[
    {
        "id":"_meta",
        "name":"上帝缺席",
        "logo":"https://s1.ax1x.com/2023/01/23/pSYPuSf.png",
        "townsfolkName":"镇民",
			"author": "MtyJ",
        "townsfolk":"镇民"
    },
    {
        "id":"5d3962a6-89dd-41d0-a698-92f1f07b8aac",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/washerwoman.png",
        "edition":"custom",
        "name":"洗衣妇",
        "ability":"在你的首个夜晚，你会得知两名玩家和一个镇民角色：这两名玩家之一是该角色。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":32,
        "otherNight":0,
        "firstNightReminder":"展示那个镇民角色标记。指向被你标记“镇民”和“错误”的两名玩家。",
        "otherNightReminder":"",
        "reminders":[
            "镇民",
            "错误"
        ],
        "setup":false
    },
    {
        "id":"2369a803-a3a0-4afe-9db8-465f569ca5f7",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/librarian.png",
        "edition":"custom",
        "name":"图书管理员",
        "ability":"在你的首个夜晚，你会得知两名玩家和一个外来者角色：这两名玩家之一是该角色（或者你会得知没有外来者在场）。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":33,
        "otherNight":0,
        "firstNightReminder":"展示那个外来者角色标记。指向被你标记“外来者”和“错误”的两名玩家。",
        "otherNightReminder":"",
        "reminders":[
            "外来者",
            "错误"
        ],
        "setup":false
    },
    {
        "id":"e0aab77f-978d-4a4a-a30a-9b36b7da7825",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/investigator.png",
        "edition":"custom",
        "name":"调查员",
        "ability":"在你的首个夜晚，你会得知两名玩家和一个爪牙角色：这两名玩家之一是该角色（或者你会得知没有爪牙在场）。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":34,
        "otherNight":0,
        "firstNightReminder":"展示那个爪牙角色标记。指向被你标记“爪牙”和“错误”的两名玩家。",
        "otherNightReminder":"",
        "reminders":[
            "爪牙",
            "错误"
        ],
        "setup":false
    },
    {
        "id":"ab203630-a429-4339-a985-83d7c9d12844",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/grandmother.png",
        "edition":"custom",
        "name":"祖母",
        "ability":"在你的首个夜晚，你会得知一名善良玩家和他的角色。如果恶魔杀死了他，你也会死亡。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":39,
        "otherNight":50,
        "firstNightReminder":"指向她的孙子玩家，并展示该玩家的角色标记。",
        "otherNightReminder":"如果孙子被恶魔杀死，祖母也会一同死亡。标记祖母死亡。",
        "reminders":[
            "孙子",
            "死亡"
        ],
        "setup":false
    },
    {
        "id":"21c8e1c4-eb00-4b5e-a805-a45ef89b9055",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/fortune_teller.png",
        "edition":"custom",
        "name":"占卜师",
        "ability":"每个夜晚，你要选择两名玩家：你会得知他们之中是否有恶魔。会有一名善良玩家始终被你的能力当作恶魔。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":37,
        "otherNight":54,
        "firstNightReminder":"让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
        "otherNightReminder":"让占卜师选择两名玩家。如果其中有恶魔或“干扰项”，点头示意，否则摇头。",
        "reminders":[
            "干扰项"
        ],
        "setup":false
    },
    {
        "id":"71269cc5-094e-48da-a4ca-24506443a294",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/monk.png",
        "edition":"custom",
        "name":"僧侣",
        "ability":"每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":0,
        "otherNight":13,
        "firstNightReminder":"",
        "otherNightReminder":"让僧侣选择除自己外的一名玩家。标记那名玩家被保护。",
        "reminders":[
            "保护"
        ],
        "setup":false
