[{
		"id": "_meta",
		"name": "锦衣夜刑",
		"author": "梁介",
		"townsfolkName": "镇民",
		"logo": "https://www.bloodstar.xyz/p/Airell_clocktower/Jinyiyexing/_meta.png",
		"state": [{
				"stateName": "醉酒与中毒",
				"stateDescription": "醉酒或中毒的玩家会失去能力，但会认为自己仍具有能力，说书人会做出这些玩家仍然具有能力的行为。如果醉酒或中毒玩家的角色能力会给他提供信息，说书人可能会给出错误信息。醉酒或中毒的玩家不会得知自己醉酒或中毒。"
			}
		]
	}, 
  {
    "firstNightReminder": "展示那个镇民角色标记。指向被你标记“镇民”和“错误”的两名玩家。",
    "otherNightReminder": "",
    "name": "洗衣妇",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "镇民",
      "错误"
    ],
    "id": "washerwomanbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Washerwoman",
    "firstNight": 32,
    "ability": "在你的首个夜晚，你会得知两名玩家和一个镇民角色：这两名玩家之一是该角色。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/washerwoman.png"
  },
  {
    "firstNightReminder": "让总镖头选择押镖方向，并让其指示一个0-2的数字代表前进步数。",
    "otherNightReminder": "让其指示一个0-2的数字代表前进步数，如果押镖落在邪恶玩家上，将“被劫”提示标记放在总镖头旁边，标记他死亡。",
    "name": "总镖头",
    "otherNight": 9,
    "setup": false,
    "reminders": [
      "押镖",
	  "被劫"
    ],
    "id": "principalescortbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Zongbiaotou",
    "firstNight": 18,
    "ability": "在你的首个夜晚，你要选择从左或右开始押镖。每个夜晚：你要选择将押镖移动至最多两名存活玩家。如果当晚*押镖移动至邪恶玩家，你死亡。如果押镖路线打通，你的阵营获胜。",
    "image": "https://www.bloodstar.xyz/p/Airell_clocktower/Jinyiyexing/principalescort_jinyiyexing.png"
  },
  {
    "firstNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "otherNightReminder": "让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
    "name": "侍女",
    "otherNight": 70,
    "setup": false,
    "reminders": [],
    "id": "chambermaidbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Chambermaid",
    "firstNight": 50,
    "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png"
  },
  {
    "ability": "每个夜晚，你要选择一名玩家：你会得知一个与他能力相关的词语。",
    "edition": "custom",
    "flavor": "",
    "id": "langzhongbutton",
    "firstNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "otherNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "name": "郎中",
    "otherNight": 61,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 35,
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/langzhong.png"
  },
  {
    "ability": "每个夜晚，你会得知说书人认为哪个玩家当前更适合统率你的阵营。",
    "edition": "custom",
    "flavor": "",
    "id": "shangshubutton",
    "firstNightReminder": "指向一名适合领导尚书所在阵营的玩家。",
    "otherNightReminder": "指向一名适合领导尚书所在阵营的玩家。",
    "name": "尚书",
    "otherNight": 69,
    "setup": false,
    "reminders": [
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 49,
    "image": "https://www.bloodstar.xyz/p/Airell_clocktower/Jinyiyexing/shangshu_jinyiyexing.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "堪舆家",
    "otherNight": 47,
    "setup": false,
    "reminders": [],
    "id": "geomancerbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Geomancer",
    "firstNight": 0,
    "ability": "每个夜晚*，你要选择一名玩家，你得知他以及他邻座的玩家中是否有恶魔。",
    "image": "https://www.bloodstar.xyz/p/Airell_clocktower/Jinyiyexing/geomancer_jinyiyexing.png"
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：如果他在下个黄昏前死亡，你代替他死亡。",
    "edition": "custom",
    "flavor": "",
    "id": "jinyiweibutton",
    "firstNightReminder": "",
    "otherNightReminder": "移除上个夜晚放置的“保护”标记。唤醒锦衣卫，让其选择一名玩家。在该玩家角色标记旁放置“保护”提示标记。",
    "name": "锦衣卫",
    "otherNight": 14,
    "setup": false,
    "reminders": [
      "保护"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0,
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/jinyiwei.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "让赌徒选择一名玩家和一个角色。如果赌徒猜错了，标记赌徒死亡。",
    "name": "赌徒",
    "otherNight": 11,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "id": "gamblerbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Gambler",
    "firstNight": 0,
    "ability": "每个夜晚*，你要选择一名玩家并猜测他的角色：如果你猜错了，你会死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gambler.png"
  },
  {
    "firstNightReminder": "守夜人可以指向一名玩家。如果他这么做，则唤醒那名玩家，告知其被守夜人选中，且告知他守夜人是谁。",
