[
  {
    "id": "_meta",
    "name": "斗转星移",
    "author":"小虫",
"logo":"https://www.helloimg.com/i/2025/03/05/67c86a8749fd8.png",
    "a jinxedName": "相克",
    "a jinxed": "相克"
  },
  {
    "id":"qintianjiann",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/1/13/Qintianjian.png/120px-Qintianjian.png",
"edition":"custom",
"name":"钦天监",
"ability":"在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息作为替代。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":64,"otherNight":0,
"firstNightReminder":"唤醒钦天监，对其用拇指指向其左侧或右侧示意。如果两侧邪恶玩家与他距离相同，拇指朝下示意。"
  },
  {
    "id":"yinyangshii",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/d/d2/Yinyangshi.png/120px-Yinyangshi.png",
"edition":"custom",
"name":"阴阳师",
"ability":"在你的首个夜晚，你会得知两个善良角色和两个邪恶角色，其中有且只有两个角色在场。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":55,"otherNight":0,
"firstNightReminder":"唤醒阴阳师，并对其展示两个善良角色，两个邪恶角色，共四个角色标记。其中正好只有两个角色在场。"
  },
  {
    "id":"fenshuishii",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/7/73/Fengshuishi.png/75px-Fengshuishi.png",
"edition":"custom","name":"风水师",
"ability":"在你的首个夜晚，你会得知一名玩家的角色类型。每个夜晚*，你会从他的顺时针方向得知下一名非旅行者玩家的角色类型。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":65,"otherNight":79,
"firstNightReminder":"唤醒风水师，对他展示一个角色类型标记，但不告知属于哪名玩家。",
"otherNightReminder":"唤醒风水师，对他展示上个夜晚他得知的玩家顺时针方向下一名非旅行者玩家的角色类型标记。",
"reminders":["起点"]
  },
{"id":"xiubiaojiang",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/7/74/Clockmaker.png/300px-Clockmaker.png",
"edition":"custom",
"name":"钟表匠",
"ability":"在你的首个夜晚，你会得知恶魔与爪牙之间最近的距离。（邻座的玩家距离为1）",
"team":"townsfolk","sch_team":"镇民",
"firstNight":48,"otherNight":0,
"firstNightReminder":"给他展示数字手势来告诉他恶魔与爪牙之间最近的距离。",
"otherNightReminder":"",
"reminders":[],
"setup":false},
  {"id":"gelinggg",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/5/54/Geling.png/120px-Geling.png",
"edition":"custom","name":"歌伶",
"ability":"每局游戏限一次，在白天时，你可以提议所有玩家观看你的演出，并从同意参加的玩家中选择你的观众。如果恶魔成为了观众，你会在当晚死亡。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":0,"otherNight":54,
"otherNightReminder":"如果歌伶在白天使用了能力，且恶魔成为了观众，标记歌伶死亡。",
"reminders":["失去能力","死亡","观众"]},
  {
   "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
		"image": "https://clocktower-wiki.gstonegames.com/images/2/2b/Bingbi.png",
		"edition": "custom",
		"id": "bingbi",
		"firstNightReminder": "",
		"otherNightReminder": "如果秉笔死于白天，唤醒秉笔，指向一名善良玩家。如果秉笔死于夜晚，唤醒秉笔，指向一名善良玩家。",
		"name": "秉笔",
		"otherNight": 67,
		"setup": 0,
		"reminders": [
			"死于白天",
			"死于夜晚"
		],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 0
  },
  {
    "id":"boxuezhe",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/5/53/Savant.png/300px-Savant.png",
"edition":"custom",
"name":"博学者",
"ability":"每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":0,"otherNight":0,
"firstNightReminder":"",
"otherNightReminder":"",
"reminders":[],
"setup":false
  },
  {
    "id":"niubidegongqin",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/4/4e/Empath.png/300px-Empath.png",
"edition":"custom",
"name":"共情者",
"ability":"每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":43,"otherNight":69,
"firstNightReminder":"给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
"otherNightReminder":"给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
"reminders":[],
"setup":false
  },
 {"id":"shiguan",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/8/8a/Shiguan.png/75px-Shiguan.png",
"edition":"custom",
"name":"史官",
"ability":"每个夜晚*，如果今天白天有玩家死于处决，你会得知存活镇民的数量。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":0,"otherNight":81,
"firstNightReminder":"",
