[
    {
        "id": "_meta",
        "name": "限定冒险",
        "logo": "https://www.helloimg.com/i/2025/01/08/677e4c2fc120b.png",
        "author":"Lyfey",
        "description": "限定冒险",
        "townsfolkName": "镇民",
        "outsidersName": "外来者",
        "minionsName": "爪牙",
        "demonsName": "恶魔",
        "townsfolk": "镇民",
        "outsider": "外来者",
        "minion": "爪牙",
        "demon": "恶魔",
        "a jinxedName": "相克",
        "a jinxed": "相克"
    },
    {
        "id": "qingtianjianbei111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shugenja.png",
        "edition": "custom",
        "name": "修行者",
        "ability": "在你的首个夜晚，你会得知距离最近的邪恶玩家位于你的顺时针还是逆时针方向。如果两侧的邪恶玩家与你距离相等，你得知的信息由说书人决定。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 61,
        "otherNight": 0,
        "firstNightReminder": "唤醒修行者，对他指向对应方向来告知他最近的邪恶玩家的方向。",
        "otherNightReminder": "",
        "reminders": [],
        "setup": false
    },
    {
        "id": "meishayongdeshabi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pixie.png",
        "edition": "custom",
        "name": "小精灵",
        "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 33,
        "otherNight": 0,
        "firstNightReminder": "唤醒小精灵，对他展示一个在场镇民角色标记。",
        "otherNightReminder": "",
        "reminders": [
            "疯狂",
            "获得能力"
        ],
        "setup": false
    },
    {
        "id": "rangwokangkang111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/dreamer.png",
        "edition": "custom",
        "name": "筑梦师",
        "ability": "每个夜晚，你要选择除你及旅行者以外的一名玩家：你会得知一个善良角色和一个邪恶角色，该玩家是其中一个角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 45,
        "otherNight": 84,
        "firstNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
        "otherNightReminder": "唤醒筑梦师，让他选择一名除自己以外的非旅行者玩家。对他展示一善一恶两个角色标记。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "zhuijidelaoda111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png",
        "edition": "custom",
        "name": "气球驾驶员",
        "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 50,
        "otherNight": 90,
        "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
        "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员上一个夜晚得知过的玩家属于不同的角色类型。",
        "reminders": [
            "得知"
        ],
        "setup": true
    },
    {
        "id": "wanizufen111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/undertaker.png",
        "edition": "custom",
        "name": "送葬者",
        "ability": "每个夜晚*，你会得知今天白天死于处决的玩家的角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 83,
        "firstNightReminder": "",
        "otherNightReminder": "如果今天白天有玩家死于处决，唤醒送葬者，对他展示那名玩家的角色标记。",
        "reminders": [
            "死于今日"
        ],
        "setup": false
    },
    {
        "id": "lushichuanshuodelaoban111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/innkeeper.png",
        "edition": "custom",
        "name": "旅店老板",
        "ability": "每个夜晚*，你要选择两名玩家：他们当晚不会死亡，但其中一人会醉酒到下个黄昏。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 10,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒旅店老板，让他选择两名玩家。这两名玩家今晚不死，同时需要决定他俩其中谁因为旅店老板能力醉酒。",
        "reminders": [
            "不会死亡",
            "醉酒"
        ],
        "setup": false
    },
    {
        "id": "qiaozhong111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/town_crier.png",
        "edition": "custom",
        "name": "城镇公告员",
        "ability": "每个夜晚*，你会得知在今天白天时是否有爪牙发起过提名。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 86,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒城镇公告员，以点头或摇头告知他今天白天是否有爪牙发起提名。",
        "reminders": [
            "爪牙未提名",
            "爪牙已提名"
        ],
        "setup": false
    },
    {
        "id": "baziji9865765487le115555551",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/acrobat.png",
        "edition": "custom",
        "name": "杂技演员",
        "ability": "每个夜晚*，你要选择一名玩家：如果当晚他醉酒或中毒，你死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 14.5,
