[
  {
    "id": "_meta",
    "name": "言简意赅",
    "author": "Zets",
    "logo": "https://s2.loli.net/2025/06/24/j6WAncGysVBDtIu.png",
    "townsfolkName": "镇民",
    "outsidersName": "外来者",
    "minionsName": "爪牙",
    "demonsName": "恶魔",
    "townsfolk": "镇民",
    "outsider": "外来者",
    "minion": "爪牙",
    "demon": "恶魔",
    "a jinxedName": "相克",
    "a jinxed": "相克",
    "status": []
  },
  {
    "id": "meishenmeyongdejuese111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/steward.png",
    "edition": "custom",
    "name": "事务官",
    "ability": "在你的首个夜晚，你会得知一名善良玩家。",
    "team": "townsfolk",
    "firstNight": 47,
    "otherNight": 0,
    "firstNightReminder": "唤醒事务官，对他指向一名善良玩家。",
    "otherNightReminder": "",
    "reminders": [
      "得知"
    ],
    "setup": false
  },
  {
    "id": "meishayongdeshabi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pixie.png",
    "edition": "custom",
    "name": "小精灵",
    "ability": "在你的首个夜晚，你会得知一个在场的镇民角色。如果你“疯狂”地证明你是该角色，当他死亡时你获得该角色的能力。",
    "team": "townsfolk",
    "firstNight": 33,
    "otherNight": 0,
    "firstNightReminder": "唤醒小精灵，对他展示一个在场镇民角色标记。",
    "otherNightReminder": "",
    "reminders": [
      "疯狂",
      "获得能力"
    ],
    "setup": false
  },
  {
    "id": "zhuijidelaoda111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/balloonist.png",
    "edition": "custom",
    "name": "气球驾驶员",
    "ability": "每个夜晚，你会得知一名与上个夜晚得知的玩家角色类型不同的玩家。[+0~1外来者]",
    "team": "townsfolk",
    "firstNight": 50,
    "otherNight": 90,
    "firstNightReminder": "唤醒气球驾驶员，对他指向一名玩家。",
    "otherNightReminder": "唤醒气球驾驶员，对他指向一名玩家，这名玩家与之前气球驾驶员上一个夜晚得知过的玩家属于不同的角色类型。",
    "reminders": [
      "得知",
      "得知",
      "得知",
      "得知",
      "得知",
      "得知",
      "得知"
    ],
    "setup": true
  },
  {
    "id": "wuxingshangjiang111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/general.png",
    "edition": "custom",
    "name": "将军",
    "ability": "每个夜晚，你会得知说书人认为哪个阵营当前更有优势（善良/邪恶/均势）。",
    "team": "townsfolk",
    "firstNight": 63,
    "otherNight": 99,
    "firstNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
    "otherNightReminder": "唤醒将军，对他用手势比划当前的优势阵营。",
    "reminders": [],
    "setup": false
  },
  {
    "id": "weishenmesenglvjiaomoke111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/monk.png",
    "edition": "custom",
    "name": "僧侣",
    "ability": "每个夜晚*，你要选择除你以外的一名玩家：当晚恶魔的负面能力对他无效。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 16,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒僧侣，让他选择除自己以外的一名玩家，那名玩家今晚免受恶魔负面效果影响。",
    "reminders": [
      "保护"
    ],
    "setup": false
  },
  {
    "id": "makesi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/philosopher.png",
    "edition": "custom",
    "name": "哲学家",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一个善良角色：你获得该角色的能力。如果这个角色在场，他醉酒。",
    "team": "townsfolk",
    "firstNight": 3,
    "otherNight": 2,
    "firstNightReminder": "唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "otherNightReminder": "如果哲学家未曾使用能力，唤醒哲学家，他可以摇头不使用能力，或选择获得角色列表上的一个善良角色的能力。",
