[
  {
    "id": "_meta",
    "name": "风起云涌",
    "logo":"https://patchwiki.biligame.com/images/jbzlbwgwjcygf/5/57/6psetxy89kutb2blks51vwakihgb8gm.png"
  },
  {
    "id":"shuizhongguizu",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/5/59/Noble.png/300px-Noble.png",
"edition":"custom",
"name":"贵族",
"ability":"在你的首个夜晚，你会得知三名玩家：其中有且只有一名玩家是邪恶的。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":3500,"otherNight":0,
"firstNightReminder":"以任意顺序指向三名玩家，其中一名邪恶。",
"reminders":["被得知"]
  },
 {"id":"f4ofchushi",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/e/e5/Chef.png/300px-Chef.png",
"edition":"custom","name":"厨师",
"ability":"在你的首个夜晚，你会得知场上邻座的邪恶玩家有多少对。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":3200,"otherNight":0,
"firstNightReminder":"给他展示数字手势来告诉他场上邻座邪恶玩家有多少对。",
"otherNightReminder":"",
"reminders":[],
"setup":false},
  {
    "id":"qintianjiann",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/1/13/Qintianjian.png/120px-Qintianjian.png",
"edition":"custom",
"name":"钦天监",
"ability":"在你的首个夜晚，你会得知离你最近的邪恶玩家位于你的哪一侧（左/右/相同）。如果与你邻近的玩家中有邪恶阵营，你会得知错误信息作为替代。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":6400,"otherNight":0,
"firstNightReminder":"唤醒钦天监，对其用拇指指向其左侧或右侧示意。如果两侧邪恶玩家与他距离相同，拇指朝下示意。"
  },
{"id":"niubidegongqin",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/4/4e/Empath.png/300px-Empath.png",
"edition":"custom",
"name":"共情者",
"ability":"每个夜晚，你会得知与你邻近的两名存活的玩家中邪恶玩家的数量。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":3300,"otherNight":69,
"firstNightReminder":"给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
"otherNightReminder":"给他展示数字手势来告诉他与他邻近的存活玩家有几人是邪恶的。",
"reminders":[],
"setup":false},
  {
    "id":"senglv1",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/4/44/Monk.png/300px-Monk.png",
"edition":"custom",
"name":"僧侣",
"ability":"每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":0,"otherNight":15,
"firstNightReminder":"",
"otherNightReminder":"让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
"reminders":["保护"],
"setup":false
  },
{"id":"zashuayiren",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/b/be/Juggler.png/300px-Juggler.png",
"edition":"custom",
"name":"杂耍艺人",
"ability":"在你的首个白天，你可以公开猜测任意玩家的角色最多五次。在当晚，你会得知猜测正确的角色数量。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":0,"otherNight":78,
"firstNightReminder":"",
"otherNightReminder":"给他展示数字手势来告诉他他当天白天猜测正确的次数。",
"reminders":["猜测正确"],
"setup":false},
  {
   "id":"niubide1shinv",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/0/00/Chambermaid.png/300px-Chambermaid.png",
"edition":"custom",
"name":"侍女",
"ability":"每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":6600,"otherNight":88,
"firstNightReminder":"让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
"otherNightReminder":"让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
"reminders":[],
"setup":false
  },
  {
    "id":"yinlurenn",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/0/03/Yinluren.png/120px-Yinluren.png",
"edition":"custom",
"name":"引路人",
"ability":"每个夜晚，你要选择至多三名玩家：你会得知今晚是否有邪恶玩家的能力选择或影响了他们之中的玩家。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":6700,"otherNight":89,
"firstNightReminder":"唤醒引路人，让其选择至多三名玩家。以点头或摇头作为信息给出。",
"otherNightReminder":"唤醒引路人，让其选择至多三名玩家。以点头或摇头作为信息给出。"
  },
  {
   "id":"huahua",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/5/5b/Flowergirl.png/300px-Flowergirl.png",
"edition":"custom",
"name":"卖花女孩",
"ability":"每个夜晚*，你会得知在今天白天时是否有恶魔投过票。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":0,"otherNight":74,