        "firstNightReminder": "",
        "otherNightReminder": "：唤醒杂技演员，让他选择一名玩家。如果当晚这名玩家醉酒或中毒，杂技演员死亡。",
        "reminders": [
            "被选择",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "fulankensitan111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/professor.png",
        "edition": "custom",
        "name": "教授",
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一名死亡的玩家：如果他是镇民，你会将他起死回生。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 76,
        "firstNightReminder": "",
        "otherNightReminder": "如果教授未曾使用能力且在城镇广场上有玩家死亡，唤醒教授，他可以摇头不使用能力，或选择一名已死亡的玩家。如果该玩家是镇民，该玩家被起死回生。",
        "reminders": [
            "复活",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "diaoshangyizhengtiandeyu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/fisherman.png",
        "edition": "custom",
        "name": "渔夫",
        "ability": "每局游戏限一次，在白天时，你可以让说书人给你一些能帮助你的阵营获胜的建议。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "chunzaoyaoa",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/gossip.png",
        "edition": "custom",
        "name": "造谣者",
        "ability": "每个白天，你可以公开发表一个声明。在当晚，如果该声明是正确的，会有一名玩家死亡。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 62,
        "firstNightReminder": "",
        "otherNightReminder": "如果造谣者今天白天的声明正确，一名玩家死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "shanliangdeniaoer111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ravenkeeper.png",
        "edition": "custom",
        "name": "守鸦人",
        "ability": "如果你在夜晚死亡，你会被唤醒，然后你要选择一名玩家：你会得知他的角色。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 70,
        "firstNightReminder": "",
        "otherNightReminder": "如果守鸦人死于夜晚，唤醒守鸦人，让他选择一名玩家。对他展示这名玩家的角色标记。",
        "reminders": [],
        "setup": false
    },
    {
        "id": "tiepigu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/virgin.png",
        "edition": "custom",
        "name": "贞洁者",
        "ability": "当你首次被提名时，如果提名你的玩家是镇民，他立刻被处决。",
        "team": "townsfolk",
        "sch_team": "镇民",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "woshishui111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/goon.png",
        "edition": "custom",
        "name": "莽夫",
        "ability": "每个夜晚，首个使用其自身能力选择了你的玩家会醉酒直到下个黄昏。你会转变为他的阵营。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "醉酒"
        ],
        "setup": false
    },
    {
        "id": "biezaizhelifadian111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/barber.png",
        "edition": "custom",
        "name": "理发师",
        "ability": "如果你死亡，在当晚恶魔可以选择两名玩家（不能选择其他恶魔）交换角色。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 67,
        "firstNightReminder": "",
        "otherNightReminder": "如果理发师死于白天，唤醒恶魔让他决定是否使用理发师的能力。如果理发师死于夜晚，（如果让除攻击理发师以外的恶魔进行选择则需要等当前恶魔入睡后）让一名恶魔决定是否使用理发师的能力。",
        "reminders": [
            "今晚理发"
        ],
        "setup": false
    },
    {
        "id": "scp-049049049",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/plague_doctor.png",
        "edition": "custom",
        "name": "瘟疫医生",
        "ability": "当你死亡时，说书人会获得一个爪牙能力。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 72,
        "firstNightReminder": "",
        "otherNightReminder": "如果瘟疫医生死亡，说书人获得一项爪牙能力。",
        "reminders": [
            "说书人能力"
        ],
        "setup": false
    },
    {
        "id": "wudidejiemidashi111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/puzzlemaster.png",
        "edition": "custom",
        "name": "解谜大师",
        "ability": "一名玩家醉酒，即使你已死亡。每局游戏限一次，你可以猜测谁是那个醉酒的玩家，如果猜对了，你会得知谁是恶魔，但如果猜错了，你会得知错误的“谁是恶魔”信息。",
        "team": "outsider",
        "sch_team": "外来者",
        "firstNight": 0,
        "otherNight": 0,
        "firstNightReminder": "",
        "otherNightReminder": "",
        "reminders": [
            "醉酒",
            "已猜测"
        ],
        "setup": false
    },
    {
        "id": "tousioahsdoasidhas",
        "image": "https://clocktower-wiki.gstonegames.com/images/b/b9/Xaan.png",