    },
    {
        "id":"b195e1c2-d863-4b64-8458-3695b8f428a6",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/chambermaid.png",
        "edition":"custom",
        "name":"侍女",
        "ability":"每个夜晚，你要选择除你以外的两名存活的玩家：你会得知他们中有几人在当晚因其自身能力而被唤醒。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":50,
        "otherNight":70,
        "firstNightReminder":"让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
        "otherNightReminder":"让侍女选择除自己外的两名存活玩家。给她展示数字手势来告诉她这些玩家中有几人因自身能力被唤醒。",
        "reminders":[

        ],
        "setup":false
    },
    {
        "id":"fe0d0987-80e1-4644-82e6-3317d6ebf208",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/gambler.png",
        "edition":"custom",
        "name":"赌徒",
        "ability":"每个夜晚*，你要选择一名玩家并猜测该玩家的角色：如果你猜错了，你会死亡。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":0,
        "otherNight":11,
        "firstNightReminder":"",
        "otherNightReminder":"让赌徒选择一名玩家和一个角色。如果赌徒猜错了，标记赌徒死亡。",
        "reminders":[
            "死亡"
        ],
        "setup":false
    },
    {
        "id":"98376510-51fb-44d2-a882-71d346573a55",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/oracle.png",
        "edition":"custom",
        "name":"神谕者",
        "ability":"每个夜晚*，你会得知有多少名死亡的玩家是邪恶的。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":0,
        "otherNight":60,
        "firstNightReminder":"",
        "otherNightReminder":"给他展示数字手势来告诉他当前已死亡的玩家中有多少玩家是邪恶的。",
        "reminders":[

        ],
        "setup":false
    },
    {
        "id":"84d01817-e018-4d5f-a51b-4fc7fa655466",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/philosopher.png",
        "edition":"custom",
        "name":"哲学家",
        "ability":"每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":2,
        "otherNight":2,
        "firstNightReminder":"哲学家可以选择一个角色。如果选择的角色不在场，将哲学家的角色标题替换成对应角色，并标记“是哲学家”，否则标记该角色对应的玩家醉酒。从现在开始，你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
        "otherNightReminder":"哲学家可以选择一个角色。如果选择的角色不在场，将哲学家的角色标题替换成对应角色，并标记“是哲学家”，否则标记该角色对应的玩家醉酒。从现在开始，你需要以哲学家获得能力的那种角色的行动方式来唤醒哲学家。",
        "reminders":[
            "醉酒",
            "是哲学家"
        ],
        "setup":false
    },
    {
        "id":"e4ce1945-cf53-4c06-83c0-cf95d7902f80",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/ravenkeeper.png",
        "edition":"custom",
        "name":"守鸦人",
        "ability":"如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":0,
        "otherNight":42,
        "firstNightReminder":"",
        "otherNightReminder":"如果守鸦人今晚死亡，唤醒他并让他选择一名玩家。对他展示那名玩家的角色标记。",
        "reminders":[

        ],
        "setup":false
    },
    {
        "id":"c86a70a8-bcaa-473c-8158-0fc53655d818",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/juggler.png",
        "edition":"custom",
        "name":"杂耍艺人",
        "ability":"在你的第一天白天，公开猜测至多五名玩家的身份，当晚，你将会得知猜对了多少个。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":0,
        "otherNight":62,
        "firstNightReminder":"",
        "otherNightReminder":"给他展示数字手势来告诉他他当天白天猜测正确的次数。",
        "reminders":[
            "猜测正确"
        ],
        "setup":false
    },
    {
        "id":"d1eb20e7-5138-4f93-8d71-51ee20d8e9af",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/nightwatchman.png",
        "edition":"custom",
        "name":"守夜人",
