[
  {
    "id": "_meta",
    "name": "阴阳万里",
    "author": "电风不是电风扇",
    "logo": "https://free.picui.cn/free/2025/09/29/68da99edd33f3.png",
    "A jinxed": "相克",
    "status": [
      {
        "name": "阴阳录",
        "skill": "每局游戏限一次，在夜晚时，一名存活玩家会在黎明时转变为一个同阵营的死亡玩家角色。"
      }
    ]
  },
  {
    "id": "uv6d022fft223232123",
    "name": "阴阳录",
    "team": "fabled",
    "ability": "每局游戏限一次，在夜晚时，一名存活玩家会在黎明时转变为一个同阵营的死亡玩家角色。",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/200px-Bootlegger.png",
    "setup": false,
    "reminders": []
  },
  {
    "ability": "在你的首个夜晚，你会得知两个善良角色和两个邪恶角色。其中有且只有两个角色在场。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4630967694761_bd56d041.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "yinyangshi_c",
    "firstNightReminder": "唤醒阴阳师，并对其展示两个善良角色，两个邪恶角色，共四个角色标记。其中正好只有两个角色在场。",
    "otherNightReminder": "",
    "name": "阴阳师",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "在场",
      "不在场"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 9200.0
  },
  {
    "ability": "在你的首个夜晚，你会得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家：如果他是你得知的角色，他死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_5751437760171_79dd1401.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "daoke_c",
    "firstNightReminder": "在为首个夜晚做准备时，将刀客的“追杀”标记放置在一个爪牙角色标记旁。\n在首个夜晚，唤醒刀客。对他展示标记了“追杀”的爪牙角色标记。让刀客重新入睡。",
    "otherNightReminder": "",
    "name": "刀客",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "得知",
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 9410.0
  },
  {
    "ability": "每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fortune_teller.png",
    "edition": "custom",
    "flavor": "",
    "id": "fortune_teller_c",
    "firstNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "otherNightReminder": "让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
    "name": "占卜师",
    "otherNight": 11100.0,
    "setup": false,
    "reminders": [
      "干扰项"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 8000.0
  },
  {
    "ability": "每个夜晚，你要选择一名玩家：你会得知一个与他能力相关的词语。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_9255777694761_7594675d.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "langzhong_c",
    "firstNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "otherNightReminder": "唤醒郎中，让其指向一名玩家。以不会被其他玩家察觉的形式对其提供与该玩家角色能力相关的一个词语。",
    "name": "郎中",
    "otherNight": 12200.0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 9300.0
  },
  {
    "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/town_crier.png",
    "edition": "custom",
    "flavor": "",
    "id": "town_crier_c",
    "firstNightReminder": "",
    "otherNightReminder": "对他点头或摇头示意今天白天是否有爪牙发起过提名。",
    "name": "城镇公告员",
    "otherNight": 11700.0,
    "setup": false,
    "reminders": [
      "爪牙未提名",
      "爪牙已提名"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚*，你要选择除你以外的两个善良角色：如果他们都存活，他们当晚不会死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_7108682943171_ed7a0042.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "xuncha_c",
    "firstNightReminder": "",
    "otherNightReminder": "唤醒巡查，让其选择两个善良角色，如果这两个角色都在场，在对应玩家角色标记旁放置“保护”标记。",
    "name": "巡察",
    "otherNight": 3699.0,
    "setup": false,
    "reminders": [
      "不会死亡"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：如果你选中了恶魔，你死亡，然后他醉酒直到下个黎明。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_0866187694761_98fba0d5.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "daoshi_c",
    "firstNightReminder": "",
    "otherNightReminder": "唤醒道士，让其选择一名玩家。如果他选中了恶魔，在他的角色标记旁放置“死亡”提示标记。",
    "name": "道士",
    "otherNight": 4410.0,
    "setup": false,
    "reminders": [
      "醉酒",
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每局游戏限一次，在夜晚时，你可以选择除你以外的两名玩家：你会得知他们是否为同一阵营。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/seamstress.png",
    "edition": "custom",
    "flavor": "",
    "id": "seamstress_c",
    "firstNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "otherNightReminder": "女裁缝可以选择除自己以外的两名玩家。如果她这么做了，对她点头或摇头示意这两名玩家是否为同一阵营，随后标记女裁缝失去能力。之后的夜晚无需再唤醒女裁缝。",
    "name": "女裁缝",
    "otherNight": 11900.0,
