[
  {
    "id": "_meta",
    "name": "绿隐迷踪",
    "author": "荒北",
    "logo": "https://s2.loli.net/2025/07/23/F2jsOEDWgHnxwVk.png",
    "townsfolkName": "镇民",
    "outsidersName": "外来者",
    "minionsName": "爪牙",
    "demonsName": "恶魔",
    "townsfolk": "镇民",
    "outsider": "外来者",
    "minion": "爪牙",
    "demon": "恶魔",
    "a jinxedName": "相克",
    "a jinxed": "相克",
    "status": [
      {
        "name": "迷踪法则",
        "skill": "1.所有恶魔的能力修改为“你‘可以’选择一名玩家:他死亡。”\r2.每个夜晚＊的开始，恶魔可以选择是否放弃攻击，如果放弃\r攻击，当晚恶魔可以选择两名存活的邪恶玩家：交换他们的角\r色。当场上存活玩家少于5人时，恶魔失去此能力。"
      }
    ]
  },
  {
    "id": "tizuiyangyangyang111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/scapegoat.png",
    "edition": "custom",
    "name": "替罪羊",
    "ability": "如果你的阵营的一名玩家被处决，你可能会代替他被处决。",
    "team": "traveler",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "qiangshoushoushou111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gunslinger.png",
    "edition": "custom",
    "name": "枪手",
    "ability": "每个白天，当首次投票被统计后，你可以选择一名刚投过票的玩家：他死亡。",
    "team": "traveler",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "shouchongdashi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barista.png",
    "edition": "custom",
    "name": "咖啡师",
    "ability": "每个夜晚，直至下个黄昏，由说书人二选一：1）一名玩家解除并免受醉酒和中毒影响，且会得知正确信息；2）一名玩家的能力可以生效两次。该玩家会得知是哪个效果。",
    "team": "traveler",
    "firstNight": 1,
    "otherNight": 1,
    "firstNightReminder": "每个夜晚，移除先前的标记并在任一角色标记旁放置咖啡师的“清醒且健康”标记或“行动两次”提示。唤醒那个角色的玩家并向他展示“该角色的能力对你生效”信息标记，咖啡师标记和一根手指（代表他现在清醒且健康）或两根手指（代表他要行动两次）。让这名玩家入睡。",
    "otherNightReminder": "每个夜晚，移除先前的标记并在任一角色标记旁放置咖啡师的“清醒且健康”标记或“行动两次”提示。唤醒那个角色的玩家并向他展示“该角色的能力对你生效”信息标记，咖啡师标记和一根手指（代表他现在清醒且健康）或两根手指（代表他要行动两次）。让这名玩家入睡。",
    "reminders": [
      "清醒且健康",
      "行动两次",
      "？"
    ],
    "setup": false
  },
  {
    "id": "kaka",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/deviant.png",
    "edition": "custom",
    "name": "怪咖",
    "ability": "如果你表现得很有趣，当天你不能被流放。",
    "team": "traveler",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "diaomindiaomindiaomin222",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/diaomin.png",
    "edition": "custom",
    "name": "刁民",
    "ability": "曾在白天粗暴地打断过你的发言的玩家之一会在当晚醉酒，即使你已死亡。",
    "team": "traveler",
    "firstNight": 0,
    "otherNight": 1,
    "firstNightReminder": "",
    "otherNightReminder": "如果有人在白天粗暴地打断过刁民的发言，选择让他们当中的一个醉酒，即使刁民已死亡。",
    "reminders": [
      "醉酒"
    ]
  },
  {
    "id": "qingtianjianbei111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shugenja.png",
    "edition": "custom",
    "name": "修行者",
    "ability": "在你的首个夜晚，你会得知距离最近的邪恶玩家位于你的顺时针还是逆时针方向。如果两侧的邪恶玩家与你距离相等，你得知的信息由说书人决定。",
    "team": "townsfolk",
    "firstNight": 61,
    "otherNight": 0,
    "firstNightReminder": "唤醒修行者，对他指向对应方向来告知他最近的邪恶玩家的方向。",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "yinyangshiqidong111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yinyangshi.png",
    "edition": "custom",
    "name": "阴阳师",
    "ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
    "team": "townsfolk",
    "firstNight": 51,
    "otherNight": 0,
    "firstNightReminder": "唤醒阴阳师，对他展示两个善良角色和两个邪恶角色。",
    "reminders": [
      "在场",
      "不在场"
    ],
    "setup": false
  },
  {
    "id": "mofashuijingqiu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
    "edition": "custom",
    "name": "占卜师",
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "team": "townsfolk",
    "firstNight": 40,
    "otherNight": 81,
    "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
    "reminders": [
      "干扰项"
    ],
    "setup": false
  },
  {
    "id": "tashuofengyuzhongzhediantongsuanshenme111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/sailor.png",
    "edition": "custom",
    "name": "水手",
    "ability": "每个夜晚，你要选择一名存活的玩家：你或他之一会醉酒直到下个黄昏。你不会死亡。",
    "team": "townsfolk",
    "firstNight": 13,
    "otherNight": 5,
    "firstNightReminder": "唤醒水手，让他选择一名玩家。决定他俩其中谁因为水手能力醉酒。",
    "otherNightReminder": "唤醒水手，让他选择一名玩家。决定他俩其中谁因为水手能力醉酒。",
    "reminders": [
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "wocaishiemo1223322323232323",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/snake_charmer.png",
    "edition": "custom",
    "name": "舞蛇人",
    "ability": "每个夜晚，你要选择一名存活的玩家：如果你选中了恶魔，你和他交换角色和阵营，然后他中毒。",
