[
    {
        "id": "_meta",
        "name": "金戈铁马",
        "logo": "https://www.helloimg.com/i/2024/12/10/6757e55d2b46b.png",
        "author":"鸭木布拉夫钟楼小镇",
        "description": "金戈铁马",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克"
    },
    {
        "id": "daokeeeeeeekekekekekekeke12123123123",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/daoke.png",
        "edition": "custom",
        "name": "刀客",
        "ability": "在你的首个夜晚，你会得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 53.5,
        "otherNight": 0,
        "firstNightReminder": "在首个夜晚，唤醒刀客，对他展示标记了“得知”的爪牙角色标记。",
        "otherNightReminder": "",
        "reminders": [
            "得知",
            "失去能力"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "mofashuijingqiu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
        "edition": "custom",
        "name": "占卜师",
        "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 40,
        "otherNight": 81,
        "firstNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "otherNightReminder": "唤醒占卜师，让他选择两名玩家。以点头或摇头告知他是否选中了恶魔。",
        "reminders": [
            "干扰项"
        ],
        "setup": false
    },
    {
        "id": "mofasaozhou111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png",
        "edition": "custom",
        "name": "侍女",
        "ability": "每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 64,
        "otherNight": 100,
        "firstNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "otherNightReminder": "唤醒侍女，让她选择两名除自己以外的存活玩家。用手势比划数字来告知她这些玩家中因自己能力而唤醒的玩家数量。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "yinlureanrlfasrfiaojwrn2k31j95u09uasj",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yinluren.png",
        "edition": "custom",
        "name": "引路人",
        "ability": "每个夜晚，你要选择至多三名玩家：你会得知今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 64.5,
        "otherNight": 100.5,
        "firstNightReminder": "唤醒引路人，让他选择至多三名玩家，告诉引路人今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
        "otherNightReminder": "唤醒引路人，让他选择至多三名玩家，告诉引路人今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
        "reminders": [
            ""
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "baziji9865765487le115555551",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/acrobat.png",
        "edition": "custom",
        "name": "杂技演员",
        "ability": "每个夜晚*，你要选择一名玩家：如果当晚他醉酒或中毒，你死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 14.5,
        "firstNightReminder": "",
        "otherNightReminder": "：唤醒杂技演员，让他选择一名玩家。如果当晚这名玩家醉酒或中毒，杂技演员死亡。",
        "reminders": [
            "被选择",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "zhifusaihriu3q09rni08qh13rfbnoihc-9j",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/zhifu.png",
        "edition": "custom",
        "name": "知府",
        "ability": "每个夜晚*，你会得知今天是否有非镇民且非旅行者的玩家死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 91.7,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒知府，告诉他今天是否有非镇民且非旅行者的玩家死亡。",
        "reminders": [
            "客死他乡"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "daoshishishishishishishshishiss",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/daoshi.png",
        "edition": "custom",
        "name": "道士",
        "ability": "每个夜晚*，你要选择一名玩家：如果你选中了恶魔，你死亡，然后他醉酒直到下个黎明。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 30.1,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒道士，让其选择一名玩家。如果他选中了恶魔，在道士角色标记旁放置“死亡”提示标记，并且在恶魔角色标记旁放置“醉酒”提示标记。",
        "reminders": [
            "醉酒",
            "死亡"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "fangshidfygsgsdg213123123213123123",
        "image": "https://www.helloimg.com/i/2024/11/11/67321c5f034e2.png",
        "edition": "custom",
        "name": "方士",
        "ability": "在你的首个夜晚，你要选择一个数字。在该数字对应的那一个夜晚，你会得知对应数量的在场角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 53.6,
        "otherNight": 96.5,
        "firstNightReminder": "唤醒方士，让他选一个数字。如果他选择了1，给他展示一个在场角色。",
        "otherNightReminder": "在游戏的对应天数唤醒方士，给他展示对应数量的在场角色。",
        "reminders": [
            "第一夜",
            "第二夜",
            "第三夜",
            "第四夜",
            "第五夜"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "zhenaosheajwiejp214ui90-japtu90q23j5t",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/zhen.png",
        "edition": "custom",
        "name": "鸩",
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一个镇民角色：如果他在场，他醉酒并死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 60.5,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒鸩，如果鸩使用能力，让鸩选择一个镇民角色：如果这个镇民角色在场，这个镇民角色先醉酒，再死亡。",
        "reminders": [
            "醉酒",
            "死亡"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "diaoshangyizhengtiandeyu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fisherman.png",
        "edition": "custom",
        "name": "渔夫",
        "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "huojin111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
        "edition": "custom",
        "name": "博学者",
        "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "chaojibianbianbian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bianlianshi.png",
        "edition": "custom",
        "name": "变脸师",
        "ability": "每个白天，如果你“疯狂”地证明自己是一个善良角色（与之前不同），你可能会在当晚获得那个角色的能力，直到下个黄昏。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "remindersGlobal": [
            "是变脸师"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "bingbibibibibibibibiibibibibibibibibiiiiihbbibibib",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/bingbi.png",
        "edition": "custom",
        "name": "秉笔",
        "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 74.1,