    "remindersGlobal": [
      "是哲学家",
      "醉酒"
    ],
    "setup": false
  },
  {
    "id": "haogaodeshan111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/huntsman.png",
    "edition": "custom",
    "name": "巡山人",
    "ability": "每局游戏限一次，在夜晚时，你可以选择一名存活的玩家：如果你选中了落难少女，她会变成一个不在场的镇民角色。[+落难少女]",
    "team": "townsfolk",
    "firstNight": 34,
    "otherNight": 77,
    "firstNightReminder": "唤醒巡山人，他可以摇头不使用能力，或选择一名玩家。如果巡山人选中了落难少女，则在巡山人入睡后通知落难少女角色变化。",
    "otherNightReminder": "如果巡山人未曾使用能力，唤醒巡山人，他可以摇头不使用能力，或选择一名玩家。如果巡山人选中了落难少女，则在巡山人入睡后通知落难少女角色变化。",
    "reminders": [
      "失去能力"
    ],
    "setup": true
  },
  {
    "id": "gongzhu123321",
    "image": "https://clocktower-wiki.gstonegames.com/images/f/f2/Princess.png",
    "edition": "custom",
    "name": "公主",
    "ability": "在你的首个白天，如果你提名并处决了一名玩家，当晚恶魔不会造成死亡。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "不会死亡"
    ],
    "setup": false
  },
  {
    "id": "huojin111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/savant.png",
    "edition": "custom",
    "name": "博学者",
    "ability": "每个白天，你可以私下询问说书人以得知两条信息：一个是正确的，一个是错误的。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "biubiubiu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/slayer.png",
    "edition": "custom",
    "name": "猎手",
    "ability": "每局游戏限一次，你可以在白天时公开选择一名玩家：如果他是恶魔，他死亡。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "失去能力"
    ],
    "setup": false
  },
  {
    "id": "xinde_xinjide111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/alchemist.png",
    "edition": "custom",
    "name": "炼金术士",
    "ability": "你拥有一个爪牙角色的能力。当你使用能力时，说书人可能会要求你更换选择。",
    "team": "townsfolk",
    "firstNight": 3.3,
    "otherNight": 0,
    "firstNightReminder": "唤醒炼金术士，对他展示他获得的能力所对应的爪牙角色标记。",
    "remindersGlobal": [
      "是炼金术士"
    ],
    "setup": true
  },
  {
    "id": "chichichichichichichi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cannibal.png",
    "edition": "custom",
    "name": "食人族",
    "ability": "你拥有上个死于处决的玩家的能力。如果该玩家属于邪恶阵营，你中毒直到下个善良玩家死于处决。",
    "team": "townsfolk",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "饱餐",
      "中毒"
    ],
    "setup": false
  },
  {
    "id": "shiyizhezhezhezhe",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/amnesiac.png",
    "edition": "custom",
    "name": "失忆者",
    "ability": "你不知道你的能力是什么。每个白天你可以找说书人猜测一次，你会得知你的猜测有多准确。",
    "team": "townsfolk",
    "firstNight": 1.5,
    "otherNight": 1.5,
    "firstNightReminder": "决定失忆者的能力，并根据具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
    "otherNightReminder": "根据失忆者的具体能力决定是否需要唤醒失忆者、何时唤醒、唤醒后让他做出什么操作或得知什么信息。",
    "reminders": [
      "？"
    ],
    "setup": false
  },
  {
    "id": "haochiaichi111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ogre.png",
    "edition": "custom",
    "name": "食人魔",
    "ability": "在你的首个夜晚，你要选择除你以外的一名玩家：你转变为他的阵营，即使你已醉酒或中毒，但你不知道你转变后的阵营。",
    "team": "outsider",
    "firstNight": 59,
    "otherNight": 0,