    "team": "townsfolk",
    "firstNight": 21,
    "otherNight": 15,
    "firstNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
    "otherNightReminder": "唤醒舞蛇人，让他选择一名存活玩家。如果选中恶魔则执行角色和阵营的交换，并在舞蛇人入睡后通知旧恶魔角色变化。",
    "reminders": [
      "中毒"
    ],
    "setup": false
  },
  {
    "id": "woshidingzhenbuhuishuxue111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mathematician.png",
    "edition": "custom",
    "name": "数学家",
    "ability": "每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。（从上个黎明到你被唤醒时）",
    "team": "townsfolk",
    "firstNight": 65,
    "otherNight": 101,
    "firstNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "otherNightReminder": "唤醒数学家，用手势比划数字来告诉他今天有多少玩家的能力未正常生效。",
    "reminders": [
      "未正常生效"
    ],
    "setup": false
  },
  {
    "id": "wuxingshangjiang111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/general.png",
    "edition": "custom",
    "name": "将军",
    "ability": "每个夜晚，你会得知说书人认为哪个阵营当前更有优势（善良/邪恶/均势）。",
    "team": "townsfolk",
    "firstNight": 63,
    "otherNight": 99,
    "firstNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
    "otherNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "zhuijidelaoda111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png",
    "edition": "custom",
    "name": "气球驾驶员",
    "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
    "team": "townsfolk",
    "firstNight": 50,
    "otherNight": 90,
    "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
    "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员上一个夜晚得知过的玩家属于不同的角色类型。",
    "reminders": [
      "得知",
      "得知",
      "得知",
      "得知",
      "得知",
      "得知",
      "得知"
    ],
    "setup": true
  },
  {
    "id": "weishenmesenglvjiaomoke111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/monk.png",
    "edition": "custom",
    "name": "僧侣",
    "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 16,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒僧侣，让他选择除自己以外的一名玩家，那名玩家今晚免受恶魔负面效果影响。",
    "reminders": [
      "保护"
    ],
    "setup": false
  },
  {
    "id": "qiaozhong111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/town_crier.png",
    "edition": "custom",
    "name": "城镇公告员",
    "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 86,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒城镇公告员，以点头或摇头告知他今天白天是否有爪牙发起提名。",
    "reminders": [
      "爪牙未提名",
      "爪牙已提名"
    ],
    "setup": false
  },
  {
    "id": "huojin111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
    "edition": "custom",
    "name": "博学者",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "chichichichichichichi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cannibal.png",
    "edition": "custom",
    "name": "食人族",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "setup": false
  },
  {
    "id": "sb111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/soldier.png",
    "edition": "custom",
    "name": "士兵",
    "ability": "恶魔的负面能力对你无效。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "zhegeshimonk111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/recluse.png",
    "edition": "custom",
    "name": "陌客",
    "ability": "你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "zhadiaole111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mutant.png",
    "edition": "custom",
    "name": "畸形秀演员",
    "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "yinshishihsihsihsihsihsissssssss",
    "image": "https://clocktower-wiki.gstonegames.com/images/1/1e/Hermit.png",
    "edition": "custom",
    "name": "隐士",
    "ability": "你拥有所有外来者能力。[-0~1外来者]",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "remindersGlobal": [
      "是隐士"
    ],
    "setup": true
  },
  {
    "id": "scp-049049049",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/plague_doctor.png",
    "edition": "custom",
    "name": "瘟疫医生",
    "ability": "当你死亡时，说书人会获得一个爪牙能力。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 72,
    "firstNightReminder": "",
    "otherNightReminder": "如果瘟疫医生死亡，说书人获得一项爪牙能力。",
    "reminders": [
      "说书人能力"
    ],
    "setup": false
  },
  {
    "id": "jiushigelvshi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/devils_advocate.png",
    "edition": "custom",
    "name": "魔鬼代言人",