        "firstNightReminder": "",
        "otherNightReminder": "在夜晚时，如果秉笔旁放置了“死于今日”提示标记，唤醒秉笔。对他指向一名善良玩家。让秉笔重新入睡。移除“死于今日”提示标记。如果秉笔在夜晚死亡，唤醒秉笔。对他指向一名邪恶玩家。让秉笔重新入睡。",
        "reminders": [
            "死于今日"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "woheduolema111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
        "edition": "custom",
        "name": "酒鬼",
        "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "remindersGlobal": [
            "是酒鬼"
        ],
        "setup": true
    },
    {
        "id": "biezaizhelifadian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barber.png",
        "edition": "custom",
        "name": "理发师",
        "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 67,
        "firstNightReminder": "",
        "otherNightReminder": "如果理发师死于白天，唤醒恶魔让他决定是否使用理发师的能力。如果理发师死于夜晚，（如果让除攻击理发师以外的恶魔进行选择则需要等当前恶魔入睡后）让一名恶魔决定是否使用理发师的能力。",
        "reminders": [
            "今晚理发"
        ],
        "setup": false
    },
    {
        "id": "ningcaichen111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shusheng.png",
        "edition": "custom",
        "name": "书生",
        "ability": "恶魔知道书生在场。每局游戏限一次，恶魔可以拜访说书人并猜测你是书生。如果恶魔猜测正确，即使你已死亡，当晚该恶魔可以选择一名玩家：他死亡。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 11,
        "otherNight": 51,
        "firstNightReminder": "如果书生在场，对恶魔展示书生角色标记。",
        "otherNightReminder": "如果恶魔猜中了书生，让恶魔选择一名玩家，该玩家死亡。",
        "reminders": [
            "已猜测",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "zrulianshihsihsihsihishisihc-9j",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/rulianshi.png",
        "edition": "custom",
        "name": "入殓师",
        "ability": "如果你提名了恶魔且他死于这次处决，你会变成邪恶的恶魔。当剩余存活玩家小于等于四人时（旅行者除外），你失去能力。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 27.5,
        "firstNightReminder": "",
        "otherNightReminder": "如果入殓师白天提名了恶魔且恶魔死于这次处决，唤醒入殓师，告知他变成新的邪恶的恶魔。",
        "reminders": [
            "是恶魔"
        ],
        "remindersGlobal": [],
        "setup": false
    },
    {
        "id": "nanjueeeee111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/baron.png",
        "edition": "custom",
        "name": "男爵",
        "ability": "会有额外的外来者在场。[+2 外来者]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [],
        "setup": true
    },
    {
        "id": "baonijuhua111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/assassin.png",
        "edition": "custom",
        "name": "刺客",
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 52,
        "firstNightReminder": "",
        "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
        "reminders": [
            "死亡",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "zhaohuandaxiangjiao111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/summoner.png",
        "edition": "custom",
        "name": "召唤师",
        "ability": "在首个夜晚，你会得知三个伪装。在第三个夜晚，你要选择一名玩家：他变成由你选择的邪恶恶魔。[无恶魔在场]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 5.2,
        "otherNight": 27,
        "firstNightReminder": "唤醒召唤师，对他展示三个不在场的善良角色标记。",
        "otherNightReminder": "如果这是游戏中的第三个夜晚，唤醒召唤师，让他选择一名玩家和一个恶魔角色，那名玩家变成由他选择的邪恶恶魔。",
        "reminders": [
            "第一晚",
            "第二晚",
            "第三晚"
        ],
        "setup": true
    },
    {
        "id": "huasapidpaiwo12341231231231231i123p12ip3p1i23p1",
        "image": "https://www.helloimg.com/i/2024/11/11/67321c952a8a4.png",
        "edition": "custom",
        "name": "画皮",
        "ability": "在你的首个夜晚，你要选择一名存活玩家：他死亡但会被当作存活。当他下一次死亡时，他重生，随后你重获能力。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 29.5,
        "otherNight": 54.5,
        "firstNightReminder": "唤醒画皮，让画皮选择一名存活玩家，那名存活玩家变成活尸。",
        "otherNightReminder": "如果首夜被画皮变成活尸的玩家死亡，他重生，然后画皮重获能力。唤醒画皮，让画皮选择一名存活玩家，那名存活玩家变成活尸。",
        "reminders": [
            "活尸",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "xiaoemo1111111eee111eee111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/imp.png",
        "edition": "custom",
        "name": "小恶魔",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 31,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒小恶魔，让他攻击一名玩家。如果他成功自杀，则在他入睡后通知一名爪牙角色变化。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "xiaoweibaxiliuxiliu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pukka.png",
        "edition": "custom",
        "name": "普卡",
        "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 30,
        "otherNight": 33,
        "firstNightReminder": "唤醒普卡，让他选择一名玩家，那名玩家中毒。",
        "otherNightReminder": "唤醒普卡，让他选择一名玩家，该玩家中毒。上一个被普卡中毒的玩家死亡。",
        "reminders": [
            "中毒",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "meiyoudashi11111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/no_dashii.png",
        "edition": "custom",
        "name": "诺-达鲺",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 37,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒诺-达鲺，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "中毒"
        ],
        "setup": false
    },
    {
        "id": "baojunuiuaowjoedijapwu4e90e2aj4rpia",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/baojun.png",
        "edition": "custom",
        "name": "暴君",
        "ability": "每个夜晚*，你可以选择至多两名玩家：他们死亡。你选择的玩家数量不能与上个夜晚死亡的玩家数量相同（超过二人时算作二人）。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 50.2,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒暴君，让他攻击至多两名玩家。但是暴君选择的玩家数量不能与上个夜晚死亡的玩家数量相同。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
  {
    "id": "1233543467_meta",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/yinluren.png",
    "name": "引路人&侍女",
    "team": "a jinxed",
    "setup": 0,
    "ability": "侍女会得知引路人是否醒来，即使她是在引路人之前醒来。"
}
]
