
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ],
    "team": "demon",
    "firstNight": 32.9,
    "otherNight": 50.5,
    "firstNightReminder": "唤醒阎罗，让他查看魔典。让阎罗选择一名玩家，将“三更将死”标记放置该玩家角色标记旁。之后再让阎罗选择一名玩家，将“即将死亡”标记放置该玩家角色标记旁。",
    "otherNightReminder": "唤醒阎罗，让他选择一名玩家，将“即将死亡”标记放置该玩家角色标记旁，并将上一个夜晚的“即将死亡”标记替换为“死亡”标记。如果这是游戏的第三个夜晚，将“三更将死”标记的玩家判死，即使因为任何原因让他不会死亡。",
    "reminders": [
      "三更将死",
      "即将死亡",
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "xiaoshabi111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lil_monsta.png",
    "edition": "custom",
    "name": "小怪宝",
    "ability": "每个夜晚，所有爪牙要秘密决定由哪名玩家来照看小怪宝并且“是恶魔”。每个夜晚*，可能会有一名玩家死亡。[+1爪牙]",
    "team": "demon",
    "firstNight": 16,
    "otherNight": 44,
    "firstNightReminder": "唤醒所有爪牙选择由谁照看小怪宝。",
    "otherNightReminder": "唤醒所有爪牙选择由谁照看小怪宝。随后，决定今晚谁会因为小怪宝能力死亡。",
    "reminders": [],
    "remindersGlobal": [
      "是恶魔",
      "死亡"
    ],
    "setup": true
  },
  {
    "id": "taotieeeeeeeeeeee",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/taotie.png",
    "edition": "custom",
    "name": "饕餮",
    "ability": "每个夜晚*，你要选择任意数量的非旅行者玩家或一名旅行者玩家：如果他们的角色类型均不相同，他们死亡。[+1外来者]",
    "team": "demon",
    "firstNight": 0,
    "otherNight": 49,
    "firstNightReminder": "0",
    "otherNightReminder": "唤醒饕餮，让他选择任意数量的非旅行者玩家或一名旅行者玩家。如果这些玩家角色类型不同，他们死亡。",
    "reminders": [
      "死亡"
    ],
    "setup": true
  },
  {
    "ability": "使用灯神的相克规则，所有玩家都会知道其内容。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png",
    "edition": "custom",
    "flavor": "",
    "id": "20003_107",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "灯神",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "fabled",
    "firstNight": 0
  },
  {
    "id": "29_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/3/3d/Marionette.png/300px-Marionette.png",
    "name": "提线木偶&小怪宝",
    "team": "a jinxed",
    "setup": false,
    "ability": "提线木偶会与一名爪牙玩家邻座，而不是恶魔。提线木偶不会被唤醒来决定是否照看小怪宝，也不会在照看小怪宝时得知自己是提线木偶。"
  },
  {
    "id": "us87ppc7",
    "name": "实验节点",
    "team": "fabled",
    "ability": "该剧本中蛊雕能力采用测试方案，阎罗能力采用初版方案",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/200px-Bootlegger.png",
    "setup": false,
    "reminders": []
  }
]