    "ability": "每个夜晚，你要选择一名存活的玩家（与上个夜晚不同）：如果明天白天他被处决，他不会死亡。",
    "team": "minion",
    "firstNight": 22,
    "otherNight": 18,
    "firstNightReminder": "唤醒魔鬼代言人，让他选择一名玩家，那名玩家处决不死。",
    "otherNightReminder": "唤醒魔鬼代言人，让他选择一名与上一晚不同的玩家，那名玩家处决不死。",
    "reminders": [
      "处决不死"
    ],
    "setup": false
  },
  {
    "id": "noita111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/witch.png",
    "edition": "custom",
    "name": "女巫",
    "ability": "每个夜晚，你要选择一名玩家：如果他明天白天发起提名，他死亡。如果只有三名存活的玩家，你失去此能力。",
    "team": "minion",
    "firstNight": 24,
    "otherNight": 19,
    "firstNightReminder": "唤醒女巫，让她选择一名玩家，那名玩家被诅咒。",
    "otherNightReminder": "唤醒女巫，让她选择一名玩家，那名玩家被诅咒。",
    "reminders": [
      "被诅咒"
    ],
    "setup": false
  },
  {
    "id": "tousioahsdoasidhas",
    "image": "https://clocktower-wiki.gstonegames.com/images/b/b9/Xaan.png",
    "edition": "custom",
    "name": "限",
    "ability": "在等同于初始外来者数量的夜晚，所有镇民玩家中毒直到下个黄昏。[外来者数量任意]",
    "team": "minion",
    "firstNight": 17.9,
    "otherNight": 8.9,
    "firstNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
    "otherNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
    "reminders": [
      "第一晚",
      "第二晚",
      "第三晚",
      "第四晚",
      "大限将至"
    ],
    "setup": true
  },
  {
    "id": "gebulinaaaaaaa111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/goblin.png",
    "edition": "custom",
    "name": "哥布林",
    "ability": "如果你在被提名后公开声明自己是哥布林且在那个白天被处决，你的阵营获胜。",
    "team": "minion",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "已宣称"
    ],
    "setup": false
  },
  {
    "id": "hundundundundun111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/hundun.png",
    "edition": "custom",
    "name": "混沌",
    "ability": "每个夜晚*，你可以选择一名玩家：他死亡。如果你以这种方式杀死了一名与你邻近的镇民玩家，除旅行者外的所有善良玩家会中毒直到下个黄昏。",
    "team": "demon",
    "firstNight": 0,
    "otherNight": 47,
    "firstNightReminder": "0",
    "otherNightReminder": "唤醒混沌，可以让他攻击一名玩家。如果他杀死了自己邻近的镇民，所有善良玩家中毒。",
    "reminders": [
      "死亡",
      "善良中毒"
    ],
    "setup": false
  },
  {
    "id": "fangguuuuuuuuuuuuuu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fang_gu.png",
    "edition": "custom",
    "name": "方古",
    "ability": "每个夜晚*，你可以选择一名玩家：他死亡。被该能力杀死的外来者变成邪恶的方古且你代替他死亡，但每局游戏仅能成功转化一次。[+1外来者]",
    "team": "demon",
    "firstNight": 0,
    "otherNight": 36,
    "otherNightReminder": "唤醒方古，可以让他攻击一名玩家。如果该玩家是外来者并成功转化，则方古死亡，在他入睡后通知那名外来者角色变化。",
    "reminders": [
      "死亡",
      "限一次"
    ],
    "setup": true
  },
  {
    "id": "meiyoudashi11111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/no_dashii.png",
    "edition": "custom",
    "name": "诺-达鲺",
    "ability": "每个夜晚*，你可以选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
    "team": "demon",
    "firstNight": 0,
    "otherNight": 37,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒诺-达鲺，可以让他攻击一名玩家。",
    "reminders": [
      "死亡",
      "中毒",
      "中毒"
    ],
    "setup": false
  },
  {
    "id": "lizhiiiiii111111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/lleech.png",
    "edition": "custom",
    "name": "痢蛭",
    "ability": "每个夜晚*，你可以选择一名玩家：他死亡。在你的首个夜晚，你要选择一名存活的玩家：他中毒，只有当他处于死亡状态时你才会立即死亡。",
    "team": "demon",
    "firstNight": 17,
    "otherNight": 43,
    "firstNightReminder": "唤醒痢蛭，可以让他选择一名玩家以寄生。",
    "otherNightReminder": "唤醒痢蛭，可以让他攻击一名玩家。",
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false
  },
  {
    "ability": "使用灯神的相克规则，所有玩家都会知道其内容。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png",
    "edition": "custom",
    "flavor": "",
    "id": "20003_107",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "灯神",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "fabled",
    "firstNight": 0
  },
  {
    "id": "9_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/2/2d/Plaguedoctor.png/300px-Plaguedoctor.png",
    "name": "瘟疫医生&哥布林",
    "team": "a jinxed",
    "setup": false,
    "ability": "如果瘟疫医生死亡且说书人会因此获得哥布林的能力，改为一名存活的爪牙玩家获得此能力，且他会得知此事。"
  },
  {
    "id": "g7zr3dy9",
    "name": "迷踪法则",
    "team": "fabled",
    "ability": "1.所有恶魔的能力修改为“你‘可以’选择一名玩家:他死亡。”\r2.每个夜晚＊的开始，恶魔可以选择是否放弃攻击，如果放弃\r攻击，当晚恶魔可以选择两名存活的邪恶玩家：交换他们的角\r色。当场上存活玩家少于5人时，恶魔失去此能力。",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/200px-Bootlegger.png",
    "setup": false,
    "reminders": []
  }
]