        "edition": "custom",
        "name": "限",
        "ability": "在等同于初始外来者数量的夜晚，所有镇民玩家中毒直到下个黄昏。[外来者数量任意]",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 17.9,
        "otherNight": 8.9,
        "firstNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
        "otherNightReminder": "如果夜晚天数等于初始外来者数量，所有镇民玩家中毒到下个黄昏。",
        "reminders": [
            "第一晚",
            "第二晚",
            "第三晚",
            "第四晚",
            "大限将至"
        ],
        "setup": true
    }, 
    {
        "id": "baonijuhua111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/assassin.png",
        "edition": "custom",
        "name": "刺客",
        "ability": "每局游戏限一次，在夜晚时*，你可以选择一名玩家：他死亡，即使因为任何原因让他不会死亡。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 0,
        "otherNight": 52,
        "firstNightReminder": "",
        "otherNightReminder": "如果刺客未曾使用能力，唤醒刺客，他可以摇头不使用能力，或选择攻击一名玩家。",
        "reminders": [
            "死亡",
            "失去能力"
        ],
        "setup": false
    },
    {
        "id": "shabihouzi122211",
        "image": "https://clocktower-wiki.gstonegames.com/images/f/ff/Organgrinder.png",
        "edition": "custom",
        "name": "街头风琴手",
        "ability": "所有玩家在投票时闭眼，且票数会秘密统计。每个夜晚，你要选择自己是否醉酒直到下个黄昏。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 18.5,
        "otherNight": 17.5,
        "firstNightReminder": "让街头风琴手选择自己是否醉酒。如果他点头，标记街头风琴手醉酒。",
        "otherNightReminder": "让街头风琴手选择自己是否醉酒。如果他点头，标记街头风琴手醉酒。如果他摇头，移除街头风琴手的醉酒标记。",
        "reminders": [
            "醉酒"
        ]
    },
    {
        "id": "weishenmebushilianjinshushi111",
        "image": "https://clocktower-wiki.gstonegames.com/images/f/f1/Boffin.png",
        "edition": "custom",
        "name": "科学怪人",
        "ability": "恶魔拥有一个不在场的善良角色的能力，即使他醉酒或中毒。你和他都知道他获得了什么能力。",
        "team": "minion",
        "sch_team": "爪牙",
        "firstNight": 1.45,
        "otherNight": 0,
        "firstNightReminder": "（分别或同时）唤醒科学怪人和恶魔，通知他们恶魔因为科学怪人而获得的善良角色的能力。",
        "otherNightReminder": "",
        "reminders": [],
        "setup": true
    },
    {
        "id": "xiaoweibaxiliuxiliu111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pukka.png",
        "edition": "custom",
        "name": "普卡",
        "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 30,
        "otherNight": 33,
        "firstNightReminder": "唤醒普卡，让他选择一名玩家，那名玩家中毒。",
        "otherNightReminder": "唤醒普卡，让他选择一名玩家，该玩家中毒。上一个被普卡中毒的玩家死亡。",
        "reminders": [
            "中毒",
            "死亡"
        ],
        "setup": false
    },
    {
        "id": "yigeshaba111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/shabaloth.png",
        "edition": "custom",
        "name": "沙巴洛斯",
        "ability": "每个夜晚*，你要选择两名玩家：他们死亡。你上个夜晚选择过且当前死亡的玩家之一可能会被你反刍。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 34,
        "firstNightReminder": "",
        "otherNightReminder": "决定上一夜被沙巴洛斯选择的玩家是否被反刍。然后唤醒沙巴洛斯，让他攻击两名玩家。",
        "reminders": [
            "死亡",
            "复活"
        ],
        "setup": false
    },
    {
        "id": "wangguuuuuuuu111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vigormortis.png",
        "edition": "custom",
        "name": "亡骨魔",
        "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 40,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
        "reminders": [
            "死亡",
            "保留能力",
            "中毒"
        ],
        "setup": true
    },
    {
        "id": "oeeroeeerooooeeeeee1111111",
        "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ojo.png",
        "edition": "custom",
        "name": "奥赫",
        "ability": "每个夜晚*，你要选择一个角色：他死亡。如果该角色不在场，则由说书人来决定谁会被你杀死。",
        "team": "demon",
        "sch_team": "恶魔",
        "firstNight": 0,
        "otherNight": 41,
        "firstNightReminder": "",
        "otherNightReminder": "唤醒奥赫，让他选择角色列表上的一个角色。该角色对应的玩家死亡，如果该角色不在场，替奥赫决定今晚谁会因为奥赫能力死亡。",
        "reminders": [
            "死亡"
        ],
        "setup": false
    }
]