"firstNightReminder":"",
"otherNightReminder":"对她点头或摇头来示意今天白天是否有恶魔投过票。",
"reminders":["恶魔未投票","恶魔已投票"],
"setup":false
  },
  {
    "id":"daoshii",
"image":"https://oss.gstonegames.com/data_file/clocktower/upload/202301/c_0866187694761_98fba0d5.jpg",
"edition":"custom",
"name":"道士",
"ability":"每个夜晚*，你要选择一名玩家：如果他是恶魔，你死亡，然后他醉酒直到下个黎明。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":0,"otherNight":13,
"otherNightReminder":"唤醒道士，让其选择一名玩家。如果他选中了恶魔，在他的角色标记旁放置“死亡”提示标记，在恶魔的角色标记旁放置“醉酒”提示标记。",
"reminders":["死亡","醉酒"]
  },
  {
    "id":"dezhoudushen",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/8/8a/Gambler.png/300px-Gambler.png",
"edition":"custom",
"name":"赌徒",
"ability":"每个夜晚*，你要选择一名玩家并猜测该玩家的角色：如果你猜错了，你会死亡。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":0,"otherNight":13,
"firstNightReminder":"",
"otherNightReminder":"让赌徒选择一名玩家和一个角色。如果赌徒猜错了，标记赌徒死亡。",
"reminders":["死亡"],
"setup":false
  },
 {
   "ability": "在你的首个夜晚，你得知一个在场的爪牙角色。每局游戏限一次，你可以在白天公开选择一名玩家:如果他是你得知的角色，他死亡。",
		"image": "https://clocktower-wiki.gstonegames.com/images/4/44/Daoke.png",
		"edition": "custom",
		"id": "daoke",
		"firstNightReminder": "唤醒刀客，展示一名在场爪牙的角色标记。",
		"otherNightReminder": "",
		"name": "刀客",
		"otherNight": 0,
		"setup": 0,
		"reminders": [
			"爪牙",
			"失去能力"
		],
		"remindersGlobal": [],
		"team": "townsfolk",
		"firstNight": 6500
  },
  {
    "id":"alsaahir",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/d/d6/Alsaahir.png/300px-Alsaahir.png",
"edition":"custom",
"name":"戏法师",
"ability":"每个白天限一次，你可以公开猜测谁是爪牙，谁是恶魔。如果你猜对，善良阵营获胜。",
"team":"townsfolk","sch_team":"镇民",
"firstNight":0,"otherNight":0,
"firstNightReminder":"",
"otherNightReminder":"",
"reminders":["已猜测"],
"setup":false
  },
{"id":"jiuguii",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/1/14/Drunk.png/300px-Drunk.png",
"edition":"custom",
"name":"酒鬼",
"ability":"你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
"team":"outsider","sch_team":"外来者",
"firstNight":0,"otherNight":0,
"firstNightReminder":"",
"otherNightReminder":"",
"reminders":[],
"remindersGlobal":["是酒鬼"],
"setup":true},
  {
    "id":"lifashi",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/3/3a/Barber.png/300px-Barber.png",
"edition":"custom",
"name":"理发师",
"ability":"如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
"team":"outsider","sch_team":"外来者",
"firstNight":0,"otherNight":60,
"firstNightReminder":"","otherNightReminder":"如果理发师今天死亡了，唤醒恶魔并展示“该角色的效果对你生效”信息标记和理发师角色标记。如果恶魔选择了两名玩家，将这两名玩家分别独自唤醒。对他们展示“你是”信息标记和他们的新角色标记。",
"reminders":["今晚理发"],
"setup":false
  },
  {
    "id":"mangfuu",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/c/cd/Goon.png/300px-Goon.png",
"edition":"custom",
"name":"莽夫",
"ability":"每个夜晚，首个使用其自身能力选择了你的玩家会醉酒直到下个黄昏。你会转变为他的阵营。",
"team":"outsider","sch_team":"外来者",
"firstNight":0,"otherNight":0,
"firstNightReminder":"",
"otherNightReminder":"",
"reminders":["醉酒"],
"setup":false
  },
  {
    "id":"xiubujiangg",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/e/ec/Tinker.png/300px-Tinker.png",
"edition":"custom",
"name":"修补匠",
"ability":"你随时可能死亡。",
"team":"outsider","sch_team":"外来者",
"firstNight":0,"otherNight":56,
"firstNightReminder":"",
"otherNightReminder":"修补匠可能会死亡。如果说书人选择让修补匠死亡，放置死亡标记。",
"reminders":["死亡"],
"setup":false
  },
{"id":"zealot",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/1/1a/Zealot.png/300px-Zealot.png",
"edition":"custom",
"name":"狂热者",
"ability":"如果有大于等于五名玩家存活，你必须在所有提名中投票。",