        "ability":"每局游戏限一次，在夜晚时，你可以选择一名玩家：他会得知你是守夜人。",
        "team":"townsfolk",
        "sch_team":"镇民",
        "firstNight":46,
        "otherNight":66,
        "firstNightReminder":"守夜人可以指向一名玩家。如果他这么做，则唤醒那名玩家，告知其被守夜人选中，且告知他守夜人是谁。",
        "otherNightReminder":"守夜人可以指向一名玩家。如果他这么做，则唤醒那名玩家，告知其被守夜人选中，且告知他守夜人是谁。",
        "reminders":[
            "失去能力"
        ],
        "setup":false
    },
    {
        "id":"8cbc6d87-8825-4c5b-bae7-36f0281231cf",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
        "edition":"custom",
        "name":"酒鬼",
        "ability":"你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
        "team":"outsider",
        "firstNight":0,
        "otherNight":0,
        "firstNightReminder":"",
        "otherNightReminder":"",
        "reminders":[

        ],
        "remindersGlobal":[
            "是酒鬼"
        ],
        "setup":true
    },
    {
        "id":"1feb6044-6e02-49cc-8095-497f30d6cebe",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/recluse.png",
        "edition":"custom",
        "name":"陌客",
        "ability":"你可能会被当作邪恶阵营、爪牙角色或恶魔角色，即使你已死亡。",
        "team":"outsider",
        "firstNight":0,
        "otherNight":0,
        "firstNightReminder":"",
        "otherNightReminder":"",
        "reminders":[

        ],
        "setup":false
    },
    {
        "id":"bafd13c9-ffb5-46fe-8163-dfe0d1f85e36",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/moonchild.png",
        "edition":"custom",
        "name":"月之子",
        "ability":"当你得知你死亡时，你要公开选择一名存活的玩家。如果他是善良的，在当晚他会死亡。",
        "team":"outsider",
        "firstNight":0,
        "otherNight":49,
        "firstNightReminder":"",
        "otherNightReminder":"如果月之子在白天触发了死亡能力并选择了一名善良玩家，该玩家死亡。标记那名玩家死亡。",
        "reminders":[
            "死亡"
        ],
        "setup":false
    },
    {
        "id":"244ce93b-5a52-4b69-b869-6653c1187273",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/klutz.png",
        "edition":"custom",
        "name":"呆瓜",
        "ability":"当你得知你死亡时，你要公开选择一名存活的玩家：如果他是邪恶的，你的阵营落败。",
        "team":"outsider",
        "firstNight":0,
        "otherNight":0,
        "firstNightReminder":"",
        "otherNightReminder":"",
        "reminders":[

        ],
        "setup":false
    },
    {
        "id":"d71f9a43-8819-4ca3-90c1-cfc20733bc4f",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/poisoner.png",
        "edition":"custom",
        "name":"投毒者",
        "ability":"每个夜晚，你要选择一名玩家：他中毒直到下个黄昏。",
        "team":"minion",
        "firstNight":17,
        "otherNight":8,
        "firstNightReminder":"让投毒者选择一名玩家。标记那名玩家中毒。",
        "otherNightReminder":"让投毒者选择一名玩家。标记那名玩家中毒。",
        "reminders":[
            "中毒"
        ],
        "setup":false
    },
    {
        "id":"d4f3579b-84ed-49c8-b44d-7d2cfc6c2881",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/scarlet_woman.png",
        "edition":"custom",
        "name":"红唇女郎",
        "ability":"如果大于等于五名玩家存活时（旅行者不计算在内）恶魔死亡，你变成那个恶魔。",
        "team":"minion",
        "firstNight":0,
        "otherNight":20,
        "firstNightReminder":"",
        "otherNightReminder":"如果红唇女郎今天变成了小恶魔，对她展示“你是”信息标记，和小恶魔角色标记。",
        "reminders":[
            "是恶魔"
        ],
        "setup":false
    },
    {
        "id":"ff1f410c-2f76-41d5-8788-75455622fe03",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/godfather.png",