    "otherNightReminder": "守夜人可以指向一名玩家。如果他这么做，则唤醒那名玩家，告知其被守夜人选中，且告知他守夜人是谁。",
    "name": "守夜人",
    "otherNight": 66,
    "setup": false,
    "reminders": [
      "失去能力"
    ],
    "id": "nightwatchmanbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Nightwatchman",
    "firstNight": 46,
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名玩家：他会得知你是守夜人。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/nightwatchman.png"
  },
  {
    "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "name": "女裁缝",
    "otherNight": 61,
    "setup": false,
    "reminders": [
      "失去能力"
    ],
    "id": "seamstressbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Seamstress",
    "firstNight": 42,
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/seamstress.png"
  },
  {
    "ability": "在你首次提名玩家后，你会在当晚得知他的角色。外来者会被你的能力当作爪牙或恶魔角色。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_7402377694761_cd9eb282.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "20236_6841",
    "firstNightReminder": "",
    "otherNightReminder": "如果提刑官在白天进行了整局游戏中他的首次提名，唤醒他并对他展示他提名的玩家的角色标记。",
    "name": "提刑官",
    "name_id": "tixingguan",
    "otherNight": 56,
    "setup": 0,
    "reminders": [
      "被首次提名"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "firstNightReminder": "巡山人选择不使用能力，或指向一名玩家。如果他指向了落难少女，则为落难少女安排一个新的不在场镇民角色，将其唤醒并告知她新的角色。",
    "otherNightReminder": "巡山人选择不使用能力，或指向一名玩家。如果他指向了落难少女，则为落难少女安排一个新的不在场镇民角色，将其唤醒并告知她新的角色。",
    "name": "巡山人",
    "otherNight": 51,
    "setup": true,
    "reminders": [
      "失去能力"
    ],
    "id": "huntsmanbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Huntsman",
    "firstNight": 30,
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名存活的玩家：如果你选中了落难少女，她会变成一个不在场的镇民角色。[+落难少女]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/huntsman.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "如果农民在夜晚死去，则选择另一位善良玩家成为农民。唤醒这名玩家，并告知他成为了农民。",
    "name": "农夫",
    "otherNight": 46,
    "setup": false,
    "reminders": [],
    "id": "farmerbutton",
    "edition": "custom",
    "team": "townsfolk",
    "name_eng": "Farmer",
    "firstNight": 0,
    "ability": "如果你在夜晚死亡，一名存活的善良玩家会变成农夫。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/farmer.png"
  },
  {
    "ability": "你以为你是一个外来者，但你实际上不是。如果有邪恶玩家的能力选择了你或对你产生了影响，在该效果生效前你会变成一个不在场的镇民角色。",
    "edition": "custom",
    "flavor": "",
    "id": "wudaozhebutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "悟道者",
    "otherNight": 1,
    "setup": true,
    "reminders": [],
    "remindersGlobal": [
      "是悟道者"
    ],
    "team": "townsfolk",
    "firstNight": 0,
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/wudaozhe.png"
  },
  {
    "ability": "如果你死亡，当晚与你邻近的存活玩家之一可能会死亡。",
    "edition": "custom",
    "flavor": "",
    "id": "shaxingbutton",
    "firstNightReminder": "",
    "otherNightReminder": "如果天花病人死亡，将与其邻近的存活善良玩家之一标记为死亡。",
    "name": "煞星",
    "otherNight": 39,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 0,
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shaxing.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "莽夫",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "醉酒"
    ],
    "id": "goonbutton",
    "edition": "custom",
    "team": "outsider",
    "name_eng": "Goon",
    "firstNight": 0,
    "ability": "每个夜晚，首个使用其自身能力选择了你的玩家会醉酒直到下个黄昏。你会转变为他的阵营。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/goon.png"
  },
  {
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：如果他先死于处决，你转变为邪恶；如果你先死于处决，他转变为邪恶。",
    "edition": "custom",
    "flavor": "",
    "id": "nichenbutton",
    "firstNightReminder": "唤醒逆臣，让其选择一名玩家。在该玩家的角色标记旁放置“不共戴天”提示标记。",
    "otherNightReminder": "如果逆臣或标记了“不共戴天”的玩家死于处决，唤醒两者之中的另一名玩家，告诉他变为邪恶阵营。",
    "name": "逆臣",
    "otherNight": 1,
    "setup": false,
    "reminders": [
      "不共戴天"
    ],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 38,
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/nichen.png"
  },
  {
    "firstNightReminder": "唤醒所有爪牙，并告知他们场中有落难少女。",