"otherNightReminder":"如果白天有玩家死于处决，唤醒史官并告知存活镇民数量。",
"reminders":["死于处决"]},
  {
    "id":"chichier",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/e/ed/Cannibal.png/300px-Cannibal.png",
"edition":"custom",
"name":"食人族",
"ability":"你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":0,"otherNight":0,
"reminders":["中毒","死于处决"]
  },
{"id":"yinlurenn",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/0/03/Yinluren.png/120px-Yinluren.png",
"edition":"custom",
"name":"引路人",
"ability":"每个夜晚，你要选择至多三名玩家：你会得知今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":67,"otherNight":89,
"firstNightReminder":"唤醒引路人，让其选择至多三名玩家。以点头或摇头作为信息给出。",
"otherNightReminder":"唤醒引路人，让其选择至多三名玩家。以点头或摇头作为信息给出。"},
  {
    "id":"shuxuejia",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/0/06/Mathematician.png/300px-Mathematician.png",
"edition":"custom",
"name":"数学家",
"ability":"每个夜晚，你会得知有多少名玩家的能力因为其他角色的能力而未正常生效。（从上个黎明到你被唤醒时）",
"team":"townsfolk","sch_team":"镇民",
"firstNight":67,"otherNight":90,
"firstNightReminder":"给他展示数字手势来告诉他在首个夜晚里有多少玩家的角色能力受他人影响而未正常生效。",
"otherNightReminder":"给他展示数字手势来告诉他在首个夜晚里有多少玩家的角色能力受他人影响而未正常生效。",
"reminders":["未正常生效"],
"setup":false
  },
  {
   "id":"gonggao",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/b/b7/Towncrier.png/300px-Towncrier.png",
"edition":"custom",
"name":"城镇公告员",
"ability":"每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":0,"otherNight":75,
"firstNightReminder":"",
"otherNightReminder":"对他点头或摇头示意今天白天是否有爪牙发起过提名。",
"reminders":["爪牙未提名","爪牙已提名"],
"setup":false
  },
{"id":"shaxingg",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/b/b9/Shaxing.png/120px-Shaxing.png",
"edition":"custom",
"name":"煞星",
"ability":"如果你死亡，当晚与你邻近的存活玩家之一可能会死亡。",
"team":"outsider","sch_team":"外来者",
"firstNight":0,"otherNight":58,
"otherNightReminder":"如果煞星死亡，将与其邻近的存活善良玩家之一标记为死亡。",
"reminders":["死亡"]},
  {
    "id":"mokee",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/0/02/Recluse.png/300px-Recluse.png",
"edition":"custom",
"name":"陌客",
"ability":"你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
"team":"outsider","sch_team":"外来者",
"firstNight":0,"otherNight":0,
"firstNightReminder":"",
"otherNightReminder":"",
"reminders":[],
"setup":false
  },
  {
    "id":"zajiyanyuan",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/8/8f/Acrobat.png/300px-Acrobat.png",
"edition":"custom",
"name":"杂技演员",
"ability":"每个夜晚*，如果与你邻近的存活善良玩家之一醉酒或中毒，你死亡。",
"team":"outsider","sch_team":"外来者",
"firstNight":0,"otherNight":53,
"otherNightReminder":"如果杂技演员左右两侧最近的存活善良玩家之一中毒或醉酒，杂技演员死亡。",
"reminders":["死亡"]
  },
  {
    "id":"jiubaoo",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/c/c2/Jiubao.png/50px-Jiubao.png",
"edition":"custom",
"name":"酒保",
"ability":"与你邻近的善良玩家之一醉酒，即使你已死亡。",
"team":"outsider","sch_team":"外来者",
"firstNight":0,"otherNight":0,
"reminders":["醉酒"]
  },
   {
   "id":"ciekee",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/6/69/Assassin.png/300px-Assassin.png",
"edition":"custom",
"name":"刺客",
"ability":"每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
"team":"minion","sch_team":"爪牙",
"firstNight":0,"otherNight":50,
"firstNightReminder":"",
"otherNightReminder":"刺客可以选择一名玩家。如果他这么做了，标记那名玩家死亡，且刺客失去能力，之后的夜晚无需再唤醒刺客。",
"reminders":["死亡","失去能力"],
"setup":false
  },
  {
    "id":"gudiaoo",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/5/56/Gudiao.png/120px-Gudiao.png",
"edition":"custom",
"name":"蛊雕",
"ability":"每个夜晚，你要选择左或右：你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
"team":"minion","sch_team":"爪牙",
"firstNight":22,"otherNight":10,