        "edition":"custom",
        "name":"教父",
        "ability":"在你的首个夜晚，你会得知有哪些外来者角色在场。如果有外来者在白天死亡，你会在当晚被唤醒并且你要选择一名玩家：他死亡。[-1或+1外来者]",
        "team":"minion",
        "firstNight":21,
        "otherNight":38,
        "firstNightReminder":"对他展示所有在场的外来者标记。",
        "otherNightReminder":"如果有外来者在今天白天死亡，让教父选择一名玩家。标记那名玩家死亡。",
        "reminders":[
            "死于今日",
            "死亡"
        ],
        "setup":true
    },
    {
        "id":"e3cb6397-3ae1-42d2-badd-270fbcd9f91d",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/marionette.png",
        "edition":"custom",
        "name":"提线木偶",
        "ability":"你以为你是一个善良角色，但其实你不是。恶魔会得知你是提线木偶。[提线木偶会与恶魔邻座]",
        "team":"minion",
        "firstNight":11,
        "otherNight":0,
        "firstNightReminder":"Select one of the good players next to the Demon and place the Is the Marionette reminder token. Wake the Demon and show them the Marionette.",
        "otherNightReminder":"",
        "reminders":[

        ],
        "remindersGlobal":[
            "是提线木偶"
        ],
        "setup":true
    },
    {
        "id":"7db7deda-408a-46b9-9005-6a708d8ea5ec",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/imp.png",
        "edition":"custom",
        "name":"小恶魔",
        "ability":"每个夜晚*，你要选择一名玩家：他死亡。如果你以这种方式自杀，一名爪牙会变成小恶魔。",
        "team":"demon",
        "firstNight":0,
        "otherNight":24,
        "firstNightReminder":"",
        "otherNightReminder":"让小恶魔选择一名玩家。标记那名玩家死亡。如果小恶魔选择了自己：用一个备用的小恶魔标记替换一个存活的爪牙角色标记。让原来的小恶魔重新入睡。唤醒新的小恶魔。对他展示“你是”信息标记，和小恶魔角色标记。",
        "reminders":[
            "死亡"
        ],
        "setup":false
    },
    {
        "id":"50a1270f-2239-436e-816d-883769f908ba",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/pukka.png",
        "edition":"custom",
        "name":"普卡",
        "ability":"每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
        "team":"demon",
        "firstNight":28,
        "otherNight":26,
        "firstNightReminder":"让普卡选择一名玩家。标记那名玩家中毒。",
        "otherNightReminder":"让普卡选择一名玩家。标记那名玩家中毒。上一个因普卡中毒的玩家死亡，随后恢复健康。",
        "reminders":[
            "中毒",
            "死亡"
        ],
        "setup":false
    },
    {
        "id":"e6968b06-01e0-4e7e-967a-6cb20267ab7d",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/vigormortis.png",
        "edition":"custom",
        "name":"亡骨魔",
        "ability":"每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
        "team":"demon",
        "firstNight":0,
        "otherNight":32,
        "firstNightReminder":"",
        "otherNightReminder":"让亡骨魔选择一名玩家。标记那名玩家死亡。如果该玩家是爪牙，标记该玩家保留能力，并标记与该玩家邻近的镇民玩家之一中毒。",
        "reminders":[
            "死亡",
            "保留能力",
            "中毒"
        ],
        "setup":true
    },
    {
        "id":"363a01ca-6270-44e2-8dcc-d73bba1a78b5",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/no_dashii.png",
        "edition":"custom",
        "name":"诺-达鲺",
        "ability":"每个夜晚*，你要选择一名玩家：他死亡。与你邻近的两名镇民中毒。",
        "team":"demon",
        "firstNight":0,
        "otherNight":30,
        "firstNightReminder":"",
        "otherNightReminder":"唤醒诺-达鲺。让诺-达鲺指向一名玩家。该玩家死亡，在他角色标记旁放置“死亡”提示标记。让诺-达鲺重新入睡。",
        "reminders":[
            "死亡",
            "中毒"
        ],
        "setup":false