    "setup": false,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 8600.0
  },
  {
    "ability": "整局游戏仅限一次，在夜晚时*，你可以选择一名存活玩家：他死亡，但被当作存活，你转变为他的阵营并和他交换角色。",
    "image": "https://free.picui.cn/free/2025/09/29/68da99ee6663c.png",
    "edition": "custom",
    "flavor": "",
    "id": "gaimingshishishis",
    "firstNightReminder": "",
    "otherNightReminder": "改命师可以选择一名存活玩家，被选择的玩家死亡但被当作存活，然后改命师转变为他的阵营并和他交换角色",
    "name": "改命师",
    "otherNight": 100.0,
    "setup": false,
    "reminders": [
      "改命",
      "失去能力",
      "限一次"
    ],
    "remindersGlobal": [ ],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/savant.png",
    "edition": "custom",
    "flavor": "",
    "id": "savant_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "博学者",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每个白天，你可以公开进行一次谁是爪牙，谁是恶魔的猜测。如果你猜对，善良阵营获胜。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202406/c_0969358269171_d18a1072.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "alsaahir_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "戏法师",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/fisherman.png",
    "edition": "custom",
    "flavor": "",
    "id": "fisherman_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "渔夫",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "失去能力"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "如果你在白天死亡，当晚你会得知一名善良玩家。如果你在夜晚死亡，当晚你会得知一名邪恶玩家。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_5918227760171_7f310c1b.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "bingbi_c",
    "firstNightReminder": "",
    "otherNightReminder": "如果秉笔人在夜晚死去，唤醒他并指向一名邪恶玩家；如果秉笔在白天死去，唤醒他并指向一名善良玩家。随后让他重新入睡。",
    "name": "秉笔",
    "otherNight": 10310.0,
    "setup": false,
    "reminders": [
      "死于今日"
    ],
    "remindersGlobal": [],
    "team": "townsfolk",
    "firstNight": 0
  },
  {
    "ability": "当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/moonchild.png",
    "edition": "custom",
    "flavor": "",
    "id": "moonchild_c",
    "firstNightReminder": "",
    "otherNightReminder": "如果月之子在白天触发了死亡能力并选择了一名善良玩家，该玩家死亡。标记那名玩家死亡。",
    "name": "月之子",
    "otherNight": 9300.0,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 0
  },
  {
    "ability": "如果有大于等于五名玩家存活，你必须在所有提名中投票。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202408/c_8622652692271_a37e7f2c.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "zealot_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "狂热者",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 0
  },
  {
    "ability": "与你邻近的善良玩家之一醉酒，即使你已死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4591987694761_11d3a855.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "jiubao_c",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "酒保",
    "otherNight": 0,
    "setup": false,
    "reminders": [
      "醉酒"
    ],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 0
  },
  {
    "ability": "恶魔知道你在场。每局游戏限一次，恶魔可以拜访说书人并猜测谁是书生。如果恶魔猜测正确，即使你已死亡，当晚该恶魔可以选择一名玩家：他死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202310/c_9486455308961_c35f60ab.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "shusheng_c",
    "firstNightReminder": "唤醒恶魔，并对他展示“该角色的能力对你触发”提示标记与书生角色标记。",
    "otherNightReminder": "如果白天恶魔成功猜中了书生是谁，唤醒那个恶魔，让其选择一名玩家。标记那名玩家死亡。",
    "name": "书生",
    "otherNight": 8500.0,
    "setup": false,
    "reminders": [
      "已猜测",
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "outsider",
    "firstNight": 3300.0
  },
  {
    "ability": "如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/scarlet_woman.png",
    "edition": "custom",
    "flavor": "",
    "id": "scarlet_woman_c",
    "firstNightReminder": "",
    "otherNightReminder": "如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
    "name": "红唇女郎",
    "otherNight": 3700.0,
    "setup": false,
    "reminders": [
      "是恶魔"
    ],
    "remindersGlobal": [
      "是恶魔"
    ],
    "team": "minion",
    "firstNight": 0
  },
  {
    "ability": "在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/godfather.png",
    "edition": "custom",
    "flavor": "",
    "id": "godfather_c",