    "firstNightReminder": "唤醒食人魔，让他选择一名玩家。如果他选择了邪恶玩家，将他的角色标记在魔典中倒置以表示他转变为邪恶阵营。",
    "otherNightReminder": "",
    "reminders": [
      "挚友"
    ],
    "setup": false
  },
  {
    "id": "woheduolema111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/drunk.png",
    "edition": "custom",
    "name": "酒鬼",
    "ability": "你不知道你是酒鬼。你以为你是一个镇民角色，但其实你不是。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "remindersGlobal": [
      "是酒鬼"
    ],
    "setup": true
  },
  {
    "id": "zhadiaole111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/mutant.png",
    "edition": "custom",
    "name": "畸形秀演员",
    "ability": "如果你“疯狂”地证明自己是外来者，你可能被处决。",
    "team": "outsider",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "bushiwo111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/damsel.png",
    "edition": "custom",
    "name": "落难少女",
    "ability": "所有爪牙都知道落难少女在场。每局游戏限一次，任意爪牙可以公开猜测你是落难少女，如果猜对，你的阵营落败。",
    "team": "outsider",
    "firstNight": 5.1,
    "otherNight": 0,
    "firstNightReminder": "如果落难少女在场，对爪牙展示落难少女角色标记。",
    "otherNightReminder": "0",
    "reminders": [
      "已被猜测"
    ],
    "setup": false
  },
  {
    "id": "yingyingying111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/harpy.png",
    "edition": "custom",
    "name": "鹰身女妖",
    "ability": "每个夜晚，你要选择两名玩家：明天第一名玩家需要“疯狂”地证明第二名玩家是邪恶的，否则他们之中可能会有人死亡。",
    "team": "minion",
    "firstNight": 27,
    "otherNight": 22,
    "firstNightReminder": "唤醒鹰身女妖，让她选择两名玩家，第一名玩家明天需要“疯狂”证明第二名玩家邪恶。在鹰身女妖入睡后通知第一名玩家被鹰身女妖选中。",
    "otherNightReminder": "唤醒鹰身女妖，让她选择两名玩家，第一名玩家明天需要“疯狂”证明第二名玩家邪恶。在鹰身女妖入睡后通知第一名玩家被鹰身女妖选中。",
    "reminders": [
      "疯狂",
      "第二名"
    ],
    "setup": false
  },
  {
    "id": "xixi111111111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/cerenovus.png",
    "edition": "custom",
    "name": "洗脑师",
    "ability": "每个夜晚，你要选择一名玩家和一个善良角色。他明天白天和夜晚需要“疯狂”地证明自己是这个角色，不然他可能被处决。",
    "team": "minion",
    "firstNight": 25,
    "otherNight": 20,
    "firstNightReminder": "唤醒洗脑师，让他选择一名玩家和角色列表上的一个善良角色，那名玩家明天需要“疯狂”证明自己是那个角色。在洗脑师入睡后通知那名玩家被洗脑。",
    "otherNightReminder": "唤醒洗脑师，让他选择一名玩家和角色列表上的一个善良角色，那名玩家明天需要“疯狂”证明自己是那个角色。在洗脑师入睡后通知那名玩家被洗脑。",
    "reminders": [
      "疯狂"
    ],
    "setup": false
  },
  {
    "id": "dafutoufeiguolaila111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/psychopath.png",
    "edition": "custom",
    "name": "精神病患者",
    "ability": "每个白天，在提名开始前，你可以公开选择一名玩家：他死亡。如果你被处决，提名你的玩家需要和你猜拳，只有你输了你才会死亡。",
    "team": "minion",
    "firstNight": 0,
    "otherNight": 0,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [],
    "setup": false
  },
  {
    "id": "tiehuaibi11111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vizier.png",
    "edition": "custom",
    "name": "维齐尔",
    "ability": "所有玩家都知道你是维齐尔。你在白天时不会死亡。如果一次提名中有善良玩家投票，你可以让被提名者立即被处决。",
    "team": "minion",
    "firstNight": 75,
    "otherNight": 0,
    "firstNightReminder": "如果维齐尔在场，告知所有人谁是维齐尔。"
  },
  {
    "id": "xiaoweibaxiliuxiliu111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/pukka.png",
    "edition": "custom",