    }, {
		"ability": "每个夜晚，直至下个黄昏，由说书人二选一：1）一名玩家解除并免受醉酒和中毒影响，且会得知正确信息；2）一名玩家的能力可以生效两次。该玩家会得知是哪个效果。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/barista.png",
		"edition": "custom",
		"flavor": "",
		"id": "3_81",
		"firstNightReminder": "说书人选择一名玩家唤醒，并告诉他触发了咖啡师的什么效果。",
		"otherNightReminder": "说书人选择一名玩家唤醒，并告诉他触发了咖啡师的什么效果。",
		"name": "咖啡师",
		"otherNight": 1,
		"setup": 0,
		"reminders": ["清醒且健康", "行动两次"],
		"remindersGlobal": [],
		"team": "traveler",
		"firstNight": 1
	},
    {
        "id":"d6882243-fbd4-4645-a5d6-b69fbe3c0e00",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/judge.png",
        "edition":"custom",
        "name":"法官",
        "ability":"每局游戏限一次，如果其他玩家发起了提名，你可以选择让本次提名直接执行处决或让投票无效。",
        "team":"traveler",
        "firstNight":0,
        "otherNight":0,
        "firstNightReminder":"",
        "otherNightReminder":"",
        "reminders":[
            "失去能力"
        ],
        "setup":false
    },
    {
        "id":"30235fa7-346b-49fc-8386-a91fbb917952",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/harlot.png",
        "edition":"custom",
        "name":"流莺",
        "ability":"每个夜晚*，你要选择一名存活的玩家：如果他同意，你会得知他的角色，但是你们两个可能同时死亡。",
        "team":"traveler",
        "firstNight":0,
        "otherNight":1,
        "firstNightReminder":"",
        "otherNightReminder":"流莺选择一名玩家，将其唤醒，那名玩家选择同意或拒绝。如果同意，将他的角色标记展示给流莺看。然后说书人可以决定两名玩家是否会一起死去。",
        "reminders":[
            "致灾"
        ],
        "setup":false
    },
    {
        "id":"ea1e60fe-6535-4c46-8940-21035caed4a2",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/deviant.png",
        "edition":"custom",
        "name":"怪咖",
        "ability":"如果你表现得很有趣，当天你不能被流放。",
        "team":"traveler",
        "firstNight":0,
        "otherNight":0,
        "firstNightReminder":"",
        "otherNightReminder":"",
        "reminders":[

        ],
        "setup":false
    }, {
		"ability": "每局游戏限一次，在夜晚时*，你可以选择一名死亡的玩家：他重新获得能力直到下个黄昏。",
		"image": "https://oss.gstonegames.com/data_file/clocktower/role_icon/bone_collector.png",
		"edition": "custom",
		"flavor": "",
		"id": "3_84",
		"firstNightReminder": "",
		"otherNightReminder": "集骨者选择不使用能力，或指向一名死亡玩家。放置恢复能力标记提示，并且该玩家当晚可能会因此醒来并使用能力。",
		"name": "集骨者",
		"otherNight": 1,
		"setup": 0,
		"reminders": ["重获能力", "失去能力"],
		"remindersGlobal": [],
		"team": "traveler",
		"firstNight": 0
	},
    {
        "id":"6b3eac44-7121-47b8-8013-0513d107a91c",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/angel.png",
        "edition":"custom",
        "name":"天使",
        "ability":"对新玩家的死亡负最大责任的人，可能会遭遇一些不好的事情。",
        "team":"fabled",
        "firstNight":0,
        "otherNight":0,
        "firstNightReminder":"",
        "otherNightReminder":"",
        "reminders":[
            "庇护",
            "不好的事"
        ],
        "setup":false
    },
    {
        "id":"468d93bc-1da4-4141-83b9-09eecc8177df",
        "image":"https://oss.gstonegames.com/data_file/clocktower/web/icons/hells_librarian.png",
        "edition":"custom",
        "name":"地狱藏书员",
        "ability":"当说书人宣布安静时，仍在说话的玩家可能会遭遇一些不好的事情。",
        "team":"fabled",
        "firstNight":0,
        "otherNight":0,
        "firstNightReminder":"",
        "otherNightReminder":"",
        "reminders":[
            "不好的事"
        ],
        "setup":false
    }
]