"team":"outsider","sch_team":"外来者",
"firstNight":0,"otherNight":0,
"firstNightReminder":"",
"otherNightReminder":"",
"reminders":[],
"setup":false},
  {
   "id":"hongchunnv",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/a/ac/Scarletwoman.png/300px-Scarletwoman.png",
"edition":"custom",
"name":"红唇女郎",
"ability":"如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
"team":"minion","sch_team":"爪牙",
"firstNight":0,"otherNight":27,
"otherNightReminder":"如果红唇女郎今天变成了恶魔，对她展示“你是”信息标记，和恶魔角色标记。",
"reminders":["是恶魔"]
  },
  {
    "id":"nanjue",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/4/40/Baron.png/300px-Baron.png",
"edition":"custom",
"name":"男爵",
"ability":"会有额外的外来者在场。[+2 外来者]",
"team":"minion","sch_team":"爪牙",
"firstNight":0,"otherNight":0,
"firstNightReminder":"",
"otherNightReminder":"",
"reminders":[],
"setup":true
  },
  {"id":"summoner_ex",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/2/2f/Summoner.png/300px-Summoner.png",
        "firstNightReminder":"在首个夜晚，对召唤师展示三个不在场的善良角色，作为他的伪装。",
        "otherNightReminder":"在夜晚时，如果召唤师旁放置了“第三晚”提示标记，唤醒召唤师。让他指向一名玩家，和角色列表上的一个恶魔图标。让召唤师重新入睡。唤醒被召唤师选择的玩家。对他展示“你是”信息标记，和恶魔角色标记。再对他展示“你是”信息标记，和朝下的大拇指。用那个恶魔角色标记替换他的角色标记，并让新恶魔重新入睡。",
        "reminders":["第一晚","第二晚","第三晚"],
        "setup":true,
"edition":"custom",
        "name":"召唤师",
        "team":"minion","sch_team":"爪牙",
        "ability":"在首个夜晚，你会得知三个伪装。在第三个夜晚，你要选择一名玩家：他变成由你选择的邪恶恶魔。[无恶魔在场]",
        "firstNight":2100,
        "otherNight":26.5
          },
{"id":"ganshirennn",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/7/7f/Ganshiren.png/120px-Ganshiren.png",
"edition":"custom",
"name":"赶尸人",
"ability":"与你邻近的两名镇民玩家会在其首次死亡时被当作仍然存活。[-1外来者]",
"team":"minion","sch_team":"爪牙",
"firstNight":0,"otherNight":0,
"reminders":["以为存活"],
"setup":true},
{"id":"ciekee",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/6/69/Assassin.png/300px-Assassin.png",
"edition":"custom",
"name":"刺客",
"ability":"每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
"team":"minion","sch_team":"爪牙",
"firstNight":0,"otherNight":50,
"firstNightReminder":"",
"otherNightReminder":"刺客可以选择一名玩家。如果他这么做了，标记那名玩家死亡，且刺客失去能力，之后的夜晚无需再唤醒刺客。",
"reminders":["死亡","失去能力"],
"setup":false},
  {
    "id":"woliuu",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/7/78/Vortox.png/300px-Vortox.png",
"edition":"custom",
"name":"涡流",
"ability":"每个夜晚*，你要选择一名玩家：他死亡。镇民玩家的能力都会产生错误信息。如果白天没人被处决，邪恶阵营获胜。",
"team":"demon","sch_team":"恶魔",
"firstNight":0,"otherNight":38,
"firstNightReminder":"",
"otherNightReminder":"让涡流选择一名玩家。标记那名玩家死亡。",
"reminders":["死亡"],
"setup":false
  },
{"id":"sihuo",
"image":"https://clocktower-wiki.gstonegames.com/images/thumb/9/97/Bootlegger.png/300px-Bootlegger.png",
"edition":"custom",
"name":"私货商人",
"ability":"这个剧本包含有自制角色或自制规则。",
"team":"fabled",
"firstNight":0,"otherNight":0},

 {
        "id": "newcharacter_1123",
        "image": "https://www.bloodstar.xyz/p/76777473/1123/newcharacter_1123.png",
        "name": "我是酒鬼？",
        "team": "fabled",
    "ability": "活尸镇民在涡流在场的情况下，也可以获得正确信息。"
    },

 {
        "id": "newcharacter4_1123",
        "image": "https://www.bloodstar.xyz/p/76777473/1123/newcharacter4_1123.png",
        "name": "无法拒绝",
        "team": "fabled",
    "ability": "召唤师不会因莽夫的能力而醉酒。"
    },
    {
    "id": "1_jinxed",
    "name": "引路人&侍女",
    "team": "a jinxed",
    "ability": "侍女会得知引路人是否醒来，即使她是在引路人之前醒来。"
    },
    {
    "id": "2_jinxed",
    "name": "私货商人&召唤师",
    "team": "a jinxed",
    "ability": "召唤师不会因莽夫的能力而醉酒。"
  }
]