    "name": "普卡",
    "ability": "每个夜晚，你要选择一名玩家：他中毒。上个因你的能力中毒的玩家会死亡并恢复健康。",
    "team": "demon",
    "firstNight": 30,
    "otherNight": 33,
    "firstNightReminder": "唤醒普卡，让他选择一名玩家，那名玩家中毒。",
    "otherNightReminder": "唤醒普卡，让他选择一名玩家，该玩家中毒。上一个被普卡中毒的玩家死亡。",
    "reminders": [
      "中毒",
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "oeeroeeerooooeeeeee1111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/ojo.png",
    "edition": "custom",
    "name": "奥赫",
    "ability": "每个夜晚*，你要选择一个角色：他死亡。如果该角色不在场，则由说书人来决定谁会被你杀死。",
    "team": "demon",
    "firstNight": 0,
    "otherNight": 41,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒奥赫，让他选择角色列表上的一个角色。该角色对应的玩家死亡，如果该角色不在场，替奥赫决定今晚谁会因为奥赫能力死亡。",
    "reminders": [
      "死亡"
    ],
    "setup": false
  },
  {
    "id": "wangguuuuuuuu111111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/vigormortis.png",
    "edition": "custom",
    "name": "亡骨魔",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。被你杀死的爪牙保留他的能力，且与他邻近的两名镇民之一中毒。[-1外来者]",
    "team": "demon",
    "firstNight": 0,
    "otherNight": 40,
    "firstNightReminder": "",
    "otherNightReminder": "唤醒亡骨魔，让他攻击一名玩家。",
    "reminders": [
      "死亡",
      "保留能力",
      "中毒"
    ],
    "setup": true
  },
  {
    "id": "kakakakkakakakakakakakaakakak111",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/kazali.png",
    "edition": "custom",
    "name": "卡扎力",
    "ability": "每个夜晚*，你要选择一名玩家：他死亡。[由你决定谁是什么爪牙，-或+任意数量外来者]",
    "team": "demon",
    "firstNight": 3.5,
    "otherNight": 46,
    "firstNightReminder": "唤醒卡扎力，让他选择玩家变成邪恶爪牙。",
    "otherNightReminder": "唤醒卡扎力，让他攻击一名玩家。",
    "reminders": [
      "死亡"
    ],
    "setup": true
  },
  {
    "id": "wangshnegjiguzhe",
    "image": "https://i.postimg.cc/KvYjy2BH/image.png",
    "edition": "custom",
    "name": "往生者",
    "ability": "你没有阵营且不入村。每个白天，你可以向说书人询问n个是非问题（n由说书人决定）。如果你还原初始或当前魔典，你获胜。如果你对你的信息疯狂，你落败。",
    "team": "traveller",
    "firstNight": 0,
    "otherNight": 1,
    "firstNightReminder": "",
    "otherNightReminder": "",
    "reminders": [
      "获胜",
      "落败"
    ],
    "setup": false
  },
  {
    "ability": "使用灯神的相克规则，所有玩家都会知道其内容。",
    "image": "https://oss.gstonegames.com/data_file/clocktower/web/icons/djinn.png",
    "edition": "custom",
    "flavor": "",
    "id": "20003_107",
    "firstNightReminder": "",
    "otherNightReminder": "",
    "name": "灯神",
    "otherNight": 0,
    "setup": false,
    "reminders": [],
    "remindersGlobal": [],
    "team": "fabled",
    "firstNight": 0
  },
  {
    "id": "108_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/thumb/4/46/Kazali.png/300px-Kazali.png",
    "name": "卡扎力&巡山人",
    "team": "a jinxed",
    "setup": false,
    "ability": "如果卡扎力将落难少女变成了爪牙，并且巡山人在场，一名善良的玩家会变成落难少女。"
  },
  {
    "id": "108222313213123123213_meta",
    "image": "https://clocktower-wiki.gstonegames.com/images/f/f2/Princess.png",
    "name": "公主&食人族",
    "team": "a jinxed",
    "setup": false,
    "ability": "如果食人族提名并处决了公主，当晚恶魔不会造成死亡。"
  }
]