"firstNightReminder":"唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
"otherNightReminder":"唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
"reminders":["中毒"]
  },
  {
    "id":"jinxiangshuangzi",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/8/8e/Eviltwin.png/300px-Eviltwin.png",
"edition":"custom",
"name":"镜像双子",
"ability":"你与一名对立阵营的玩家互相知道对方是什么角色。如果其中善良玩家被处决，邪恶阵营获胜。如果你们都存活，善良阵营无法获胜。",
"team":"minion","sch_team":"爪牙",
"firstNight":28,"otherNight":0,
"firstNightReminder":"唤醒镜像双子和他的对立双子，让他们进行眼神接触。对镜像双子展示对立双子的角色标记，并对对立双子展示镜像双子的角色标记。",
"otherNightReminder":"",
"reminders":["对立双子"],
"setup":false
  },
  {
    "id":"jiaofuu",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/d/dd/Godfather.png/300px-Godfather.png",
"edition":"custom",
"name":"教父",
"ability":"在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
"team":"minion","sch_team":"爪牙",
"firstNight":26,"otherNight":51,
"firstNightReminder":"对他展示所有在场的外来者标记。",
"otherNightReminder":"如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
"reminders":["死于今日","死亡"],
"setup":true
  },
  {
    "id":"nuodashi",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/1/16/Nodashii.png/300px-Nodashii.png",
"edition":"custom",
"name":"诺-达鲺",
"ability":"每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
"team":"demon","sch_team":"恶魔",
"firstNight":0,"otherNight":37,
"firstNightReminder":"",
"otherNightReminder":"每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
"reminders":["死亡","中毒"],
"setup":false
  },
  {
    "id":"guhuoniao",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/3/38/Guhuoniao.png/75px-Guhuoniao.png",
"edition":"custom",
"name":"姑获鸟",
"ability":"每个夜晚*，你要选择一名玩家：他死亡。你可能会拥有上一个死于处决的爪牙的能力。",
"team":"demon","sch_team":"恶魔",
"firstNight":0,"otherNight":31,
"firstNightReminder":"",
"otherNightReminder":"让姑获鸟选择一名玩家。标记那名玩家死亡。如果白天有爪牙死于处决，则标记死于处决。",
"reminders":["死于处决", "死亡"],
"setup":false
  },
{"id":"yaoshideshen",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/f/fc/Vigormortis.png/300px-Vigormortis.png",
"edition":"custom",
"name":"亡骨魔",
"ability":"每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
"team":"demon","sch_team":"恶魔",
"firstNight":0,"otherNight":40,
"firstNightReminder":"",
"otherNightReminder":"让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。",
"reminders":["死亡","保留能力","中毒"],
"setup":true},
  {
    "id":"xiaoemoo",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/b/b3/Imp.png/300px-Imp.png",
"edition":"custom",
"name":"小恶魔",
"ability":"每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
"team":"demon","sch_team":"恶魔",
"firstNight":0,"otherNight":31,
"firstNightReminder":"",
"otherNightReminder":"让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
"reminders":["死亡"],
"setup":false
  }
,
	{
		"firstNightReminder": "",
		"otherNightReminder": "",
		"name": "古董收藏家",
		"firstNight": 0,
		"reminders": [],
		"id": "antiquerbutton",
		"team": "fabled",
		"name_eng": "Antiquer",
		"setup": false,
		"ability": "这个剧本的部分角色能力来自过去。",
		"edition": "custom",
		"image": "https://www.bloodstar.xyz/p/Airell_clocktower/Assets_of_Lei_Gallery/antique_assets_of_lei_gallery.png"
	}
,
{
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "灯神",
    "firstNight": 0,
    "reminders": [],
    "id": "djinnbutton",
    "team": "fabled",
    "name_eng": "Djinn",
    "setup": false,
    "ability": "使用灯神的相克规则。所有玩家都会知道其内容。",
    "edition": "custom",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png"
  },
  {
    "id": "0_meta",
    "image": "",
    "name": "数学家 & 引路人",
    "team": "a jinxed",
    "setup": 0,
    "ability": "引路人会得知数学家是否被影响，即使他是在数学家之前醒来。"
  }
]