    "otherNightReminder": "如果被巡山人选中，唤醒并为其展示新角色。",
    "name": "落难少女",
    "otherNight": 52,
    "setup": false,
    "reminders": [
      "已被猜测"
    ],
    "id": "damselbutton",
    "edition": "custom",
    "team": "outsider",
    "name_eng": "Damsel",
    "firstNight": 31,
    "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/damsel.png"
  },
  {
    "firstNightReminder": "对他展示所有在场的外来者标记。",
    "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
    "name": "教父",
    "otherNight": 38,
    "setup": true,
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "id": "godfatherbutton",
    "edition": "custom",
    "team": "minion",
    "name_eng": "Godfather",
    "firstNight": 21,
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/godfather.png"
  },
  {
    "firstNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
    "otherNightReminder": "让投毒者选择一名玩家。标记那名玩家中毒。",
    "name": "投毒者",
    "otherNight": 8,
    "setup": false,
    "reminders": [
      "中毒"
    ],
    "id": "poisonerbutton",
    "edition": "custom",
    "team": "minion",
    "name_eng": "Poisoner",
    "firstNight": 17,
    "ability": "每个夜晚，你要选择一名玩家：他在当晚和明天白天中毒。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/poisoner.png"
  },
  {
    "firstNightReminder": "选择一个邻近恶魔的善良玩家放置提线木偶标记。唤醒恶魔并告知他谁是提线木偶。",
    "otherNightReminder": "",
    "name": "提线木偶",
    "otherNight": 0,
    "setup": true,
    "reminders": [],
    "id": "marionettebutton",
    "edition": "custom",
    "remindersGlobal": [
      "是提线木偶"
    ],
    "team": "minion",
    "name_eng": "Marionette",
    "firstNight": 11,
    "ability": "你以为你是一个善良角色，但其实你不是。恶魔会知道你是提线木偶。[提线木偶会与恶魔邻座]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/marionette.png"
  },
  {
    "ability": "与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]",
    "edition": "custom",
    "flavor": "",
    "id": "ganshirenbutton",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "赶尸人",
    "otherNight": 0,
    "setup": true,
    "reminders": [
      "以为存活"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 0,
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ganshiren.png"
  },
  {
    "firstNightReminder": "",
    "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
    "name": "红唇女郎",
    "otherNight": 20,
    "setup": false,
    "reminders": [],
    "id": "scarlet_womanbutton",
    "edition": "custom",
    "remindersGlobal": [
      "是恶魔"
    ],
    "team": "minion",
    "name_eng": "Scarlet Woman",
    "firstNight": 0,
    "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/scarlet_woman.png"
  },
  {
		"id": "aff7ba36-0f24-4cac-9c3a-030807e02fcb",
		"image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_1550997694761_18049940.jpg",
		"edition": "custom",
		"name": "典狱长",
		"ability": "每个夜晚，你要选择一至三名玩家。如果明天白天其中之一被处决，其余玩家会在当晚死亡。否则，当晚他们之中会有一名玩家死亡。",
		"team": "demon",
		"firstNight": 31,
		"otherNight": 33,
		"firstNightReminder": "唤醒典狱长，让其选择至多三名玩家。在这些玩家角色标记旁放置“囚禁”提示标记。",
		"otherNightReminder": "如果今天白天被处决的玩家标记有“囚禁”，则其他标记有囚禁的玩家死亡。否则，将其中一人标记为死亡。移除所有“囚禁”提示标记。唤醒典狱长，让其选择至多三名玩家。在这些玩家角色标记旁放置“囚禁”提示标记。",
		"reminders": ["囚禁", "死亡"],
		"remindersGlobal": [],
		"setup": 0
	}
	,
	{
		"id": "thesecondone",
		"image": "https://www.bloodstar.xyz/p/Airell_clocktower/Jinyiyexing/9000_jinyiyexing.png",
		"edition": "custom",
		"name": "九千岁",
		"ability": "每个夜晚*，你要选择一个玩家，如果当晚他公开宣称自己的角色，则他邻近的存活玩家之一死亡。否则，他以及邻近的存活玩家之一死亡。",
		"team": "demon",
		"firstNight": 0,
		"otherNight": 33,
		"firstNightReminder": "",
		"otherNightReminder": "",
		"reminders": ["已公开宣称", "死亡"],
		"remindersGlobal": [],
		"setup": 0
	},
	{
		"id": "mirroriate",
		"image": "https://www.bloodstar.xyz/p/Airell_clocktower/Jinyiyexing/mirroriate_jinyiyexing.png",
		"edition": "custom",
		"name": "藏镜人",
		"ability": "每个夜晚*，你要选择一名玩家以及一个角色：他和该角色死亡。",
		"team": "demon",
		"firstNight": 0,
		"otherNight": 33,
		"firstNightReminder": "",
		"otherNightReminder": "",
		"reminders": ["死亡"],
		"remindersGlobal": [],
		"setup": 0
	}
]