    "firstNightReminder": "对他展示所有在场的外来者标记。",
    "otherNightReminder": "如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
    "name": "教父",
    "otherNight": 8700.0,
    "setup": true,
    "reminders": [
      "死于今日",
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 5400.0
  },
  {
    "ability": "每个夜晚，你要选择左或右：你得知该方向上的下一名存活善良玩家的角色，他中毒且其他善良玩家以为他是邪恶的蛊雕，直到下个黄昏。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_4078497694761_5c6ddcce.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "gudiao_c",
    "firstNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "otherNightReminder": "唤醒蛊雕，让其选择一个方向。将他的“中毒”标记移动至那个方向上的下一个存活玩家的角色标记旁。随后对他指向那名玩家，并展示“他是”提示标记和该玩家的角色标记。",
    "name": "蛊雕",
    "otherNight": 1500.0,
    "setup": false,
    "reminders": [
      "中毒"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 4800.0,
    "special": [
      {
        "name": "card",
        "type": "signal",
        "value": "怎么飞？"
      },
      {
        "name": "player",
        "type": "signal",
        "value": "左飞"
      },
      {
        "name": "player",
        "type": "signal",
        "value": "右飞"
      }
    ]
  },
  {
    "ability": "每局游戏限一次，你可以向说书人许愿。如果愿望被实现，可能会伴随着代价和线索。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202501/c_5793544485371_bf9d4743.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "wizard_c",
    "firstNightReminder": "根据巫师的许愿决定是否需要唤醒巫师、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
    "otherNightReminder": "如果有必要，让巫师的能力生效。 ",
    "name": "巫师",
    "otherNight": 1501.0,
    "setup": false,
    "reminders": [
      "失去能力",
      "兑现",
      "代价",
      "线索"
    ],
    "remindersGlobal": [],
    "team": "minion",
    "firstNight": 4801.0,
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ]
  },
  {
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。首个夜晚，你要选择一名其他玩家：他得知无常在场且在第三天黎明时变成邪恶的无常。[-1爪牙]",
    "image": "https://free.picui.cn/free/2025/09/29/68da99ece1c7a.png",
    "edition": "custom",
    "flavor": "",
    "id": "wuchangaaa",
    "firstNightReminder": "首个夜晚，无常要选择一名其他玩家：他得知无常在场且在第三天黎明时变成邪恶的无常。",
    "otherNightReminder": "无常可以选择一名玩家：他死亡。第三天黎明时首夜被无常选择的玩家会变成邪恶的无常。",
    "name": "无常",
    "otherNight":  8411.0,
    "setup": true,
    "reminders": [
      "勾魂",
      "死亡",
      "第一天",
      "第二天",
      "第三天"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 3200
  },
  {
    "ability": "每个夜晚*，你可以选择一名玩家：他死亡。如果你上次选择时没有选择任何玩家，当晚你要选择三名玩家：他们死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/po.png",
    "edition": "custom",
    "flavor": "",
    "id": "po_c",
    "firstNightReminder": "",
    "otherNightReminder": "珀可以选择一名玩家；或如果上一次他被唤醒时未做选择，让他选择三名玩家。标记这些玩家死亡。",
    "name": "珀",
    "otherNight": 5300.0,
    "setup": false,
    "reminders": [
      "攻击三次",
      "死亡",
      "死亡",
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 0
  },
  {
    "ability": "每个夜晚*，你可以选择至多两名玩家：他们死亡。你选择的玩家数量不能与上个夜晚死亡的玩家数量相同（超过二人时算作二人）。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202404/c_6000301943171_d2f257a6.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "baojun_c",
    "firstNightReminder": "",
    "otherNightReminder": "唤醒典狱长，让其选择至多两名玩家。在这些玩家角色标记旁放置“死亡”提示标记。如果暴君选择的玩家数量与上个夜晚死亡的玩家数量相同，摇头示意其重新选择",
    "name": "暴君",
    "otherNight": 8401.0,
    "setup": false,
    "reminders": [
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 0
  },
  {
    "ability": "在你的首个夜晚，你能查看魔典并选择一名玩家：他在第三个夜晚死亡，即使因为任何原因让他不会死亡。每个夜晚，你要选择一名玩家：上个夜晚被你选择的玩家死亡。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/upload/202403/c_2190498760171_1c483826.jpg",
    "edition": "custom",
    "flavor": "",
    "id": "yanluo_c",
    "firstNightReminder": "首个夜晚，唤醒阎罗并让他按自己意愿的时长来查看魔典。\n让阎罗选择一名玩家，放置“选择”标记在其角色图标旁，其在覅三个夜晚必定会死亡。\n让阎罗选择一名玩家，放置“即将死亡”标记在其角色图标旁。",
    "otherNightReminder": "让阎罗选择一名玩家，放置“即将死亡”标记在其角色图标旁。",
    "name": "阎罗",
    "otherNight": 8410.0,
    "setup": false,
    "reminders": [
      "三更将死",
      "即将死亡",
      "死亡"
    ],
    "remindersGlobal": [],
    "team": "demon",
    "firstNight": 11710.0,
    "special": [
      {
        "name": "grimoire",
        "type": "signal",
        "time": "night"
      }
    ]
  }
]